mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-27 02:43:15 +00:00
Refactor accounts to not use a player uid
This commit is contained in:
parent
fc687a3bde
commit
141b1913cb
@ -52,7 +52,7 @@ public final class AccountCommand implements CommandHandler {
|
||||
account.addPermission("*");
|
||||
account.save(); // Save account to database.
|
||||
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getPlayerUid())));
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
|
||||
}
|
||||
return;
|
||||
case "delete":
|
||||
@ -63,10 +63,10 @@ public final class AccountCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Get the player for the account.
|
||||
// If that player is currently online, we kick them before proceeding with the deletion.
|
||||
Player player = Grasscutter.getGameServer().getPlayerByUid(toDelete.getPlayerUid());
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(toDelete.getId());
|
||||
if (player != null) {
|
||||
player.getSession().close();
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ public final class KickCommand implements CommandHandler {
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
|
||||
Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(),
|
||||
Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
|
||||
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
|
||||
} else {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
|
||||
|
@ -44,7 +44,7 @@ public final class SendMailCommand implements CommandHandler {
|
||||
}
|
||||
case "all" -> mailBuilder = new MailBuilder(true, new Mail());
|
||||
default -> {
|
||||
if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
|
||||
if (DatabaseHelper.getPlayerByUid(Integer.parseInt(args.get(0))) != null) {
|
||||
mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
|
||||
} else {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.user_not_exist", args.get(0)));
|
||||
|
@ -8,6 +8,7 @@ import dev.morphia.query.FindOptions;
|
||||
import dev.morphia.query.Sort;
|
||||
import dev.morphia.query.experimental.filters.Filters;
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.friends.Friendship;
|
||||
@ -49,7 +50,7 @@ public final class DatabaseHelper {
|
||||
account.setId(Integer.toString(DatabaseManager.getNextId(account)));
|
||||
|
||||
if (reservedId > 0) {
|
||||
account.setPlayerId(reservedId);
|
||||
account.setReservedPlayerUid(reservedId);
|
||||
}
|
||||
|
||||
DatabaseHelper.saveAccount(account);
|
||||
@ -104,25 +105,28 @@ public final class DatabaseHelper {
|
||||
// This should optimally be wrapped inside a transaction, to make sure an error thrown mid-way does not leave the
|
||||
// database in an inconsistent state, but unfortunately Mongo only supports that when we have a replica set ...
|
||||
|
||||
// Delete Mail.class data
|
||||
DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", target.getPlayerUid()));
|
||||
// Delete Avatar.class data
|
||||
DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", target.getPlayerUid()));
|
||||
// Delete GachaRecord.class data
|
||||
DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", target.getPlayerUid()));
|
||||
// Delete GameItem.class data
|
||||
DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", target.getPlayerUid()));
|
||||
// Delete GameMainQuest.class data
|
||||
DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", target.getPlayerUid()));
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(target.getId());
|
||||
|
||||
if (player != null) {
|
||||
// Close session first
|
||||
player.getSession().close();
|
||||
|
||||
// Delete data from collections
|
||||
DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", player.getUid()));
|
||||
DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", player.getUid()));
|
||||
DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", player.getUid()));
|
||||
DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", player.getUid()));
|
||||
DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", player.getUid()));
|
||||
|
||||
// Delete friendships.
|
||||
// Here, we need to make sure to not only delete the deleted account's friendships,
|
||||
// but also all friendship entries for that account's friends.
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", target.getPlayerUid()));
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", target.getPlayerUid()));
|
||||
// Delete friendships.
|
||||
// Here, we need to make sure to not only delete the deleted account's friendships,
|
||||
// but also all friendship entries for that account's friends.
