Revert "Corrected format"

This reverts commit 153593b64c.
This commit is contained in:
BaiSugar 2022-04-24 22:42:44 +08:00
parent 153593b64c
commit 271f9b9ec5
3 changed files with 17 additions and 10 deletions

View File

@ -15,5 +15,5 @@ public @interface Command {
String permission() default "";
boolean threading() default false;
boolean threading() default false;
}

View File

@ -136,11 +136,9 @@ public final class CommandMap {
}
// Invoke execute method for handler.
// Get whether the command starts a thread
boolean threading = this.annotations.get(label).threading();
Runnable runnable = () -> handler.execute(player, args);
if(threading) {
//start thread
Thread command = new Thread(runnable);
command.start();
}

View File

@ -1,5 +1,6 @@
package emu.grasscutter.command.commands;
import com.thoughtworks.proxy.toys.nullobject.Null;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
@ -21,7 +22,7 @@ public class GiveAllCommand implements CommandHandler {
int target,amount=99999;
switch (args.size()) {
default: // *no args*
default: // giveall *no args*
try {
target = sender.getUid();
}catch (NullPointerException ignored){
@ -37,7 +38,7 @@ public class GiveAllCommand implements CommandHandler {
return;
}
}catch (NumberFormatException ignored){
CommandHandler.sendMessage(sender, "Invalid player ID.");
CommandHandler.sendMessage(sender, "Invalid amount or player ID.");
return;
}
break;
@ -72,7 +73,7 @@ public class GiveAllCommand implements CommandHandler {
Collection<GenshinItem> genshinItemList =new LinkedList<>();
for (ItemData itemdata: GenshinData.getItemDataMap().values()) {
if(itemdata.getId() > 1000 && itemdata.getId() <= 1099) continue;
if(itemdata.getId() > 1000 && itemdata.getId() <= 1099)continue;//is avatar
if (itemdata.isEquip()) {
for (int i = 0; i < 20; i++) {
genshinItemList.add(new GenshinItem(itemdata));
@ -85,14 +86,22 @@ public class GiveAllCommand implements CommandHandler {
}
player.getInventory().addItems(genshinItemList);
for(AvatarData avatarData:GenshinData.getAvatarDataMap().values()) {
for(AvatarData avatarData:GenshinData.getAvatarDataMap().values())
{
int ascension;
int level = 90;
// Calculate ascension level.
int ascension = (int) Math.ceil(90 / 10f) - 3;
if (level <= 40) {
ascension = (int) Math.ceil(90 / 20f);
} else {
ascension = (int) Math.ceil(90 / 10f) - 3;
}
GenshinAvatar avatar = new GenshinAvatar(avatarData);
avatar.setLevel(90);
avatar.setLevel(level);
avatar.setPromoteLevel(ascension);
for (int i = 1;i<=6;i++){
avatar.getTalentIdList().add((avatar.getAvatarId()-10000000)*10+i);
avatar.getTalentIdList().add((avatar.getAvatarId()-10000000)*10+i);//(10000058-10000000)*10+i
}
// This will handle stats and talents
avatar.recalcStats();