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https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 22:54:29 +00:00
sanity check
This commit is contained in:
parent
6350d83ad0
commit
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@ -1,7 +1,5 @@
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package emu.grasscutter.game;
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import java.util.*;
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import dev.morphia.annotations.*;
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import emu.grasscutter.GenshinConstants;
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import emu.grasscutter.Grasscutter;
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@ -23,7 +21,6 @@ import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.net.packet.GenshinPacket;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.BirthdayOuterClass.Birthday;
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import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
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import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
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import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
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@ -35,39 +32,18 @@ import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.WorldPlayerLocationInfoOuterClass.WorldPlayerLocationInfo;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarAddNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarDataNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarGainCostumeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarGainFlycloakNotify;
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import emu.grasscutter.server.packet.send.PacketClientAbilityInitFinishNotify;
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import emu.grasscutter.server.packet.send.PacketCombatInvocationsNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
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import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
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import emu.grasscutter.server.packet.send.PacketOpenStateUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerDataNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
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import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
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import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerLevelRewardUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
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import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
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import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
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import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
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import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.util.*;
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@Entity(value = "players", useDiscriminator = false)
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public class GenshinPlayer {
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@Id private int id;
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@Indexed(options = @IndexOptions(unique = true)) private String accountId;
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@Transient private Account account;
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private String nickname;
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private String signature;
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@ -76,12 +52,12 @@ public class GenshinPlayer {
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private Position pos;
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private Position rotation;
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private PlayerBirthday birthday;
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private Map<Integer, Integer> properties;
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private Set<Integer> nameCardList;
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private Set<Integer> flyCloakList;
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private Set<Integer> costumeList;
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@Transient private long nextGuid = 0;
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@Transient private int peerId;
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@Transient private World world;
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@ -90,7 +66,7 @@ public class GenshinPlayer {
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@Transient private AvatarStorage avatars;
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@Transient private Inventory inventory;
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@Transient private FriendsList friendsList;
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private TeamManager teamManager;
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private PlayerGachaInfo gachaInfo;
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private PlayerProfile playerProfile;
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@ -98,25 +74,26 @@ public class GenshinPlayer {
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private boolean showAvatar;
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private ArrayList<AvatarProfileData> shownAvatars;
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private Set<Integer> rewardedLevels;
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private int sceneId;
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private int regionId;
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private int mainCharacterId;
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private boolean godmode;
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@Transient private boolean paused;
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@Transient private int enterSceneToken;
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@Transient private SceneLoadState sceneState;
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@Transient private boolean hasSentAvatarDataNotify;
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@Transient private long nextSendPlayerLocTime = 0;
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@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
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@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
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@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
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@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
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@Deprecated @SuppressWarnings({ "rawtypes", "unchecked" }) // Morphia only!
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public GenshinPlayer() {
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@Deprecated
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@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
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public GenshinPlayer() {
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this.inventory = new Inventory(this);
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this.avatars = new AvatarStorage(this);
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this.friendsList = new FriendsList(this);
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@ -129,16 +106,16 @@ public class GenshinPlayer {
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}
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this.properties.put(prop.getId(), 0);
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}
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this.gachaInfo = new PlayerGachaInfo();
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this.nameCardList = new HashSet<>();
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this.flyCloakList = new HashSet<>();
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this.costumeList = new HashSet<>();
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this.setSceneId(3);
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this.setRegionId(1);
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this.sceneState = SceneLoadState.NONE;
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this.coopRequests = new Int2ObjectOpenHashMap<>();
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this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
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this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
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@ -147,7 +124,7 @@ public class GenshinPlayer {
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this.birthday = new PlayerBirthday();
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this.rewardedLevels = new HashSet<>();
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}
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// On player creation
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public GenshinPlayer(GameSession session) {
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this();
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@ -179,7 +156,7 @@ public class GenshinPlayer {
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public void setUid(int id) {
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this.id = id;
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}
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public long getNextGenshinGuid() {
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long nextId = ++this.nextGuid;
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return ((long) this.getUid() << 32) + nextId;
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@ -201,23 +178,23 @@ public class GenshinPlayer {
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public void setSession(GameSession session) {
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this.session = session;
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}
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public boolean isOnline() {
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return this.getSession() != null && this.getSession().isActive();
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}
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public GameServer getServer() {
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return this.getSession().getServer();
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}
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public synchronized World getWorld() {
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return this.world;
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}
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public synchronized void setWorld(World world) {
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this.world = world;
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}
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public GenshinScene getScene() {
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return scene;
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}
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@ -238,7 +215,7 @@ public class GenshinPlayer {
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this.nickname = nickName;
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this.updateProfile();
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}
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public int getHeadImage() {
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return headImage;
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}
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@ -260,71 +237,71 @@ public class GenshinPlayer {
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public Position getPos() {
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return pos;
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}
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public Position getRotation() {
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return rotation;
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}
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public int getLevel() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
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}
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public int getExp() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
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}
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public int getWorldLevel() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
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}
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public int getPrimogems() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
