mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-26 13:11:09 +00:00
Merge branch 'development' of https://github.com/Melledy/Grasscutter into development
This commit is contained in:
commit
1500d2e885
@ -19,7 +19,7 @@
|
|||||||
"bannerType": "EVENT",
|
"bannerType": "EVENT",
|
||||||
"prefabPath": "GachaShowPanel_A079",
|
"prefabPath": "GachaShowPanel_A079",
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||||||
"previewPrefabPath": "UI_Tab_GachaShowPanel_A079",
|
"previewPrefabPath": "UI_Tab_GachaShowPanel_A079",
|
||||||
"titlePath": "UI_GACHA_SHOW_PANEL_A079_TITLE",
|
"titlePath": "UI_GACHA_SHOW_PANEL_A048_TITLE",
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||||||
"costItem": 223,
|
"costItem": 223,
|
||||||
"beginTime": 0,
|
"beginTime": 0,
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||||||
"endTime": 1924992000,
|
"endTime": 1924992000,
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||||||
@ -34,7 +34,7 @@
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|||||||
"bannerType": "WEAPON",
|
"bannerType": "WEAPON",
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||||||
"prefabPath": "GachaShowPanel_A080",
|
"prefabPath": "GachaShowPanel_A080",
|
||||||
"previewPrefabPath": "UI_Tab_GachaShowPanel_A080",
|
"previewPrefabPath": "UI_Tab_GachaShowPanel_A080",
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||||||
"titlePath": "UI_GACHA_SHOW_PANEL_A080_TITLE",
|
"titlePath": "UI_GACHA_SHOW_PANEL_A021_TITLE",
|
||||||
"costItem": 223,
|
"costItem": 223,
|
||||||
"beginTime": 0,
|
"beginTime": 0,
|
||||||
"endTime": 1924992000,
|
"endTime": 1924992000,
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||||||
|
@ -27,6 +27,7 @@ public final class Config {
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|||||||
public String Ip = "127.0.0.1";
|
public String Ip = "127.0.0.1";
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||||||
public String PublicIp = "";
|
public String PublicIp = "";
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||||||
public int Port = 443;
|
public int Port = 443;
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||||||
|
public int OverseaLogPort = 8888;
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||||||
public int UploadLogPort = 80;
|
public int UploadLogPort = 80;
|
||||||
public String KeystorePath = "./keystore.p12";
|
public String KeystorePath = "./keystore.p12";
|
||||||
public String KeystorePassword = "";
|
public String KeystorePassword = "";
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||||||
|
@ -46,7 +46,7 @@ public final class AccountCommand implements CommandHandler {
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|||||||
CommandHandler.sendMessage(null, "Account already exists.");
|
CommandHandler.sendMessage(null, "Account already exists.");
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||||||
return;
|
return;
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} else {
|
} else {
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CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
|
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerUid() + ".");
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account.addPermission("*"); // Grant the player superuser permissions.
|
account.addPermission("*"); // Grant the player superuser permissions.
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account.save(); // Save account to database.
|
account.save(); // Save account to database.
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||||||
}
|
}
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||||||
|
@ -23,11 +23,17 @@ public final class ChangeSceneCommand implements CommandHandler {
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|||||||
|
|
||||||
try {
|
try {
|
||||||
int sceneId = Integer.parseInt(args.get(0));
|
int sceneId = Integer.parseInt(args.get(0));
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||||||
|
|
||||||
|
if (sceneId == sender.getSceneId()) {
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||||||
|
CommandHandler.sendMessage(sender, "You are already in that scene");
|
||||||
|
return;
|
||||||
|
}
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||||||
|
|
||||||
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
|
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
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|
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||||||
CommandHandler.sendMessage(sender, "Changed to scene " + sceneId);
|
CommandHandler.sendMessage(sender, "Changed to scene " + sceneId);
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||||||
|
|
||||||
if (!result) {
|
if (!result) {
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CommandHandler.sendMessage(sender, "Scene does not exist or you are already in it");
|
CommandHandler.sendMessage(sender, "Scene does not exist");
|
||||||
}
|
}
|
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} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
|
CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
|
||||||
|
@ -22,7 +22,7 @@ public final class KickCommand implements CommandHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (sender != null) {
|
if (sender != null) {
|
||||||
CommandHandler.sendMessage(sender, String.format("Player [%s:%s] has kicked player [%s:%s]", sender.getAccount().getPlayerId(), sender.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
|
CommandHandler.sendMessage(sender, String.format("Player [%s:%s] has kicked player [%s:%s]", sender.getAccount().getPlayerUid(), sender.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
|
||||||
}
|
}
|
||||||
CommandHandler.sendMessage(sender, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
|
CommandHandler.sendMessage(sender, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
|
||||||
|
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
package emu.grasscutter.game;
|
package emu.grasscutter.game;
|
||||||
|
|
||||||
|
import dev.morphia.annotations.AlsoLoad;
|
||||||
import dev.morphia.annotations.Collation;
|
import dev.morphia.annotations.Collation;
|
||||||
import dev.morphia.annotations.Entity;
|
import dev.morphia.annotations.Entity;
|
||||||
import dev.morphia.annotations.Id;
|
import dev.morphia.annotations.Id;
|
||||||
@ -24,7 +25,7 @@ public class Account {
|
|||||||
private String username;
|
private String username;
|
||||||
private String password; // Unused for now
|
private String password; // Unused for now
|
||||||
|
|
||||||
private int playerId;
|
@AlsoLoad("playerUid") private int playerId;
|
||||||
private String email;
|
private String email;
|
||||||
|
|
||||||
private String token;
|
private String token;
|
||||||
@ -68,7 +69,7 @@ public class Account {
|
|||||||
this.token = token;
|
this.token = token;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getPlayerId() {
|
public int getPlayerUid() {
|
||||||
return this.playerId;
|
return this.playerId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -31,6 +31,7 @@ import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
