mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 06:07:22 +00:00
Cleanup package names
This commit is contained in:
parent
8fdf9bfddf
commit
0e6e950734
@ -6,8 +6,8 @@ import java.util.Calendar;
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import emu.grasscutter.auth.AuthenticationSystem;
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import emu.grasscutter.auth.DefaultAuthentication;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.game.managers.EnergyManager.EnergyManager;
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import emu.grasscutter.game.managers.StaminaManager.StaminaManager;
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import emu.grasscutter.game.managers.energy.EnergyManager;
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import emu.grasscutter.game.managers.stamina.StaminaManager;
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import emu.grasscutter.plugin.PluginManager;
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import emu.grasscutter.plugin.api.ServerHook;
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import emu.grasscutter.scripts.ScriptLoader;
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@ -5,7 +5,7 @@ import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.managers.EnergyManager.EnergyManager;
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import emu.grasscutter.game.managers.energy.EnergyManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.player.TeamManager;
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import emu.grasscutter.game.props.ElementType;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.ChatManager;
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package emu.grasscutter.game.managers.chat;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.game.player.Player;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.ChatManager;
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package emu.grasscutter.game.managers.chat;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.game.GameServer;
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@ -1,91 +1,91 @@
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package emu.grasscutter.game.managers.DeforestationManager;
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import java.util.ArrayList;
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import java.util.HashMap;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.proto.HitTreeNotifyOuterClass;
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import emu.grasscutter.net.proto.VectorOuterClass;
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import emu.grasscutter.utils.Position;
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public class DeforestationManager {
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final static int RECORD_EXPIRED_SECONDS = 60*5; // 5 min
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final static int RECORD_MAX_TIMES = 3; // max number of wood
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final static int RECORD_MAX_TIMES_OTHER_HIT_TREE = 10; // if hit 10 times other trees, reset wood
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@Transient private final Player player;
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@Transient private final ArrayList<HitTreeRecord> currentRecord;
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@Transient private final static HashMap<Integer, Integer> ColliderTypeToWoodItemID = new HashMap<>();
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static {
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/* define wood types which reflected to item id*/
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ColliderTypeToWoodItemID.put(1,101301);
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ColliderTypeToWoodItemID.put(2,101302);
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ColliderTypeToWoodItemID.put(3,101303);
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ColliderTypeToWoodItemID.put(4,101304);
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ColliderTypeToWoodItemID.put(5,101305);
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ColliderTypeToWoodItemID.put(6,101306);
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ColliderTypeToWoodItemID.put(7,101307);
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ColliderTypeToWoodItemID.put(8,101308);
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ColliderTypeToWoodItemID.put(9,101309);
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ColliderTypeToWoodItemID.put(10,101310);
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ColliderTypeToWoodItemID.put(11,101311);
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ColliderTypeToWoodItemID.put(12,101312);
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}
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public DeforestationManager(Player player){
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this.player = player;
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this.currentRecord = new ArrayList<>();
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}
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public void resetWood(){
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synchronized (currentRecord) {
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currentRecord.clear();
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}
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}
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public void onDeforestationInvoke(HitTreeNotifyOuterClass.HitTreeNotify hit){
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synchronized (currentRecord) {
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//Grasscutter.getLogger().info("onDeforestationInvoke! Wood records {}", currentRecord);
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VectorOuterClass.Vector hitPosition = hit.getHitPostion();
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int woodType = hit.getWoodType();
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if (ColliderTypeToWoodItemID.containsKey(woodType)) {// is a available wood type
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Scene scene = player.getScene();
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int itemId = ColliderTypeToWoodItemID.get(woodType);
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int positionHash = hitPosition.hashCode();
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HitTreeRecord record = searchRecord(positionHash);
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if (record == null) {
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record = new HitTreeRecord(positionHash);
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}else{
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currentRecord.remove(record);// move it to last position
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}
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currentRecord.add(record);
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if(currentRecord.size()>RECORD_MAX_TIMES_OTHER_HIT_TREE){
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currentRecord.remove(0);
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}
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if(record.record()) {
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EntityItem entity = new EntityItem(scene,
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null,
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GameData.getItemDataMap().get(itemId),
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new Position(hitPosition.getX(), hitPosition.getY(), hitPosition.getZ()),
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1,
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false);
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scene.addEntity(entity);
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}
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//record.record()=false : too many wood they have deforested, no more wood dropped!
