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||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
@ -70,7 +70,7 @@ dependencies {
|
||||
|
||||
implementation group: 'io.netty', name: 'netty-all', version: '4.1.71.Final'
|
||||
|
||||
implementation group: 'com.google.code.gson', name: 'gson', version: '2.8.8'
|
||||
implementation group: 'com.google.code.gson', name: 'gson', version: '2.9.0'
|
||||
implementation group: 'com.google.protobuf', name: 'protobuf-java', version: '3.18.2'
|
||||
|
||||
implementation group: 'org.reflections', name: 'reflections', version: '0.10.2'
|
||||
|
5
data/TowerSchedule.json
Normal file
5
data/TowerSchedule.json
Normal file
@ -0,0 +1,5 @@
|
||||
{
|
||||
"scheduleId" : 1,
|
||||
"scheduleStartTime" : "2022-05-01T00:00:00+08:00",
|
||||
"nextScheduleChangeTime" : "2022-05-30T00:00:00+08:00"
|
||||
}
|
11
proto/AbilityActionGenerateElemBall.proto
Normal file
11
proto/AbilityActionGenerateElemBall.proto
Normal file
@ -0,0 +1,11 @@
|
||||
syntax = "proto3";
|
||||
|
||||
option java_package = "emu.grasscutter.net.proto";
|
||||
|
||||
import "Vector.proto";
|
||||
|
||||
message AbilityActionGenerateElemBall {
|
||||
Vector pos = 1;
|
||||
Vector rot = 2;
|
||||
uint32 room_id = 3;
|
||||
}
|
21
proto/AbilityMetaModifierChange.proto
Normal file
21
proto/AbilityMetaModifierChange.proto
Normal file
@ -0,0 +1,21 @@
|
||||
syntax = "proto3";
|
||||
|
||||
option java_package = "emu.grasscutter.net.proto";
|
||||
|
||||
import "ModifierAction.proto";
|
||||
import "AbilityString.proto";
|
||||
import "AbilityAttachedModifier.proto";
|
||||
import "ModifierProperty.proto";
|
||||
|
||||
message AbilityMetaModifierChange {
|
||||
ModifierAction action = 1;
|
||||
AbilityString parent_ability_name = 2;
|
||||
AbilityString parent_ability_override = 3;
|
||||
AbilityAttachedModifier attached_instanced_modifier = 4;
|
||||
repeated ModifierProperty properties = 5;
|
||||
int32 modifier_local_id = 6;
|
||||
bool is_mute_remote = 7;
|
||||
uint32 apply_entity_id = 8;
|
||||
bool is_attached_parent_ability = 9;
|
||||
uint32 server_buff_uid = 10;
|
||||
}
|
9
proto/AbilityMetaReInitOverrideMap.proto
Normal file
9
proto/AbilityMetaReInitOverrideMap.proto
Normal file
@ -0,0 +1,9 @@
|
||||
syntax = "proto3";
|
||||
|
||||
option java_package = "emu.grasscutter.net.proto";
|
||||
|
||||
import "AbilityScalarValueEntry.proto";
|
||||
|
||||
message AbilityMetaReInitOverrideMap {
|
||||
repeated AbilityScalarValueEntry override_map = 1;
|
||||
}
|
8
proto/ModifierAction.proto
Normal file
8
proto/ModifierAction.proto
Normal file
@ -0,0 +1,8 @@
|
||||
syntax = "proto3";
|
||||
|
||||
option java_package = "emu.grasscutter.net.proto";
|
||||
|
||||
enum ModifierAction {
|
||||
ADDED = 0;
|
||||
REMOVED = 1;
|
||||
}
|
10
proto/ModifierProperty.proto
Normal file
10
proto/ModifierProperty.proto
Normal file
@ -0,0 +1,10 @@
|
||||
syntax = "proto3";
|
||||
|
||||
option java_package = "emu.grasscutter.net.proto";
|
||||
|
||||
import "AbilityString.proto";
|
||||
|
||||
message ModifierProperty {
|
||||
AbilityString key = 1;
|
||||
float value = 2;
|
||||
}
|
@ -16,7 +16,6 @@ public final class Config {
|
||||
public String KEY_FOLDER = "./keys/";
|
||||
public String SCRIPTS_FOLDER = "./resources/Scripts/";
|
||||
public String PLUGINS_FOLDER = "./plugins/";
|
||||
public String LANGUAGE_FOLDER = "./languages/";
|
||||
|
||||
public ServerDebugMode DebugMode = ServerDebugMode.NONE; // ALL, MISSING, NONE
|
||||
public ServerRunMode RunMode = ServerRunMode.HYBRID; // HYBRID, DISPATCH_ONLY, GAME_ONLY
|
||||
|
@ -9,28 +9,121 @@ import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.inventory.EquipType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import static java.util.Map.entry;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "giveart", usage = "giveart <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", aliases = {"gart"}, permission = "player.giveart", description = "commands.giveArtifact.description")
|
||||
public final class GiveArtifactCommand implements CommandHandler {
|
||||
private static final Map<String, Map<EquipType, Integer>> mainPropMap = Map.ofEntries(
|
||||
entry("hp", Map.ofEntries(entry(EquipType.EQUIP_BRACER, 14001))),
|
||||
entry("hp%", Map.ofEntries(entry(EquipType.EQUIP_SHOES, 10980), entry(EquipType.EQUIP_RING, 50980), entry(EquipType.EQUIP_DRESS, 30980))),
|
||||
entry("atk", Map.ofEntries(entry(EquipType.EQUIP_NECKLACE, 12001))),
|
||||
entry("atk%", Map.ofEntries(entry(EquipType.EQUIP_SHOES, 10990), entry(EquipType.EQUIP_RING, 50990), entry(EquipType.EQUIP_DRESS, 30990))),
|
||||
entry("def%", Map.ofEntries(entry(EquipType.EQUIP_SHOES, 10970), entry(EquipType.EQUIP_RING, 50970), entry(EquipType.EQUIP_DRESS, 30970))),
|
||||
entry("er", Map.ofEntries(entry(EquipType.EQUIP_SHOES, 10960))),
|
||||
entry("em", Map.ofEntries(entry(EquipType.EQUIP_SHOES, 10950), entry(EquipType.EQUIP_RING, 50880), entry(EquipType.EQUIP_DRESS, 30930))),
|
||||
entry("hb", Map.ofEntries(entry(EquipType.EQUIP_DRESS, 30940))),
|
||||
entry("cdmg", Map.ofEntries(entry(EquipType.EQUIP_DRESS, 30950))),
|
||||
entry("cr", Map.ofEntries(entry(EquipType.EQUIP_DRESS, 30960))),
|
||||
entry("phys%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50890))),
|
||||
entry("dendro%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50900))),
|
||||
entry("geo%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50910))),
|
||||
entry("anemo%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50920))),
|
||||
entry("hydro%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50930))),
|
||||
entry("cryo%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50940))),
|
||||
entry("electro%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50950))),
|
||||
entry("pyro%", Map.ofEntries(entry(EquipType.EQUIP_RING, 50960)))
|
||||
);
|
||||
private static final Map<String, String> appendPropMap = Map.ofEntries(
|
||||
entry("hp", "0102"),
|
||||
entry("hp%", "0103"),
|
||||
entry("atk", "0105"),
|
||||
entry("atk%", "0106"),
|
||||
entry("def", "0108"),
|
||||
entry("def%", "0109"),
|
||||
entry("er", "0123"),
|
||||
entry("em", "0124"),
|
||||
entry("cr", "0120"),
|
||||
entry("cdmg", "0122")
|
||||
);
|
||||
|
||||
private int getAppendPropId(String substatText, ItemData itemData) {
|
||||
int res;
|
||||
|
||||
// If the given substat text is an integer, we just use that
|
||||
// as the append prop ID.
|
||||
try {
|
||||
res = Integer.parseInt(substatText);
|
||||
return res;
|
||||
}
|
||||
catch (NumberFormatException ignores) {
|
||||
// No need to handle this here. We just continue with the
|
||||
// possibility of the argument being a substat string.
|
||||
}
|
||||
|
||||
// If the argument was not an integer, we try to determine
|
||||
// the append prop ID from the given text + artifact information.
|
||||
// A substat string has the format `substat_tier`, with the
|
||||
// `_tier` part being optional.
|
||||
String[] substatArgs = substatText.split("_");
|
||||
String substatType;
|
||||
int substatTier;
|
||||
|
||||
if (substatArgs.length == 1) {
|
||||
substatType = substatArgs[0];
|
||||
substatTier =
|
||||
itemData.getRankLevel() == 1 ? 2
|
||||
: itemData.getRankLevel() == 2 ? 3
|
||||
: 4;
|
||||
}
|
||||
else if (substatArgs.length == 2) {
|
||||
substatType = substatArgs[0];
|
||||
substatTier = Integer.parseInt(substatArgs[1]);
|
||||
}
|
||||
else {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
// Check if the specified tier is legal for the artifact rarity.
|
||||
if (substatTier < 1 || substatTier > 4) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
if (itemData.getRankLevel() == 1 && substatTier > 2) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
if (itemData.getRankLevel() == 2 && substatTier > 3) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
// Check if the given substat type string is a legal stat.
|
||||
if (!appendPropMap.containsKey(substatType)) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
// Build the append prop ID.
|
||||
return Integer.parseInt(Integer.toString(itemData.getRankLevel()) + appendPropMap.get(substatType) + Integer.toString(substatTier));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
// Sanity checks
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.usage"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the artifact piece ID from the arguments.
|
||||
int itemId;
|
||||
try {
|
||||
itemId = Integer.parseInt(args.remove(0));
|
||||
@ -38,20 +131,35 @@ public final class GiveArtifactCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error"));
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData.getItemType() != ItemType.ITEM_RELIQUARY) {
|
||||
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the main stat from the arguments.
|
||||
// If the given argument is an integer, we use that.
