sanity check

This commit is contained in:
Asnxthaony 2022-04-25 14:51:34 +08:00 committed by Melledy
parent 6350d83ad0
commit 25111ed907
3 changed files with 189 additions and 179 deletions

View File

@ -1,7 +1,5 @@
package emu.grasscutter.game;
import java.util.*;
import dev.morphia.annotations.*;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
@ -23,7 +21,6 @@ import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.BirthdayOuterClass.Birthday;
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
@ -35,39 +32,18 @@ import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.WorldPlayerLocationInfoOuterClass.WorldPlayerLocationInfo;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
import emu.grasscutter.server.packet.send.PacketAvatarAddNotify;
import emu.grasscutter.server.packet.send.PacketAvatarDataNotify;
import emu.grasscutter.server.packet.send.PacketAvatarGainCostumeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarGainFlycloakNotify;
import emu.grasscutter.server.packet.send.PacketClientAbilityInitFinishNotify;
import emu.grasscutter.server.packet.send.PacketCombatInvocationsNotify;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.server.packet.send.PacketOpenStateUpdateNotify;
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
import emu.grasscutter.server.packet.send.PacketPlayerDataNotify;
import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
import emu.grasscutter.server.packet.send.PacketPlayerLevelRewardUpdateNotify;
import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.*;
@Entity(value = "players", useDiscriminator = false)
public class GenshinPlayer {
@Id private int id;
@Indexed(options = @IndexOptions(unique = true)) private String accountId;
@Transient private Account account;
private String nickname;
private String signature;
@ -76,12 +52,12 @@ public class GenshinPlayer {
private Position pos;
private Position rotation;
private PlayerBirthday birthday;
private Map<Integer, Integer> properties;
private Set<Integer> nameCardList;
private Set<Integer> flyCloakList;
private Set<Integer> costumeList;
@Transient private long nextGuid = 0;
@Transient private int peerId;
@Transient private World world;
@ -90,7 +66,7 @@ public class GenshinPlayer {
@Transient private AvatarStorage avatars;
@Transient private Inventory inventory;
@Transient private FriendsList friendsList;
private TeamManager teamManager;
private PlayerGachaInfo gachaInfo;
private PlayerProfile playerProfile;
@ -98,25 +74,26 @@ public class GenshinPlayer {
private boolean showAvatar;
private ArrayList<AvatarProfileData> shownAvatars;
private Set<Integer> rewardedLevels;
private int sceneId;
private int regionId;
private int mainCharacterId;
private boolean godmode;
@Transient private boolean paused;
@Transient private int enterSceneToken;
@Transient private SceneLoadState sceneState;
@Transient private boolean hasSentAvatarDataNotify;
@Transient private long nextSendPlayerLocTime = 0;
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
@Deprecated @SuppressWarnings({ "rawtypes", "unchecked" }) // Morphia only!