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} else {
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Grasscutter.getLogger().warn("No wood type {} found.", woodType);
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}
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}
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// unknown wood type
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}
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private HitTreeRecord searchRecord(int id){
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for (HitTreeRecord record : currentRecord) {
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if (record.getUnique() == id) {
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return record;
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}
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}
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return null;
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}
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}
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package emu.grasscutter.game.managers.deforestation;
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import java.util.ArrayList;
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import java.util.HashMap;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.proto.HitTreeNotifyOuterClass;
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import emu.grasscutter.net.proto.VectorOuterClass;
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import emu.grasscutter.utils.Position;
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public class DeforestationManager {
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final static int RECORD_EXPIRED_SECONDS = 60*5; // 5 min
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final static int RECORD_MAX_TIMES = 3; // max number of wood
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final static int RECORD_MAX_TIMES_OTHER_HIT_TREE = 10; // if hit 10 times other trees, reset wood
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@Transient private final Player player;
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@Transient private final ArrayList<HitTreeRecord> currentRecord;
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@Transient private final static HashMap<Integer, Integer> ColliderTypeToWoodItemID = new HashMap<>();
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static {
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/* define wood types which reflected to item id*/
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ColliderTypeToWoodItemID.put(1,101301);
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ColliderTypeToWoodItemID.put(2,101302);
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ColliderTypeToWoodItemID.put(3,101303);
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ColliderTypeToWoodItemID.put(4,101304);
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ColliderTypeToWoodItemID.put(5,101305);
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ColliderTypeToWoodItemID.put(6,101306);
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ColliderTypeToWoodItemID.put(7,101307);
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ColliderTypeToWoodItemID.put(8,101308);
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ColliderTypeToWoodItemID.put(9,101309);
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ColliderTypeToWoodItemID.put(10,101310);
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ColliderTypeToWoodItemID.put(11,101311);
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ColliderTypeToWoodItemID.put(12,101312);
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}
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public DeforestationManager(Player player){
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this.player = player;
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this.currentRecord = new ArrayList<>();
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}
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public void resetWood(){
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synchronized (currentRecord) {
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currentRecord.clear();
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}
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}
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public void onDeforestationInvoke(HitTreeNotifyOuterClass.HitTreeNotify hit){
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synchronized (currentRecord) {
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//Grasscutter.getLogger().info("onDeforestationInvoke! Wood records {}", currentRecord);
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VectorOuterClass.Vector hitPosition = hit.getHitPostion();
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int woodType = hit.getWoodType();
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if (ColliderTypeToWoodItemID.containsKey(woodType)) {// is a available wood type
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Scene scene = player.getScene();
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int itemId = ColliderTypeToWoodItemID.get(woodType);
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int positionHash = hitPosition.hashCode();
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HitTreeRecord record = searchRecord(positionHash);
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if (record == null) {
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record = new HitTreeRecord(positionHash);
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}else{
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currentRecord.remove(record);// move it to last position
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}
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currentRecord.add(record);
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if(currentRecord.size()>RECORD_MAX_TIMES_OTHER_HIT_TREE){
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currentRecord.remove(0);
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}
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if(record.record()) {
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EntityItem entity = new EntityItem(scene,
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null,
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GameData.getItemDataMap().get(itemId),
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new Position(hitPosition.getX(), hitPosition.getY(), hitPosition.getZ()),
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1,
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false);
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scene.addEntity(entity);
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}
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//record.record()=false : too many wood they have deforested, no more wood dropped!
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} else {
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Grasscutter.getLogger().warn("No wood type {} found.", woodType);
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}
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}
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// unknown wood type
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}
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private HitTreeRecord searchRecord(int id){
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for (HitTreeRecord record : currentRecord) {
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if (record.getUnique() == id) {
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return record;
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}
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}
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return null;
