mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-25 20:56:28 +00:00
Remove LinkedList usage
https://twitter.com/joshbloch/status/583813919019573248
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09f392bb5b
commit
1ceda2a455
@ -89,7 +89,7 @@ public final class CommandMap {
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}
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public List<Command> getAnnotationsAsList() {
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return new LinkedList<>(this.annotations.values());
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return new ArrayList<>(this.annotations.values());
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}
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public Map<String, Command> getAnnotations() {
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@ -102,7 +102,7 @@ public final class CommandMap {
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* @return All command handlers as a list.
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*/
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public List<CommandHandler> getHandlersAsList() {
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return new LinkedList<>(this.commands.values());
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return new ArrayList<>(this.commands.values());
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}
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public Map<String, CommandHandler> getHandlers() {
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@ -234,8 +234,8 @@ public final class CommandMap {
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// Parse message.
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String[] split = rawMessage.split(" ");
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List<String> args = new LinkedList<>(Arrays.asList(split));
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String label = args.remove(0).toLowerCase();
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String label = split[0].toLowerCase();
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List<String> args = new ArrayList<>(Arrays.asList(split).subList(1, split.length));
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String playerId = (player == null) ? consoleId : player.getAccount().getId();
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// Check for special cases - currently only target command.
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@ -1,6 +1,6 @@
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package emu.grasscutter.game.player;
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import java.util.LinkedList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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@ -15,11 +15,8 @@ import emu.grasscutter.server.packet.send.PacketServerBuffChangeNotify;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.AccessLevel;
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import lombok.Getter;
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import lombok.val;
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@Getter(AccessLevel.PRIVATE)
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public class PlayerBuffManager extends BasePlayerManager {
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private int nextBuffUid;
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@ -29,7 +26,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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public PlayerBuffManager(Player player) {
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super(player);
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this.buffs = new Int2ObjectOpenHashMap<>();
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this.pendingBuffs = new LinkedList<>();
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this.pendingBuffs = new ArrayList<>();
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}
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/**
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@ -46,7 +43,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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* @return True if a buff with this group id exists
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*/
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public synchronized boolean hasBuff(int groupId) {
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return this.getBuffs().containsKey(groupId);
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return this.buffs.containsKey(groupId);
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}
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/**
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@ -55,11 +52,11 @@ public class PlayerBuffManager extends BasePlayerManager {
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public synchronized void clearBuffs() {
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// Remove from player
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getPlayer().sendPacket(
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new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, getBuffs().values())
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new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, this.buffs.values())
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);
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// Clear
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getBuffs().clear();
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this.buffs.clear();
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}
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/**
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@ -139,7 +136,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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// Create and store buff
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PlayerBuff buff = new PlayerBuff(getNextBuffUid(), buffData, duration);
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getBuffs().put(buff.getGroupId(), buff);
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this.buffs.put(buff.getGroupId(), buff);
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// Packet
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getPlayer().sendPacket(new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_ADD_SERVER_BUFF, buff));
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@ -153,7 +150,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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* @return True if a buff was remove
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*/
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public synchronized boolean removeBuff(int buffGroupId) {
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PlayerBuff buff = this.getBuffs().get(buffGroupId);
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PlayerBuff buff = this.buffs.get(buffGroupId);
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if (buff != null) {
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getPlayer().sendPacket(
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@ -167,28 +164,24 @@ public class PlayerBuffManager extends BasePlayerManager {
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public synchronized void onTick() {
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// Skip if no buffs
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if (getBuffs().size() == 0) return;
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if (this.buffs.isEmpty()) return;
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long currentTime = System.currentTimeMillis();
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// Add to pending buffs to remove if buff has expired
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for (PlayerBuff buff : getBuffs().values()) {
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if (currentTime > buff.getEndTime()) {
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this.getPendingBuffs().add(buff);
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}
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}
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this.buffs.values().removeIf(buff -> {
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if (currentTime <= buff.getEndTime())
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return false;
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this.pendingBuffs.add(buff);
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return true;
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});
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if (this.getPendingBuffs().size() > 0) {
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if (this.pendingBuffs.size() > 0) {
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// Send packet
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getPlayer().sendPacket(
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new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, this.pendingBuffs)
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);
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// Remove buff from player buff map
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for (PlayerBuff buff : this.getPendingBuffs()) {
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getBuffs().remove(buff.getGroupId());
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}
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this.getPendingBuffs().clear();
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this.pendingBuffs.clear();
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}
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}
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@ -274,15 +274,8 @@ public class Scene {
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}
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public void showOtherEntities(Player player) {
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List<GameEntity> entities = new LinkedList<>();
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GameEntity currentEntity = player.getTeamManager().getCurrentAvatarEntity();
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for (GameEntity entity : this.getEntities().values()) {
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if (entity == currentEntity) {
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continue;
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}
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entities.add(entity);
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}
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List<GameEntity> entities = this.getEntities().values().stream().filter(entity -> entity != currentEntity).toList();
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player.sendPacket(new PacketSceneEntityAppearNotify(entities, VisionType.VISION_TYPE_MEET));
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}
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@ -422,8 +415,8 @@ public class Scene {
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}
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// Todo
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List<GameEntity> toAdd = new LinkedList<>();
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List<GameEntity> toRemove = new LinkedList<>();
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List<GameEntity> toAdd = new ArrayList<>();
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List<GameEntity> toRemove = new ArrayList<>();
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var spawnedEntities = this.getSpawnedEntities();
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for (SpawnDataEntry entry : visible) {
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// If spawn entry is in our view and hasnt been spawned/killed yet, we should spawn it
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@ -181,7 +181,7 @@ public final class PluginManager {
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// Add the plugin to the list of loaded plugins.