public GenshinPlayer() {
@Deprecated
@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
public GenshinPlayer() {
this.inventory = new Inventory(this);
this.avatars = new AvatarStorage(this);
this.friendsList = new FriendsList(this);
@ -129,16 +106,16 @@ public class GenshinPlayer {
}
this.properties.put(prop.getId(), 0);
}
this.gachaInfo = new PlayerGachaInfo();
this.nameCardList = new HashSet<>();
this.flyCloakList = new HashSet<>();
this.costumeList = new HashSet<>();
this.setSceneId(3);
this.setRegionId(1);
this.sceneState = SceneLoadState.NONE;
this.coopRequests = new Int2ObjectOpenHashMap<>();
this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
@ -147,7 +124,7 @@ public class GenshinPlayer {
this.birthday = new PlayerBirthday();
this.rewardedLevels = new HashSet<>();
}
// On player creation
public GenshinPlayer(GameSession session) {
this();
@ -179,7 +156,7 @@ public class GenshinPlayer {
public void setUid(int id) {
this.id = id;
}
public long getNextGenshinGuid() {
long nextId = ++this.nextGuid;
return ((long) this.getUid() << 32) + nextId;
@ -201,23 +178,23 @@ public class GenshinPlayer {
public void setSession(GameSession session) {
this.session = session;
}
public boolean isOnline() {
return this.getSession() != null && this.getSession().isActive();
}
public GameServer getServer() {
return this.getSession().getServer();
}
public synchronized World getWorld() {
return this.world;
}
public synchronized void setWorld(World world) {
this.world = world;
}
public GenshinScene getScene() {
return scene;
}
@ -238,7 +215,7 @@ public class GenshinPlayer {
this.nickname = nickName;
this.updateProfile();
}
public int getHeadImage() {
return headImage;
}
@ -260,71 +237,71 @@ public class GenshinPlayer {
public Position getPos() {
return pos;
}
public Position getRotation() {
return rotation;
}
public int getLevel() {
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
}
public int getExp() {
return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
}
public int getWorldLevel() {
return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
}
public int getPrimogems() {
return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
}
public void setPrimogems(int primogem) {
this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_HCOIN));
}
public int getMora() {
return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
}
public void setMora(int mora) {
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
}
private int getExpRequired(int level) {
PlayerLevelData levelData = GenshinData.getPlayerLevelDataMap().get(level);
return levelData != null ? levelData.getExp() : 0;
return levelData != null ? levelData.getExp() : 0;
}
private float getExpModifier() {
return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
}
// Affected by exp rate
public void earnExp(int exp) {
addExpDirectly((int) (exp * getExpModifier()));
}
// Directly give player exp
public void addExpDirectly(int gain) {
boolean hasLeveledUp = false;
int level = getLevel();
int exp = getExp();
int reqExp = getExpRequired(level);
exp += gain;
while (exp >= reqExp && reqExp > 0) {
exp -= reqExp;
level += 1;
reqExp = getExpRequired(level);
hasLeveledUp = true;
}
if (hasLeveledUp) {
// Set level property
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
@ -333,18 +310,18 @@ public class GenshinPlayer {
// Update player with packet
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
}
// Set exp
this.setProperty(PlayerProperty.PROP_PLAYER_EXP, exp);
// Update player with packet
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
}
private void updateProfile() {
getProfile().syncWithCharacter(this);
}
public boolean isFirstLoginEnterScene() {
return !this.hasSentAvatarDataNotify;
}
@ -367,11 +344,11 @@ public class GenshinPlayer {
public Map<Integer, Integer> getProperties() {
return properties;
}
public void setProperty(PlayerProperty prop, int value) {
getProperties().put(prop.getId(), value);
}
public int getProperty(PlayerProperty prop) {