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}
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}
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@ -1,57 +1,57 @@
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package emu.grasscutter.game.managers.DeforestationManager;
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public class HitTreeRecord {
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private final int unique;
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private short count; // hit this tree times
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private long time; // last available hitting time
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HitTreeRecord(int unique){
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this.count = 0;
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this.time = 0;
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this.unique = unique;
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}
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/**
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* reset hit time
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*/
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private void resetTime(){
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this.time = System.currentTimeMillis();
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}
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/**
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* commit hit behavior
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*/
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public boolean record(){
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if (this.count < DeforestationManager.RECORD_MAX_TIMES) {
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this.count++;
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resetTime();
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return true;
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}
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// check expired
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boolean isWaiting = System.currentTimeMillis() - this.time < DeforestationManager.RECORD_EXPIRED_SECONDS * 1000L;
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if(isWaiting){
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return false;
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}else{
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this.count = 1;
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resetTime();
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return true;
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}
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}
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/**
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* get unique id
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*/
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public int getUnique(){
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return unique;
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}
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@Override
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public String toString() {
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return "HitTreeRecord{" +
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"unique=" + unique +
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", count=" + count +
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", time=" + time +
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'}';
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}
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}
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package emu.grasscutter.game.managers.deforestation;
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public class HitTreeRecord {
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private final int unique;
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private short count; // hit this tree times
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private long time; // last available hitting time
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HitTreeRecord(int unique){
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this.count = 0;
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this.time = 0;
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this.unique = unique;
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}
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/**
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* reset hit time
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*/
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private void resetTime(){
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this.time = System.currentTimeMillis();
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}
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/**
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* commit hit behavior
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*/
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public boolean record(){
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if (this.count < DeforestationManager.RECORD_MAX_TIMES) {
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this.count++;
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resetTime();
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return true;
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}
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// check expired
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boolean isWaiting = System.currentTimeMillis() - this.time < DeforestationManager.RECORD_EXPIRED_SECONDS * 1000L;
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if(isWaiting){
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return false;
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}else{
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this.count = 1;
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resetTime();
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return true;
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}
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}
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/**
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* get unique id
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*/
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public int getUnique(){
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return unique;
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}
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@Override
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public String toString() {
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return "HitTreeRecord{" +
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"unique=" + unique +
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", count=" + count +
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", time=" + time +
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'}';
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}
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}
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.EnergyManager;
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package emu.grasscutter.game.managers.energy;
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import java.util.List;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.EnergyManager;
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package emu.grasscutter.game.managers.energy;
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public class EnergyDropInfo {
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private int ballId;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.EnergyManager;
