mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-27 07:34:27 +00:00
Refactor accounts to not use a player uid
This commit is contained in:
parent
fc687a3bde
commit
141b1913cb
@ -52,7 +52,7 @@ public final class AccountCommand implements CommandHandler {
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account.addPermission("*");
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account.addPermission("*");
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account.save(); // Save account to database.
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account.save(); // Save account to database.
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CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getPlayerUid())));
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CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
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}
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}
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return;
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return;
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case "delete":
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case "delete":
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@ -66,7 +66,7 @@ public final class AccountCommand implements CommandHandler {
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// Get the player for the account.
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// Get the player for the account.
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// If that player is currently online, we kick them before proceeding with the deletion.
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// If that player is currently online, we kick them before proceeding with the deletion.
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Player player = Grasscutter.getGameServer().getPlayerByUid(toDelete.getPlayerUid());
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Player player = Grasscutter.getGameServer().getPlayerByAccountId(toDelete.getId());
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if (player != null) {
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if (player != null) {
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player.getSession().close();
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player.getSession().close();
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}
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}
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@ -15,7 +15,7 @@ public final class KickCommand implements CommandHandler {
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (sender != null) {
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if (sender != null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
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CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
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Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(),
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Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
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Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
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Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
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} else {
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} else {
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CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
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CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
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@ -44,7 +44,7 @@ public final class SendMailCommand implements CommandHandler {
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}
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}
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case "all" -> mailBuilder = new MailBuilder(true, new Mail());
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case "all" -> mailBuilder = new MailBuilder(true, new Mail());
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default -> {
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default -> {
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if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
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if (DatabaseHelper.getPlayerByUid(Integer.parseInt(args.get(0))) != null) {
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mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
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mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
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} else {
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} else {
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CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.user_not_exist", args.get(0)));
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CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.user_not_exist", args.get(0)));
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@ -8,6 +8,7 @@ import dev.morphia.query.FindOptions;
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import dev.morphia.query.Sort;
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import dev.morphia.query.Sort;
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import dev.morphia.query.experimental.filters.Filters;
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import dev.morphia.query.experimental.filters.Filters;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.friends.Friendship;
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import emu.grasscutter.game.friends.Friendship;
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@ -49,7 +50,7 @@ public final class DatabaseHelper {
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account.setId(Integer.toString(DatabaseManager.getNextId(account)));
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account.setId(Integer.toString(DatabaseManager.getNextId(account)));
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if (reservedId > 0) {
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if (reservedId > 0) {
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account.setPlayerId(reservedId);
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account.setReservedPlayerUid(reservedId);
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}
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}
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DatabaseHelper.saveAccount(account);
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DatabaseHelper.saveAccount(account);
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@ -104,25 +105,28 @@ public final class DatabaseHelper {
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// This should optimally be wrapped inside a transaction, to make sure an error thrown mid-way does not leave the
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// This should optimally be wrapped inside a transaction, to make sure an error thrown mid-way does not leave the
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// database in an inconsistent state, but unfortunately Mongo only supports that when we have a replica set ...
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// database in an inconsistent state, but unfortunately Mongo only supports that when we have a replica set ...
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// Delete Mail.class data
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Player player = Grasscutter.getGameServer().getPlayerByAccountId(target.getId());
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DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", target.getPlayerUid()));
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// Delete Avatar.class data
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if (player != null) {
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DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", target.getPlayerUid()));
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// Close session first
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// Delete GachaRecord.class data
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player.getSession().close();
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DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", target.getPlayerUid()));
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// Delete GameItem.class data
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// Delete data from collections
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DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", target.getPlayerUid()));
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DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", player.getUid()));
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// Delete GameMainQuest.class data
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DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", player.getUid()));
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DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", target.getPlayerUid()));
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DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", player.getUid()));
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DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", player.getUid()));
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DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", player.getUid()));
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// Delete friendships.
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// Delete friendships.
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// Here, we need to make sure to not only delete the deleted account's friendships,
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// Here, we need to make sure to not only delete the deleted account's friendships,
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// but also all friendship entries for that account's friends.
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// but also all friendship entries for that account's friends.
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DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", target.getPlayerUid()));
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DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", player.getUid()));
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DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", target.getPlayerUid()));
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DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", player.getUid()));
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// Delete the player.
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// Delete the player last.
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DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", target.getPlayerUid())).delete();
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DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", player.getUid())).delete();
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}
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// Finally, delete the account itself.
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// Finally, delete the account itself.