return getProperties().get(prop.getId());
}
@ -379,11 +356,11 @@ public class GenshinPlayer {
public Set<Integer> getFlyCloakList() {
return flyCloakList;
}
public Set<Integer> getCostumeList() {
return costumeList;
}
public Set<Integer> getNameCardList() {
return this.nameCardList;
}
@ -391,7 +368,7 @@ public class GenshinPlayer {
public MpSettingType getMpSetting() {
return mpSetting;
}
public synchronized Int2ObjectMap<CoopRequest> getCoopRequests() {
return coopRequests;
}
@ -399,7 +376,7 @@ public class GenshinPlayer {
public InvokeHandler<CombatInvokeEntry> getCombatInvokeHandler() {
return this.combatInvokeHandler;
}
public InvokeHandler<AbilityInvokeEntry> getAbilityInvokeHandler() {
return this.abilityInvokeHandler;
}
@ -415,11 +392,11 @@ public class GenshinPlayer {
public AvatarStorage getAvatars() {
return avatars;
}
public Inventory getInventory() {
return inventory;
}
public FriendsList getFriendsList() {
return this.friendsList;
}
@ -472,7 +449,7 @@ public class GenshinPlayer {
public void setPaused(boolean newPauseState) {
boolean oldPauseState = this.paused;
this.paused = newPauseState;
if (newPauseState && !oldPauseState) {
this.onPause();
} else if (oldPauseState && !newPauseState) {
@ -487,7 +464,7 @@ public class GenshinPlayer {
public void setSceneLoadState(SceneLoadState sceneState) {
this.sceneState = sceneState;
}
public boolean isInMultiplayer() {
return this.getWorld() != null && this.getWorld().isMultiplayer();
}
@ -507,7 +484,7 @@ public class GenshinPlayer {
public void setRegionId(int regionId) {
this.regionId = regionId;
}
public boolean inGodmode() {
return godmode;
}
@ -526,11 +503,11 @@ public class GenshinPlayer {
public void addAvatar(GenshinAvatar avatar) {
boolean result = getAvatars().addAvatar(avatar);
if (result) {
// Add starting weapon
getAvatars().addStartingWeapon(avatar);
// Try adding to team if possible
//List<EntityAvatar> currentTeam = this.getTeamManager().getCurrentTeam();
boolean addedToTeam = false;
@ -540,7 +517,7 @@ public class GenshinPlayer {
addedToTeam = currentTeam
}
*/
// Done
if (hasSentAvatarDataNotify()) {
// Recalc stats
@ -552,55 +529,56 @@ public class GenshinPlayer {
// Failed adding avatar
}
}
public void addFlycloak(int flycloakId) {
this.getFlyCloakList().add(flycloakId);
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
}
public void addCostume(int costumeId) {
this.getCostumeList().add(costumeId);
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
}
public void addNameCard(int nameCardId) {
this.getNameCardList().add(nameCardId);
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
}
public void setNameCard(int nameCardId) {
if (!this.getNameCardList().contains(nameCardId)) {
return;
}
this.setNameCardId(nameCardId);
this.sendPacket(new PacketSetNameCardRsp(nameCardId));
}
public void dropMessage(Object message) {
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
}
/**
* Sends a message to another player.
* @param sender The sender of the message.
*
* @param sender The sender of the message.
* @param message The message to send.
*/
public void sendMessage(GenshinPlayer sender, Object message) {
this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
}
public void interactWith(int gadgetEntityId) {
GenshinEntity entity = getScene().getEntityById(gadgetEntityId);
if (entity == null) {
return;
}
// Delete
entity.getScene().removeEntity(entity);
// Handle
if (entity instanceof EntityItem) {
// Pick item
@ -613,44 +591,44 @@ public class GenshinPlayer {
this.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
}
}
return;
}
public void onPause() {
}
public void onUnpause() {
}
public void sendPacket(GenshinPacket packet) {
if (this.hasSentAvatarDataNotify) {
this.getSession().send(packet);
}
}
public OnlinePlayerInfo getOnlinePlayerInfo() {
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
.setUid(this.getUid())
.setNickname(this.getNickname())
.setPlayerLevel(this.getLevel())
.setMpSettingType(this.getMpSetting())