|
||||
// If not, we check if the argument string is in the main prop map.
|
||||
String mainPropIdString = args.remove(0);
|
||||
int mainPropId;
|
||||
|
||||
try {
|
||||
mainPropId = Integer.parseInt(args.remove(0));
|
||||
mainPropId = Integer.parseInt(mainPropIdString);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, translate("commands.generic.execution.argument_error"));
|
||||
mainPropId = -1;
|
||||
}
|
||||
|
||||
if (mainPropMap.containsKey(mainPropIdString) && mainPropMap.get(mainPropIdString).containsKey(itemData.getEquipType())) {
|
||||
mainPropId = mainPropMap.get(mainPropIdString).get(itemData.getEquipType());
|
||||
}
|
||||
|
||||
if (mainPropId == -1) {
|
||||
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the level from the arguments.
|
||||
int level = 1;
|
||||
try {
|
||||
int last = Integer.parseInt(args.get(args.size()-1));
|
||||
@ -62,9 +170,13 @@ public final class GiveArtifactCommand implements CommandHandler {
|
||||
} catch (NumberFormatException ignored) { // Could be a stat,times string so no need to panic
|
||||
}
|
||||
|
||||
List<Integer> appendPropIdList = new ArrayList<>();
|
||||
// Get substats.
|
||||
ArrayList<Integer> appendPropIdList = new ArrayList<>();
|
||||
try {
|
||||
// Every remaining argument is a substat.
|
||||
args.forEach(it -> {
|
||||
// The substat syntax permits specifying a number of rolls for the given
|
||||
// substat. Split the string into stat and number if that is the case here.
|
||||
String[] arr;
|
||||
int n = 1;
|
||||
if ((arr = it.split(",")).length == 2) {
|
||||
@ -74,13 +186,19 @@ public final class GiveArtifactCommand implements CommandHandler {
|
||||
n = 200;
|
||||
}
|
||||
}
|
||||
appendPropIdList.addAll(Collections.nCopies(n, Integer.parseInt(it)));
|
||||
|
||||
// Determine the substat ID.
|
||||
int appendPropId = getAppendPropId(it, itemData);
|
||||
|
||||
// Add the current substat.
|
||||
appendPropIdList.addAll(Collections.nCopies(n, appendPropId));
|
||||
});
|
||||
} catch (Exception ignored) {
|
||||
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Create item for the artifact.
|
||||
GameItem item = new GameItem(itemData);
|
||||
item.setLevel(level);
|
||||
item.setMainPropId(mainPropId);
|
||||
|
@ -0,0 +1,32 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.tower.TowerLevelRecord;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "unlocktower", usage = "unlocktower", aliases = {"ut"},
|
||||
description = "Unlock all levels of tower", permission = "player.tower")
|
||||
public class UnlockTowerCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
|
||||
.getCurrentTowerScheduleData().getEntranceFloorId());
|
||||
|
||||
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
|
||||
.getScheduleFloors());
|
||||
|
||||
CommandHandler.sendMessage(sender, translate("commands.tower.unlock_done"));
|
||||
}
|
||||
|
||||
public void unlockFloor(Player player, List<Integer> floors){
|
||||
floors.stream()
|
||||
.filter(id -> !player.getTowerManager().getRecordMap().containsKey(id))
|
||||
.forEach(id -> player.getTowerManager().getRecordMap().put(id, new TowerLevelRecord(id)));
|
||||
}
|
||||
}
|
@ -9,6 +9,8 @@ import java.util.Map;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
|
||||
import emu.grasscutter.data.custom.AbilityModifier;
|
||||
import emu.grasscutter.data.custom.AbilityModifierEntry;
|
||||
import emu.grasscutter.data.custom.OpenConfigEntry;
|
||||
import emu.grasscutter.data.custom.ScenePointEntry;
|
||||
import emu.grasscutter.data.def.*;
|
||||
@ -22,6 +24,7 @@ public class GameData {
|
||||
// BinOutputs
|
||||
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
|
||||
private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
|
||||
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
|
||||
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
|
||||
|
||||
@ -70,6 +73,7 @@ public class GameData {
|
||||
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
// Cache
|
||||
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
|
||||
@ -101,6 +105,10 @@ public class GameData {
|
||||
return abilityEmbryos;
|
||||
}
|
||||
|
||||
public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
|
||||
return abilityModifiers;
|
||||
}
|
||||
|
||||
public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
|
||||
return openConfigEntries;
|
||||
}
|
||||
@ -320,4 +328,7 @@ public class GameData {
|
||||
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap(){
|
||||
return towerLevelDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap(){
|
||||
return towerScheduleDataMap;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,11 @@ import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.common.PointData;
|
||||
import emu.grasscutter.data.common.ScenePointConfig;
|
||||
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
|
||||
import emu.grasscutter.data.custom.AbilityModifier;
|
||||
import emu.grasscutter.data.custom.AbilityModifier.AbilityConfigData;
|
||||
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
|
||||
import emu.grasscutter.data.custom.AbilityModifierEntry;
|
||||
import emu.grasscutter.data.custom.OpenConfigEntry;
|
||||
import emu.grasscutter.data.custom.ScenePointEntry;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||
@ -47,6 +52,7 @@ public class ResourceLoader {
|
||||
// Load ability lists
|
||||
loadAbilityEmbryos();
|
||||
loadOpenConfig();
|
||||
loadAbilityModifiers();
|
||||
// Load resources
|
||||
loadResources();
|
||||
// Process into depots
|
||||
@ -244,6 +250,69 @@ public class ResourceLoader {
|
||||
}
|
||||
}
|
||||
|
||||
private static void loadAbilityModifiers() {
|
||||
// Load from BinOutput
|
||||
File folder = new File(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutput/Ability/Temp/AvatarAbilities/"));
|
||||
File[] files = folder.listFiles();
|
||||
if (files == null) {
|
||||
Grasscutter.getLogger().error("Error loading ability modifiers: no files found in " + folder.getAbsolutePath());
|
||||
return;
|
||||
}
|
||||
|
||||
for (File file : files) {
|
||||
List<AbilityConfigData> abilityConfigList = null;
|
||||
|
||||
try (FileReader fileReader = new FileReader(file)) {
|
||||
abilityConfigList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, AbilityConfigData.class).getType());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
continue;
|
||||
}
|
||||
|
||||
for (AbilityConfigData data : abilityConfigList) {
|
||||
if (data.Default.modifiers == null || data.Default.modifiers.size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
AbilityModifierEntry modifierEntry = new AbilityModifierEntry(data.Default.abilityName);
|
||||
|
||||
for (Entry<String, AbilityModifier> entry : data.Default.modifiers.entrySet()) {
|
||||
AbilityModifier modifier = entry.getValue();
|
||||
|
||||
// Stare.
|
||||
if (modifier.onAdded != null) {
|
||||
for (AbilityModifierAction action : modifier.onAdded) {
|
||||
if (action.$type.contains("HealHP")) {
|
||||
action.type = AbilityModifierActionType.HealHP;
|
||||
modifierEntry.getOnAdded().add(action);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (modifier.onThinkInterval != null) {
|
||||
for (AbilityModifierAction action : modifier.onThinkInterval) {
|
||||
if (action.$type.contains("HealHP")) {
|
||||
action.type = AbilityModifierActionType.HealHP;
|
||||
modifierEntry.getOnThinkInterval().add(action);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (modifier.onRemoved != null) {
|
||||
for (AbilityModifierAction action : modifier.onRemoved) {
|
||||
if (action.$type.contains("HealHP")) {
|
||||
action.type = AbilityModifierActionType.HealHP;
|
||||
modifierEntry.getOnRemoved().add(action);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GameData.getAbilityModifiers().put(modifierEntry.getName(), modifierEntry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void loadSpawnData() {
|
||||
// Read from cached file if exists
|
||||
File spawnDataEntries = new File(Grasscutter.getConfig().DATA_FOLDER + "Spawns.json");
|
||||
|
@ -0,0 +1,36 @@
|
||||
package emu.grasscutter.data.custom;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class AbilityModifier {
|
||||
public AbilityModifierAction[] onAdded;
|
||||
public AbilityModifierAction[] onThinkInterval;
|
||||
public AbilityModifierAction[] onRemoved;
|
||||
|
||||
public static class AbilityConfigData {
|
||||
public AbilityData Default;
|
||||
}
|
||||
|
||||
public static class AbilityData {
|
||||
public String abilityName;
|
||||
public Map<String, AbilityModifier> modifiers;
|
||||
}
|
||||
|
||||
public static class AbilityModifierAction {
|
||||
public String $type;
|
||||
public AbilityModifierActionType type;
|
||||
public String target;
|
||||
public AbilityModifierValue amount;
|
||||
public AbilityModifierValue amountByTargetCurrentHPRatio;
|
||||
}
|
||||
|