|
|||||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
|
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
|
||||||
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
||||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||||
|
import emu.grasscutter.net.proto.WorldPlayerLocationInfoOuterClass.WorldPlayerLocationInfo;
|
||||||
import emu.grasscutter.server.game.GameServer;
|
import emu.grasscutter.server.game.GameServer;
|
||||||
import emu.grasscutter.server.game.GameSession;
|
import emu.grasscutter.server.game.GameSession;
|
||||||
import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
|
import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
|
||||||
@ -49,9 +50,11 @@ import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
|
|||||||
import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
|
import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
|
import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
|
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
|
import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
|
||||||
import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
|
import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
|
import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
|
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
|
||||||
import emu.grasscutter.utils.Position;
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
@ -101,6 +104,7 @@ public class GenshinPlayer {
|
|||||||
@Transient private int enterSceneToken;
|
@Transient private int enterSceneToken;
|
||||||
@Transient private SceneLoadState sceneState;
|
@Transient private SceneLoadState sceneState;
|
||||||
@Transient private boolean hasSentAvatarDataNotify;
|
@Transient private boolean hasSentAvatarDataNotify;
|
||||||
|
@Transient private long nextSendPlayerLocTime = 0;
|
||||||
|
|
||||||
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
|
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
|
||||||
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
|
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
|
||||||
@ -121,6 +125,12 @@ public class GenshinPlayer {
|
|||||||
}
|
}
|
||||||
this.properties.put(prop.getId(), 0);
|
this.properties.put(prop.getId(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.gachaInfo = new PlayerGachaInfo();
|
||||||
|
this.nameCardList = new HashSet<>();
|
||||||
|
this.flyCloakList = new HashSet<>();
|
||||||
|
this.costumeList = new HashSet<>();
|
||||||
|
|
||||||
this.setSceneId(3);
|
this.setSceneId(3);
|
||||||
this.setRegionId(1);
|
this.setRegionId(1);
|
||||||
this.sceneState = SceneLoadState.NONE;
|
this.sceneState = SceneLoadState.NONE;
|
||||||
@ -140,11 +150,6 @@ public class GenshinPlayer {
|
|||||||
this.nickname = "Traveler";
|
this.nickname = "Traveler";
|
||||||
this.signature = "";
|
this.signature = "";
|
||||||
this.teamManager = new TeamManager(this);
|
this.teamManager = new TeamManager(this);
|
||||||
this.gachaInfo = new PlayerGachaInfo();
|
|
||||||
this.playerProfile = new PlayerProfile(this);
|
|
||||||
this.nameCardList = new HashSet<>();
|
|
||||||
this.flyCloakList = new HashSet<>();
|
|
||||||
this.costumeList = new HashSet<>();
|
|
||||||
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
|
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
|
||||||
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
|
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
|
||||||
this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
|
this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
|
||||||
@ -165,6 +170,7 @@ public class GenshinPlayer {
|
|||||||
|
|
||||||
public void setUid(int id) {
|
public void setUid(int id) {
|
||||||
this.id = id;
|
this.id = id;
|
||||||
|
this.getProfile().syncWithCharacter(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public long getNextGenshinGuid() {
|
public long getNextGenshinGuid() {
|
||||||
@ -654,6 +660,13 @@ public class GenshinPlayer {
|
|||||||
return social;
|
return social;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public WorldPlayerLocationInfo getWorldPlayerLocationInfo() {
|
||||||
|
return WorldPlayerLocationInfo.newBuilder()
|
||||||
|
.setSceneId(this.getSceneId())
|
||||||
|
.setPlayerLoc(this.getPlayerLocationInfo())
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
public PlayerLocationInfo getPlayerLocationInfo() {
|
public PlayerLocationInfo getPlayerLocationInfo() {
|
||||||
return PlayerLocationInfo.newBuilder()
|
return PlayerLocationInfo.newBuilder()
|
||||||
.setUid(this.getUid())
|
.setUid(this.getUid())
|
||||||
@ -679,9 +692,22 @@ public class GenshinPlayer {
|
|||||||
}
|
}
|
||||||
// Ping
|
// Ping
|
||||||
if (this.getWorld() != null) {
|
if (this.getWorld() != null) {
|
||||||
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld())); // Player ping
|
// RTT notify - very important to send this often
|
||||||
|
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
|
||||||
|
|
||||||
|
// Update player locations if in multiplayer every 5 seconds
|
||||||
|
long time = System.currentTimeMillis();
|
||||||
|
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
|
||||||
|
this.sendPacket(new PacketWorldPlayerLocationNotify(this.getWorld()));
|
||||||
|
this.sendPacket(new PacketScenePlayerLocationNotify(this.getScene()));
|
||||||
|
this.resetSendPlayerLocTime();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void resetSendPlayerLocTime() {
|
||||||
|
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
|
||||||
|
}
|
||||||
|
|
||||||
@PostLoad
|
@PostLoad
|
||||||
private void onLoad() {
|
private void onLoad() {
|
||||||
@ -696,12 +722,8 @@ public class GenshinPlayer {
|
|||||||
// Make sure these exist
|
// Make sure these exist
|
||||||
if (this.getTeamManager() == null) {
|
if (this.getTeamManager() == null) {
|
||||||
this.teamManager = new TeamManager(this);
|
this.teamManager = new TeamManager(this);
|
||||||
} if (this.getGachaInfo() == null) {
|
} if (this.getProfile().getUid() == 0) {
|
||||||
this.gachaInfo = new PlayerGachaInfo();
|
this.getProfile().syncWithCharacter(this);
|
||||||
} if (this.nameCardList == null) {
|
|
||||||
this.nameCardList = new HashSet<>();
|
|
||||||
} if (this.costumeList == null) {
|
|
||||||
this.costumeList = new HashSet<>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if player object exists in server
|
// Check if player object exists in server
|
||||||
|
@ -206,28 +206,9 @@ public class World implements Iterable<GenshinPlayer> {
|
|||||||
public void deregisterScene(GenshinScene scene) {
|
public void deregisterScene(GenshinScene scene) {
|
||||||
this.getScenes().remove(scene.getId());
|
this.getScenes().remove(scene.getId());
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean forceTransferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
|
|
||||||
// Forces the client to reload the scene map to prevent the player from falling off the map.