.setNameCardId(this.getNameCardId())
.setSignature(this.getSignature())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
.setUid(this.getUid())
.setNickname(this.getNickname())
.setPlayerLevel(this.getLevel())
.setMpSettingType(this.getMpSetting())
.setNameCardId(this.getNameCardId())
.setSignature(this.getSignature())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
if (this.getWorld() != null) {
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
} else {
onlineInfo.setCurPlayerNumInWorld(1);
}
return onlineInfo.build();
}
public PlayerBirthday getBirthday(){
public PlayerBirthday getBirthday() {
return this.birthday;
}
@ -659,6 +637,10 @@ public class GenshinPlayer {
this.updateProfile();
}
public boolean hasBirthday() {
return this.birthday.getDay() > 0;
}
public Set<Integer> getRewardedLevels() {
return rewardedLevels;
}
@ -668,36 +650,18 @@ public class GenshinPlayer {
}
public SocialDetail.Builder getSocialDetail() {
SocialDetail.Builder social = SocialDetail.newBuilder()
.setUid(this.getUid())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
.setNickname(this.getNickname())
.setSignature(this.getSignature())
.setLevel(this.getLevel())
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
.setWorldLevel(this.getWorldLevel())
.setUnk1(1)
.setUnk3(1)
.setNameCardId(this.getNameCardId())
.setFinishAchievementNum(0);
SocialDetail.Builder social = SocialDetail.newBuilder().setUid(this.getUid()).setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage())).setNickname(this.getNickname()).setSignature(this.getSignature()).setLevel(this.getLevel()).setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty()).setWorldLevel(this.getWorldLevel()).setUnk1(1).setUnk3(1).setNameCardId(this.getNameCardId()).setFinishAchievementNum(0);
return social;
}
public WorldPlayerLocationInfo getWorldPlayerLocationInfo() {
return WorldPlayerLocationInfo.newBuilder()
.setSceneId(this.getSceneId())
.setPlayerLoc(this.getPlayerLocationInfo())
.build();
return WorldPlayerLocationInfo.newBuilder().setSceneId(this.getSceneId()).setPlayerLoc(this.getPlayerLocationInfo()).build();
}
public PlayerLocationInfo getPlayerLocationInfo() {
return PlayerLocationInfo.newBuilder()
.setUid(this.getUid())
.setPos(this.getPos().toProto())
.setRot(this.getRotation().toProto())
.build();
return PlayerLocationInfo.newBuilder().setUid(this.getUid()).setPos(this.getPos().toProto()).setRot(this.getRotation().toProto()).build();
}
public synchronized void onTick() {
// Check ping
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
@ -717,7 +681,7 @@ public class GenshinPlayer {
if (this.getWorld() != null) {
// RTT notify - very important to send this often
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
// Update player locations if in multiplayer every 5 seconds
long time = System.currentTimeMillis();
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
@ -727,7 +691,7 @@ public class GenshinPlayer {
}
}
}
public void resetSendPlayerLocTime() {
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
}
@ -736,7 +700,7 @@ public class GenshinPlayer {
private void onLoad() {
this.getTeamManager().setPlayer(this);
}
public void save() {
DatabaseHelper.savePlayer(this);
}
@ -745,44 +709,45 @@ public class GenshinPlayer {
// Make sure these exist
if (this.getTeamManager() == null) {
this.teamManager = new TeamManager(this);
} if (this.getProfile().getUid() == 0) {
}
if (this.getProfile().getUid() == 0) {
this.getProfile().syncWithCharacter(this);
}
// Check if player object exists in server
// TODO - optimize
GenshinPlayer exists = this.getServer().getPlayerByUid(getUid());
if (exists != null) {
exists.getSession().close();
}
// Load from db
this.getAvatars().loadFromDatabase();
this.getInventory().loadFromDatabase();
this.getAvatars().postLoad();
this.getFriendsList().loadFromDatabase();
// Create world
World world = new World(this);
world.addPlayer(this);
// Add to gameserver
if (getSession().isActive()) {