||||
public static class AbilityModifierValue {
|
||||
public boolean isFormula;
|
||||
public boolean isDynamic;
|
||||
public String dynamicKey;
|
||||
}
|
||||
|
||||
public enum AbilityModifierActionType {
|
||||
HealHP, ApplyModifier, LoseHP;
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package emu.grasscutter.data.custom;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
|
||||
|
||||
public class AbilityModifierEntry {
|
||||
private String name; // Custom value
|
||||
public List<AbilityModifierAction> onModifierAdded;
|
||||
public List<AbilityModifierAction> onThinkInterval;
|
||||
public List<AbilityModifierAction> onRemoved;
|
||||
|
||||
public AbilityModifierEntry(String name) {
|
||||
this.name = name;
|
||||
this.onModifierAdded = new ArrayList<>();
|
||||
this.onThinkInterval = new ArrayList<>();
|
||||
this.onRemoved = new ArrayList<>();
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public List<AbilityModifierAction> getOnAdded() {
|
||||
return onModifierAdded;
|
||||
}
|
||||
|
||||
public List<AbilityModifierAction> getOnThinkInterval() {
|
||||
return onThinkInterval;
|
||||
}
|
||||
|
||||
public List<AbilityModifierAction> getOnRemoved() {
|
||||
return onRemoved;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,70 @@
|
||||
package emu.grasscutter.data.def;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@ResourceType(name = "TowerScheduleExcelConfigData.json")
|
||||
public class TowerScheduleData extends GameResource {
|
||||
private int ScheduleId;
|
||||
private List<Integer> EntranceFloorId;
|
||||
private List<ScheduleDetail> Schedules;
|
||||
private int MonthlyLevelConfigId;
|
||||
@Override
|
||||
public int getId() {
|
||||
return ScheduleId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
super.onLoad();
|
||||
this.Schedules = this.Schedules.stream()
|
||||
.filter(item -> item.getFloorList().size() > 0)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public int getScheduleId() {
|
||||
return ScheduleId;
|
||||
}
|
||||
|
||||
public void setScheduleId(int scheduleId) {
|
||||
ScheduleId = scheduleId;
|
||||
}
|
||||
|
||||
public List<Integer> getEntranceFloorId() {
|
||||
return EntranceFloorId;
|
||||
}
|
||||
|
||||
public void setEntranceFloorId(List<Integer> entranceFloorId) {
|
||||
EntranceFloorId = entranceFloorId;
|
||||
}
|
||||
|
||||
public List<ScheduleDetail> getSchedules() {
|
||||
return Schedules;
|
||||
}
|
||||
|
||||
public void setSchedules(List<ScheduleDetail> schedules) {
|
||||
Schedules = schedules;
|
||||
}
|
||||
|
||||
public int getMonthlyLevelConfigId() {
|
||||
return MonthlyLevelConfigId;
|
||||
}
|
||||
|
||||
public void setMonthlyLevelConfigId(int monthlyLevelConfigId) {
|
||||
MonthlyLevelConfigId = monthlyLevelConfigId;
|
||||
}
|
||||
|
||||
public static class ScheduleDetail{
|
||||
private List<Integer> FloorList;
|
||||
|
||||
public List<Integer> getFloorList() {
|
||||
return FloorList;
|
||||
}
|
||||
|
||||
public void setFloorList(List<Integer> floorList) {
|
||||
FloorList = floorList;
|
||||
}
|
||||
}
|
||||
}
|
202
src/main/java/emu/grasscutter/game/ability/AbilityManager.java
Normal file
202
src/main/java/emu/grasscutter/game/ability/AbilityManager.java
Normal file
@ -0,0 +1,202 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.custom.AbilityModifier;
|
||||
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.data.custom.AbilityModifierEntry;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeArgumentOuterClass.AbilityInvokeArgument;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
|
||||
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
|
||||
import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
|
||||
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
|
||||
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
public class AbilityManager {
|
||||
private Player player;
|
||||
|
||||
public AbilityManager(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
//System.out.println(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + Utils.bytesToHex(invoke.toByteArray()));
|
||||
switch (invoke.getArgumentType()) {
|
||||
case ABILITY_META_OVERRIDE_PARAM:
|
||||
handleOverrideParam(invoke);
|
||||
break;
|
||||
case ABILITY_META_REINIT_OVERRIDEMAP:
|
||||
handleReinitOverrideMap(invoke);
|
||||
break;
|
||||
case ABILITY_META_MODIFIER_CHANGE:
|
||||
handleModifierChange(invoke);
|
||||
break;
|
||||
case ABILITY_MIXIN_COST_STAMINA:
|
||||
handleMixinCostStamina(invoke);
|
||||
break;
|
||||
case ABILITY_ACTION_GENERATE_ELEM_BALL:
|
||||
handleGenerateElemBall(invoke);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
}
|
||||
|
||||
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaReInitOverrideMap map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
|
||||
|
||||
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
}
|
||||
}
|
||||
|
||||
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity target = player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (target == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityInvokeEntryHead head = invoke.getHead();
|
||||
if (head == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
|
||||
if (sourceEntity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// This is not how it works but we will keep it for now since healing abilities dont work properly anyways
|
||||
if (data.getAction() == ModifierAction.ADDED && data.getParentAbilityName() != null) {
|
||||
// Handle add modifier here
|
||||
String modifierString = data.getParentAbilityName().getStr();
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnAdded().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnAdded()) {
|
||||
invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to meta modifier list
|
||||
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
|
||||
} else if (data.getAction() == ModifierAction.REMOVED) {
|
||||
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
|
||||
|
||||
if (modifierString != null) {
|
||||
// Get modifier and call on remove event
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnRemoved().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnRemoved()) {
|
||||
invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from meta modifiers
|
||||
target.getMetaModifiers().remove(head.getInstancedModifierId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMixinCostStamina(AbilityInvokeEntry invoke) {
|
||||
// Not the right way of doing this
|
||||
if (Grasscutter.getConfig().OpenStamina) {
|
||||
// getPlayer().getStaminaManager().updateStamina(getPlayer().getSession(), -450);
|
||||
// TODO
|
||||
// set flag in stamina/movement manager that specifies the player is currently using an alternate sprint
|
||||
}
|
||||
}
|
||||
|
||||
private void handleGenerateElemBall(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
|
||||
AbilityActionGenerateElemBall action = AbilityActionGenerateElemBall.parseFrom(invoke.getAbilityData());
|
||||
if (action == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GameData.getItemDataMap().get(2024);
|
||||
if (itemData == null) {
|
||||
return; // Should never happen
|
||||
}
|
||||
|
||||
EntityItem energyBall = new EntityItem(getPlayer().getScene(), getPlayer(), itemData, new Position(action.getPos()), 1);
|
||||
energyBall.getRotation().set(action.getRot());
|
||||
|
||||
getPlayer().getScene().addEntity(energyBall);
|
||||
}
|
||||
|
||||
private void invokeAction(AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
|
||||
switch (action.type) {
|
||||
case HealHP -> {
|
||||
if (action.amount == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
float healAmount = 0;
|
||||
|
||||
if (action.amount.isDynamic && action.amount.dynamicKey != null) {
|
||||
healAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
|
||||
}
|
||||
|
||||
if (healAmount > 0) {
|
||||
target.heal(healAmount);
|
||||
}
|
||||
}
|
||||
case LoseHP -> {
|
||||
if (action.amountByTargetCurrentHPRatio == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
float damageAmount = 0;
|
||||
|
||||
if (action.amount.isDynamic && action.amount.dynamicKey != null) {
|
||||
damageAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
|
||||
}
|
||||
|
||||
if (damageAmount > 0) {
|
||||
target.damage(damageAmount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,6 +69,7 @@ public class Avatar {
|
||||
|
||||
@Transient private Player owner;
|
||||
@Transient private AvatarData data;
|
||||
@Transient private AvatarSkillDepotData skillDepot;
|
||||
@Transient private long guid; // Player unique id
|
||||
private int avatarId; // Id of avatar
|
||||
|
||||
@ -103,8 +104,8 @@ public class Avatar {
|
||||
private int nameCardRewardId;
|
||||
private int nameCardId;
|
||||
|
||||
@Deprecated // Do not use. Morhpia only!
|
||||
public Avatar() {
|
||||
// Morhpia only!