|
|
||||||
if (GenshinData.getSceneDataMap().get(sceneId) == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (player.getScene() != null) {
|
|
||||||
player.getScene().removePlayer(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
GenshinScene scene = this.getSceneById(sceneId);
|
|
||||||
scene.addPlayer(player);
|
|
||||||
player.getPos().set(pos);
|
|
||||||
|
|
||||||
// Teleport packet
|
|
||||||
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
|
public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
|
||||||
if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) {
|
if (GenshinData.getSceneDataMap().get(sceneId) == null) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,6 +13,7 @@ import dev.morphia.annotations.Indexed;
|
|||||||
import dev.morphia.annotations.PostLoad;
|
import dev.morphia.annotations.PostLoad;
|
||||||
import dev.morphia.annotations.PrePersist;
|
import dev.morphia.annotations.PrePersist;
|
||||||
import dev.morphia.annotations.Transient;
|
import dev.morphia.annotations.Transient;
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GenshinData;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
import emu.grasscutter.data.custom.OpenConfigEntry;
|
import emu.grasscutter.data.custom.OpenConfigEntry;
|
||||||
@ -42,6 +43,7 @@ import emu.grasscutter.game.props.FightProperty;
|
|||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
|
import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
|
||||||
import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
|
import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
|
||||||
import emu.grasscutter.utils.ProtoHelper;
|
import emu.grasscutter.utils.ProtoHelper;
|
||||||
@ -69,7 +71,7 @@ public class GenshinAvatar {
|
|||||||
|
|
||||||
@Transient private final Int2ObjectMap<GenshinItem> equips;
|
@Transient private final Int2ObjectMap<GenshinItem> equips;
|
||||||
@Transient private final Int2FloatOpenHashMap fightProp;
|
@Transient private final Int2FloatOpenHashMap fightProp;
|
||||||
@Transient private final Set<String> bonusAbilityList;
|
@Transient private Set<String> extraAbilityEmbryos;
|
||||||
|
|
||||||
private Map<Integer, Integer> skillLevelMap; // Talent levels
|
private Map<Integer, Integer> skillLevelMap; // Talent levels
|
||||||
private Map<Integer, Integer> proudSkillBonusMap; // Talent bonus levels (from const)
|
private Map<Integer, Integer> proudSkillBonusMap; // Talent bonus levels (from const)
|
||||||
@ -86,7 +88,7 @@ public class GenshinAvatar {
|
|||||||
// Morhpia only!
|
// Morhpia only!