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", player.getUid()));
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", player.getUid()));
|
||||
|
||||
// Delete the player.
|
||||
DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", target.getPlayerUid())).delete();
|
||||
// Delete the player last.
|
||||
DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", player.getUid())).delete();
|
||||
}
|
||||
|
||||
// Finally, delete the account itself.
|
||||
DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("id", target.getId())).delete();
|
||||
@ -132,15 +136,19 @@ public final class DatabaseHelper {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).stream().toList();
|
||||
}
|
||||
|
||||
public static Player getPlayerById(int id) {
|
||||
public static Player getPlayerByUid(int id) {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first();
|
||||
}
|
||||
|
||||
public static boolean checkPlayerExists(int id) {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first() != null;
|
||||
|
||||
public static Player getPlayerByAccount(Account account) {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("accountId", account.getId())).first();
|
||||
}
|
||||
|
||||
public static boolean checkPlayerExists(int uid) {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", uid)).count() > 0;
|
||||
}
|
||||
|
||||
public static synchronized Player createPlayer(Player character, int reservedId) {
|
||||
public static synchronized Player generatePlayerUid(Player character, int reservedId) {
|
||||
// Check if reserved id
|
||||
int id;
|
||||
if (reservedId > 0 && !checkPlayerExists(reservedId)) {
|
||||
|
@ -21,7 +21,7 @@ public class Account {
|
||||
private String username;
|
||||
private String password; // Unused for now
|
||||
|
||||
@AlsoLoad("playerUid") private int playerId;
|
||||
private int reservedPlayerId;
|
||||
private String email;
|
||||
|
||||
private String token;
|
||||
@ -67,12 +67,12 @@ public class Account {
|
||||
this.token = token;
|
||||
}
|
||||
|
||||
public int getPlayerUid() {
|
||||
return this.playerId;
|
||||
public int getReservedPlayerUid() {
|
||||
return this.reservedPlayerId;
|
||||
}
|
||||
|
||||
public void setPlayerId(int playerId) {
|
||||
this.playerId = playerId;
|
||||
public void setReservedPlayerUid(int playerId) {
|
||||
this.reservedPlayerId = playerId;
|
||||
}
|
||||
|
||||
public String getEmail() {
|
||||
|
@ -50,6 +50,7 @@ import emu.grasscutter.server.event.player.PlayerJoinEvent;
|
||||
import emu.grasscutter.server.event.player.PlayerQuitEvent;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.game.GameSession.SessionState;
|
||||
import emu.grasscutter.server.packet.send.*;
|
||||
import emu.grasscutter.utils.DateHelper;
|
||||
import emu.grasscutter.utils.Position;
|
||||
@ -247,7 +248,6 @@ public class Player {
|
||||
|
||||
public void setAccount(Account account) {
|
||||
this.account = account;
|
||||
this.account.setPlayerId(getUid());
|
||||
}
|
||||
|
||||
public GameSession getSession() {
|
||||
@ -1017,8 +1017,8 @@ public class Player {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
List<Integer> showAvatarList = DatabaseHelper.getPlayerById(id).getShowAvatarList();
|
||||
AvatarStorage avatars = DatabaseHelper.getPlayerById(id).getAvatars();
|
||||
List<Integer> showAvatarList = DatabaseHelper.getPlayerByUid(id).getShowAvatarList();
|
||||
AvatarStorage avatars = DatabaseHelper.getPlayerByUid(id).getAvatars();
|
||||
avatars.loadFromDatabase();
|
||||
if (showAvatarList != null) {
|
||||
for (int avatarId : showAvatarList) {
|
||||
@ -1058,7 +1058,7 @@ public class Player {
|
||||
player = this;
|
||||
shouldRecalc = false;
|
||||
} else {
|
||||
player = DatabaseHelper.getPlayerById(id);
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
player.getAvatars().loadFromDatabase();
|
||||
player.getInventory().loadFromDatabase();
|
||||
shouldRecalc = true;
|
||||
@ -1176,8 +1176,9 @@ public class Player {
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayer(this);
|
||||
}
|
||||
|
||||
public void onLogin() {
|
||||
|
||||
// Called from tokenrsp
|
||||
public void loadFromDatabase() {
|
||||
// Make sure these exist
|
||||
if (this.getTeamManager() == null) {
|
||||
this.teamManager = new TeamManager(this);
|
||||
@ -1205,6 +1206,14 @@ public class Player {