|
||||
this.equips = new Int2ObjectOpenHashMap<>();
|
||||
this.fightProp = new Int2FloatOpenHashMap();
|
||||
this.extraAbilityEmbryos = new HashSet<>();
|
||||
@ -140,7 +141,7 @@ public class Avatar {
|
||||
}
|
||||
|
||||
// Skill depot
|
||||
this.setSkillDepot(getAvatarData().getSkillDepot());
|
||||
this.setSkillDepotData(getAvatarData().getSkillDepot());
|
||||
|
||||
// Set stats
|
||||
this.recalcStats();
|
||||
@ -164,7 +165,8 @@ public class Avatar {
|
||||
}
|
||||
|
||||
protected void setAvatarData(AvatarData data) {
|
||||
this.data = data;
|
||||
if (this.data != null) return;
|
||||
this.data = data; // Used while loading this from the database
|
||||
}
|
||||
|
||||
public int getOwnerId() {
|
||||
@ -257,9 +259,19 @@ public class Avatar {
|
||||
return skillDepotId;
|
||||
}
|
||||
|
||||
public void setSkillDepot(AvatarSkillDepotData skillDepot) {
|
||||
// Set id
|
||||
public AvatarSkillDepotData getSkillDepot() {
|
||||
return skillDepot;
|
||||
}
|
||||
|
||||
protected void setSkillDepot(AvatarSkillDepotData skillDepot) {
|
||||
if (this.skillDepot != null) return;
|
||||
this.skillDepot = skillDepot; // Used while loading this from the database
|
||||
}
|
||||
|
||||
public void setSkillDepotData(AvatarSkillDepotData skillDepot) {
|
||||
// Set id and depot
|
||||
this.skillDepotId = skillDepot.getId();
|
||||
this.skillDepot = skillDepot;
|
||||
// Clear, then add skills
|
||||
getSkillLevelMap().clear();
|
||||
if (skillDepot.getEnergySkill() > 0) {
|
||||
@ -501,8 +513,8 @@ public class Avatar {
|
||||
// Set energy usage
|
||||
if (data.getSkillDepot() != null && data.getSkillDepot().getEnergySkillData() != null) {
|
||||
ElementType element = data.getSkillDepot().getElementType();
|
||||
this.setFightProperty(element.getEnergyProperty(), data.getSkillDepot().getEnergySkillData().getCostElemVal());
|
||||
this.setFightProperty((element.getEnergyProperty().getId() % 70) + 1000, data.getSkillDepot().getEnergySkillData().getCostElemVal());
|
||||
this.setFightProperty(element.getMaxEnergyProp(), data.getSkillDepot().getEnergySkillData().getCostElemVal());
|
||||
this.setFightProperty((element.getMaxEnergyProp().getId() % 70) + 1000, data.getSkillDepot().getEnergySkillData().getCostElemVal());
|
||||
}
|
||||
|
||||
// Artifacts
|
||||
|
@ -5,6 +5,7 @@ import java.util.List;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.def.AvatarData;
|
||||
import emu.grasscutter.data.def.AvatarSkillDepotData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
@ -139,12 +140,14 @@ public class AvatarStorage implements Iterable<Avatar> {
|
||||
}
|
||||
|
||||
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
|
||||
if (avatarData == null) {
|
||||
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
||||
if (avatarData == null || skillDepot == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set ownerships
|
||||
avatar.setAvatarData(avatarData);
|
||||
avatar.setSkillDepot(skillDepot);
|
||||
avatar.setOwner(getPlayer());
|
||||
|
||||
// Force recalc of const boosted skills
|
||||
|
@ -12,12 +12,18 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
|
||||
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
|
||||
var towerManager = scene.getPlayers().get(0).getTowerManager();
|
||||
|
||||
towerManager.notifyCurLevelRecordChangeWhenDone();
|
||||
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(towerManager.getCurrentFloorId()));
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge(),
|
||||
true,
|
||||
towerManager.notifyCurLevelRecordChangeWhenDone(3);
|
||||
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(
|
||||
towerManager.getCurrentFloorId(),
|
||||
3,
|
||||
towerManager.canEnterScheduleFloor()
|
||||
));
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(
|
||||
scene.getChallenge(),
|
||||
towerManager.hasNextFloor(),
|
||||
towerManager.hasNextLevel(),
|
||||
towerManager.getNextFloorId()
|
||||
towerManager.hasNextLevel() ? 0 : towerManager.getNextFloorId()
|
||||
));
|
||||
|
||||
}
|
||||
|
@ -17,17 +17,22 @@ import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlo
|
||||
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason;
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
|
||||
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
|
||||
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
@ -110,6 +115,35 @@ public class EntityAvatar extends GameEntity {
|
||||
this.killedBy = killerId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float heal(float amount) {
|
||||
float healed = super.heal(amount);
|
||||
|
||||
if (healed > 0f) {
|
||||
getScene().broadcastPacket(
|
||||
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_ABILITY, ChangeHpReason.ChangeHpAddAbility)
|
||||
);
|
||||
}
|
||||
|
||||
return healed;
|
||||
}
|
||||
|
||||
public void addEnergy(float amount) {
|
||||
FightProperty curEnergyProp = getAvatar().getSkillDepot().getElementType().getCurEnergyProp();
|
||||
FightProperty maxEnergyProp = getAvatar().getSkillDepot().getElementType().getMaxEnergyProp();
|
||||
|
||||
float curEnergy = this.getFightProperty(curEnergyProp);
|
||||
float maxEnergy = this.getFightProperty(maxEnergyProp);
|
||||
float newEnergy = Math.min(curEnergy + amount, maxEnergy);
|
||||
|
||||
if (newEnergy != curEnergy) {
|
||||
setFightProperty(curEnergyProp, newEnergy);
|
||||
|
||||
getScene().broadcastPacket(new PacketAvatarFightPropUpdateNotify(getAvatar(), curEnergyProp));
|
||||
getScene().broadcastPacket(new PacketEntityFightPropChangeReasonNotify(this, curEnergyProp, newEnergy, PropChangeReason.PROP_CHANGE_ENERGY_BALL));
|
||||
}
|
||||
}
|
||||
|
||||
public SceneAvatarInfo getSceneAvatarInfo() {
|
||||
SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
|
||||
.setUid(this.getPlayer().getUid())
|
||||
@ -241,5 +275,5 @@ public class EntityAvatar extends GameEntity {
|
||||
|
||||
//
|
||||
return abilityControlBlock.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,8 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
@ -9,8 +12,11 @@ import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
public abstract class GameEntity {
|
||||
protected int id;
|
||||
@ -25,6 +31,10 @@ public abstract class GameEntity {
|
||||
private int lastMoveSceneTimeMs;
|
||||
private int lastMoveReliableSeq;
|
||||
|
||||
// Abilities
|
||||
private Map<String, Float> metaOverrideMap;
|
||||
private Int2ObjectMap<String> metaModifiers;
|
||||
|
||||
public GameEntity(Scene scene) {
|
||||
this.scene = scene;
|
||||
this.moveState = MotionState.MOTION_NONE;
|
||||
@ -54,6 +64,20 @@ public abstract class GameEntity {
|
||||
return isAlive() ? LifeState.LIFE_ALIVE : LifeState.LIFE_DEAD;
|
||||
}
|
||||
|
||||
public Map<String, Float> getMetaOverrideMap() {
|
||||
if (this.metaOverrideMap == null) {
|
||||
this.metaOverrideMap = new HashMap<>();
|
||||
}
|
||||
return this.metaOverrideMap;
|
||||
}
|
||||
|
||||
public Int2ObjectMap<String> getMetaModifiers() {
|
||||
if (this.metaModifiers == null) {
|
||||
this.metaModifiers = new Int2ObjectOpenHashMap<>();
|
||||
}
|
||||
return this.metaModifiers;
|
||||
}
|
||||
|
||||
public abstract Int2FloatOpenHashMap getFightProperties();
|
||||
|
||||
public abstract Position getPosition();
|
||||
@ -146,4 +170,53 @@ public abstract class GameEntity {
|
||||
public void setSpawnEntry(SpawnDataEntry spawnEntry) {
|
||||
this.spawnEntry = spawnEntry;
|
||||
}
|
||||
|
||||
public float heal(float amount) {
|
||||
if (this.getFightProperties() == null) {
|
||||
return 0f;
|
||||
}
|
||||
|
||||
float curHp = getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
float maxHp = getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
|
||||
if (curHp >= maxHp) {
|
||||
return 0f;
|
||||
}
|
||||
|
||||
float healed = Math.min(maxHp - curHp, amount);
|
||||
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, healed);
|
||||
|
||||
getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
|
||||
return healed;
|
||||
}
|
||||
|
||||
public void damage(float amount) {
|
||||
damage(amount, 0);
|
||||
}
|
||||
|
||||
public void damage(float amount, int killerId) {
|
||||
// Sanity check
|
||||
if (getFightProperties() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Lose hp
|
||||
addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -amount);
|
||||
|
||||
// Check if dead
|
||||
boolean isDead = false;
|
||||
if (getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
|
||||
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
|
||||
isDead = true;
|
||||
}
|
||||
|
||||
// Packets
|
||||
this.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
|
||||
// Check if dead
|
||||
if (isDead) {
|
||||
getScene().killEntity(this, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -172,6 +172,9 @@ public class Inventory implements Iterable<GameItem> {
|
||||
// Handle
|
||||
this.addVirtualItem(item.getItemId(), item.getCount());
|
||||
return item;
|
||||
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_ADSORBATE) {
|
||||
player.getTeamManager().addEnergyToTeam(item);
|
||||
return null;
|
||||
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR) {
|
||||
// Get avatar id
|
||||
int avatarId = (item.getItemId() % 1000) + 10000000;
|
||||
|
@ -30,7 +30,7 @@ public class InvokeHandler<T> {
|
||||
}
|
||||
|
||||
public synchronized void update(Player player) {
|
||||
if (player.getWorld() == null) {
|
||||
if (player.getWorld() == null || player.getScene() == null) {
|
||||
this.entryListForwardAll.clear();
|
||||
this.entryListForwardAllExceptCur.clear();
|
||||
this.entryListForwardHost.clear();
|
||||
|
@ -8,6 +8,7 @@ import emu.grasscutter.data.def.PlayerLevelData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.CoopRequest;
|
||||
import emu.grasscutter.game.ability.AbilityManager;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.avatar.AvatarProfileData;