|
||||||
this.equips = new Int2ObjectOpenHashMap<>();
|
this.equips = new Int2ObjectOpenHashMap<>();
|
||||||
this.fightProp = new Int2FloatOpenHashMap();
|
this.fightProp = new Int2FloatOpenHashMap();
|
||||||
this.bonusAbilityList = new HashSet<>();
|
this.extraAbilityEmbryos = new HashSet<>();
|
||||||
this.proudSkillBonusMap = new HashMap<>(); // TODO Move to genshin avatar
|
this.proudSkillBonusMap = new HashMap<>(); // TODO Move to genshin avatar
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -260,8 +262,8 @@ public class GenshinAvatar {
|
|||||||
return proudSkillBonusMap;
|
return proudSkillBonusMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Set<String> getBonusAbilityList() {
|
public Set<String> getExtraAbilityEmbryos() {
|
||||||
return bonusAbilityList;
|
return extraAbilityEmbryos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float getCurrentHp() {
|
public float getCurrentHp() {
|
||||||
@ -347,14 +349,14 @@ public class GenshinAvatar {
|
|||||||
item.setEquipCharacter(this.getAvatarId());
|
item.setEquipCharacter(this.getAvatarId());
|
||||||
item.save();
|
item.save();
|
||||||
|
|
||||||
|
if (this.getPlayer().hasSentAvatarDataNotify()) {
|
||||||
|
this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
|
||||||
|
}
|
||||||
|
|
||||||
if (shouldRecalc) {
|
if (shouldRecalc) {
|
||||||
this.recalcStats();
|
this.recalcStats();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.getPlayer().hasSentAvatarDataNotify()) {
|
|
||||||
this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -371,11 +373,18 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void recalcStats() {
|
public void recalcStats() {
|
||||||
|
recalcStats(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void recalcStats(boolean forceSendAbilityChange) {
|
||||||
// Setup
|
// Setup
|
||||||
AvatarData data = this.getAvatarData();
|
AvatarData data = this.getAvatarData();
|
||||||
AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
||||||
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
|
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
|
||||||
this.getBonusAbilityList().clear();
|
|
||||||
|
// Extra ability embryos
|
||||||
|
Set<String> prevExtraAbilityEmbryos = this.getExtraAbilityEmbryos();
|
||||||
|
this.extraAbilityEmbryos = new HashSet<>();
|
||||||
|
|
||||||
// Get hp percent, set to 100% if none
|
// Get hp percent, set to 100% if none
|
||||||
float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||||
@ -458,7 +467,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add any skill strings from this affix
|
// Add any skill strings from this affix
|
||||||
this.addToAbilityList(affix.getOpenConfig(), true);
|
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
|
||||||
} else {
|
} else {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -505,7 +514,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add any skill strings from this affix
|
// Add any skill strings from this affix
|
||||||
this.addToAbilityList(affix.getOpenConfig(), true);
|
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -538,7 +547,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add any skill strings from this proud skill
|
// Add any skill strings from this proud skill
|
||||||
this.addToAbilityList(proudSkillData.getOpenConfig(), true);
|
this.addToExtraAbilityEmbryos(proudSkillData.getOpenConfig(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Constellations
|
// Constellations
|
||||||
@ -550,7 +559,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add any skill strings from this constellation
|
// Add any skill strings from this constellation
|
||||||
this.addToAbilityList(avatarTalentData.getOpenConfig(), false);
|
this.addToExtraAbilityEmbryos(avatarTalentData.getOpenConfig(), false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -573,11 +582,17 @@ public class GenshinAvatar {
|
|||||||
|
|
||||||
// Packet
|
// Packet
|
||||||
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
|
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
|
||||||
|
// Update stats for client
|
||||||
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
|
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
|
||||||
|
// Update client abilities
|
||||||
|
EntityAvatar entity = this.getAsEntity();
|
||||||
|
if (entity != null && (!this.getExtraAbilityEmbryos().equals(prevExtraAbilityEmbryos) || forceSendAbilityChange)) {
|
||||||
|
getPlayer().sendPacket(new PacketAbilityChangeNotify(entity));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addToAbilityList(String openConfig, boolean forceAdd) {
|
public void addToExtraAbilityEmbryos(String openConfig, boolean forceAdd) {
|
||||||
if (openConfig == null || openConfig.length() == 0) {
|
if (openConfig == null || openConfig.length() == 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -586,14 +601,14 @@ public class GenshinAvatar {
|
|||||||
if (entry == null) {
|
if (entry == null) {
|
||||||
if (forceAdd) {
|
if (forceAdd) {
|
||||||
// Add config string to ability skill list anyways
|
// Add config string to ability skill list anyways
|
||||||
this.getBonusAbilityList().add(openConfig);
|
this.getExtraAbilityEmbryos().add(openConfig);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (entry.getAddAbilities() != null) {
|
if (entry.getAddAbilities() != null) {
|
||||||
for (String ability : entry.getAddAbilities()) {
|
