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Restrict to MP prop only.
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@ -8,7 +8,6 @@ import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.PropValueOuterClass.PropValue;
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import emu.grasscutter.net.proto.SetPlayerPropReqOuterClass.SetPlayerPropReq;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketSetPlayerNameRsp;
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import emu.grasscutter.server.packet.send.PacketSetPlayerPropRsp;
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import java.util.ArrayList;
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@ -24,8 +23,12 @@ public class HandlerSetPlayerPropReq extends PacketHandler {
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Player player = session.getPlayer();
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List<PropValue> propList = req.getPropListList();
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for (int i = 0; i < propList.size(); i++) {
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if (!player.setProperty(PlayerProperty.getPropById(propList.get(i).getType()), (int)propList.get(i).getVal())) {
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PlayerProperty prop = PlayerProperty.getPropById(propList.get(i).getType());
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if (prop == PlayerProperty.PROP_IS_MP_MODE_AVAILABLE) {
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if (!player.setProperty(prop, (int)propList.get(i).getVal())) {
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session.send(new PacketSetPlayerPropRsp(1));
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return;
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}
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}
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}
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player.save();
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