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DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("id", target.getId())).delete();
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DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("id", target.getId())).delete();
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@ -132,15 +136,19 @@ public final class DatabaseHelper {
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return DatabaseManager.getGameDatastore().find(Player.class).stream().toList();
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return DatabaseManager.getGameDatastore().find(Player.class).stream().toList();
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}
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}
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public static Player getPlayerById(int id) {
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public static Player getPlayerByUid(int id) {
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first();
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first();
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}
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}
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public static boolean checkPlayerExists(int id) {
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public static Player getPlayerByAccount(Account account) {
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first() != null;
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("accountId", account.getId())).first();
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}
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}
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public static synchronized Player createPlayer(Player character, int reservedId) {
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public static boolean checkPlayerExists(int uid) {
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", uid)).count() > 0;
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}
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public static synchronized Player generatePlayerUid(Player character, int reservedId) {
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// Check if reserved id
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// Check if reserved id
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int id;
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int id;
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if (reservedId > 0 && !checkPlayerExists(reservedId)) {
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if (reservedId > 0 && !checkPlayerExists(reservedId)) {
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@ -21,7 +21,7 @@ public class Account {
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private String username;
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private String username;
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private String password; // Unused for now
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private String password; // Unused for now
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@AlsoLoad("playerUid") private int playerId;
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private int reservedPlayerId;
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private String email;
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private String email;
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private String token;
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private String token;
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@ -67,12 +67,12 @@ public class Account {
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this.token = token;
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this.token = token;
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}
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}
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public int getPlayerUid() {
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public int getReservedPlayerUid() {
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return this.playerId;
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return this.reservedPlayerId;
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}
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}
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public void setPlayerId(int playerId) {
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public void setReservedPlayerUid(int playerId) {
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this.playerId = playerId;
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this.reservedPlayerId = playerId;
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}
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}
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public String getEmail() {
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public String getEmail() {
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@ -50,6 +50,7 @@ import emu.grasscutter.server.event.player.PlayerJoinEvent;
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import emu.grasscutter.server.event.player.PlayerQuitEvent;
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import emu.grasscutter.server.event.player.PlayerQuitEvent;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.game.GameSession.SessionState;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.DateHelper;
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import emu.grasscutter.utils.DateHelper;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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@ -247,7 +248,6 @@ public class Player {
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public void setAccount(Account account) {
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public void setAccount(Account account) {
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this.account = account;
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this.account = account;
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this.account.setPlayerId(getUid());
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}
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}
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public GameSession getSession() {
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public GameSession getSession() {
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@ -1017,8 +1017,8 @@ public class Player {
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}
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}
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}
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}
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} else {
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} else {
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List<Integer> showAvatarList = DatabaseHelper.getPlayerById(id).getShowAvatarList();
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List<Integer> showAvatarList = DatabaseHelper.getPlayerByUid(id).getShowAvatarList();
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AvatarStorage avatars = DatabaseHelper.getPlayerById(id).getAvatars();
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AvatarStorage avatars = DatabaseHelper.getPlayerByUid(id).getAvatars();
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avatars.loadFromDatabase();
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avatars.loadFromDatabase();
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if (showAvatarList != null) {
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if (showAvatarList != null) {
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for (int avatarId : showAvatarList) {
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for (int avatarId : showAvatarList) {
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@ -1058,7 +1058,7 @@ public class Player {
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player = this;
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player = this;
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shouldRecalc = false;
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shouldRecalc = false;
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} else {
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} else {
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player = DatabaseHelper.getPlayerById(id);
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player = DatabaseHelper.getPlayerByUid(id);
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player.getAvatars().loadFromDatabase();
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player.getAvatars().loadFromDatabase();
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player.getInventory().loadFromDatabase();
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player.getInventory().loadFromDatabase();
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shouldRecalc = true;
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shouldRecalc = true;
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@ -1177,7 +1177,8 @@ public class Player {
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DatabaseHelper.savePlayer(this);
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DatabaseHelper.savePlayer(this);
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}
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}
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public void onLogin() {
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// Called from tokenrsp
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public void loadFromDatabase() {
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// Make sure these exist
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// Make sure these exist
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if (this.getTeamManager() == null) {
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if (this.getTeamManager() == null) {
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this.teamManager = new TeamManager(this);
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this.teamManager = new TeamManager(this);
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@ -1205,6 +1206,14 @@ public class Player {
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this.getMailHandler().loadFromDatabase();
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this.getMailHandler().loadFromDatabase();
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this.getQuestManager().loadFromDatabase();
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this.getQuestManager().loadFromDatabase();
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// Add to gameserver (Always handle last)
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if (getSession().isActive()) {
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getServer().registerPlayer(this);
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getProfile().setPlayer(this); // Set online
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}
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}
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public void onLogin() {
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// Quest - Commented out because a problem is caused if you log out while this quest is active
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// Quest - Commented out because a problem is caused if you log out while this quest is active
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/*
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/*
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if (getQuestManager().getMainQuestById(351) == null) {
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if (getQuestManager().getMainQuestById(351) == null) {
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@ -1224,12 +1233,6 @@ public class Player {
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World world = new World(this);
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World world = new World(this);
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world.addPlayer(this);
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world.addPlayer(this);
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// Add to gameserver
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if (getSession().isActive()) {
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getServer().registerPlayer(this);
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getProfile().setPlayer(this); // Set online
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}
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// Multiplayer setting
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// Multiplayer setting
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this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
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this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
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this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
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this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
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@ -1256,6 +1259,9 @@ public class Player {
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// First notify packets sent
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// First notify packets sent
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this.setHasSentAvatarDataNotify(true);
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this.setHasSentAvatarDataNotify(true);
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// Set session state
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session.setState(SessionState.ACTIVE);
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// Call join event.