|
||||
import emu.grasscutter.game.avatar.AvatarStorage;
|
||||
@ -89,7 +90,8 @@ public class Player {
|
||||
@Transient private FriendsList friendsList;
|
||||
@Transient private MailHandler mailHandler;
|
||||
@Transient private MessageHandler messageHandler;
|
||||
|
||||
@Transient private AbilityManager abilityManager;
|
||||
|
||||
@Transient private SotSManager sotsManager;
|
||||
|
||||
private TeamManager teamManager;
|
||||
@ -142,6 +144,7 @@ public class Player {
|
||||
this.friendsList = new FriendsList(this);
|
||||
this.mailHandler = new MailHandler(this);
|
||||
this.towerManager = new TowerManager(this);
|
||||
this.abilityManager = new AbilityManager(this);
|
||||
this.pos = new Position();
|
||||
this.rotation = new Position();
|
||||
this.properties = new HashMap<>();
|
||||
@ -1025,6 +1028,10 @@ public class Player {
|
||||
|
||||
public SotSManager getSotSManager() { return sotsManager; }
|
||||
|
||||
public AbilityManager getAbilityManager() {
|
||||
return abilityManager;
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
// Check ping
|
||||
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
|
||||
|
@ -10,6 +10,7 @@ import emu.grasscutter.data.def.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.EntityBaseGadget;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.game.props.EnterReason;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
@ -579,6 +580,24 @@ public class TeamManager {
|
||||
// Packets
|
||||
getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
|
||||
}
|
||||
|
||||
public synchronized void addEnergyToTeam(GameItem energyBall) {
|
||||
// TODO
|
||||
float baseEnergy = 2;
|
||||
|
||||
for (int i = 0; i < getActiveTeam().size(); i++) {
|
||||
EntityAvatar entity = getActiveTeam().get(i);
|
||||
|
||||
float energyGain = baseEnergy;
|
||||
|
||||
// Active character gets full hp
|
||||
if (getCurrentCharacterIndex() != i) {
|
||||
energyGain *= Math.max(1.0 - (getActiveTeam().size() * .1f), .6f);
|
||||
}
|
||||
|
||||
entity.addEnergy(energyGain);
|
||||
}
|
||||
}
|
||||
|
||||
public void saveAvatars() {
|
||||
// Save all avatars from active team
|
||||
|
@ -9,21 +9,22 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
public enum ElementType {
|
||||
None (0, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Fire (1, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
|
||||
Water (2, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
|
||||
Grass (3, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
|
||||
Electric (4, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
|
||||
Ice (5, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
|
||||
Frozen (6, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
|
||||
Wind (7, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
|
||||
Rock (8, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
|
||||
AntiFire (9, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Default (255, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
|
||||
None (0, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Fire (1, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
|
||||
Water (2, FightProperty.FIGHT_PROP_CUR_WATER_ENERGY, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
|
||||
Grass (3, FightProperty.FIGHT_PROP_CUR_GRASS_ENERGY, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
|
||||
Electric (4, FightProperty.FIGHT_PROP_CUR_ELEC_ENERGY, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
|
||||
Ice (5, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
|
||||
Frozen (6, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
|
||||
Wind (7, FightProperty.FIGHT_PROP_CUR_WIND_ENERGY, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
|
||||
Rock (8, FightProperty.FIGHT_PROP_CUR_ROCK_ENERGY, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
|
||||
AntiFire (9, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Default (255, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
|
||||
|
||||
private final int value;
|
||||
private final int teamResonanceId;
|
||||
private final FightProperty energyProperty;
|
||||
private final FightProperty curEnergyProp;
|
||||
private final FightProperty maxEnergyProp;
|
||||
private final int configHash;
|
||||
private static final Int2ObjectMap<ElementType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, ElementType> stringMap = new HashMap<>();
|
||||
@ -35,13 +36,14 @@ public enum ElementType {
|
||||
});
|
||||
}
|
||||
|
||||
private ElementType(int value, FightProperty energyProperty) {
|
||||
this(value, energyProperty, 0, null);
|
||||
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp) {
|
||||
this(value, curEnergyProp, maxEnergyProp, 0, null);
|
||||
}
|
||||
|
||||
private ElementType(int value, FightProperty energyProperty, int teamResonanceId, String configName) {
|
||||
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp, int teamResonanceId, String configName) {
|
||||
this.value = value;
|
||||
this.energyProperty = energyProperty;
|
||||
this.curEnergyProp = curEnergyProp;
|
||||
this.maxEnergyProp = maxEnergyProp;
|
||||
this.teamResonanceId = teamResonanceId;
|
||||
if (configName != null) {
|
||||
this.configHash = Utils.abilityHash(configName);
|
||||
@ -54,8 +56,12 @@ public enum ElementType {
|
||||
return value;
|
||||
}
|
||||
|
||||
public FightProperty getEnergyProperty() {
|
||||
return energyProperty;
|
||||
public FightProperty getCurEnergyProp() {
|
||||
return curEnergyProp;
|
||||
}
|
||||
|
||||
public FightProperty getMaxEnergyProp() {
|
||||
return maxEnergyProp;
|
||||
}
|
||||
|
||||
public int getTeamResonanceId() {
|
||||
|
@ -0,0 +1,64 @@
|
||||
package emu.grasscutter.game.tower;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@Entity
|
||||
public class TowerLevelRecord {
|
||||
/**
|
||||
* floorId in config
|
||||
*/
|
||||
private int floorId;
|
||||
/**
|
||||
* LevelId - Stars
|
||||
*/
|
||||
private Map<Integer, Integer> passedLevelMap;
|
||||
|
||||
private int floorStarRewardProgress;
|
||||
|
||||
public TowerLevelRecord setLevelStars(int levelId, int stars){
|
||||
passedLevelMap.put(levelId, stars);
|
||||
return this;
|
||||
}
|
||||
|
||||
public int getStarCount() {
|
||||
return passedLevelMap.values().stream().mapToInt(Integer::intValue).sum();
|
||||
}
|
||||
|
||||
public TowerLevelRecord(){
|
||||
|
||||
}
|
||||
|
||||
public TowerLevelRecord(int floorId){
|
||||
this.floorId = floorId;
|
||||
this.passedLevelMap = new HashMap<>();
|
||||
this.floorStarRewardProgress = 0;
|
||||
}
|
||||
|
||||
public int getFloorId() {
|
||||
return floorId;
|
||||
}
|
||||
|
||||
public void setFloorId(int floorId) {
|
||||
this.floorId = floorId;
|
||||
}
|
||||
|
||||
public Map<Integer, Integer> getPassedLevelMap() {
|
||||
return passedLevelMap;
|
||||
}
|
||||
|
||||
public void setPassedLevelMap(Map<Integer, Integer> passedLevelMap) {
|
||||
this.passedLevelMap = passedLevelMap;
|
||||
}
|
||||
|
||||
public int getFloorStarRewardProgress() {
|
||||
return floorStarRewardProgress;
|
||||
}
|
||||
|
||||
public void setFloorStarRewardProgress(int floorStarRewardProgress) {
|
||||
this.floorStarRewardProgress = floorStarRewardProgress;
|
||||
}
|
||||
|
||||
}
|
@ -9,10 +9,12 @@ import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
|
||||
|
||||
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Entity
|
||||
public class TowerManager {
|
||||
@ -26,11 +28,19 @@ public class TowerManager {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* the floor players chose
|
||||
*/
|
||||
private int currentFloorId;
|
||||
private int currentLevel;
|
||||
@Transient
|
||||
private int currentLevelId;
|
||||
|
||||
/**
|
||||
* floorId - Record
|
||||
*/
|
||||
private Map<Integer, TowerLevelRecord> recordMap;
|
||||
|
||||
@Transient
|
||||
private int entryScene;
|
||||
|
||||
@ -38,7 +48,26 @@ public class TowerManager {
|
||||
return currentFloorId;
|
||||
}
|
||||
|
||||
public int getCurrentLevelId(){
|
||||
return this.currentLevelId + currentLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* form 1-3
|
||||
*/
|
||||
public int getCurrentLevel(){
|
||||
return currentLevel + 1;
|
||||
}
|
||||
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
|
||||
|
||||
public Map<Integer, TowerLevelRecord> getRecordMap() {
|
||||
if(recordMap == null){
|
||||
recordMap = new HashMap<>();
|
||||
recordMap.put(1001, new TowerLevelRecord(1001));
|
||||
}
|
||||
return recordMap;
|
||||
}
|
||||
|
||||
public void teamSelect(int floor, List<List<Long>> towerTeams) {
|
||||
var floorData = GameData.getTowerFloorDataMap().get(floor);
|
||||
|
||||
@ -54,51 +83,73 @@ public class TowerManager {
|
||||
entryScene = player.getSceneId();
|
||||
}
|
||||
|
||||
|
||||
player.getTeamManager().setupTemporaryTeam(towerTeams);
|
||||
}
|
||||
|
||||
|
||||
public void enterLevel(int enterPointId) {
|
||||
var levelData = GameData.getTowerLevelDataMap().get(currentLevelId + currentLevel);
|
||||
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
|
||||
|
||||
this.currentLevel++;
|
||||
var id = levelData.getDungeonId();
|
||||
var dungeonId = levelData.getDungeonId();
|
||||
|
||||
notifyCurLevelRecordChange();
|
||||
// use team user choose
|
||||
player.getTeamManager().useTemporaryTeam(0);
|
||||
player.getServer().getDungeonManager().handoffDungeon(player, id,
|
||||
player.getServer().getDungeonManager().handoffDungeon(player, dungeonId,
|
||||
towerDungeonSettleListener);
|
||||
|
||||
// make sure user can exit dungeon correctly
|
||||
player.getScene().setPrevScene(entryScene);
|
||||
player.getScene().setPrevScenePoint(enterPointId);
|
||||
|
||||
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
|
||||
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, getCurrentLevel()));
|
||||
// stop using skill
|
||||
player.getSession().send(new PacketCanUseSkillNotify(false));