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package emu.grasscutter.game.managers.energy;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.EnergyManager;
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package emu.grasscutter.game.managers.energy;
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import java.util.List;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.EnergyManager;
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package emu.grasscutter.game.managers.energy;
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public class SkillParticleGenerationInfo {
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private int value;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.ForgingManager;
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package emu.grasscutter.game.managers.forging;
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import dev.morphia.annotations.Entity;
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import emu.grasscutter.utils.Utils;
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@ -1,4 +1,4 @@
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package emu.grasscutter.game.managers.ForgingManager;
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package emu.grasscutter.game.managers.forging;
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import java.util.ArrayList;
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import java.util.HashMap;
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@ -1,66 +1,66 @@
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package emu.grasscutter.game.managers.MapMarkManager;
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import dev.morphia.annotations.Entity;
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import emu.grasscutter.net.proto.MapMarkFromTypeOuterClass.MapMarkFromType;
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import emu.grasscutter.net.proto.MapMarkPointOuterClass.MapMarkPoint;
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import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
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import emu.grasscutter.utils.Position;
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@Entity
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public class MapMark {
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private int sceneId;
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private String name;
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private Position position;
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private MapMarkPointType mapMarkPointType;
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private int monsterId;
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private MapMarkFromType mapMarkFromType;
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private int questId;
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@Deprecated // Morhpia
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public MapMark() {
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this.mapMarkPointType = MapMarkPointType.MAP_MARK_POINT_TYPE_MONSTER;
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this.mapMarkFromType = MapMarkFromType.MAP_MARK_FROM_TYPE_MONSTER;
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}
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public MapMark(MapMarkPoint mapMarkPoint) {
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this.sceneId = mapMarkPoint.getSceneId();
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this.name = mapMarkPoint.getName();
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this.position = new Position(
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mapMarkPoint.getPos().getX(),
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mapMarkPoint.getPos().getY(),
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mapMarkPoint.getPos().getZ()
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);
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this.mapMarkPointType = mapMarkPoint.getPointType();
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this.monsterId = mapMarkPoint.getMonsterId();
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this.mapMarkFromType = mapMarkPoint.getFromType();
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this.questId = mapMarkPoint.getQuestId();
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}
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public int getSceneId() {
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return this.sceneId;
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}
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public String getName() {
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return this.name;
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}
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public Position getPosition() {
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return this.position;
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}
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public MapMarkPointType getMapMarkPointType() {
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return this.mapMarkPointType;
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}
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public int getMonsterId() {
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return this.monsterId;
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}
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public MapMarkFromType getMapMarkFromType() {
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return this.mapMarkFromType;
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}
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public int getQuestId() {
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return this.questId;
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}
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package emu.grasscutter.game.managers.mapmark;
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import dev.morphia.annotations.Entity;
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import emu.grasscutter.net.proto.MapMarkFromTypeOuterClass.MapMarkFromType;
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import emu.grasscutter.net.proto.MapMarkPointOuterClass.MapMarkPoint;
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import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
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import emu.grasscutter.utils.Position;
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@Entity
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public class MapMark {
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private int sceneId;
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private String name;
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private Position position;
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private MapMarkPointType mapMarkPointType;
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private int monsterId;
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private MapMarkFromType mapMarkFromType;
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private int questId;
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@Deprecated // Morhpia
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public MapMark() {
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this.mapMarkPointType = MapMarkPointType.MAP_MARK_POINT_TYPE_MONSTER;
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this.mapMarkFromType = MapMarkFromType.MAP_MARK_FROM_TYPE_MONSTER;
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}
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public MapMark(MapMarkPoint mapMarkPoint) {
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this.sceneId = mapMarkPoint.getSceneId();
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this.name = mapMarkPoint.getName();