for (String ability : entry.getAddAbilities()) {
|
||||||
this.getBonusAbilityList().add(ability);
|
this.getExtraAbilityEmbryos().add(ability);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -223,8 +223,8 @@ public class EntityAvatar extends GenshinEntity {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Add equip abilities
|
// Add equip abilities
|
||||||
if (this.getAvatar().getBonusAbilityList().size() > 0) {
|
if (this.getAvatar().getExtraAbilityEmbryos().size() > 0) {
|
||||||
for (String skill : this.getAvatar().getBonusAbilityList()) {
|
for (String skill : this.getAvatar().getExtraAbilityEmbryos()) {
|
||||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||||
.setAbilityId(++embryoId)
|
.setAbilityId(++embryoId)
|
||||||
.setAbilityNameHash(Utils.abilityHash(skill))
|
.setAbilityNameHash(Utils.abilityHash(skill))
|
||||||
|
@ -220,7 +220,7 @@ public class FriendsList {
|
|||||||
friendship.setOwner(getPlayer());
|
friendship.setOwner(getPlayer());
|
||||||
|
|
||||||
// Check if friend is online
|
// Check if friend is online
|
||||||
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
|
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
|
||||||
if (friend != null) {
|
if (friend != null) {
|
||||||
// Set friend to online mode
|
// Set friend to online mode
|
||||||
friendship.setFriendProfile(friend);
|
friendship.setFriendProfile(friend);
|
||||||
|
@ -88,7 +88,7 @@ public class Friendship {
|
|||||||
|
|
||||||
public FriendBrief toProto() {
|
public FriendBrief toProto() {
|
||||||
FriendBrief proto = FriendBrief.newBuilder()
|
FriendBrief proto = FriendBrief.newBuilder()
|
||||||
.setUid(getFriendProfile().getId())
|
.setUid(getFriendProfile().getUid())
|
||||||
.setNickname(getFriendProfile().getName())
|
.setNickname(getFriendProfile().getName())
|
||||||
.setLevel(getFriendProfile().getPlayerLevel())
|
.setLevel(getFriendProfile().getPlayerLevel())
|
||||||
.setAvatar(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
|
.setAvatar(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
|
||||||
|
@ -7,7 +7,7 @@ import emu.grasscutter.utils.Utils;
|
|||||||
public class PlayerProfile {
|
public class PlayerProfile {
|
||||||
@Transient private GenshinPlayer player;
|
@Transient private GenshinPlayer player;
|
||||||
|
|
||||||
private int id;
|
@AlsoLoad("id") private int uid;
|
||||||
private int nameCard;
|
private int nameCard;
|
||||||
private int avatarId;
|
private int avatarId;
|
||||||
private String name;
|
private String name;
|
||||||
@ -22,12 +22,12 @@ public class PlayerProfile {
|
|||||||
public PlayerProfile() { }
|
public PlayerProfile() { }
|
||||||
|
|
||||||
public PlayerProfile(GenshinPlayer player) {
|
public PlayerProfile(GenshinPlayer player) {
|
||||||
this.id = player.getUid();
|
this.uid = player.getUid();
|
||||||
this.syncWithCharacter(player);
|
this.syncWithCharacter(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId() {
|
public int getUid() {
|
||||||
return id;
|
return uid;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getPlayer() {
|
public GenshinPlayer getPlayer() {
|
||||||
@ -87,6 +87,7 @@ public class PlayerProfile {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.uid = player.getUid();
|
||||||
this.name = player.getNickname();
|
this.name = player.getNickname();
|
||||||
this.avatarId = player.getHeadImage();
|
this.avatarId = player.getHeadImage();
|
||||||
this.signature = player.getSignature();
|
this.signature = player.getSignature();
|
||||||
|
@ -589,7 +589,6 @@ public class InventoryManager {
|
|||||||
|
|
||||||
// Update proud skills
|
// Update proud skills
|
||||||
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
||||||
boolean hasAddedProudSkill = false;
|
|
||||||
|
|
||||||
if (skillDepot != null && skillDepot.getInherentProudSkillOpens() != null) {
|
if (skillDepot != null && skillDepot.getInherentProudSkillOpens() != null) {
|
||||||
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
||||||
@ -599,7 +598,6 @@ public class InventoryManager {
|
|||||||
if (openData.getNeedAvatarPromoteLevel() == avatar.getPromoteLevel()) {
|
if (openData.getNeedAvatarPromoteLevel() == avatar.getPromoteLevel()) {
|
||||||
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
||||||
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
||||||
hasAddedProudSkill = true;
|
|
||||||
avatar.getProudSkillList().add(proudSkillId);
|
avatar.getProudSkillList().add(proudSkillId);
|
||||||
player.sendPacket(new PacketProudSkillChangeNotify(avatar));
|
player.sendPacket(new PacketProudSkillChangeNotify(avatar));
|
||||||
}
|
}
|
||||||
@ -607,20 +605,13 @@ public class InventoryManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Racalc stats and save avatar
|
|
||||||
avatar.recalcStats();
|
|
||||||
avatar.save();
|
|
||||||
|
|
||||||
// Resend ability embryos if proud skill has been added
|
|
||||||
if (hasAddedProudSkill && avatar.getAsEntity() != null) {
|
|
||||||
player.sendPacket(new PacketAbilityChangeNotify(avatar.getAsEntity()));
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO Send entity prop update packet to world
|
|
||||||
|
|
||||||
// Packets
|
// Packets
|
||||||
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
||||||
player.sendPacket(new PacketAvatarPromoteRsp(avatar));
|
player.sendPacket(new PacketAvatarPromoteRsp(avatar));
|
||||||
|
|
||||||
|
// TODO Send entity prop update packet to world
|
||||||
|