|
||||
// notify the cond of stars
|
||||
player.getSession().send(new PacketTowerLevelStarCondNotify(currentFloorId, getCurrentLevel()));
|
||||
}
|
||||
|
||||
public void notifyCurLevelRecordChange(){
|
||||
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel));
|
||||
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
|
||||
}
|
||||
public void notifyCurLevelRecordChangeWhenDone(){
|
||||
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel + 1));
|
||||
public void notifyCurLevelRecordChangeWhenDone(int stars){
|
||||
if(!recordMap.containsKey(currentFloorId)){
|
||||
recordMap.put(currentFloorId,
|
||||
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
|
||||
}else{
|
||||
recordMap.put(currentFloorId,
|
||||
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
|
||||
}
|
||||
|
||||
this.currentLevel++;
|
||||
|
||||
if(!hasNextLevel()){
|
||||
// set up the next floor
|
||||
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
|
||||
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
|
||||
}else{
|
||||
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
|
||||
}
|
||||
}
|
||||
public boolean hasNextLevel(){
|
||||
return this.currentLevel < 3;
|
||||
}
|
||||
|
||||
public int getNextFloorId() {
|
||||
if(hasNextLevel()){
|
||||
return 0;
|
||||
}
|
||||
this.currentFloorId++;
|
||||
return this.currentFloorId;
|
||||
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId);
|
||||
}
|
||||
public boolean hasNextFloor(){
|
||||
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId) > 0;
|
||||
}
|
||||
|
||||
public void clearEntry() {
|
||||
this.entryScene = 0;
|
||||
}
|
||||
|
||||
public boolean canEnterScheduleFloor(){
|
||||
if(!recordMap.containsKey(player.getServer().getTowerScheduleManager().getLastEntranceFloor())){
|
||||
return false;
|
||||
}
|
||||
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
|
||||
.getStarCount() >= 6;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,35 @@
|
||||
package emu.grasscutter.game.tower;
|
||||
|
||||
import java.util.Date;
|
||||
|
||||
public class TowerScheduleConfig {
|
||||
private int scheduleId;
|
||||
|
||||
private Date scheduleStartTime;
|
||||
private Date nextScheduleChangeTime;
|
||||
|
||||
|
||||
public int getScheduleId() {
|
||||
return scheduleId;
|
||||
}
|
||||
|
||||
public void setScheduleId(int scheduleId) {
|
||||
this.scheduleId = scheduleId;
|
||||
}
|
||||
|
||||
public Date getScheduleStartTime() {
|
||||
return scheduleStartTime;
|
||||
}
|
||||
|
||||
public void setScheduleStartTime(Date scheduleStartTime) {
|
||||
this.scheduleStartTime = scheduleStartTime;
|
||||
}
|
||||
|
||||
public Date getNextScheduleChangeTime() {
|
||||
return nextScheduleChangeTime;
|
||||
}
|
||||
|
||||
public void setNextScheduleChangeTime(Date nextScheduleChangeTime) {
|
||||
this.nextScheduleChangeTime = nextScheduleChangeTime;
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
package emu.grasscutter.game.tower;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.def.TowerScheduleData;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
|
||||
import java.io.FileReader;
|
||||
import java.util.List;
|
||||
|
||||
public class TowerScheduleManager {
|
||||
private final GameServer gameServer;
|
||||
|
||||
public GameServer getGameServer() {
|
||||
return gameServer;
|
||||
}
|
||||
|
||||
public TowerScheduleManager(GameServer gameServer) {
|
||||
this.gameServer = gameServer;
|
||||
this.load();
|
||||
}
|
||||
|
||||
private TowerScheduleConfig towerScheduleConfig;
|
||||
|
||||
public synchronized void load(){
|
||||
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "TowerSchedule.json")) {
|
||||
towerScheduleConfig = Grasscutter.getGsonFactory().fromJson(fileReader, TowerScheduleConfig.class);
|
||||
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public TowerScheduleConfig getTowerScheduleConfig() {
|
||||
return towerScheduleConfig;
|
||||
}
|
||||
|
||||
public TowerScheduleData getCurrentTowerScheduleData(){
|
||||
var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
|
||||
if(data == null){
|
||||
Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
public List<Integer> getScheduleFloors() {
|
||||
return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
|
||||
}
|
||||
|
||||
public int getNextFloorId(int floorId){
|
||||
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
|
||||
var nextId = 0;
|
||||
// find in entrance floors first
|
||||
for(int i=0;i<entranceFloors.size()-1;i++){
|
||||
if(floorId == entranceFloors.get(i)){
|
||||
nextId = entranceFloors.get(i+1);
|
||||
}
|
||||
}
|
||||
if(nextId != 0){
|
||||
return nextId;
|
||||
}
|
||||
var scheduleFloors = getScheduleFloors();
|
||||
// find in schedule floors
|
||||
for(int i=0;i<scheduleFloors.size()-1;i++){
|
||||
if(floorId == scheduleFloors.get(i)){
|
||||
nextId = scheduleFloors.get(i+1);
|
||||
}
|
||||
}
|
||||
return nextId;
|
||||
}
|
||||
|
||||
public Integer getLastEntranceFloor() {
|
||||
return getCurrentTowerScheduleData().getEntranceFloorId().get(getCurrentTowerScheduleData().getEntranceFloorId().size()-1);
|
||||
}
|
||||
}
|
@ -385,27 +385,7 @@ public class Scene {
|
||||
}
|
||||
|
||||
// Sanity check
|
||||
if (target.getFightProperties() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Lose hp
|
||||
target.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -result.getDamage());
|
||||
|
||||
// Check if dead
|
||||
boolean isDead = false;
|
||||
if (target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
|
||||
target.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
|
||||
isDead = true;
|
||||
}
|
||||
|
||||
// Packets
|
||||
this.broadcastPacket(new PacketEntityFightPropUpdateNotify(target, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
|
||||
// Check if dead
|
||||
if (isDead) {
|
||||
this.killEntity(target, result.getAttackerId());
|
||||
}
|
||||
target.damage(result.getDamage(), result.getAttackerId());
|
||||
}
|
||||
|
||||
public void killEntity(GameEntity target, int attackerId) {
|
||||
|
@ -90,6 +90,10 @@ public class SceneScriptManager {
|
||||
return config;
|
||||
}
|
||||
|
||||
public SceneGroup getCurrentGroup() {
|
||||
return currentGroup;
|
||||
}
|
||||
|
||||
public List<SceneBlock> getBlocks() {
|
||||
return blocks;
|
||||
}
|
||||
@ -237,16 +241,16 @@ public class SceneScriptManager {
|
||||
|
||||
for (SceneSuite suite : group.suites) {
|
||||
suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
|
||||
for (int id : suite.monsters) {
|
||||
try {
|
||||
SceneMonster monster = (SceneMonster) map.get(id);
|
||||
if (monster != null) {
|
||||
suite.sceneMonsters.add(monster);
|
||||
suite.monsters.forEach(id -> {
|
||||
Object objEntry = map.get(id.intValue());
|
||||
if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
|
||||
Object monster = monsterEntry.getValue();
|
||||
if(monster instanceof SceneMonster sceneMonster){
|
||||
suite.sceneMonsters.add(sceneMonster);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
|
||||
for (int id : suite.gadgets) {
|
||||
try {
|
||||
@ -320,13 +324,15 @@ public class SceneScriptManager {
|
||||
}
|
||||
|
||||
public void spawnMonstersInGroup(SceneGroup group, int suiteIndex) {
|
||||
this.currentGroup = group;
|
||||
this.monsterSceneLimit = 0;
|
||||
var suite = group.getSuiteByIndex(suiteIndex);
|
||||
if(suite == null){
|
||||
return;
|
||||
}
|
||||
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
|
||||
if(suite.sceneMonsters.size() > 0){
|
||||
this.currentGroup = group;
|
||||
this.monsterSceneLimit = 0;
|
||||
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
|
||||
}
|
||||
}
|
||||
|
||||
public void spawnMonstersInGroup(SceneGroup group) {
|
||||
@ -401,6 +407,7 @@ public class SceneScriptManager {
|
||||
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
|
||||
}else if(this.monsterAlive.get() == 0){
|
||||
// spawn the last turn of monsters
|
||||
//callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs());
|
||||
while(!this.monsterOrders.isEmpty()){
|
||||
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
|
||||
}
|
||||
|
@ -118,7 +118,7 @@ public class ScriptLib {
|
||||
challengeIndex,groupId,ordersConfigId,tideCount,sceneLimit,param6);
|
||||
|
||||
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
|
||||
|
||||
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
@ -136,8 +136,7 @@ public class ScriptLib {
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
// TODO just spawn all from group for now
|
||||
|
||||
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
|
||||
|
||||
return 0;
|
||||
@ -159,7 +158,13 @@ public class ScriptLib {
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
if(getSceneScriptManager().getScene().getChallenge() != null &&
|
||||
getSceneScriptManager().getScene().getChallenge().inProgress())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
|
||||
challenge.setChallengeId(challengeId);
|
||||
challenge.setChallengeIndex(challengeIndex);
|
||||
@ -249,7 +254,7 @@ public class ScriptLib {
|
||||
var1);
|
||||
|
||||
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
|
||||
.filter(e -> e instanceof EntityMonster)
|
||||
.filter(e -> e instanceof EntityMonster && e.getGroupId() == getSceneScriptManager().getCurrentGroup().id)
|
||||
.count();
|
||||
}
|
||||
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
|
||||
@ -266,13 +271,11 @@ public class ScriptLib {
|
||||
return 0;
|
||||
}
|
||||
// 8-1
|
||||
public int GetGroupVariableValueByGroup(int var1, String var2, int var3){
|
||||
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{},{}",
|
||||
var1,var2,var3);
|
||||
public int GetGroupVariableValueByGroup(String name, int groupId){
|
||||
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
|
||||
name,groupId);
|
||||
|
||||
//TODO
|
||||
|
||||