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}
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public void setPrimogems(int primogem) {
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this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_HCOIN));
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}
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public int getMora() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
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}
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public void setMora(int mora) {
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this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
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}
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private int getExpRequired(int level) {
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PlayerLevelData levelData = GenshinData.getPlayerLevelDataMap().get(level);
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return levelData != null ? levelData.getExp() : 0;
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return levelData != null ? levelData.getExp() : 0;
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}
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private float getExpModifier() {
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return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
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}
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// Affected by exp rate
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public void earnExp(int exp) {
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addExpDirectly((int) (exp * getExpModifier()));
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}
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// Directly give player exp
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public void addExpDirectly(int gain) {
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boolean hasLeveledUp = false;
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int level = getLevel();
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int exp = getExp();
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int reqExp = getExpRequired(level);
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exp += gain;
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while (exp >= reqExp && reqExp > 0) {
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exp -= reqExp;
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level += 1;
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reqExp = getExpRequired(level);
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hasLeveledUp = true;
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}
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if (hasLeveledUp) {
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// Set level property
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this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
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@ -333,18 +310,18 @@ public class GenshinPlayer {
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// Update player with packet
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
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}
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// Set exp
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this.setProperty(PlayerProperty.PROP_PLAYER_EXP, exp);
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// Update player with packet
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
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}
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private void updateProfile() {
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getProfile().syncWithCharacter(this);
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}
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public boolean isFirstLoginEnterScene() {
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return !this.hasSentAvatarDataNotify;
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}
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@ -367,11 +344,11 @@ public class GenshinPlayer {
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public Map<Integer, Integer> getProperties() {
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return properties;
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}
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public void setProperty(PlayerProperty prop, int value) {
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getProperties().put(prop.getId(), value);
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}
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public int getProperty(PlayerProperty prop) {
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return getProperties().get(prop.getId());
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}
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@ -379,11 +356,11 @@ public class GenshinPlayer {
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public Set<Integer> getFlyCloakList() {
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return flyCloakList;
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}
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public Set<Integer> getCostumeList() {
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return costumeList;
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}
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public Set<Integer> getNameCardList() {
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return this.nameCardList;
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}
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@ -391,7 +368,7 @@ public class GenshinPlayer {
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public MpSettingType getMpSetting() {
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return mpSetting;
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}
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public synchronized Int2ObjectMap<CoopRequest> getCoopRequests() {
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return coopRequests;
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}
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@ -399,7 +376,7 @@ public class GenshinPlayer {
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public InvokeHandler<CombatInvokeEntry> getCombatInvokeHandler() {
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return this.combatInvokeHandler;
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}
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public InvokeHandler<AbilityInvokeEntry> getAbilityInvokeHandler() {
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return this.abilityInvokeHandler;
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}
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@ -415,11 +392,11 @@ public class GenshinPlayer {
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public AvatarStorage getAvatars() {
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return avatars;
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}
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public Inventory getInventory() {
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return inventory;
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}
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public FriendsList getFriendsList() {
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return this.friendsList;
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}
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@ -472,7 +449,7 @@ public class GenshinPlayer {
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public void setPaused(boolean newPauseState) {
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boolean oldPauseState = this.paused;
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this.paused = newPauseState;
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if (newPauseState && !oldPauseState) {
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this.onPause();
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} else if (oldPauseState && !newPauseState) {
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@ -487,7 +464,7 @@ public class GenshinPlayer {
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public void setSceneLoadState(SceneLoadState sceneState) {
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this.sceneState = sceneState;
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}
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public boolean isInMultiplayer() {
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return this.getWorld() != null && this.getWorld().isMultiplayer();
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}
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@ -507,7 +484,7 @@ public class GenshinPlayer {
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public void setRegionId(int regionId) {
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this.regionId = regionId;
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}
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public boolean inGodmode() {
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return godmode;
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}
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@ -526,11 +503,11 @@ public class GenshinPlayer {
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public void addAvatar(GenshinAvatar avatar) {
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boolean result = getAvatars().addAvatar(avatar);
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if (result) {
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// Add starting weapon
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getAvatars().addStartingWeapon(avatar);
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// Try adding to team if possible
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//List<EntityAvatar> currentTeam = this.getTeamManager().getCurrentTeam();
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boolean addedToTeam = false;
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@ -540,7 +517,7 @@ public class GenshinPlayer {
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addedToTeam = currentTeam
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}
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*/
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// Done
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if (hasSentAvatarDataNotify()) {
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// Recalc stats
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@ -552,55 +529,56 @@ public class GenshinPlayer {
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// Failed adding avatar
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}
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}
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public void addFlycloak(int flycloakId) {
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this.getFlyCloakList().add(flycloakId);
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this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
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}
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public void addCostume(int costumeId) {
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this.getCostumeList().add(costumeId);
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this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
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}
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public void addNameCard(int nameCardId) {
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this.getNameCardList().add(nameCardId);
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this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
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}
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public void setNameCard(int nameCardId) {
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if (!this.getNameCardList().contains(nameCardId)) {
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return;
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}
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this.setNameCardId(nameCardId);
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this.sendPacket(new PacketSetNameCardRsp(nameCardId));
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}
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public void dropMessage(Object message) {
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this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
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}
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/**
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* Sends a message to another player.