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// Call join event.
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PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
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PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
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if(event.isCanceled()) // If event is not cancelled, continue.
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if(event.isCanceled()) // If event is not cancelled, continue.
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@ -118,6 +118,7 @@ public final class GameServer extends KcpServer {
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public ChatManagerHandler getChatManager() {
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public ChatManagerHandler getChatManager() {
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return chatManager;
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return chatManager;
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}
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}
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public void setChatManager(ChatManagerHandler chatManager) {
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public void setChatManager(ChatManagerHandler chatManager) {
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this.chatManager = chatManager;
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this.chatManager = chatManager;
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}
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}
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@ -189,12 +190,17 @@ public final class GameServer extends KcpServer {
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// Check database if character isnt here
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// Check database if character isnt here
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if (player == null) {
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if (player == null) {
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player = DatabaseHelper.getPlayerById(id);
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player = DatabaseHelper.getPlayerByUid(id);
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}
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}
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return player;
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return player;
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}
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}
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public Player getPlayerByAccountId(String accountId) {
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Optional<Player> playerOpt = getPlayers().values().stream().filter(player -> player.getAccount().getId().equals(accountId)).findFirst();
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return playerOpt.orElse(null);
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}
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public SocialDetail.Builder getSocialDetailByUid(int id) {
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public SocialDetail.Builder getSocialDetailByUid(int id) {
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// Get from online players
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// Get from online players
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Player player = this.getPlayerByUid(id, true);
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Player player = this.getPlayerByUid(id, true);
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@ -52,7 +52,7 @@ public final class GachaHandler implements Router {
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response.status(403).send("Requested account was not found");
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response.status(403).send("Requested account was not found");
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return;
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return;
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}
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}
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Player player = Grasscutter.getGameServer().getPlayerByUid(account.getPlayerUid());
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Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
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if (player == null) {
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if (player == null) {
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response.status(403).send("No player associated with requested account");
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response.status(403).send("No player associated with requested account");
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return;
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return;
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@ -88,7 +88,7 @@ public final class GachaHandler implements Router {
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response.status(403).send("Requested account was not found");
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response.status(403).send("Requested account was not found");
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return;
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return;
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}
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}
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Player player = Grasscutter.getGameServer().getPlayerByUid(account.getPlayerUid());
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Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
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if (player == null) {
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if (player == null) {
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response.status(403).send("No player associated with requested account");
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response.status(403).send("No player associated with requested account");
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return;
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return;
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@ -1,11 +1,16 @@
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package emu.grasscutter.server.packet.recv;
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package emu.grasscutter.server.packet.recv;
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import static emu.grasscutter.Configuration.ACCOUNT;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.GetPlayerTokenReqOuterClass.GetPlayerTokenReq;
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import emu.grasscutter.net.proto.GetPlayerTokenReqOuterClass.GetPlayerTokenReq;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.event.game.PlayerCreationEvent;
|
||||||
import emu.grasscutter.server.game.GameSession;
|
import emu.grasscutter.server.game.GameSession;
|
||||||
import emu.grasscutter.server.game.GameSession.SessionState;
|
import emu.grasscutter.server.game.GameSession.SessionState;
|
||||||
import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
|
import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
|
||||||
@ -15,6 +20,12 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
|
// Max players limit
|
||||||
|
if (ACCOUNT.maxPlayer > -1 && Grasscutter.getGameServer().getPlayers().size() >= ACCOUNT.maxPlayer) {
|
||||||
|
session.close();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
GetPlayerTokenReq req = GetPlayerTokenReq.parseFrom(payload);
|
GetPlayerTokenReq req = GetPlayerTokenReq.parseFrom(payload);
|
||||||
|
|
||||||
// Authenticate
|
// Authenticate
|
||||||
@ -30,27 +41,35 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
|
|||||||
|
|
||||||
// Set account
|
// Set account
|
||||||
session.setAccount(account);
|
session.setAccount(account);
|
||||||
|
|
||||||
|
// Get player
|
||||||
|
Player player = DatabaseHelper.getPlayerByAccount(account);
|
||||||
|
|
||||||
|
if (player == null) {
|
||||||
|
int nextPlayerUid = DatabaseHelper.getNextPlayerId(session.getAccount().getReservedPlayerUid());
|
||||||
|
|
||||||
|
// Call creation event.