return getSceneScriptManager().getVariables().getOrDefault(var2, 0);
|
||||
return getSceneScriptManager().getVariables().getOrDefault(name, 0);
|
||||
}
|
||||
|
||||
public int SetIsAllowUseSkill(int canUse, int var2){
|
||||
@ -299,4 +302,11 @@ public class ScriptLib {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int SetGroupVariableValueByGroup(String key, int value, int groupId){
|
||||
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
|
||||
key,value,groupId);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ import emu.grasscutter.game.managers.InventoryManager;
|
||||
import emu.grasscutter.game.managers.MultiplayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.shop.ShopManager;
|
||||
import emu.grasscutter.game.tower.TowerScheduleManager;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
@ -54,6 +55,7 @@ public final class GameServer extends KcpServer {
|
||||
private final DropManager dropManager;
|
||||
|
||||
private final CombineManger combineManger;
|
||||
private final TowerScheduleManager towerScheduleManager;
|
||||
|
||||
public GameServer() {
|
||||
this(new InetSocketAddress(
|
||||
@ -82,7 +84,7 @@ public final class GameServer extends KcpServer {
|
||||
this.dropManager = new DropManager(this);
|
||||
this.expeditionManager = new ExpeditionManager(this);
|
||||
this.combineManger = new CombineManger(this);
|
||||
|
||||
this.towerScheduleManager = new TowerScheduleManager(this);
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
||||
}
|
||||
@ -139,6 +141,10 @@ public final class GameServer extends KcpServer {
|
||||
return this.combineManger;
|
||||
}
|
||||
|
||||
public TowerScheduleManager getTowerScheduleManager() {
|
||||
return towerScheduleManager;
|
||||
}
|
||||
|
||||
public TaskMap getTaskMap() {
|
||||
return this.taskMap;
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ import emu.grasscutter.net.proto.AbilityInvocationsNotifyOuterClass.AbilityInvoc
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
@Opcodes(PacketOpcodes.AbilityInvocationsNotify)
|
||||
public class HandlerAbilityInvocationsNotify extends PacketHandler {
|
||||
@ -15,13 +16,9 @@ public class HandlerAbilityInvocationsNotify extends PacketHandler {
|
||||
AbilityInvocationsNotify notif = AbilityInvocationsNotify.parseFrom(payload);
|
||||
|
||||
for (AbilityInvokeEntry entry : notif.getInvokesList()) {
|
||||
//System.out.println(entry.getArgumentType() + ": " + Utils.bytesToHex(entry.getAbilityData().toByteArray()));
|
||||
session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
|
||||
session.getPlayer().getAbilityInvokeHandler().addEntry(entry.getForwardType(), entry);
|
||||
}
|
||||
|
||||
if (notif.getInvokesList().size() > 0) {
|
||||
session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry
|
||||
import emu.grasscutter.net.proto.ClientAbilityInitFinishNotifyOuterClass.ClientAbilityInitFinishNotify;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
@Opcodes(PacketOpcodes.ClientAbilityInitFinishNotify)
|
||||
public class HandlerClientAbilityInitFinishNotify extends PacketHandler {
|
||||
@ -15,6 +16,7 @@ public class HandlerClientAbilityInitFinishNotify extends PacketHandler {
|
||||
ClientAbilityInitFinishNotify notif = ClientAbilityInitFinishNotify.parseFrom(payload);
|
||||
|
||||
for (AbilityInvokeEntry entry : notif.getInvokesList()) {
|
||||
session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
|
||||
session.getPlayer().getClientAbilityInitFinishHandler().addEntry(entry.getForwardType(), entry);
|
||||
}
|
||||
|
||||
|
@ -74,14 +74,6 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
|
||||
|
||||
session.getPlayer().getCombatInvokeHandler().addEntry(entry.getForwardType(), entry);
|
||||
}
|
||||
|
||||
if (notif.getInvokeListList().size() > 0) {
|
||||
session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
|
||||
}
|
||||
// Handle attack results last
|
||||
while (!session.getPlayer().getAttackResults().isEmpty()) {
|
||||
session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
|
||||
}
|
||||
}
|
||||
|
||||
private void handleFallOnGround(GameSession session, GameEntity entity, MotionState motionState) {
|
||||
|
@ -14,11 +14,6 @@ public class HandlerEvtCreateGadgetNotify extends PacketHandler {
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
EvtCreateGadgetNotify notify = EvtCreateGadgetNotify.parseFrom(payload);
|
||||
|
||||
// Dont handle in singleplayer
|
||||
if (!session.getPlayer().getWorld().isMultiplayer()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Sanity check - dont add duplicate entities
|
||||
if (session.getPlayer().getScene().getEntityById(notify.getEntityId()) != null) {
|
||||
return;
|
||||
|
@ -12,11 +12,6 @@ public class HandlerEvtDestroyGadgetNotify extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
EvtDestroyGadgetNotify notify = EvtDestroyGadgetNotify.parseFrom(payload);
|
||||
|
||||
// Dont handle in singleplayer
|
||||
if (!session.getPlayer().getWorld().isMultiplayer()) {
|
||||
return;
|
||||
}
|
||||
|
||||
session.getPlayer().getScene().onPlayerDestroyGadget(notify.getEntityId());
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ public class HandlerSetEntityClientDataNotify extends PacketHandler {
|
||||
BasePacket packet = new BasePacket(PacketOpcodes.SetEntityClientDataNotify, true);
|
||||
packet.setData(notif);
|
||||
|
||||
session.getPlayer().getScene().broadcastPacketToOthers(session.getPlayer(), packet);
|
||||
session.getPlayer().getScene().broadcastPacket(packet);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
||||
// Create avatar
|
||||
if (player.getAvatars().getAvatarCount() == 0) {
|
||||
Avatar mainCharacter = new Avatar(avatarId);
|
||||
mainCharacter.setSkillDepot(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
|
||||
mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
|
||||
player.addAvatar(mainCharacter);
|
||||
player.setMainCharacterId(avatarId);
|
||||
player.setHeadImage(avatarId);
|
||||
|
@ -11,7 +11,10 @@ public class HandlerTowerAllDataReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
session.send(new PacketTowerAllDataRsp());
|
||||
session.send(new PacketTowerAllDataRsp(
|
||||
session.getServer().getTowerScheduleManager(),
|
||||
session.getPlayer().getTowerManager()
|
||||
));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -15,5 +15,14 @@ public class HandlerUnionCmdNotify extends PacketHandler {
|
||||
for (UnionCmd cmd : req.getCmdListList()) {
|
||||
session.getServer().getPacketHandler().handle(session, cmd.getMessageId(), EMPTY_BYTE_ARRAY, cmd.getBody().toByteArray());
|
||||
}
|
||||
|
||||
// Update
|
||||
session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
|
||||
session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
|
||||
|
||||
// Handle attack results last
|
||||
while (!session.getPlayer().getAttackResults().isEmpty()) {
|
||||
session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ public class PacketDungeonSettleNotify extends BasePacket {
|
||||
.setCount(1000)
|
||||
.build())
|
||||
;
|
||||
if(nextFloorId > 0){
|
||||
if(nextFloorId > 0 && canJump){
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
|
||||
|
@ -11,21 +11,27 @@ import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
|
||||
import java.util.List;
|
||||
|
||||
public class PacketEntityFightPropChangeReasonNotify extends BasePacket {
|
||||
|
||||
public PacketEntityFightPropChangeReasonNotify(GameEntity entity, FightProperty prop, Float value, List<Integer> param, PropChangeReason reason, ChangeHpReason changeHpReason) {
|
||||
super(PacketOpcodes.EntityFightPropChangeReasonNotify);
|
||||
|
||||
EntityFightPropChangeReasonNotify.Builder proto = EntityFightPropChangeReasonNotify.newBuilder()
|
||||
.setEntityId(entity.getId())
|
||||
.setPropType(prop.getId())
|
||||
.setPropDelta(value)
|
||||
.setReason(reason)
|
||||
.setChangeHpReason(changeHpReason);
|
||||
for(int p: param){
|
||||
|
||||
for(int p : param){
|
||||
proto.addParamList(p);
|
||||
}
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketEntityFightPropChangeReasonNotify(GameEntity entity, FightProperty prop, Float value, PropChangeReason reason, ChangeHpReason changeHpReason) {
|
||||
super(PacketOpcodes.EntityFightPropChangeReasonNotify);
|
||||
|
||||
EntityFightPropChangeReasonNotify proto = EntityFightPropChangeReasonNotify.newBuilder()
|
||||
.setEntityId(entity.getId())
|
||||
.setPropType(prop.getId())
|
||||
@ -33,6 +39,20 @@ public class PacketEntityFightPropChangeReasonNotify extends BasePacket {
|
||||
.setReason(reason)
|
||||
.setChangeHpReason(changeHpReason)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketEntityFightPropChangeReasonNotify(GameEntity entity, FightProperty prop, Float value, PropChangeReason reason) {
|
||||
super(PacketOpcodes.EntityFightPropChangeReasonNotify);
|
||||
|
||||
EntityFightPropChangeReasonNotify proto = EntityFightPropChangeReasonNotify.newBuilder()
|
||||
.setEntityId(entity.getId())
|
||||
.setPropType(prop.getId())
|
||||
.setPropDelta(value)
|
||||
.setReason(reason)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -1,37 +1,64 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.def.TowerFloorData;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.game.tower.TowerScheduleManager;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.TowerAllDataRspOuterClass.TowerAllDataRsp;
|
||||
import emu.grasscutter.net.proto.TowerCurLevelRecordOuterClass.TowerCurLevelRecord;
|
||||
import emu.grasscutter.net.proto.TowerFloorRecordOuterClass.TowerFloorRecord;
|
||||
import emu.grasscutter.net.proto.TowerLevelRecordOuterClass;
|
||||
import emu.grasscutter.utils.DateHelper;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class PacketTowerAllDataRsp extends BasePacket {
|
||||
|
||||
public PacketTowerAllDataRsp() {
|
||||
public PacketTowerAllDataRsp(TowerScheduleManager towerScheduleManager, TowerManager towerManager) {
