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https://github.com/Melledy/Grasscutter.git
synced 2024-11-27 09:46:21 +00:00
Fix weapon skills (and artifact sets) not working when you equip them
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parent
434573115c
commit
252fa6b958
@ -13,6 +13,7 @@ import dev.morphia.annotations.Indexed;
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import dev.morphia.annotations.PostLoad;
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import dev.morphia.annotations.PrePersist;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.common.FightPropData;
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import emu.grasscutter.data.custom.OpenConfigEntry;
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@ -42,6 +43,7 @@ import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
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import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
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import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
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import emu.grasscutter.utils.ProtoHelper;
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@ -69,7 +71,7 @@ public class GenshinAvatar {
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@Transient private final Int2ObjectMap<GenshinItem> equips;
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@Transient private final Int2FloatOpenHashMap fightProp;
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@Transient private final Set<String> bonusAbilityList;
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@Transient private Set<String> extraAbilityEmbryos;
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private Map<Integer, Integer> skillLevelMap; // Talent levels
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private Map<Integer, Integer> proudSkillBonusMap; // Talent bonus levels (from const)
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@ -86,7 +88,7 @@ public class GenshinAvatar {
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// Morhpia only!
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this.equips = new Int2ObjectOpenHashMap<>();
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this.fightProp = new Int2FloatOpenHashMap();
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this.bonusAbilityList = new HashSet<>();
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this.extraAbilityEmbryos = new HashSet<>();
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this.proudSkillBonusMap = new HashMap<>(); // TODO Move to genshin avatar
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}
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@ -260,8 +262,8 @@ public class GenshinAvatar {
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return proudSkillBonusMap;
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}
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public Set<String> getBonusAbilityList() {
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return bonusAbilityList;
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public Set<String> getExtraAbilityEmbryos() {
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return extraAbilityEmbryos;
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}
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public float getCurrentHp() {
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@ -347,14 +349,14 @@ public class GenshinAvatar {
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item.setEquipCharacter(this.getAvatarId());
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item.save();
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if (this.getPlayer().hasSentAvatarDataNotify()) {
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this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
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}
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if (shouldRecalc) {
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this.recalcStats();
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}
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if (this.getPlayer().hasSentAvatarDataNotify()) {
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this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
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}
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return true;
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}
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@ -371,11 +373,18 @@ public class GenshinAvatar {
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}
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public void recalcStats() {
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recalcStats(false);
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}
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public void recalcStats(boolean forceSendAbilityChange) {
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// Setup
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AvatarData data = this.getAvatarData();
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AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
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Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
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this.getBonusAbilityList().clear();
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// Extra ability embryos
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Set<String> prevExtraAbilityEmbryos = this.getExtraAbilityEmbryos();
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this.extraAbilityEmbryos = new HashSet<>();
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// Get hp percent, set to 100% if none
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float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
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@ -458,7 +467,7 @@ public class GenshinAvatar {
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}
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// Add any skill strings from this affix
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this.addToAbilityList(affix.getOpenConfig(), true);
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this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
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} else {
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break;
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}
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@ -505,7 +514,7 @@ public class GenshinAvatar {
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}
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// Add any skill strings from this affix
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this.addToAbilityList(affix.getOpenConfig(), true);
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this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
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}
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}
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}
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@ -538,7 +547,7 @@ public class GenshinAvatar {
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}
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// Add any skill strings from this proud skill
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this.addToAbilityList(proudSkillData.getOpenConfig(), true);
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this.addToExtraAbilityEmbryos(proudSkillData.getOpenConfig(), true);
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}
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// Constellations
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@ -550,7 +559,7 @@ public class GenshinAvatar {
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}
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// Add any skill strings from this constellation
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this.addToAbilityList(avatarTalentData.getOpenConfig(), false);
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this.addToExtraAbilityEmbryos(avatarTalentData.getOpenConfig(), false);
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}
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}
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@ -573,11 +582,17 @@ public class GenshinAvatar {
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// Packet
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if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
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// Update stats for client
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getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
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// Update client abilities
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EntityAvatar entity = this.getAsEntity();
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if (entity != null && (!this.getExtraAbilityEmbryos().equals(prevExtraAbilityEmbryos) || forceSendAbilityChange)) {