avatar.recalcStats(true);
|
||||||
|
avatar.save();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void upgradeAvatar(GenshinPlayer player, long guid, int itemId, int count) {
|
public void upgradeAvatar(GenshinPlayer player, long guid, int itemId, int count) {
|
||||||
@ -827,25 +818,20 @@ public class InventoryManager {
|
|||||||
// Apply + recalc
|
// Apply + recalc
|
||||||
avatar.getTalentIdList().add(talentData.getId());
|
avatar.getTalentIdList().add(talentData.getId());
|
||||||
avatar.setCoreProudSkillLevel(currentTalentLevel + 1);
|
avatar.setCoreProudSkillLevel(currentTalentLevel + 1);
|
||||||
avatar.recalcStats();
|
|
||||||
|
|
||||||
// Packet
|
// Packet
|
||||||
player.sendPacket(new PacketAvatarUnlockTalentNotify(avatar, nextTalentId));
|
player.sendPacket(new PacketAvatarUnlockTalentNotify(avatar, nextTalentId));
|
||||||
player.sendPacket(new PacketUnlockAvatarTalentRsp(avatar, nextTalentId));
|
player.sendPacket(new PacketUnlockAvatarTalentRsp(avatar, nextTalentId));
|
||||||
|
|
||||||
// Proud skill bonus map
|
// Proud skill bonus map (Extra skills)
|
||||||
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(talentData.getOpenConfig());
|
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(talentData.getOpenConfig());
|
||||||
if (entry != null && entry.getExtraTalentIndex() > 0) {
|
if (entry != null && entry.getExtraTalentIndex() > 0) {
|
||||||
avatar.recalcProudSkillBonusMap();
|
avatar.recalcProudSkillBonusMap();
|
||||||
player.sendPacket(new PacketProudSkillExtraLevelNotify(avatar, entry.getExtraTalentIndex()));
|
player.sendPacket(new PacketProudSkillExtraLevelNotify(avatar, entry.getExtraTalentIndex()));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Resend ability embryos
|
// Recalc + save avatar
|
||||||
if (avatar.getAsEntity() != null) {
|
avatar.recalcStats(true);
|
||||||
player.sendPacket(new PacketAbilityChangeNotify(avatar.getAsEntity()));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Save avatar
|
|
||||||
avatar.save();
|
avatar.save();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -456,7 +456,7 @@ public final class DispatchServer {
|
|||||||
Grasscutter.getLogger().info("Dispatch server started on port " + getAddress().getPort());
|
Grasscutter.getLogger().info("Dispatch server started on port " + getAddress().getPort());
|
||||||
|
|
||||||
// Logging servers
|
// Logging servers
|
||||||
HttpServer overseaLogServer = HttpServer.create(new InetSocketAddress(Grasscutter.getConfig().getDispatchOptions().Ip, 8888), 0);
|
HttpServer overseaLogServer = HttpServer.create(new InetSocketAddress(Grasscutter.getConfig().getDispatchOptions().Ip, Grasscutter.getConfig().getDispatchOptions().OverseaLogPort), 0);
|
||||||
overseaLogServer.createContext( // overseauspider.yuanshen.com
|
overseaLogServer.createContext( // overseauspider.yuanshen.com
|
||||||
"/log",
|
"/log",
|
||||||
new DispatchHttpJsonHandler("{\"code\":0}")
|
new DispatchHttpJsonHandler("{\"code\":0}")
|
||||||
|
@ -31,8 +31,11 @@ public class HandlerEnterSceneDoneReq extends PacketHandler {
|
|||||||
|
|
||||||
// Locations
|
// Locations
|
||||||
session.send(new PacketWorldPlayerLocationNotify(session.getPlayer().getWorld()));
|
session.send(new PacketWorldPlayerLocationNotify(session.getPlayer().getWorld()));
|
||||||
session.send(new PacketScenePlayerLocationNotify(session.getPlayer()));
|
session.send(new PacketScenePlayerLocationNotify(session.getPlayer().getScene()));
|
||||||
session.send(new PacketWorldPlayerRTTNotify(session.getPlayer().getWorld()));
|
session.send(new PacketWorldPlayerRTTNotify(session.getPlayer().getWorld()));
|
||||||
|
|
||||||
|
// Reset timer for sending player locations
|
||||||
|
session.getPlayer().resetSendPlayerLocTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -35,15 +35,15 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
|
|||||||
|
|
||||||
// Has character
|
// Has character
|
||||||
boolean doesPlayerExist = false;
|
boolean doesPlayerExist = false;
|
||||||
if (account.getPlayerId() > 0) {
|
if (account.getPlayerUid() > 0) {
|
||||||
// Set flag for player existing
|
// Set flag for player existing
|
||||||
doesPlayerExist = DatabaseHelper.checkPlayerExists(account.getPlayerId());
|
doesPlayerExist = DatabaseHelper.checkPlayerExists(account.getPlayerUid());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set reserve player id if account doesnt exist
|
// Set reserve player id if account doesnt exist
|
||||||
if (!doesPlayerExist) {
|
if (!doesPlayerExist) {
|
||||||
int id = DatabaseHelper.getNextPlayerId(session.getAccount().getPlayerId());
|
int id = DatabaseHelper.getNextPlayerId(session.getAccount().getPlayerUid());
|
||||||
if (id != session.getAccount().getPlayerId()) {
|
if (id != session.getAccount().getPlayerUid()) {
|
||||||
session.getAccount().setPlayerId(id);
|
session.getAccount().setPlayerId(id);
|
||||||
session.getAccount().save();
|
session.getAccount().save();
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,7 @@ public class HandlerPlayerLoginReq extends PacketHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Load character from db
|
// Load character from db
|
||||||
GenshinPlayer player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerId());
|
GenshinPlayer player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerUid());
|
||||||
|
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
// Send packets
|