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this.position = new Position(
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mapMarkPoint.getPos().getX(),
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mapMarkPoint.getPos().getY(),
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mapMarkPoint.getPos().getZ()
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);
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this.mapMarkPointType = mapMarkPoint.getPointType();
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this.monsterId = mapMarkPoint.getMonsterId();
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this.mapMarkFromType = mapMarkPoint.getFromType();
|
||||
this.questId = mapMarkPoint.getQuestId();
|
||||
}
|
||||
|
||||
public int getSceneId() {
|
||||
return this.sceneId;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return this.name;
|
||||
}
|
||||
|
||||
public Position getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
|
||||
public MapMarkPointType getMapMarkPointType() {
|
||||
return this.mapMarkPointType;
|
||||
}
|
||||
|
||||
public int getMonsterId() {
|
||||
return this.monsterId;
|
||||
}
|
||||
|
||||
public MapMarkFromType getMapMarkFromType() {
|
||||
return this.mapMarkFromType;
|
||||
}
|
||||
|
||||
public int getQuestId() {
|
||||
return this.questId;
|
||||
}
|
||||
}
|
@ -1,90 +1,90 @@
|
||||
package emu.grasscutter.game.managers.MapMarkManager;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
|
||||
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq;
|
||||
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq.Operation;
|
||||
import emu.grasscutter.server.packet.send.PacketMarkMapRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
public class MapMarksManager {
|
||||
public static final int mapMarkMaxCount = 150;
|
||||
private HashMap<String, MapMark> mapMarks;
|
||||
private final Player player;
|
||||
|
||||
public MapMarksManager(Player player) {
|
||||
this.player = player;
|
||||
this.mapMarks = player.getMapMarks();
|
||||
if (this.mapMarks == null) { this.mapMarks = new HashMap<>(); }
|
||||
}
|
||||
|
||||
public void handleMapMarkReq(MarkMapReq req) {
|
||||
Operation op = req.getOp();
|
||||
switch (op) {
|
||||
case OPERATION_ADD -> {
|
||||
MapMark createMark = new MapMark(req.getMark());
|
||||
// keep teleporting functionality on fishhook mark.
|
||||
if (createMark.getMapMarkPointType() == MapMarkPointType.MAP_MARK_POINT_TYPE_FISH_POOL) {
|
||||
teleport(player, createMark);
|
||||
return;
|
||||
}
|
||||
addMapMark(createMark);
|
||||
}
|
||||
case OPERATION_MOD -> {
|
||||
MapMark oldMark = new MapMark(req.getOld());
|
||||
removeMapMark(oldMark.getPosition());
|
||||
MapMark newMark = new MapMark(req.getMark());
|
||||
addMapMark(newMark);
|
||||
}
|
||||
case OPERATION_DEL -> {
|
||||
MapMark deleteMark = new MapMark(req.getMark());
|
||||
removeMapMark(deleteMark.getPosition());
|
||||
}
|
||||
}
|
||||
if (op != Operation.OPERATION_GET) {
|
||||
saveMapMarks();
|
||||
}
|
||||
player.getSession().send(new PacketMarkMapRsp(getMapMarks()));
|
||||
}
|
||||
|
||||
public HashMap<String, MapMark> getMapMarks() {
|
||||
return mapMarks;
|
||||
}
|
||||
|
||||
public String getMapMarkKey(Position position) {
|
||||
return "x" + (int)position.getX()+ "z" + (int)position.getZ();
|
||||
}
|
||||
|
||||
public void removeMapMark(Position position) {
|
||||
mapMarks.remove(getMapMarkKey(position));
|
||||
}
|
||||
|
||||
public void addMapMark(MapMark mapMark) {
|
||||
if (mapMarks.size() < mapMarkMaxCount) {
|
||||
mapMarks.put(getMapMarkKey(mapMark.getPosition()), mapMark);
|
||||
}
|
||||
}
|
||||
|
||||
private void saveMapMarks() {
|
||||
player.setMapMarks(mapMarks);
|
||||
player.save();
|
||||
}
|
||||
|
||||
private void teleport(Player player, MapMark mapMark) {
|
||||
float y;
|
||||
try {
|
||||
y = (float)Integer.parseInt(mapMark.getName());
|
||||
} catch (Exception e) {
|
||||
y = 300;
|
||||
}
|
||||
Position pos = mapMark.getPosition();
|
||||
player.getPos().set(pos.getX(), y, pos.getZ());
|
||||
if (mapMark.getSceneId() != player.getSceneId()) {
|
||||
player.getWorld().transferPlayerToScene(player, mapMark.getSceneId(), player.getPos());
|
||||
}
|
||||
player.getScene().broadcastPacket(new PacketSceneEntityAppearNotify(player));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.managers.mapmark;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
|
||||
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq;
|
||||
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq.Operation;
|
||||
import emu.grasscutter.server.packet.send.PacketMarkMapRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
public class MapMarksManager {
|
||||
public static final int mapMarkMaxCount = 150;
|
||||
private HashMap<String, MapMark> mapMarks;
|
||||
private final Player player;
|
||||
|
||||
public MapMarksManager(Player player) {
|
||||
this.player = player;
|
||||
this.mapMarks = player.getMapMarks();
|
||||
if (this.mapMarks == null) { this.mapMarks = new HashMap<>(); }
|
||||
}
|
||||
|
||||
public void handleMapMarkReq(MarkMapReq req) {
|
||||
Operation op = req.getOp();
|
||||
switch (op) {
|
||||
case OPERATION_ADD -> {
|
||||
MapMark createMark = new MapMark(req.getMark());
|
||||
// keep teleporting functionality on fishhook mark.
|
||||
if (createMark.getMapMarkPointType() == MapMarkPointType.MAP_MARK_POINT_TYPE_FISH_POOL) {
|
||||
teleport(player, createMark);
|
||||
return;
|
||||
}
|
||||
addMapMark(createMark);
|
||||
}
|
||||
case OPERATION_MOD -> {
|
||||
MapMark oldMark = new MapMark(req.getOld());
|
||||
removeMapMark(oldMark.getPosition());
|
||||
MapMark newMark = new MapMark(req.getMark());
|
||||
addMapMark(newMark);
|
||||
}
|
||||
case OPERATION_DEL -> {
|
||||
MapMark deleteMark = new MapMark(req.getMark());
|
||||
removeMapMark(deleteMark.getPosition());
|
||||
}
|
||||
}
|
||||
if (op != Operation.OPERATION_GET) {
|
||||
saveMapMarks();
|
||||
}
|
||||
player.getSession().send(new PacketMarkMapRsp(getMapMarks()));
|
||||
}
|
||||
|
||||
public HashMap<String, MapMark> getMapMarks() {
|
||||
return mapMarks;
|
||||
}
|
||||
|
||||
public String getMapMarkKey(Position position) {
|
||||
return "x" + (int)position.getX()+ "z" + (int)position.getZ();
|
||||
}
|
||||
|
||||
public void removeMapMark(Position position) {
|
||||
mapMarks.remove(getMapMarkKey(position));
|
||||
}
|
||||
|
||||
public void addMapMark(MapMark mapMark) {
|
||||
if (mapMarks.size() < mapMarkMaxCount) {
|
||||
mapMarks.put(getMapMarkKey(mapMark.getPosition()), mapMark);
|
||||
}
|
||||
}
|
||||
|
||||
private void saveMapMarks() {
|
||||
player.setMapMarks(mapMarks);
|
||||
player.save();
|
||||
}
|
||||
|
||||
private void teleport(Player player, MapMark mapMark) {
|
||||
float y;
|
||||
try {
|
||||
y = (float)Integer.parseInt(mapMark.getName());
|
||||
} catch (Exception e) {
|
||||
y = 300;
|
||||
}
|
||||
Position pos = mapMark.getPosition();
|
||||
player.getPos().set(pos.getX(), y, pos.getZ());
|
||||
if (mapMark.getSceneId() != player.getSceneId()) {
|
||||
player.getWorld().transferPlayerToScene(player, mapMark.getSceneId(), player.getPos());
|
||||
}
|
||||
player.getScene().broadcastPacket(new PacketSceneEntityAppearNotify(player));
|
||||
}
|
||||
}
|
@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.game.managers.StaminaManager;
|
||||
|
||||
public interface AfterUpdateStaminaListener {
|
||||
/**
|
||||
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
|
||||
* This gives listeners a chance to intercept this update.
|
||||
*
|
||||
* @param reason Why updating stamina.
|
||||
* @param newStamina New Stamina value.
|
||||
*/
|
||||
void onAfterUpdateStamina(String reason, int newStamina, boolean isCharacterStamina);
|
||||
}
|
||||
package emu.grasscutter.game.managers.stamina;
|
||||
|
||||
public interface AfterUpdateStaminaListener {
|
||||
/**
|
||||
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
|
||||
* This gives listeners a chance to intercept this update.