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* @param sender The sender of the message.
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*
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* @param sender The sender of the message.
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* @param message The message to send.
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*/
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public void sendMessage(GenshinPlayer sender, Object message) {
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this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
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}
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public void interactWith(int gadgetEntityId) {
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GenshinEntity entity = getScene().getEntityById(gadgetEntityId);
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if (entity == null) {
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return;
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}
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// Delete
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entity.getScene().removeEntity(entity);
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// Handle
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if (entity instanceof EntityItem) {
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// Pick item
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@ -613,44 +591,44 @@ public class GenshinPlayer {
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this.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
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}
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}
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return;
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}
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public void onPause() {
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}
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public void onUnpause() {
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}
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public void sendPacket(GenshinPacket packet) {
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if (this.hasSentAvatarDataNotify) {
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this.getSession().send(packet);
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}
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}
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public OnlinePlayerInfo getOnlinePlayerInfo() {
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OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
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.setUid(this.getUid())
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.setNickname(this.getNickname())
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.setPlayerLevel(this.getLevel())
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.setMpSettingType(this.getMpSetting())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setSignature(this.getSignature())
|
||||
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
|
||||
|
||||
.setUid(this.getUid())
|
||||
.setNickname(this.getNickname())
|
||||
.setPlayerLevel(this.getLevel())
|
||||
.setMpSettingType(this.getMpSetting())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setSignature(this.getSignature())
|
||||
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
|
||||
|
||||
if (this.getWorld() != null) {
|
||||
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
|
||||
} else {
|
||||
onlineInfo.setCurPlayerNumInWorld(1);
|
||||
}
|
||||
|
||||
|
||||
return onlineInfo.build();
|
||||
}
|
||||
|
||||
public PlayerBirthday getBirthday(){
|
||||
public PlayerBirthday getBirthday() {
|
||||
return this.birthday;
|
||||
}
|
||||
|
||||
@ -659,6 +637,10 @@ public class GenshinPlayer {
|
||||
this.updateProfile();
|
||||
}
|
||||
|
||||
public boolean hasBirthday() {
|
||||
return this.birthday.getDay() > 0;
|
||||
}
|
||||
|
||||
public Set<Integer> getRewardedLevels() {
|
||||
return rewardedLevels;
|
||||
}
|
||||
@ -668,36 +650,18 @@ public class GenshinPlayer {
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetail() {
|
||||