// Send packets
|
||||||
|
@ -1,11 +1,15 @@
|
|||||||
package emu.grasscutter.server.packet.recv;
|
package emu.grasscutter.server.packet.recv;
|
||||||
|
|
||||||
|
import emu.grasscutter.data.GenshinData;
|
||||||
|
import emu.grasscutter.data.custom.ScenePointEntry;
|
||||||
import emu.grasscutter.net.packet.Opcodes;
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
|
import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
|
||||||
|
import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
|
||||||
import emu.grasscutter.net.packet.PacketHandler;
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
import emu.grasscutter.server.game.GameSession;
|
import emu.grasscutter.server.game.GameSession;
|
||||||
import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
|
import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
@Opcodes(PacketOpcodes.SceneTransToPointReq)
|
@Opcodes(PacketOpcodes.SceneTransToPointReq)
|
||||||
public class HandlerSceneTransToPointReq extends PacketHandler {
|
public class HandlerSceneTransToPointReq extends PacketHandler {
|
||||||
@ -13,7 +17,20 @@ public class HandlerSceneTransToPointReq extends PacketHandler {
|
|||||||
@Override
|
@Override
|
||||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
|
SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
|
||||||
session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
|
|
||||||
|
String code = req.getSceneId() + "_" + req.getPointId();
|
||||||
|
ScenePointEntry scenePointEntry = GenshinData.getScenePointEntries().get(code);
|
||||||
|
|
||||||
|
if (scenePointEntry != null) {
|
||||||
|
float x = scenePointEntry.getPointData().getTranPos().getX();
|
||||||
|
float y = scenePointEntry.getPointData().getTranPos().getY();
|
||||||
|
float z = scenePointEntry.getPointData().getTranPos().getZ();
|
||||||
|
|
||||||
|
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getSceneId(), new Position(x, y, z));
|
||||||
|
session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
|
||||||
|
} else {
|
||||||
|
session.send(new PacketSceneTransToPointRsp());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@ package emu.grasscutter.server.packet.recv;
|
|||||||
import emu.grasscutter.net.packet.GenshinPacket;
|
import emu.grasscutter.net.packet.GenshinPacket;
|
||||||
import emu.grasscutter.net.packet.Opcodes;
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.SetEntityClientDataNotifyOuterClass.SetEntityClientDataNotify;
|
||||||
import emu.grasscutter.net.packet.PacketHandler;
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
import emu.grasscutter.server.game.GameSession;
|
import emu.grasscutter.server.game.GameSession;
|
||||||
|
|
||||||
@ -16,8 +17,11 @@ public class HandlerSetEntityClientDataNotify extends PacketHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Make sure packet is a valid proto before replaying it to the other players
|
||||||
|
SetEntityClientDataNotify notif = SetEntityClientDataNotify.parseFrom(payload);
|
||||||
|
|
||||||
GenshinPacket packet = new GenshinPacket(PacketOpcodes.SetEntityClientDataNotify, true);
|
GenshinPacket packet = new GenshinPacket(PacketOpcodes.SetEntityClientDataNotify, true);
|
||||||
packet.setData(payload);
|
packet.setData(notif);
|
||||||
|
|
||||||
session.getPlayer().getScene().broadcastPacketToOthers(session.getPlayer(), packet);
|
session.getPlayer().getScene().broadcastPacketToOthers(session.getPlayer(), packet);
|
||||||
}
|
}
|
||||||
|
@ -43,7 +43,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
// Save to db
|
// Save to db
|
||||||
DatabaseHelper.createPlayer(player, session.getAccount().getPlayerId());
|
DatabaseHelper.createPlayer(player, session.getAccount().getPlayerUid());
|
||||||
|
|
||||||
// Create avatar
|
// Create avatar
|
||||||
if (player.getAvatars().getAvatarCount() == 0) {
|
if (player.getAvatars().getAvatarCount() == 0) {
|
||||||
|
@ -8,8 +8,8 @@ import emu.grasscutter.net.proto.AbilityChangeNotifyOuterClass.AbilityChangeNoti
|
|||||||
public class PacketAbilityChangeNotify extends GenshinPacket {
|
public class PacketAbilityChangeNotify extends GenshinPacket {
|
||||||
|
|
||||||
public PacketAbilityChangeNotify(EntityAvatar entity) {
|
public PacketAbilityChangeNotify(EntityAvatar entity) {
|
||||||
super(PacketOpcodes.AbilityChangeNotify);
|
super(PacketOpcodes.AbilityChangeNotify, true);
|
||||||
|
|
||||||
AbilityChangeNotify proto = AbilityChangeNotify.newBuilder()
|
AbilityChangeNotify proto = AbilityChangeNotify.newBuilder()
|
||||||
.setEntityId(entity.getId())
|
.setEntityId(entity.getId())
|
||||||
.setAbilityControlBlock(entity.getAbilityControlBlock())
|
.setAbilityControlBlock(entity.getAbilityControlBlock())
|
||||||
|
@ -23,7 +23,6 @@ public class PacketGetPlayerFriendListRsp extends GenshinPacket {
|
|||||||
.setWorldLevel(0)
|
.setWorldLevel(0)
|
||||||
.setSignature("")
|
.setSignature("")
|
||||||
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f))
|
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f))
|
||||||
.setIsMpModeAvailable(true)
|
|
||||||
.setNameCardId(210001)
|
.setNameCardId(210001)
|
||||||
.setOnlineState(FriendOnlineState.FRIEND_ONLINE)
|
.setOnlineState(FriendOnlineState.FRIEND_ONLINE)
|
||||||
.setParam(1)
|
.setParam(1)
|
||||||
|
@ -16,7 +16,7 @@ public class PacketGetPlayerTokenRsp extends GenshinPacket {
|
|||||||
this.setUseDispatchKey(true);
|
this.setUseDispatchKey(true);
