Move player mail to MailHandler class

This is so we dont have to save the entire player to the db every time we send mail
This commit is contained in:
Melledy 2022-05-02 02:01:01 -07:00
parent afa8fb7a51
commit 19396a63c7
7 changed files with 176 additions and 52 deletions

View File

@ -12,6 +12,7 @@ import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.friends.Friendship;
import emu.grasscutter.game.gacha.GachaRecord;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player;
public final class DatabaseHelper {
@ -166,6 +167,7 @@ public final class DatabaseHelper {
public static List<GameItem> getInventoryItems(Player player) {
return DatabaseManager.getDatastore().find(GameItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
public static List<Friendship> getFriends(Player player) {
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
@ -219,6 +221,19 @@ public final class DatabaseHelper {
public static void saveGachaRecord(GachaRecord gachaRecord){
DatabaseManager.getDatastore().save(gachaRecord);
}
public static List<Mail> getAllMail(Player player) {
return DatabaseManager.getDatastore().find(Mail.class).filter(Filters.eq("ownerUid", player.getUid())).stream().toList();
}
public static void saveMail(Mail mail) {
DatabaseManager.getDatastore().save(mail);
}
public static boolean deleteMail(Mail mail) {
DeleteResult result = DatabaseManager.getDatastore().delete(mail);
return result.wasAcknowledged();
}
public static char AWJVN = 'e';
}

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@ -18,6 +18,7 @@ import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.friends.Friendship;
import emu.grasscutter.game.gacha.GachaRecord;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player;
public final class DatabaseManager {
@ -29,7 +30,7 @@ public final class DatabaseManager {
private static Datastore dispatchDatastore;
private static final Class<?>[] mappedClasses = new Class<?>[] {
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class, GachaRecord.class
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class, GachaRecord.class, Mail.class
};
public static Datastore getDatastore() {

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@ -1,15 +1,22 @@
package emu.grasscutter.game.mail;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.Transient;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import java.time.Instant;
import java.util.ArrayList;
import java.util.List;
@Entity
public class Mail {
import org.bson.types.ObjectId;
@Entity(value = "mail", useDiscriminator = false)
public class Mail {
@Id private ObjectId id;
@Indexed private int ownerUid;
public MailContent mailContent;
public List<MailItem> itemList;
public long sendTime;
@ -18,6 +25,7 @@ public class Mail {
public boolean isRead;
public boolean isAttachmentGot;
public int stateValue;
@Transient private boolean shouldDelete;
public Mail() {
this(new MailContent(), new ArrayList<MailItem>(), (int) Instant.now().getEpochSecond() + 604800); // TODO: add expire time to send mail command
@ -42,7 +50,19 @@ public class Mail {
this.stateValue = state; // Different mailboxes, 1 = Default, 3 = Gift-box.
}
@Entity
public ObjectId getId() {
return id;
}
public int getOwnerUid() {
return ownerUid;
}
public void setOwnerUid(int ownerUid) {
this.ownerUid = ownerUid;
}
@Entity
public static class MailContent {
public String title;
public String content;
@ -93,4 +113,12 @@ public class Mail {
this.itemLevel = itemLevel;
}
}
public void save() {
if (this.expireTime * 1000 < System.currentTimeMillis()) {
DatabaseHelper.deleteMail(this);
} else {
DatabaseHelper.saveMail(this);
}
}
}

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@ -0,0 +1,104 @@
package emu.grasscutter.game.mail;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
import emu.grasscutter.server.packet.send.PacketDelMailRsp;
import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
public class MailHandler {
private final Player player;
private final List<Mail> mail;
public MailHandler(Player player) {
this.player = player;
this.mail = new ArrayList<>();
}
public Player getPlayer() {
return player;
}
public List<Mail> getMail() {
return mail;
}
// ---------------------MAIL------------------------
public void sendMail(Mail message) {
// Call mail receive event.
PlayerReceiveMailEvent event = new PlayerReceiveMailEvent(this.getPlayer(), message); event.call();
if(event.isCanceled()) return; message = event.getMessage();
message.setOwnerUid(this.getPlayer().getUid());
this.mail.add(message);
Grasscutter.getLogger().debug("Mail sent to user [" + this.getPlayer().getUid() + ":" + this.getPlayer().getNickname() + "]!");
if (this.getPlayer().isOnline()) {
this.getPlayer().sendPacket(new PacketMailChangeNotify(this.getPlayer(), message));
} // TODO: setup a way for the mail notification to show up when someone receives mail when they were offline
}
public boolean deleteMail(int mailId) {
Mail message = getMailById(mailId);
if (message != null) {
this.getMail().remove(mailId);
message.expireTime = 0;
message.save();
return true;
}
return false;
}
public void deleteMail(List<Integer> mailList) {
List<Integer> sortedMailList = new ArrayList<>();
sortedMailList.addAll(mailList);
Collections.sort(sortedMailList, Collections.reverseOrder());
List<Integer> deleted = new ArrayList<>();
for (int id : sortedMailList) {
if (this.deleteMail(id)) {
deleted.add(id);
}
}
player.getSession().send(new PacketDelMailRsp(player, deleted));
player.getSession().send(new PacketMailChangeNotify(player, null, deleted));
}
public Mail getMailById(int index) { return this.mail.get(index); }
public int getMailIndex(Mail message) {
return this.mail.indexOf(message);
}
public boolean replaceMailByIndex(int index, Mail message) {
if(getMailById(index) != null) {
this.mail.set(index, message);
message.save();
return true;
} else {
return false;
}
}
public void loadFromDatabase() {
List<Mail> mailList = DatabaseHelper.getAllMail(this.getPlayer());
for (Mail mail : mailList) {
this.getMail().add(mail);
}
}
}