|
||||||
|
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
|
||||||
|
|
||||||
|
// Create player instance from event.
|
||||||
|
player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
|
||||||
|
|
||||||
|
// Save to db
|
||||||
|
DatabaseHelper.generatePlayerUid(player, nextPlayerUid);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set player object for session
|
||||||
|
session.setPlayer(player);
|
||||||
|
|
||||||
|
// Load player from database
|
||||||
|
player.loadFromDatabase();
|
||||||
|
|
||||||
|
// Set session state
|
||||||
session.setUseSecretKey(true);
|
session.setUseSecretKey(true);
|
||||||
session.setState(SessionState.WAITING_FOR_LOGIN);
|
session.setState(SessionState.WAITING_FOR_LOGIN);
|
||||||
|
|
||||||
// Has character
|
|
||||||
boolean doesPlayerExist = false;
|
|
||||||
if (account.getPlayerUid() > 0) {
|
|
||||||
// Set flag for player existing
|
|
||||||
doesPlayerExist = DatabaseHelper.checkPlayerExists(account.getPlayerUid());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set reserve player id if account doesnt exist
|
|
||||||
if (!doesPlayerExist) {
|
|
||||||
int id = DatabaseHelper.getNextPlayerId(session.getAccount().getPlayerUid());
|
|
||||||
if (id != session.getAccount().getPlayerUid()) {
|
|
||||||
session.getAccount().setPlayerId(id);
|
|
||||||
session.getAccount().save();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send packet
|
// Send packet
|
||||||
session.send(new PacketGetPlayerTokenRsp(session, doesPlayerExist));
|
session.send(new PacketGetPlayerTokenRsp(session));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -22,11 +22,7 @@ public class HandlerPlayerLoginReq extends PacketHandler {
|
|||||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
// Check
|
// Check
|
||||||
if (session.getAccount() == null) {
|
if (session.getAccount() == null) {
|
||||||
return;
|
session.close();
|
||||||
}
|
|
||||||
|
|
||||||
// Max players limit
|
|
||||||
if (ACCOUNT.maxPlayer > -1 && Grasscutter.getGameServer().getPlayers().size() >= ACCOUNT.maxPlayer) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -35,23 +31,21 @@ public class HandlerPlayerLoginReq extends PacketHandler {
|
|||||||
|
|
||||||
// Authenticate session
|
// Authenticate session
|
||||||
if (!req.getToken().equals(session.getAccount().getToken())) {
|
if (!req.getToken().equals(session.getAccount().getToken())) {
|
||||||
|
session.close();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Load character from db
|
// Load character from db
|
||||||
Player player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerUid());
|
Player player = session.getPlayer();
|
||||||
|
|
||||||
if (player == null) {
|
// Show opening cutscene if player has no avatars
|
||||||
// Send packets
|
if (player.getAvatars().getAvatarCount() == 0) {
|
||||||
|
// Pick character
|
||||||
session.setState(SessionState.PICKING_CHARACTER);
|
session.setState(SessionState.PICKING_CHARACTER);
|
||||||
session.send(new BasePacket(PacketOpcodes.DoSetPlayerBornDataNotify));
|
session.send(new BasePacket(PacketOpcodes.DoSetPlayerBornDataNotify));
|
||||||
} else {
|
} else {
|
||||||
// Set character
|
|
||||||
session.setPlayer(player);
|
|
||||||
|
|
||||||
// Login done
|
// Login done
|
||||||
session.getPlayer().onLogin();
|
session.getPlayer().onLogin();
|
||||||
session.setState(SessionState.ACTIVE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Final packet to tell client logging in is done
|
// Final packet to tell client logging in is done
|
||||||
|
@ -46,20 +46,8 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
String nickname = req.getNickName();
|
// Get player object
|
||||||
if (nickname == null) {
|
Player player = session.getPlayer();
|
||||||
nickname = "Traveler";
|
|
||||||
}
|
|
||||||
|
|
||||||
// Call creation event.