|
||||
*
|
||||
* @param reason Why updating stamina.
|
||||
* @param newStamina New Stamina value.
|
||||
*/
|
||||
void onAfterUpdateStamina(String reason, int newStamina, boolean isCharacterStamina);
|
||||
}
|
@ -1,20 +1,20 @@
|
||||
package emu.grasscutter.game.managers.StaminaManager;
|
||||
|
||||
public interface BeforeUpdateStaminaListener {
|
||||
/**
|
||||
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
|
||||
* This gives listeners a chance to intercept this update.
|
||||
* @param reason Why updating stamina.
|
||||
* @param newStamina New ABSOLUTE stamina value.
|
||||
* @return true if you want to cancel this update, otherwise false.
|
||||
*/
|
||||
int onBeforeUpdateStamina(String reason, int newStamina, boolean isCharacterStamina);
|
||||
/**
|
||||
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
|
||||
* This gives listeners a chance to intercept this update.
|
||||
* @param reason Why updating stamina.
|
||||
* @param consumption ConsumptionType and RELATIVE stamina change amount.
|
||||
* @return true if you want to cancel this update, otherwise false.
|
||||
*/
|
||||
Consumption onBeforeUpdateStamina(String reason, Consumption consumption, boolean isCharacterStamina);
|
||||
package emu.grasscutter.game.managers.stamina;
|
||||
|
||||
public interface BeforeUpdateStaminaListener {
|
||||
/**
|
||||
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
|
||||
* This gives listeners a chance to intercept this update.
|
||||
* @param reason Why updating stamina.
|
||||
* @param newStamina New ABSOLUTE stamina value.
|
||||
* @return true if you want to cancel this update, otherwise false.
|
||||
*/
|
||||
int onBeforeUpdateStamina(String reason, int newStamina, boolean isCharacterStamina);
|
||||
/**
|
||||
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
|
||||
* This gives listeners a chance to intercept this update.
|
||||
* @param reason Why updating stamina.
|
||||
* @param consumption ConsumptionType and RELATIVE stamina change amount.
|
||||
* @return true if you want to cancel this update, otherwise false.
|
||||
*/
|
||||
Consumption onBeforeUpdateStamina(String reason, Consumption consumption, boolean isCharacterStamina);
|
||||
}
|
@ -1,18 +1,18 @@
|
||||
package emu.grasscutter.game.managers.StaminaManager;
|
||||
|
||||
public class Consumption {
|
||||
public ConsumptionType type = ConsumptionType.None;
|
||||
public int amount = 0;
|
||||
|
||||
public Consumption(ConsumptionType type, int amount) {
|
||||
this.type = type;
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public Consumption(ConsumptionType type) {
|
||||
this(type, type.amount);
|
||||
}
|
||||
|
||||
public Consumption() {
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.managers.stamina;
|
||||
|
||||
public class Consumption {
|
||||
public ConsumptionType type = ConsumptionType.None;
|
||||
public int amount = 0;
|
||||
|
||||
public Consumption(ConsumptionType type, int amount) {
|
||||
this.type = type;
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public Consumption(ConsumptionType type) {
|
||||
this(type, type.amount);
|
||||
}
|
||||
|
||||
public Consumption() {
|
||||
}
|
||||
}
|
@ -1,37 +1,37 @@
|
||||
package emu.grasscutter.game.managers.StaminaManager;
|
||||
|
||||
public enum ConsumptionType {
|
||||
None(0),
|
||||
|
||||
// consume
|
||||
CLIMBING(-150),
|
||||
CLIMB_START(-500),
|
||||
CLIMB_JUMP(-2500),
|
||||
DASH(-360),
|
||||
FIGHT(0), // See StaminaManager.getFightConsumption()
|
||||
FLY(-60),
|
||||
// Slow swimming is handled per movement, not per second.
|
||||
// Arm movement frequency depends on gender/age/height.
|
||||
// TODO: Instead of cost -80 per tick, find a proper way to calculate cost.