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@ -19,6 +19,7 @@ import emu.grasscutter.game.gacha.PlayerGachaInfo;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.mail.MailHandler;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopLimit;
@ -78,14 +79,14 @@ public class Player {
@Transient private AvatarStorage avatars;
@Transient private Inventory inventory;
@Transient private FriendsList friendsList;
@Transient private MailHandler mailHandler;
private TeamManager teamManager;
private PlayerGachaInfo gachaInfo;
private PlayerProfile playerProfile;
private boolean showAvatar;
private ArrayList<AvatarProfileData> shownAvatars;
private Set<Integer> rewardedLevels;
private ArrayList<Mail> mail;
private ArrayList<ShopLimit> shopLimit;
private int sceneId;
@ -118,6 +119,7 @@ public class Player {
this.inventory = new Inventory(this);
this.avatars = new AvatarStorage(this);
this.friendsList = new FriendsList(this);
this.mailHandler = new MailHandler(this);
this.pos = new Position();
this.rotation = new Position();
this.properties = new HashMap<>();
@ -133,8 +135,6 @@ public class Player {
this.flyCloakList = new HashSet<>();
this.costumeList = new HashSet<>();
this.mail = new ArrayList<>();
this.setSceneId(3);
this.setRegionId(1);
this.sceneState = SceneLoadState.NONE;
@ -437,6 +437,10 @@ public class Player {
return this.friendsList;
}
public MailHandler getMailHandler() {
return mailHandler;
}
public int getEnterSceneToken() {
return enterSceneToken;
}
@ -725,47 +729,24 @@ public class Player {
// ---------------------MAIL------------------------
public List<Mail> getAllMail() { return this.mail; }
public List<Mail> getAllMail() { return this.getMailHandler().getMail(); }
public void sendMail(Mail message) {
// Call mail receive event.
PlayerReceiveMailEvent event = new PlayerReceiveMailEvent(this, message); event.call();
if(event.isCanceled()) return; message = event.getMessage();
this.mail.add(message);
this.save();
Grasscutter.getLogger().debug("Mail sent to user [" + this.getUid() + ":" + this.getNickname() + "]!");
if(this.isOnline()) {
this.sendPacket(new PacketMailChangeNotify(this, message));
} // TODO: setup a way for the mail notification to show up when someone receives mail when they were offline
this.getMailHandler().sendMail(message);
}
public boolean deleteMail(int mailId) {
Mail message = getMail(mailId);
if(message != null) {
int index = getMailId(message);
message.expireTime = (int) Instant.now().getEpochSecond(); // Just set the mail as expired for now. I don't want to implement a counter specifically for an account...
this.replaceMailByIndex(index, message);
return true;
}
return false;
return this.getMailHandler().deleteMail(mailId);
}
public Mail getMail(int index) { return this.mail.get(index); }
public Mail getMail(int index) { return this.getMailHandler().getMailById(index); }
public int getMailId(Mail message) {
return this.mail.indexOf(message);
return this.getMailHandler().getMailIndex(message);
}
public boolean replaceMailByIndex(int index, Mail message) {
if(getMail(index) != null) {
this.mail.set(index, message);
this.save();
return true;
} else {
return false;
}
return this.getMailHandler().replaceMailByIndex(index, message);
}
public void interactWith(int gadgetEntityId) {
@ -1015,6 +996,7 @@ public class Player {
this.getAvatars().postLoad();
this.getFriendsList().loadFromDatabase();
this.getMailHandler().loadFromDatabase();
// Create world
World world = new World(this);

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@ -1,5 +1,6 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
@ -14,8 +15,8 @@ public class HandlerDelMailReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
DelMailReqOuterClass.DelMailReq req = DelMailReqOuterClass.DelMailReq.parseFrom(payload);
session.send(new PacketDelMailRsp(session.getPlayer(), req.getMailIdListList()));
session.getPlayer().getMailHandler().deleteMail(req.getMailIdListList());
}
}

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@ -13,17 +13,10 @@ public class PacketDelMailRsp extends BasePacket {
public PacketDelMailRsp(Player player, List<Integer> toDeleteIds) {
super(PacketOpcodes.DelMailRsp);
DelMailRsp.Builder proto = DelMailRsp.newBuilder();
List<Integer> deletedIds = new ArrayList<>();
for(int mailId : toDeleteIds) {
if(player.deleteMail(mailId)) {
deletedIds.add(mailId);
}
}
this.setData(proto.build());
player.getSession().send(new PacketMailChangeNotify(player, null, deletedIds));
DelMailRsp proto = DelMailRsp.newBuilder()
.addAllMailIdList(toDeleteIds)
.build();
this.setData(proto);
}
}