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this.plugins.put(identifier.name, plugin);
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// Create a collection for the plugin's listeners.
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this.listeners.put(plugin, new LinkedList<>());
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this.listeners.put(plugin, new ArrayList<>());
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// Call the plugin's onLoad method.
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try {
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@ -242,18 +242,14 @@ public final class PluginManager {
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* @param priority The priority to call for.
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*/
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private void checkAndFilter(Event event, HandlerPriority priority) {
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// Create a collection of listeners.
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List<EventHandler<? extends Event>> listeners = new LinkedList<>();
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// Add all listeners from every plugin.
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this.listeners.values().forEach(listeners::addAll);
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listeners.stream()
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this.listeners.values().stream()
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.flatMap(Collection::stream)
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// Filter the listeners by priority.
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.filter(handler -> handler.handles().isInstance(event))
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.filter(handler -> handler.getPriority() == priority)
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// Invoke the event.
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.toList().forEach(handler -> this.invokeHandler(event, handler));
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.forEach(handler -> this.invokeHandler(event, handler));
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}
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/**
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@ -11,8 +11,9 @@ import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.http.HttpServer;
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import emu.grasscutter.server.http.Router;
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import java.util.LinkedList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.stream.Stream;
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/**
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* Hooks into the {@link GameServer} class, adding convenient ways to do certain things.
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@ -60,8 +61,17 @@ public final class ServerHook {
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* Gets all online players.
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* @return Players connected to the server.
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*/
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@Deprecated(forRemoval = true)
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public List<Player> getOnlinePlayers() {
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return new LinkedList<>(this.gameServer.getPlayers().values());
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return new ArrayList<>(this.gameServer.getPlayers().values());
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}
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/**
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* Gets all online players.
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* @return Players connected to the server.
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*/
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public Stream<Player> getOnlinePlayersStream() {
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return this.gameServer.getPlayers().values().stream();
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}
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/**
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@ -1,8 +1,8 @@
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package emu.grasscutter.server.packet.send;
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import java.util.Collection;
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import java.util.stream.Stream;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.player.PlayerBuffManager.PlayerBuff;
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import emu.grasscutter.net.packet.BasePacket;
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@ -13,31 +13,25 @@ import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChan
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public class PacketServerBuffChangeNotify extends BasePacket {
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public PacketServerBuffChangeNotify(Player player, ServerBuffChangeType changeType, PlayerBuff buff) {
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super(PacketOpcodes.ServerBuffChangeNotify);
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var proto = ServerBuffChangeNotify.newBuilder();
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for (EntityAvatar entity : player.getTeamManager().getActiveTeam()) {
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proto.addAvatarGuidList(entity.getAvatar().getGuid());
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}
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proto.setServerBuffChangeType(changeType);
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proto.addServerBuffList(buff.toProto());
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this.setData(proto);
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this(player, changeType, Stream.of(buff));
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}
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public PacketServerBuffChangeNotify(Player player, ServerBuffChangeType changeType, Collection<PlayerBuff> buffs) {
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this(player, changeType, buffs.stream());
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}
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public PacketServerBuffChangeNotify(Player player, ServerBuffChangeType changeType, Stream<PlayerBuff> buffs) {
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super(PacketOpcodes.ServerBuffChangeNotify);
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var proto = ServerBuffChangeNotify.newBuilder();
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for (EntityAvatar entity : player.getTeamManager().getActiveTeam()) {
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proto.addAvatarGuidList(entity.getAvatar().getGuid());
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}
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player.getTeamManager().getActiveTeam().stream()
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.mapToLong(entity -> entity.getAvatar().getGuid())
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.forEach(proto::addAvatarGuidList);
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proto.setServerBuffChangeType(changeType);
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proto.addAllServerBuffList(buffs.stream().map(PlayerBuff::toProto).toList());
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buffs.map(PlayerBuff::toProto)
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.forEach(proto::addServerBuffList);
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this.setData(proto);
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}
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@ -133,7 +133,7 @@ public final class TaskMap {
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}
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public List<TaskHandler> getHandlersAsList() {
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return new LinkedList<>(this.tasks.values());
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return new ArrayList<>(this.tasks.values());
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}
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public HashMap<String, TaskHandler> getHandlers() {
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