|
|
||||||
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
|
|
||||||
// Create player instance from event.
|
|
||||||
Player player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
|
|
||||||
player.setNickname(nickname);
|
|
||||||
|
|
||||||
try {
|
|
||||||
// Save to db
|
|
||||||
DatabaseHelper.createPlayer(player, session.getAccount().getPlayerUid());
|
|
||||||
|
|
||||||
// Create avatar
|
// Create avatar
|
||||||
if (player.getAvatars().getAvatarCount() == 0) {
|
if (player.getAvatars().getAvatarCount() == 0) {
|
||||||
@ -71,18 +59,12 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
|||||||
player.setHeadImage(avatarId);
|
player.setHeadImage(avatarId);
|
||||||
player.getTeamManager().getCurrentSinglePlayerTeamInfo().getAvatars().add(mainCharacter.getAvatarId());
|
player.getTeamManager().getCurrentSinglePlayerTeamInfo().getAvatars().add(mainCharacter.getAvatarId());
|
||||||
player.save(); // TODO save player team in different object
|
player.save(); // TODO save player team in different object
|
||||||
|
} else {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Save account
|
|
||||||
session.getAccount().setPlayerId(player.getUid());
|
|
||||||
session.getAccount().save();
|
|
||||||
|
|
||||||
// Set character
|
|
||||||
session.setPlayer(player);
|
|
||||||
|
|
||||||
// Login done
|
// Login done
|
||||||
session.getPlayer().onLogin();
|
session.getPlayer().onLogin();
|
||||||
session.setState(SessionState.ACTIVE);
|
|
||||||
|
|
||||||
// Born resp packet
|
// Born resp packet
|
||||||
session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
|
session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
|
||||||
@ -97,9 +79,5 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
|||||||
mailBuilder.mail.itemList.addAll(Arrays.asList(welcomeMail.items));
|
mailBuilder.mail.itemList.addAll(Arrays.asList(welcomeMail.items));
|
||||||
mailBuilder.mail.importance = 1;
|
mailBuilder.mail.importance = 1;
|
||||||
player.sendMail(mailBuilder.mail);
|
player.sendMail(mailBuilder.mail);
|
||||||
} catch (Exception e) {
|
|
||||||
Grasscutter.getLogger().error("Error creating player object: ", e);
|
|
||||||
session.close();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,16 +10,16 @@ import emu.grasscutter.utils.Crypto;
|
|||||||
|
|
||||||
public class PacketGetPlayerTokenRsp extends BasePacket {
|
public class PacketGetPlayerTokenRsp extends BasePacket {
|
||||||
|
|
||||||
public PacketGetPlayerTokenRsp(GameSession session, boolean doesPlayerExist) {
|
public PacketGetPlayerTokenRsp(GameSession session) {
|
||||||
super(PacketOpcodes.GetPlayerTokenRsp, true);
|
super(PacketOpcodes.GetPlayerTokenRsp, true);
|
||||||
|
|
||||||
this.setUseDispatchKey(true);
|
this.setUseDispatchKey(true);
|
||||||
|
|
||||||
GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
|
GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
|
||||||
.setUid(session.getAccount().getPlayerUid())
|
.setUid(session.getPlayer().getUid())
|
||||||
.setToken(session.getAccount().getToken())
|
.setToken(session.getAccount().getToken())
|
||||||
.setAccountType(1)
|
.setAccountType(1)
|
||||||
.setIsProficientPlayer(doesPlayerExist) // Not sure where this goes
|
.setIsProficientPlayer(session.getPlayer().getAvatars().getAvatarCount() > 0) // Not sure where this goes
|
||||||
.setSecretKeySeed(Crypto.ENCRYPT_SEED)
|
.setSecretKeySeed(Crypto.ENCRYPT_SEED)
|
||||||
.setSecurityCmdBuffer(ByteString.copyFrom(Crypto.ENCRYPT_SEED_BUFFER))
|
.setSecurityCmdBuffer(ByteString.copyFrom(Crypto.ENCRYPT_SEED_BUFFER))
|
||||||
.setPlatformType(3)
|
.setPlatformType(3)
|
||||||
|
Loading…
Reference in New Issue
Block a user