fix setting electro dmg stat

This commit is contained in:
Yan 2022-04-24 21:38:16 +03:00 committed by Melledy
parent 21b3ac103a
commit 2238a7c3aa

View File

@ -197,8 +197,8 @@ public final class SetStatsCommand implements CommandHandler {
float eelec = Integer.parseInt(args.get(1)); float eelec = Integer.parseInt(args.get(1));
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity(); EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
float elec = eelec / 10000; float elec = eelec / 10000;
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, elec); entity.setFightProperty(FightProperty.FIGHT_PROP_ELEC_ADD_HURT, elec);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT)); entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ELEC_ADD_HURT));
float igelec = elec * 100; float igelec = elec * 100;
CommandHandler.sendMessage(sender, "Electro DMG Bonus set to " + igelec + "%"); CommandHandler.sendMessage(sender, "Electro DMG Bonus set to " + igelec + "%");
} catch (NumberFormatException ignored) { } catch (NumberFormatException ignored) {