Don't overdefine variables in extended classes (#2163)

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Nazrin 2023-05-23 07:47:15 -07:00 committed by GitHub
parent 6cf9e03ead
commit 1d884dd05e
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2 changed files with 0 additions and 5 deletions

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@ -6,9 +6,7 @@ import lombok.ToString;
@ToString @ToString
@Setter @Setter
public class SceneGadget extends SceneObject { public class SceneGadget extends SceneObject {
public int config_id;
public int gadget_id; public int gadget_id;
public int level;
public int chest_drop_id; public int chest_drop_id;
public int drop_count; public int drop_count;
public String drop_tag; public String drop_tag;
@ -28,7 +26,6 @@ public class SceneGadget extends SceneObject {
*/ */
public boolean isOneoff; public boolean isOneoff;
public int area_id;
public int draft_id; public int draft_id;
public int route_id; public int route_id;
public boolean start_route = true; public boolean start_route = true;

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@ -6,10 +6,8 @@ import lombok.ToString;
@ToString @ToString
@Setter @Setter
public class SceneMonster extends SceneObject { public class SceneMonster extends SceneObject {
public int config_id;
public int monster_id; public int monster_id;
public int pose_id; public int pose_id;
public int level;
public int drop_id; public int drop_id;
public boolean disableWander; public boolean disableWander;
public int title_id; public int title_id;