SocialDetail.Builder social = SocialDetail.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
|
||||
.setNickname(this.getNickname())
|
||||
.setSignature(this.getSignature())
|
||||
.setLevel(this.getLevel())
|
||||
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
||||
.setWorldLevel(this.getWorldLevel())
|
||||
.setUnk1(1)
|
||||
.setUnk3(1)
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setFinishAchievementNum(0);
|
||||
SocialDetail.Builder social = SocialDetail.newBuilder().setUid(this.getUid()).setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage())).setNickname(this.getNickname()).setSignature(this.getSignature()).setLevel(this.getLevel()).setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty()).setWorldLevel(this.getWorldLevel()).setUnk1(1).setUnk3(1).setNameCardId(this.getNameCardId()).setFinishAchievementNum(0);
|
||||
return social;
|
||||
}
|
||||
|
||||
|
||||
public WorldPlayerLocationInfo getWorldPlayerLocationInfo() {
|
||||
return WorldPlayerLocationInfo.newBuilder()
|
||||
.setSceneId(this.getSceneId())
|
||||
.setPlayerLoc(this.getPlayerLocationInfo())
|
||||
.build();
|
||||
return WorldPlayerLocationInfo.newBuilder().setSceneId(this.getSceneId()).setPlayerLoc(this.getPlayerLocationInfo()).build();
|
||||
}
|
||||
|
||||
|
||||
public PlayerLocationInfo getPlayerLocationInfo() {
|
||||
return PlayerLocationInfo.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setPos(this.getPos().toProto())
|
||||
.setRot(this.getRotation().toProto())
|
||||
.build();
|
||||
return PlayerLocationInfo.newBuilder().setUid(this.getUid()).setPos(this.getPos().toProto()).setRot(this.getRotation().toProto()).build();
|
||||
}
|
||||
|
||||
|
||||
public synchronized void onTick() {
|
||||
// Check ping
|
||||
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
|
||||
@ -717,7 +681,7 @@ public class GenshinPlayer {
|
||||
if (this.getWorld() != null) {
|
||||
// RTT notify - very important to send this often
|
||||
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
|
||||
|
||||
|
||||
// Update player locations if in multiplayer every 5 seconds
|
||||
long time = System.currentTimeMillis();
|
||||
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
|
||||
@ -727,7 +691,7 @@ public class GenshinPlayer {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void resetSendPlayerLocTime() {
|
||||
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
|
||||
}
|
||||
@ -736,7 +700,7 @@ public class GenshinPlayer {
|
||||
private void onLoad() {
|
||||
this.getTeamManager().setPlayer(this);
|
||||
}
|
||||
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayer(this);
|
||||
}
|
||||
@ -745,44 +709,45 @@ public class GenshinPlayer {
|
||||
// Make sure these exist
|
||||
if (this.getTeamManager() == null) {
|
||||
this.teamManager = new TeamManager(this);
|
||||
} if (this.getProfile().getUid() == 0) {
|
||||
}
|
||||
if (this.getProfile().getUid() == 0) {
|
||||
this.getProfile().syncWithCharacter(this);
|
||||
}
|
||||
|
||||
|
||||
// Check if player object exists in server
|
||||
// TODO - optimize
|
||||
GenshinPlayer exists = this.getServer().getPlayerByUid(getUid());
|
||||
if (exists != null) {
|
||||
exists.getSession().close();
|
||||
}
|
||||
|
||||
|
||||
// Load from db
|
||||
this.getAvatars().loadFromDatabase();
|
||||
this.getInventory().loadFromDatabase();
|
||||
this.getAvatars().postLoad();
|
||||
|
||||
|
||||
this.getFriendsList().loadFromDatabase();
|
||||
|
||||
|
||||
// Create world
|
||||
World world = new World(this);
|
||||
world.addPlayer(this);
|
||||
|
||||
|
||||
// Add to gameserver
|
||||
if (getSession().isActive()) {
|
||||
getServer().registerPlayer(this);
|
||||
getProfile().setPlayer(this); // Set online
|
||||
}
|
||||
|
||||
// Multiplayer setting
|
||||
|
||||
// Multiplayer setting
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
|
||||
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
|
||||
|
||||
|
||||
// Packets
|
||||
session.send(new PacketPlayerDataNotify(this)); // Player data
|
||||
session.send(new PacketStoreWeightLimitNotify());
|
||||
session.send(new PacketPlayerStoreNotify(this));
|
||||
session.send(new PacketAvatarDataNotify(this));
|
||||
|
||||
|
||||
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
|
||||
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
|
||||
session.send(new PacketOpenStateUpdateNotify());
|
||||
