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Improve registration methods.
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commit
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@ -23,8 +23,20 @@ public class GameServerPacketHandler {
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this.registerHandlers(handlerClass);
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this.registerHandlers(handlerClass);
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}
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}
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public void registerPacketHandler(int opcode, PacketHandler handler) {
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public void registerPacketHandler(Class<? extends PacketHandler> handlerClass) {
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this.handlers.put(opcode, handler);
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try {
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Opcodes opcode = handlerClass.getAnnotation(Opcodes.class);
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if (opcode == null || opcode.disabled() || opcode.value() <= 0) {
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return;
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}
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PacketHandler packetHandler = (PacketHandler) handlerClass.newInstance();
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this.handlers.put(opcode.value(), packetHandler);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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public void registerHandlers(Class<? extends PacketHandler> handlerClass) {
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public void registerHandlers(Class<? extends PacketHandler> handlerClass) {
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@ -32,21 +44,7 @@ public class GameServerPacketHandler {
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Set<?> handlerClasses = reflections.getSubTypesOf(handlerClass);
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Set<?> handlerClasses = reflections.getSubTypesOf(handlerClass);
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for (Object obj : handlerClasses) {
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for (Object obj : handlerClasses) {
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Class<?> c = (Class<?>) obj;
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this.registerPacketHandler((Class<? extends PacketHandler>) obj);
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try {
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Opcodes opcode = c.getAnnotation(Opcodes.class);
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if (opcode == null || opcode.disabled() || opcode.value() <= 0) {
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continue;
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}
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PacketHandler packetHandler = (PacketHandler) c.newInstance();
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this.handlers.put(opcode.value(), packetHandler);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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// Debug
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// Debug
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