|
||||
this.getMailHandler().loadFromDatabase();
|
||||
this.getQuestManager().loadFromDatabase();
|
||||
|
||||
// Add to gameserver (Always handle last)
|
||||
if (getSession().isActive()) {
|
||||
getServer().registerPlayer(this);
|
||||
getProfile().setPlayer(this); // Set online
|
||||
}
|
||||
}
|
||||
|
||||
public void onLogin() {
|
||||
// Quest - Commented out because a problem is caused if you log out while this quest is active
|
||||
/*
|
||||
if (getQuestManager().getMainQuestById(351) == null) {
|
||||
@ -1224,12 +1233,6 @@ public class Player {
|
||||
World world = new World(this);
|
||||
world.addPlayer(this);
|
||||
|
||||
// Add to gameserver
|
||||
if (getSession().isActive()) {
|
||||
getServer().registerPlayer(this);
|
||||
getProfile().setPlayer(this); // Set online
|
||||
}
|
||||
|
||||
// Multiplayer setting
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
|
||||
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
|
||||
@ -1255,6 +1258,9 @@ public class Player {
|
||||
|
||||
// First notify packets sent
|
||||
this.setHasSentAvatarDataNotify(true);
|
||||
|
||||
// Set session state
|
||||
session.setState(SessionState.ACTIVE);
|
||||
|
||||
// Call join event.
|
||||
PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
|
||||
|
@ -118,6 +118,7 @@ public final class GameServer extends KcpServer {
|
||||
public ChatManagerHandler getChatManager() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
public void setChatManager(ChatManagerHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
@ -189,12 +190,17 @@ public final class GameServer extends KcpServer {
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
player = DatabaseHelper.getPlayerById(id);
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
public Player getPlayerByAccountId(String accountId) {
|
||||
Optional<Player> playerOpt = getPlayers().values().stream().filter(player -> player.getAccount().getId().equals(accountId)).findFirst();
|
||||
return playerOpt.orElse(null);
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
Player player = this.getPlayerByUid(id, true);
|
||||
|
@ -52,7 +52,7 @@ public final class GachaHandler implements Router {
|
||||
response.status(403).send("Requested account was not found");
|
||||
return;
|
||||
}
|
||||
Player player = Grasscutter.getGameServer().getPlayerByUid(account.getPlayerUid());
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
|
||||
if (player == null) {
|
||||
response.status(403).send("No player associated with requested account");
|
||||
return;
|
||||
@ -88,7 +88,7 @@ public final class GachaHandler implements Router {
|
||||
response.status(403).send("Requested account was not found");
|
||||
return;
|
||||
}
|
||||
Player player = Grasscutter.getGameServer().getPlayerByUid(account.getPlayerUid());
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
|
||||
if (player == null) {
|
||||
response.status(403).send("No player associated with requested account");
|
||||
return;
|
||||
|
@ -1,11 +1,16 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import static emu.grasscutter.Configuration.ACCOUNT;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.GetPlayerTokenReqOuterClass.GetPlayerTokenReq;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.server.event.game.PlayerCreationEvent;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.game.GameSession.SessionState;
|
||||
import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
|
||||
@ -15,6 +20,12 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
// Max players limit
|
||||
if (ACCOUNT.maxPlayer > -1 && Grasscutter.getGameServer().getPlayers().size() >= ACCOUNT.maxPlayer) {
|
||||
session.close();
|
||||
return;
|
||||
}
|
||||
|
||||
GetPlayerTokenReq req = GetPlayerTokenReq.parseFrom(payload);
|
||||
|
||||
// Authenticate
|
||||
@ -30,27 +41,35 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
|
||||
|
||||
// Set account
|
||||
session.setAccount(account);
|
||||
|
||||
// Get player
|
||||
Player player = DatabaseHelper.getPlayerByAccount(account);
|
||||
|
||||
if (player == null) {
|
||||
int nextPlayerUid = DatabaseHelper.getNextPlayerId(session.getAccount().getReservedPlayerUid());
|
||||
|
||||
// Call creation event.
|
||||
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
|
||||
|
||||
// Create player instance from event.