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getPlayer().sendPacket(new PacketAbilityChangeNotify(entity));
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}
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}
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}
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public void addToAbilityList(String openConfig, boolean forceAdd) {
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public void addToExtraAbilityEmbryos(String openConfig, boolean forceAdd) {
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if (openConfig == null || openConfig.length() == 0) {
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return;
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}
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@ -586,14 +601,14 @@ public class GenshinAvatar {
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if (entry == null) {
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if (forceAdd) {
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// Add config string to ability skill list anyways
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this.getBonusAbilityList().add(openConfig);
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this.getExtraAbilityEmbryos().add(openConfig);
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}
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return;
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}
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if (entry.getAddAbilities() != null) {
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for (String ability : entry.getAddAbilities()) {
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this.getBonusAbilityList().add(ability);
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this.getExtraAbilityEmbryos().add(ability);
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}
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}
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}
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@ -223,8 +223,8 @@ public class EntityAvatar extends GenshinEntity {
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}
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}
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// Add equip abilities
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if (this.getAvatar().getBonusAbilityList().size() > 0) {
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for (String skill : this.getAvatar().getBonusAbilityList()) {
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if (this.getAvatar().getExtraAbilityEmbryos().size() > 0) {
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for (String skill : this.getAvatar().getExtraAbilityEmbryos()) {
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AbilityEmbryo emb = AbilityEmbryo.newBuilder()
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.setAbilityId(++embryoId)
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.setAbilityNameHash(Utils.abilityHash(skill))
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@ -589,7 +589,6 @@ public class InventoryManager {
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// Update proud skills
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AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
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boolean hasAddedProudSkill = false;
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if (skillDepot != null && skillDepot.getInherentProudSkillOpens() != null) {
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for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
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@ -599,7 +598,6 @@ public class InventoryManager {
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if (openData.getNeedAvatarPromoteLevel() == avatar.getPromoteLevel()) {
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int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
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if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
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hasAddedProudSkill = true;
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avatar.getProudSkillList().add(proudSkillId);
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player.sendPacket(new PacketProudSkillChangeNotify(avatar));
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}
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@ -607,20 +605,13 @@ public class InventoryManager {
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}
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}
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// Racalc stats and save avatar
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avatar.recalcStats();
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avatar.save();
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// Resend ability embryos if proud skill has been added
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if (hasAddedProudSkill && avatar.getAsEntity() != null) {
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player.sendPacket(new PacketAbilityChangeNotify(avatar.getAsEntity()));
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}
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// TODO Send entity prop update packet to world
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// Packets
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player.sendPacket(new PacketAvatarPropNotify(avatar));
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player.sendPacket(new PacketAvatarPromoteRsp(avatar));
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// TODO Send entity prop update packet to world
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avatar.recalcStats(true);
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avatar.save();
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}
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public void upgradeAvatar(GenshinPlayer player, long guid, int itemId, int count) {
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@ -827,25 +818,20 @@ public class InventoryManager {
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// Apply + recalc
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avatar.getTalentIdList().add(talentData.getId());
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avatar.setCoreProudSkillLevel(currentTalentLevel + 1);
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avatar.recalcStats();
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// Packet
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player.sendPacket(new PacketAvatarUnlockTalentNotify(avatar, nextTalentId));
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player.sendPacket(new PacketUnlockAvatarTalentRsp(avatar, nextTalentId));
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// Proud skill bonus map
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// Proud skill bonus map (Extra skills)
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OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(talentData.getOpenConfig());
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if (entry != null && entry.getExtraTalentIndex() > 0) {
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avatar.recalcProudSkillBonusMap();
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player.sendPacket(new PacketProudSkillExtraLevelNotify(avatar, entry.getExtraTalentIndex()));
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}
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// Resend ability embryos
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if (avatar.getAsEntity() != null) {
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player.sendPacket(new PacketAbilityChangeNotify(avatar.getAsEntity()));
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}
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// Save avatar
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// Recalc + save avatar
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avatar.recalcStats(true);
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avatar.save();
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}
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@ -8,8 +8,8 @@ import emu.grasscutter.net.proto.AbilityChangeNotifyOuterClass.AbilityChangeNoti
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public class PacketAbilityChangeNotify extends GenshinPacket {
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public PacketAbilityChangeNotify(EntityAvatar entity) {
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super(PacketOpcodes.AbilityChangeNotify);
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super(PacketOpcodes.AbilityChangeNotify, true);
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AbilityChangeNotify proto = AbilityChangeNotify.newBuilder()
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.setEntityId(entity.getId())
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.setAbilityControlBlock(entity.getAbilityControlBlock())
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