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comment & mooncard
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@ -941,6 +941,8 @@ public class Player {
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session.send(new PacketPlayerStoreNotify(this));
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session.send(new PacketPlayerStoreNotify(this));
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session.send(new PacketAvatarDataNotify(this));
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session.send(new PacketAvatarDataNotify(this));
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getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
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session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
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session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
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session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
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session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
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session.send(new PacketOpenStateUpdateNotify());
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session.send(new PacketOpenStateUpdateNotify());
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