|
||||
SKIFF_DASH(-204),
|
||||
SPRINT(-1800),
|
||||
SWIM_DASH_START(-2000),
|
||||
SWIM_DASH(-204), // -10.2 per second, 5Hz = -204 each tick
|
||||
SWIMMING(-80),
|
||||
TALENT_DASH(-300), // -1500 per second, 5Hz = -300 each tick
|
||||
TALENT_DASH_START(-1000),
|
||||
|
||||
// restore
|
||||
POWERED_FLY(500),
|
||||
POWERED_SKIFF(500),
|
||||
RUN(500),
|
||||
SKIFF(500),
|
||||
STANDBY(500),
|
||||
WALK(500);
|
||||
|
||||
public final int amount;
|
||||
|
||||
ConsumptionType(int amount) {
|
||||
this.amount = amount;
|
||||
}
|
||||
package emu.grasscutter.game.managers.stamina;
|
||||
|
||||
public enum ConsumptionType {
|
||||
None(0),
|
||||
|
||||
// consume
|
||||
CLIMBING(-150),
|
||||
CLIMB_START(-500),
|
||||
CLIMB_JUMP(-2500),
|
||||
DASH(-360),
|
||||
FIGHT(0), // See StaminaManager.getFightConsumption()
|
||||
FLY(-60),
|
||||
// Slow swimming is handled per movement, not per second.
|
||||
// Arm movement frequency depends on gender/age/height.
|
||||
// TODO: Instead of cost -80 per tick, find a proper way to calculate cost.
|
||||
SKIFF_DASH(-204),
|
||||
SPRINT(-1800),
|
||||
SWIM_DASH_START(-2000),
|
||||
SWIM_DASH(-204), // -10.2 per second, 5Hz = -204 each tick
|
||||
SWIMMING(-80),
|
||||
TALENT_DASH(-300), // -1500 per second, 5Hz = -300 each tick
|
||||
TALENT_DASH_START(-1000),
|
||||
|
||||
// restore
|
||||
POWERED_FLY(500),
|
||||
POWERED_SKIFF(500),
|
||||
RUN(500),
|
||||
SKIFF(500),
|
||||
STANDBY(500),
|
||||
WALK(500);
|
||||
|
||||
public final int amount;
|
||||
|
||||
ConsumptionType(int amount) {
|
||||
this.amount = amount;
|
||||
}
|
||||
}
|
@ -1,73 +1,73 @@
|
||||
# Stamina Manager
|
||||
|
||||
---
|
||||
## UpdateStamina
|
||||
```java
|
||||
// will use consumption.consumptionType as reason
|
||||
public int updateStaminaRelative(GameSession session, Consumption consumption);
|
||||
```
|
||||
```java
|
||||
public int updateStaminaAbsolute(GameSession session, String reason, int newStamina)
|
||||
```
|
||||
|
||||
---
|
||||
## Pause and Resume
|
||||
```java
|
||||
public void startSustainedStaminaHandler()
|
||||
```
|
||||
```java
|
||||
public void stopSustainedStaminaHandler()
|
||||
```
|
||||
|
||||
|
||||
---
|
||||
## Stamina change listeners and intercepting
|
||||
### BeforeUpdateStaminaListener
|
||||
```java
|
||||
|
||||
import emu.grasscutter.game.managers.StaminaManager.BeforeUpdateStaminaListener;
|
||||
|
||||
// Listener sample: plugin disable CLIMB_JUMP stamina cost.
|
||||
private class MyClass implements BeforeUpdateStaminaListener {
|
||||
// Make your class implement the listener, and pass in your class as a listener.
|
||||
|
||||
public MyClass() {
|
||||
getStaminaManager().registerBeforeUpdateStaminaListener("myClass", this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBeforeUpdateStamina(String reason, int newStamina) {
|
||||
// do not intercept this update
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBeforeUpdateStamina(String reason, Consumption consumption) {
|
||||
// Try to intercept if this update is CLIMB_JUMP
|
||||
if (consumption.consumptionType == ConsumptionType.CLIMB_JUMP) {
|
||||
return true;
|
||||
}
|
||||
// If it is not CLIMB_JUMP, do not intercept.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
```
|
||||
### AfterUpdateStaminaListener
|
||||
```java
|
||||
|
||||
import emu.grasscutter.game.managers.StaminaManager.AfterUpdateStaminaListener;
|
||||
|
||||
// Listener sample: plugin listens for changes already made.
|
||||
private class MyClass implements AfterUpdateStaminaListener {
|
||||
// Make your class implement the listener, and pass in your class as a listener.
|
||||
|
||||
public MyClass() {
|
||||
registerAfterUpdateStaminaListener("myClass", this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAfterUpdateStamina(String reason, int newStamina) {
|
||||
// ...
|
||||
}
|
||||
}
|
||||
# Stamina Manager
|
||||
|
||||
---
|
||||
## UpdateStamina
|
||||
```java
|
||||
// will use consumption.consumptionType as reason
|
||||
public int updateStaminaRelative(GameSession session, Consumption consumption);
|
||||
```
|
||||
```java
|
||||
public int updateStaminaAbsolute(GameSession session, String reason, int newStamina)
|
||||
```
|
||||
|
||||
---
|
||||
## Pause and Resume
|
||||
```java
|
||||
public void startSustainedStaminaHandler()
|
||||
```
|
||||
```java
|
||||
public void stopSustainedStaminaHandler()
|
||||
```
|
||||
|
||||
|
||||
---
|
||||
## Stamina change listeners and intercepting
|
||||
### BeforeUpdateStaminaListener
|
||||
```java
|
||||
|
||||
import emu.grasscutter.game.managers.StaminaManager.BeforeUpdateStaminaListener;
|
||||
|
||||
// Listener sample: plugin disable CLIMB_JUMP stamina cost.