|
||||||
|
|
||||||
GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
|
GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
|
||||||
.setPlayerUid(session.getAccount().getPlayerId())
|
.setPlayerUid(session.getAccount().getPlayerUid())
|
||||||
.setAccountToken(session.getAccount().getToken())
|
.setAccountToken(session.getAccount().getToken())
|
||||||
.setAccountType(1)
|
.setAccountType(1)
|
||||||
.setIsProficientPlayer(doesPlayerExist) // Not sure where this goes
|
.setIsProficientPlayer(doesPlayerExist) // Not sure where this goes
|
||||||
|
@ -1,19 +1,20 @@
|
|||||||
package emu.grasscutter.server.packet.send;
|
package emu.grasscutter.server.packet.send;
|
||||||
|
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.GenshinPlayer;
|
||||||
|
import emu.grasscutter.game.GenshinScene;
|
||||||
import emu.grasscutter.net.packet.GenshinPacket;
|
import emu.grasscutter.net.packet.GenshinPacket;
|
||||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
import emu.grasscutter.net.proto.ScenePlayerLocationNotifyOuterClass.ScenePlayerLocationNotify;
|
import emu.grasscutter.net.proto.ScenePlayerLocationNotifyOuterClass.ScenePlayerLocationNotify;
|
||||||
|
|
||||||
public class PacketScenePlayerLocationNotify extends GenshinPacket {
|
public class PacketScenePlayerLocationNotify extends GenshinPacket {
|
||||||
|
|
||||||
public PacketScenePlayerLocationNotify(GenshinPlayer player) {
|
public PacketScenePlayerLocationNotify(GenshinScene scene) {
|
||||||
super(PacketOpcodes.ScenePlayerLocationNotify);
|
super(PacketOpcodes.ScenePlayerLocationNotify);
|
||||||
|
|
||||||
ScenePlayerLocationNotify.Builder proto = ScenePlayerLocationNotify.newBuilder()
|
ScenePlayerLocationNotify.Builder proto = ScenePlayerLocationNotify.newBuilder()
|
||||||
.setSceneId(player.getSceneId());
|
.setSceneId(scene.getId());
|
||||||
|
|
||||||
for (GenshinPlayer p : player.getWorld().getPlayers()) {
|
for (GenshinPlayer p : scene.getPlayers()) {
|
||||||
proto.addPlayerLocList(p.getPlayerLocationInfo());
|
proto.addPlayerLocList(p.getPlayerLocationInfo());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,23 +13,22 @@ public class PacketSceneTransToPointRsp extends GenshinPacket {
|
|||||||
public PacketSceneTransToPointRsp(GenshinPlayer player, int pointId, int sceneId) {
|
public PacketSceneTransToPointRsp(GenshinPlayer player, int pointId, int sceneId) {
|
||||||
super(PacketOpcodes.SceneTransToPointRsp);
|
super(PacketOpcodes.SceneTransToPointRsp);
|
||||||
|
|
||||||
String code = sceneId + "_" + pointId;
|
|
||||||
ScenePointEntry scenePointEntry = GenshinData.getScenePointEntries().get(code);
|
|
||||||
|
|
||||||
float x = scenePointEntry.getPointData().getTranPos().getX();
|
|
||||||
float y = scenePointEntry.getPointData().getTranPos().getY();
|
|
||||||
float z = scenePointEntry.getPointData().getTranPos().getZ();
|
|
||||||
|
|
||||||
player.getPos().set(new Position(x, y, z));
|
|
||||||
|
|
||||||
player.getWorld().forceTransferPlayerToScene(player, sceneId, player.getPos());
|
|
||||||
|
|
||||||
SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
|
SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
|
||||||
.setRetcode(0)
|
.setRetcode(0)
|
||||||
.setPointId(pointId)
|
.setPointId(pointId)
|
||||||
.setSceneId(sceneId)
|
.setSceneId(sceneId)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
this.setData(proto);
|
||||||
|
}
|
||||||
|
|
||||||
|
public PacketSceneTransToPointRsp() {
|
||||||
|
super(PacketOpcodes.SceneTransToPointRsp);
|
||||||
|
|
||||||
|
SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
|
||||||
|
.setRetcode(1) // Internal server error
|
||||||
|
.build();
|
||||||
|
|
||||||
this.setData(proto);
|
this.setData(proto);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,7 @@ public class PacketSceneUnlockInfoNotify extends GenshinPacket {
|
|||||||
SceneUnlockInfoNotify proto = SceneUnlockInfoNotify.newBuilder()
|
SceneUnlockInfoNotify proto = SceneUnlockInfoNotify.newBuilder()
|
||||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(1))
|
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(1))
|
||||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(3))
|
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(3))
|
||||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(4))
|
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(4).addSceneTagIdList(106).addSceneTagIdList(109))
|
||||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(5))
|
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(5))
|
||||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(6))
|
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(6))
|
||||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(7))
|
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(7))
|
||||||
|
@ -14,7 +14,7 @@ public class PacketWorldPlayerLocationNotify extends GenshinPacket {
|
|||||||
WorldPlayerLocationNotify.Builder proto = WorldPlayerLocationNotify.newBuilder();
|
WorldPlayerLocationNotify.Builder proto = WorldPlayerLocationNotify.newBuilder();
|
||||||
|
|
||||||
for (GenshinPlayer p : world.getPlayers()) {
|
for (GenshinPlayer p : world.getPlayers()) {
|
||||||
proto.addPlayerLocList(p.getPlayerLocationInfo());
|
proto.addPlayerLocList(p.getWorldPlayerLocationInfo());
|
||||||
}
|
}
|
||||||
|
|
||||||
this.setData(proto);
|
this.setData(proto);
|
||||||
|
Loading…
Reference in New Issue
Block a user