|
||||
player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
|
||||
|
||||
// Save to db
|
||||
DatabaseHelper.generatePlayerUid(player, nextPlayerUid);
|
||||
}
|
||||
|
||||
// Set player object for session
|
||||
session.setPlayer(player);
|
||||
|
||||
// Load player from database
|
||||
player.loadFromDatabase();
|
||||
|
||||
// Set session state
|
||||
session.setUseSecretKey(true);
|
||||
session.setState(SessionState.WAITING_FOR_LOGIN);
|
||||
|
||||
// Has character
|
||||
boolean doesPlayerExist = false;
|
||||
if (account.getPlayerUid() > 0) {
|
||||
// Set flag for player existing
|
||||
doesPlayerExist = DatabaseHelper.checkPlayerExists(account.getPlayerUid());
|
||||
}
|
||||
|
||||
// Set reserve player id if account doesnt exist
|
||||
if (!doesPlayerExist) {
|
||||
int id = DatabaseHelper.getNextPlayerId(session.getAccount().getPlayerUid());
|
||||
if (id != session.getAccount().getPlayerUid()) {
|
||||
session.getAccount().setPlayerId(id);
|
||||
session.getAccount().save();
|
||||
}
|
||||
}
|
||||
|
||||
// Send packet
|
||||
session.send(new PacketGetPlayerTokenRsp(session, doesPlayerExist));
|
||||
session.send(new PacketGetPlayerTokenRsp(session));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -22,11 +22,7 @@ public class HandlerPlayerLoginReq extends PacketHandler {
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
// Check
|
||||
if (session.getAccount() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Max players limit
|
||||
if (ACCOUNT.maxPlayer > -1 && Grasscutter.getGameServer().getPlayers().size() >= ACCOUNT.maxPlayer) {
|
||||
session.close();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -35,23 +31,21 @@ public class HandlerPlayerLoginReq extends PacketHandler {
|
||||
|
||||
// Authenticate session
|
||||
if (!req.getToken().equals(session.getAccount().getToken())) {
|
||||
session.close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Load character from db
|
||||
Player player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerUid());
|
||||
Player player = session.getPlayer();
|
||||
|
||||
if (player == null) {
|
||||
// Send packets
|
||||
// Show opening cutscene if player has no avatars
|
||||
if (player.getAvatars().getAvatarCount() == 0) {
|
||||
// Pick character
|
||||
session.setState(SessionState.PICKING_CHARACTER);
|
||||
session.send(new BasePacket(PacketOpcodes.DoSetPlayerBornDataNotify));
|
||||
} else {
|
||||
// Set character
|
||||
session.setPlayer(player);
|
||||
|
||||
// Login done
|
||||
session.getPlayer().onLogin();
|
||||
session.setState(SessionState.ACTIVE);
|
||||
}
|
||||
|
||||
// Final packet to tell client logging in is done
|
||||
|
@ -46,60 +46,38 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
String nickname = req.getNickName();
|
||||
if (nickname == null) {
|
||||
nickname = "Traveler";
|
||||
}
|
||||
|
||||
// Call creation event.
|
||||
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
|
||||
// Create player instance from event.
|
||||
Player player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
|
||||
player.setNickname(nickname);
|
||||
|
||||
try {
|
||||
// Save to db
|
||||
DatabaseHelper.createPlayer(player, session.getAccount().getPlayerUid());
|
||||
|
||||
// Create avatar
|
||||
if (player.getAvatars().getAvatarCount() == 0) {
|
||||
Avatar mainCharacter = new Avatar(avatarId);
|
||||
mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
|
||||
// Manually handle adding to team
|
||||
player.addAvatar(mainCharacter, false);
|
||||
player.setMainCharacterId(avatarId);
|
||||
player.setHeadImage(avatarId);
|
||||
player.getTeamManager().getCurrentSinglePlayerTeamInfo().getAvatars().add(mainCharacter.getAvatarId());
|
||||
player.save(); // TODO save player team in different object
|
||||
}
|
||||
|
||||
// Save account
|
||||
session.getAccount().setPlayerId(player.getUid());
|
||||
session.getAccount().save();
|
||||
|
||||
// Set character
|
||||
session.setPlayer(player);
|
||||
|
||||
// Login done
|
||||
session.getPlayer().onLogin();
|
||||
session.setState(SessionState.ACTIVE);
|
||||
|
||||
// Born resp packet
|
||||
session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
|
||||
// Get player object
|
||||
Player player = session.getPlayer();
|
||||
|
||||
// Default mail
|
||||
var welcomeMail = GAME_INFO.joinOptions.welcomeMail;
|
||||
MailBuilder mailBuilder = new MailBuilder(player.getUid(), new Mail());
|
||||
mailBuilder.mail.mailContent.title = welcomeMail.title;
|
||||
mailBuilder.mail.mailContent.sender = welcomeMail.sender;
|
||||
// Please credit Grasscutter if changing something here. We don't condone commercial use of the project.