|
||||
private class MyClass implements BeforeUpdateStaminaListener {
|
||||
// Make your class implement the listener, and pass in your class as a listener.
|
||||
|
||||
public MyClass() {
|
||||
getStaminaManager().registerBeforeUpdateStaminaListener("myClass", this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBeforeUpdateStamina(String reason, int newStamina) {
|
||||
// do not intercept this update
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBeforeUpdateStamina(String reason, Consumption consumption) {
|
||||
// Try to intercept if this update is CLIMB_JUMP
|
||||
if (consumption.consumptionType == ConsumptionType.CLIMB_JUMP) {
|
||||
return true;
|
||||
}
|
||||
// If it is not CLIMB_JUMP, do not intercept.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
```
|
||||
### AfterUpdateStaminaListener
|
||||
```java
|
||||
|
||||
import emu.grasscutter.game.managers.StaminaManager.AfterUpdateStaminaListener;
|
||||
|
||||
// Listener sample: plugin listens for changes already made.
|
||||
private class MyClass implements AfterUpdateStaminaListener {
|
||||
// Make your class implement the listener, and pass in your class as a listener.
|
||||
|
||||
public MyClass() {
|
||||
registerAfterUpdateStaminaListener("myClass", this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAfterUpdateStamina(String reason, int newStamina) {
|
||||
// ...
|
||||
}
|
||||
}
|
||||
```
|
File diff suppressed because it is too large
Load Diff
@ -14,7 +14,6 @@ import emu.grasscutter.game.avatar.AvatarProfileData;
|
||||
import emu.grasscutter.game.avatar.AvatarStorage;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.managers.DeforestationManager.DeforestationManager;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
@ -28,18 +27,19 @@ import emu.grasscutter.game.mail.Mail;
|
||||
import emu.grasscutter.game.mail.MailHandler;
|
||||
import emu.grasscutter.game.managers.InsectCaptureManager;
|
||||
import emu.grasscutter.game.managers.ResinManager;
|
||||
import emu.grasscutter.game.managers.StaminaManager.StaminaManager;
|
||||
import emu.grasscutter.game.managers.deforestation.DeforestationManager;
|
||||
import emu.grasscutter.game.managers.energy.EnergyManager;
|
||||
import emu.grasscutter.game.managers.forging.ActiveForgeData;
|
||||
import emu.grasscutter.game.managers.forging.ForgingManager;
|
||||
import emu.grasscutter.game.managers.mapmark.*;
|
||||
import emu.grasscutter.game.managers.stamina.StaminaManager;
|
||||
import emu.grasscutter.game.managers.SotSManager;
|
||||
import emu.grasscutter.game.managers.EnergyManager.EnergyManager;
|
||||
import emu.grasscutter.game.managers.ForgingManager.ActiveForgeData;
|
||||
import emu.grasscutter.game.managers.ForgingManager.ForgingManager;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.quest.QuestManager;
|
||||
import emu.grasscutter.game.shop.ShopLimit;
|
||||
import emu.grasscutter.game.managers.MapMarkManager.*;
|
||||
import emu.grasscutter.game.tower.TowerData;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
|
@ -10,10 +10,10 @@ import emu.grasscutter.game.drop.DropManager;
|
||||
import emu.grasscutter.game.dungeons.DungeonManager;
|
||||
import emu.grasscutter.game.expedition.ExpeditionManager;
|
||||
import emu.grasscutter.game.gacha.GachaManager;
|
||||
import emu.grasscutter.game.managers.ChatManager.ChatManager;
|
||||
import emu.grasscutter.game.managers.ChatManager.ChatManagerHandler;
|
||||
import emu.grasscutter.game.managers.InventoryManager;
|
||||
import emu.grasscutter.game.managers.MultiplayerManager;
|
||||
import emu.grasscutter.game.managers.chat.ChatManager;
|
||||
import emu.grasscutter.game.managers.chat.ChatManagerHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.ServerQuestHandler;
|
||||
import emu.grasscutter.game.shop.ShopManager;
|
||||
|
@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.managers.MapMarkManager.MapMark;
|
||||
import emu.grasscutter.game.managers.mapmark.MapMark;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
|
Loading…
Reference in New Issue
Block a user