|
||||
super(PacketOpcodes.TowerAllDataRsp);
|
||||
|
||||
var list = GameData.getTowerFloorDataMap().values().stream()
|
||||
.map(TowerFloorData::getFloorId)
|
||||
.map(id -> TowerFloorRecord.newBuilder().setFloorId(id).build())
|
||||
.collect(Collectors.toList());
|
||||
var recordList = towerManager.getRecordMap().values().stream()
|
||||
.map(rec -> TowerFloorRecord.newBuilder()
|
||||
.setFloorId(rec.getFloorId())
|
||||
.setFloorStarRewardProgress(rec.getFloorStarRewardProgress())
|
||||
.putAllPassedLevelMap(rec.getPassedLevelMap())
|
||||
.addAllPassedLevelRecordList(buildFromPassedLevelMap(rec.getPassedLevelMap()))
|
||||
.build()
|
||||
)
|
||||
.toList();
|
||||
|
||||
var openTimeMap = towerScheduleManager.getScheduleFloors().stream()
|
||||
.collect(Collectors.toMap(x -> x,
|
||||
y -> DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
|
||||
.getScheduleStartTime()))
|
||||
);
|
||||
|
||||
TowerAllDataRsp proto = TowerAllDataRsp.newBuilder()
|
||||
.setTowerScheduleId(29)
|
||||
.addAllTowerFloorRecordList(list)
|
||||
.setTowerScheduleId(towerScheduleManager.getCurrentTowerScheduleData().getScheduleId())
|
||||
.addAllTowerFloorRecordList(recordList)
|
||||
.setCurLevelRecord(TowerCurLevelRecord.newBuilder().setIsEmpty(true))
|
||||
.setNextScheduleChangeTime(Integer.MAX_VALUE)
|
||||
.putFloorOpenTimeMap(1024, 1630486800)
|
||||
.putFloorOpenTimeMap(1025, 1630486800)
|
||||
.putFloorOpenTimeMap(1026, 1630486800)
|
||||
.putFloorOpenTimeMap(1027, 1630486800)
|
||||
.setScheduleStartTime(1630486800)
|
||||
.setScheduleStartTime(DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
|
||||
.getScheduleStartTime()))
|
||||
.setNextScheduleChangeTime(DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
|
||||
.getNextScheduleChangeTime()))
|
||||
.putAllFloorOpenTimeMap(openTimeMap)
|
||||
.setIsFinishedEntranceFloor(towerManager.canEnterScheduleFloor())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
private List<TowerLevelRecordOuterClass.TowerLevelRecord> buildFromPassedLevelMap(Map<Integer, Integer> map){
|
||||
return map.entrySet().stream()
|
||||
.map(item -> TowerLevelRecordOuterClass.TowerLevelRecord.newBuilder()
|
||||
.setLevelId(item.getKey())
|
||||
.addAllSatisfiedCondList(IntStream.range(1, item.getValue() + 1).boxed().toList())
|
||||
.build())
|
||||
.toList();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -8,13 +8,13 @@ import emu.grasscutter.net.proto.TowerLevelRecordOuterClass.TowerLevelRecord;
|
||||
|
||||
public class PacketTowerFloorRecordChangeNotify extends BasePacket {
|
||||
|
||||
public PacketTowerFloorRecordChangeNotify(int floorId) {
|
||||
public PacketTowerFloorRecordChangeNotify(int floorId, int stars, boolean canEnterScheduleFloor) {
|
||||
super(PacketOpcodes.TowerFloorRecordChangeNotify);
|
||||
|
||||
TowerFloorRecordChangeNotify proto = TowerFloorRecordChangeNotify.newBuilder()
|
||||
.addTowerFloorRecordList(TowerFloorRecord.newBuilder()
|
||||
.setFloorId(floorId)
|
||||
.setFloorStarRewardProgress(3)
|
||||
.setFloorStarRewardProgress(stars)
|
||||
.addPassedLevelRecordList(TowerLevelRecord.newBuilder()
|
||||
.setLevelId(1)
|
||||
.addSatisfiedCondList(1)
|
||||
@ -22,7 +22,7 @@ public class PacketTowerFloorRecordChangeNotify extends BasePacket {
|
||||
.addSatisfiedCondList(3)
|
||||
.build())
|
||||
.build())
|
||||
.setIsFinishedEntranceFloor(true)
|
||||
.setIsFinishedEntranceFloor(canEnterScheduleFloor)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
|
@ -0,0 +1,32 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.TowerLevelStarCondDataOuterClass.TowerLevelStarCondData;
|
||||
import emu.grasscutter.net.proto.TowerLevelStarCondNotifyOuterClass.TowerLevelStarCondNotify;
|
||||
|
||||
public class PacketTowerLevelStarCondNotify extends BasePacket {
|
||||
|
||||
public PacketTowerLevelStarCondNotify(int floorId, int levelIndex) {
|
||||
super(PacketOpcodes.TowerLevelStarCondNotify);
|
||||
|
||||
TowerLevelStarCondNotify proto = TowerLevelStarCondNotify.newBuilder()
|
||||
.setFloorId(floorId)
|
||||
.setLevelIndex(levelIndex)
|
||||
.addCondDataList(TowerLevelStarCondData.newBuilder()
|
||||
.setCondValue(1)
|
||||
.build()
|
||||
)
|
||||
.addCondDataList(TowerLevelStarCondData.newBuilder()
|
||||
.setCondValue(2)
|
||||
.build()
|
||||
)
|
||||
.addCondDataList(TowerLevelStarCondData.newBuilder()
|
||||
.setCondValue(3)
|
||||
.build()
|
||||
)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
@ -1,7 +1,5 @@
|
||||
package emu.grasscutter.task;
|
||||
|
||||
import org.quartz.JobDataMap;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
|
@ -67,6 +67,40 @@ public final class TaskMap {
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean pauseTask(String taskName) {
|
||||
try {
|
||||
Scheduler scheduler = schedulerFactory.getScheduler();
|
||||
scheduler.pauseJob(new JobKey(taskName));
|
||||
} catch (SchedulerException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean resumeTask(String taskName) {
|
||||
try {
|
||||
Scheduler scheduler = schedulerFactory.getScheduler();
|
||||
scheduler.resumeJob(new JobKey(taskName));
|
||||
} catch (SchedulerException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean cancelTask(String taskName) {
|
||||
Task task = this.annotations.get(taskName);
|
||||
if (task == null) return false;
|
||||
try {
|
||||
this.unregisterTask(this.tasks.get(taskName));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public TaskMap registerTask(String taskName, TaskHandler task) {
|
||||
Task annotation = task.getClass().getAnnotation(Task.class);
|
||||
this.annotations.put(taskName, annotation);
|
||||
@ -116,7 +150,7 @@ public final class TaskMap {
|
||||
classes.forEach(annotated -> {
|
||||
try {
|
||||
Task taskData = annotated.getAnnotation(Task.class);
|
||||
Object object = annotated.newInstance();
|
||||
Object object = annotated.getDeclaredConstructor().newInstance();
|
||||
if (object instanceof TaskHandler) {
|
||||
this.registerTask(taskData.taskName(), (TaskHandler) object);
|
||||
if (taskData.executeImmediatelyAfterReset()) {
|
||||
|
@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.utils;
|
||||
|
||||
import java.util.Date;
|
||||
import java.util.Calendar;
|
||||
import java.util.Date;
|
||||
|
||||
public final class DateHelper {
|
||||
public static Date onlyYearMonthDay(Date now) {
|
||||
@ -13,4 +13,8 @@ public final class DateHelper {
|
||||
calendar.set(Calendar.MILLISECOND, 0);
|
||||
return calendar.getTime();
|
||||
}
|
||||
|
||||
public static int getUnixTime(Date localDateTime){
|
||||
return (int)(localDateTime.getTime() / 1000L);
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ public final class Language {
|
||||
* @return A language instance.
|
||||
*/
|
||||
public static Language getLanguage(String langCode) {
|
||||
return new Language(langCode + ".json", Grasscutter.getConfig().DefaultLanguage.toLanguageTag());
|
||||
return new Language(langCode + ".json", Grasscutter.getConfig().DefaultLanguage.toLanguageTag() + ".json");
|
||||
}
|
||||
|
||||
/**
|
||||
@ -46,15 +46,20 @@ public final class Language {
|
||||
private Language(String fileName, String fallback) {
|
||||
@Nullable JsonObject languageData = null;
|
||||
|
||||
InputStream file = Grasscutter.class.getResourceAsStream("/languages/" + fileName);
|
||||
if (file == null) { // Provided fallback language.
|
||||
file = Grasscutter.class.getResourceAsStream("/languages/" + fallback);
|
||||
Grasscutter.getLogger().warn("Failed to load language file: " + fileName + ", falling back to: " + fallback);
|
||||
}
|
||||
if(file == null) { // Fallback the fallback language.
|
||||
file = Grasscutter.class.getResourceAsStream("/languages/en-US.json");
|
||||
Grasscutter.getLogger().warn("Failed to load language file: " + fallback + ", falling back to: en-US.json");
|
||||
}
|
||||
if(file == null)
|
||||
throw new RuntimeException("Unable to load the primary, fallback, and 'en-US' language files.");
|
||||
|
||||
try {
|
||||
InputStream file = Grasscutter.class.getResourceAsStream("/languages/" + fileName);
|
||||
String translationContents = Utils.readFromInputStream(file);
|
||||
if(translationContents.equals("empty")) {
|
||||
file = Grasscutter.class.getResourceAsStream("/languages/" + fallback);
|
||||
translationContents = Utils.readFromInputStream(file);
|
||||
}
|
||||
|
||||
languageData = Grasscutter.getGsonFactory().fromJson(translationContents, JsonObject.class);
|
||||
languageData = Grasscutter.getGsonFactory().fromJson(Utils.readFromInputStream(file), JsonObject.class);
|
||||
} catch (Exception exception) {
|
||||
Grasscutter.getLogger().warn("Failed to load language file: " + fileName, exception);
|
||||
}
|
||||
|
@ -312,6 +312,9 @@
|
||||
"success": "Teleported %s to %s, %s, %s in scene %s",
|
||||
"description": "Change the player's position."
|
||||
},
|
||||
"tower": {
|
||||
"unlock_done": "Abyss Corridor's Floors are all unlocked now."
|
||||
},
|
||||
"weather": {
|
||||
"usage": "Usage: weather <weatherId> [climateId]",
|
||||
"success": "Changed weather to %s with climate %s",
|
||||
|
@ -36,7 +36,7 @@
|
||||
}
|
||||
},
|
||||
"status": {
|
||||
"free_software": "Grasscutter 是免费开源软件,遵循Apache-2.0 license。如果您是付费购买的,那您已经被骗了。项目地址:Github:https://github.com/Grasscutters/Grasscutter",
|
||||
"free_software": "Grasscutter 是免费开源软件,遵循AGPL-3.0 license。如果您是付费购买的,那您已经被骗了。项目地址:Github:https://github.com/Grasscutters/Grasscutter",
|
||||
"starting": "正在启动 Grasscutter...",
|
||||
"shutdown": "正在关闭...",
|
||||
"done": "加载完成!输入 \"help\" 查看命令列表",
|
||||
|
@ -24,4 +24,6 @@
|
||||
<appender-ref ref="STDOUT" />
|
||||
<appender-ref ref="FILE" />
|
||||
</root>
|
||||
<logger name="emu.grasscutter.scripts.ScriptLib" level="DEBUG">
|
||||
</logger>
|
||||
</Configuration>
|
Loading…
Reference in New Issue
Block a user