getServer().registerPlayer(this);
getProfile().setPlayer(this); // Set online
}
// Multiplayer setting
// Multiplayer setting
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
// Packets
session.send(new PacketPlayerDataNotify(this)); // Player data
session.send(new PacketStoreWeightLimitNotify());
session.send(new PacketPlayerStoreNotify(this));
session.send(new PacketAvatarDataNotify(this));
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
session.send(new PacketOpenStateUpdateNotify());
@ -790,34 +755,34 @@ public class GenshinPlayer {
// First notify packets sent
this.setHasSentAvatarDataNotify(true);
}
public void onLogout() {
// Leave world
if (this.getWorld() != null) {
this.getWorld().removePlayer(this);
}
// Status stuff
this.getProfile().syncWithCharacter(this);
this.getProfile().setPlayer(null); // Set offline
this.getCoopRequests().clear();
// Save to db
this.save();
this.getTeamManager().saveAvatars();
this.getFriendsList().save();
}
public enum SceneLoadState {
NONE (0), LOADING (1), INIT (2), LOADED (3);
NONE(0), LOADING(1), INIT(2), LOADED(3);
private final int value;
private SceneLoadState(int value) {
this.value = value;
}
public int getValue() {
return this.value;
}

View File

@ -11,23 +11,57 @@ import emu.grasscutter.server.packet.send.PacketSetPlayerBirthdayRsp;
@Opcodes(PacketOpcodes.SetPlayerBirthdayReq)
public class HandlerSetPlayerBirthdayReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SetPlayerBirthdayReq req = SetPlayerBirthdayReq.parseFrom(payload);
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SetPlayerBirthdayReq req = SetPlayerBirthdayReq.parseFrom(payload);
if (req.getBirthday().getDay() > 0 && req.getBirthday().getMonth() > 0) {
int day = req.getBirthday().getDay();
int month = req.getBirthday().getMonth();
// RET_BIRTHDAY_CANNOT_BE_SET_TWICE = 7009
if (session.getPlayer().hasBirthday()) {
session.send(new PacketSetPlayerBirthdayRsp(7009));
return;
}
// Update birthday value
session.getPlayer().setBirthday(day, month);
int month = req.getBirthday().getMonth();
int day = req.getBirthday().getDay();
// Save birthday month and day
session.getPlayer().save();
SocialDetail.Builder detail = session.getPlayer().getSocialDetail();
// RET_BIRTHDAY_FORMAT_ERROR = 7022
if (!isValidBirthday(month, day)) {
session.send(new PacketSetPlayerBirthdayRsp(7022));
return;
}
// Update birthday value
session.getPlayer().setBirthday(day, month);
// Save birthday month and day
session.getPlayer().save();
SocialDetail.Builder detail = session.getPlayer().getSocialDetail();
session.send(new PacketSetPlayerBirthdayRsp(session.getPlayer()));
session.send(new PacketGetPlayerSocialDetailRsp(detail));
}
private boolean isValidBirthday(int month, int day) {
switch (month) {
case 1:
case 3:
case 5:
case 7:
case 8:
case 10:
case 12:
return day > 0 & day <= 31;
case 4:
case 6:
case 9:
case 11:
return day > 0 && day <= 30;
case 2:
return day > 0 & day <= 29;
}
return false;
}
session.send(new PacketSetPlayerBirthdayRsp(session.getPlayer()));
session.send(new PacketGetPlayerSocialDetailRsp(detail));
}
}
}

View File

@ -6,13 +6,24 @@ import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetPlayerBirthdayRspOuterClass.SetPlayerBirthdayRsp;
public class PacketSetPlayerBirthdayRsp extends GenshinPacket {
public PacketSetPlayerBirthdayRsp(GenshinPlayer player) {
super(PacketOpcodes.SetPlayerBirthdayRsp);
SetPlayerBirthdayRsp proto = SetPlayerBirthdayRsp.newBuilder()
.setBirthday(player.getBirthday().toProto())
.build();
public PacketSetPlayerBirthdayRsp(int retCode) {
super(PacketOpcodes.SetPlayerBirthdayRsp);
this.setData(proto);
}
SetPlayerBirthdayRsp proto = SetPlayerBirthdayRsp.newBuilder()
.setRetcode(retCode)
.build();
this.setData(proto);
}
public PacketSetPlayerBirthdayRsp(GenshinPlayer player) {
super(PacketOpcodes.SetPlayerBirthdayRsp);
SetPlayerBirthdayRsp proto = SetPlayerBirthdayRsp.newBuilder()
.setBirthday(player.getBirthday().toProto())
.build();
this.setData(proto);
}
}