@ -790,34 +755,34 @@ public class GenshinPlayer {
|
||||
// First notify packets sent
|
||||
this.setHasSentAvatarDataNotify(true);
|
||||
}
|
||||
|
||||
|
||||
public void onLogout() {
|
||||
// Leave world
|
||||
if (this.getWorld() != null) {
|
||||
this.getWorld().removePlayer(this);
|
||||
}
|
||||
|
||||
|
||||
// Status stuff
|
||||
this.getProfile().syncWithCharacter(this);
|
||||
this.getProfile().setPlayer(null); // Set offline
|
||||
|
||||
|
||||
this.getCoopRequests().clear();
|
||||
|
||||
|
||||
// Save to db
|
||||
this.save();
|
||||
this.getTeamManager().saveAvatars();
|
||||
this.getFriendsList().save();
|
||||
}
|
||||
|
||||
|
||||
public enum SceneLoadState {
|
||||
NONE (0), LOADING (1), INIT (2), LOADED (3);
|
||||
|
||||
NONE(0), LOADING(1), INIT(2), LOADED(3);
|
||||
|
||||
private final int value;
|
||||
|
||||
|
||||
private SceneLoadState(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
|
||||
public int getValue() {
|
||||
return this.value;
|
||||
}
|
||||
|
@ -11,23 +11,57 @@ import emu.grasscutter.server.packet.send.PacketSetPlayerBirthdayRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.SetPlayerBirthdayReq)
|
||||
public class HandlerSetPlayerBirthdayReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
SetPlayerBirthdayReq req = SetPlayerBirthdayReq.parseFrom(payload);
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
SetPlayerBirthdayReq req = SetPlayerBirthdayReq.parseFrom(payload);
|
||||
|
||||
if (req.getBirthday().getDay() > 0 && req.getBirthday().getMonth() > 0) {
|
||||
int day = req.getBirthday().getDay();
|
||||
int month = req.getBirthday().getMonth();
|
||||
// RET_BIRTHDAY_CANNOT_BE_SET_TWICE = 7009
|
||||
if (session.getPlayer().hasBirthday()) {
|
||||
session.send(new PacketSetPlayerBirthdayRsp(7009));
|
||||
return;
|
||||
}
|
||||
|
||||
// Update birthday value
|
||||
session.getPlayer().setBirthday(day, month);
|
||||
int month = req.getBirthday().getMonth();
|
||||
int day = req.getBirthday().getDay();
|
||||
|
||||
// Save birthday month and day
|
||||
session.getPlayer().save();
|
||||
SocialDetail.Builder detail = session.getPlayer().getSocialDetail();
|
||||
// RET_BIRTHDAY_FORMAT_ERROR = 7022
|
||||
if (!isValidBirthday(month, day)) {
|
||||
session.send(new PacketSetPlayerBirthdayRsp(7022));
|
||||
return;
|
||||
}
|
||||
|
||||
// Update birthday value
|
||||
session.getPlayer().setBirthday(day, month);
|
||||
|
||||
// Save birthday month and day
|
||||
session.getPlayer().save();
|
||||
SocialDetail.Builder detail = session.getPlayer().getSocialDetail();
|
||||
|
||||
session.send(new PacketSetPlayerBirthdayRsp(session.getPlayer()));
|
||||
session.send(new PacketGetPlayerSocialDetailRsp(detail));
|
||||
}
|
||||
|
||||
private boolean isValidBirthday(int month, int day) {
|
||||
|
||||
switch (month) {
|
||||
case 1:
|
||||
case 3:
|
||||
case 5:
|
||||
case 7:
|
||||
case 8:
|
||||
case 10:
|
||||
case 12:
|
||||
return day > 0 & day <= 31;
|
||||
case 4:
|
||||
case 6:
|
||||
case 9:
|
||||
case 11:
|
||||
return day > 0 && day <= 30;
|
||||
case 2:
|
||||
return day > 0 & day <= 29;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
session.send(new PacketSetPlayerBirthdayRsp(session.getPlayer()));
|
||||
session.send(new PacketGetPlayerSocialDetailRsp(detail));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,13 +6,24 @@ import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SetPlayerBirthdayRspOuterClass.SetPlayerBirthdayRsp;
|
||||
|
||||
public class PacketSetPlayerBirthdayRsp extends GenshinPacket {
|
||||
public PacketSetPlayerBirthdayRsp(GenshinPlayer player) {
|
||||
super(PacketOpcodes.SetPlayerBirthdayRsp);
|
||||
|
||||
SetPlayerBirthdayRsp proto = SetPlayerBirthdayRsp.newBuilder()
|
||||
.setBirthday(player.getBirthday().toProto())
|
||||
.build();
|
||||
public PacketSetPlayerBirthdayRsp(int retCode) {
|
||||
super(PacketOpcodes.SetPlayerBirthdayRsp);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
SetPlayerBirthdayRsp proto = SetPlayerBirthdayRsp.newBuilder()
|
||||
.setRetcode(retCode)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketSetPlayerBirthdayRsp(GenshinPlayer player) {
|
||||
super(PacketOpcodes.SetPlayerBirthdayRsp);
|
||||
|
||||
SetPlayerBirthdayRsp proto = SetPlayerBirthdayRsp.newBuilder()
|
||||
.setBirthday(player.getBirthday().toProto())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user