|
||||
mailBuilder.mail.mailContent.content = welcomeMail.content + "\n<type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
|
||||
mailBuilder.mail.itemList.addAll(Arrays.asList(welcomeMail.items));
|
||||
mailBuilder.mail.importance = 1;
|
||||
player.sendMail(mailBuilder.mail);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Error creating player object: ", e);
|
||||
session.close();
|
||||
// Create avatar
|
||||
if (player.getAvatars().getAvatarCount() == 0) {
|
||||
Avatar mainCharacter = new Avatar(avatarId);
|
||||
mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
|
||||
// Manually handle adding to team
|
||||
player.addAvatar(mainCharacter, false);
|
||||
player.setMainCharacterId(avatarId);
|
||||
player.setHeadImage(avatarId);
|
||||
player.getTeamManager().getCurrentSinglePlayerTeamInfo().getAvatars().add(mainCharacter.getAvatarId());
|
||||
player.save(); // TODO save player team in different object
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
// Login done
|
||||
session.getPlayer().onLogin();
|
||||
|
||||
// Born resp packet
|
||||
session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
|
||||
|
||||
// Default mail
|
||||
var welcomeMail = GAME_INFO.joinOptions.welcomeMail;
|
||||
MailBuilder mailBuilder = new MailBuilder(player.getUid(), new Mail());
|
||||
mailBuilder.mail.mailContent.title = welcomeMail.title;
|
||||
mailBuilder.mail.mailContent.sender = welcomeMail.sender;
|
||||
// Please credit Grasscutter if changing something here. We don't condone commercial use of the project.
|
||||
mailBuilder.mail.mailContent.content = welcomeMail.content + "\n<type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
|
||||
mailBuilder.mail.itemList.addAll(Arrays.asList(welcomeMail.items));
|
||||
mailBuilder.mail.importance = 1;
|
||||
player.sendMail(mailBuilder.mail);
|
||||
}
|
||||
}
|
||||
|
@ -10,16 +10,16 @@ import emu.grasscutter.utils.Crypto;
|
||||
|
||||
public class PacketGetPlayerTokenRsp extends BasePacket {
|
||||
|
||||
public PacketGetPlayerTokenRsp(GameSession session, boolean doesPlayerExist) {
|
||||
public PacketGetPlayerTokenRsp(GameSession session) {
|
||||
super(PacketOpcodes.GetPlayerTokenRsp, true);
|
||||
|
||||
this.setUseDispatchKey(true);
|
||||
|
||||
GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
|
||||
.setUid(session.getAccount().getPlayerUid())
|
||||
.setUid(session.getPlayer().getUid())
|
||||
.setToken(session.getAccount().getToken())
|
||||
.setAccountType(1)
|
||||
.setIsProficientPlayer(doesPlayerExist) // Not sure where this goes
|
||||
.setIsProficientPlayer(session.getPlayer().getAvatars().getAvatarCount() > 0) // Not sure where this goes
|
||||
.setSecretKeySeed(Crypto.ENCRYPT_SEED)
|
||||
.setSecurityCmdBuffer(ByteString.copyFrom(Crypto.ENCRYPT_SEED_BUFFER))
|
||||
.setPlatformType(3)
|
||||
|
Loading…
Reference in New Issue
Block a user