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Implement server API for handbook controls (avatar)
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@ -21,6 +21,7 @@ import emu.grasscutter.server.http.HttpServer;
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import emu.grasscutter.server.http.dispatch.DispatchHandler;
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import emu.grasscutter.server.http.dispatch.DispatchHandler;
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import emu.grasscutter.server.http.dispatch.RegionHandler;
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import emu.grasscutter.server.http.dispatch.RegionHandler;
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import emu.grasscutter.server.http.documentation.DocumentationServerHandler;
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import emu.grasscutter.server.http.documentation.DocumentationServerHandler;
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import emu.grasscutter.server.http.documentation.HandbookHandler;
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import emu.grasscutter.server.http.handlers.AnnouncementsHandler;
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import emu.grasscutter.server.http.handlers.AnnouncementsHandler;
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import emu.grasscutter.server.http.handlers.GachaHandler;
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import emu.grasscutter.server.http.handlers.GachaHandler;
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import emu.grasscutter.server.http.handlers.GenericHandler;
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import emu.grasscutter.server.http.handlers.GenericHandler;
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@ -136,6 +137,7 @@ public final class Grasscutter {
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httpServer.addRouter(DispatchHandler.class);
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httpServer.addRouter(DispatchHandler.class);
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httpServer.addRouter(GachaHandler.class);
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httpServer.addRouter(GachaHandler.class);
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httpServer.addRouter(DocumentationServerHandler.class);
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httpServer.addRouter(DocumentationServerHandler.class);
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httpServer.addRouter(HandbookHandler.class);
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// Start servers.
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// Start servers.
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var runMode = Grasscutter.getRunMode();
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var runMode = Grasscutter.getRunMode();
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@ -227,6 +227,8 @@ public class ConfigContainer {
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public ResinOptions resinOptions = new ResinOptions();
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public ResinOptions resinOptions = new ResinOptions();
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public Rates rates = new Rates();
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public Rates rates = new Rates();
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public HandbookOptions handbook = new HandbookOptions();
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public static class InventoryLimits {
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public static class InventoryLimits {
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public int weapons = 2000;
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public int weapons = 2000;
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public int relics = 2000;
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public int relics = 2000;
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@ -251,6 +253,13 @@ public class ConfigContainer {
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public int cap = 160;
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public int cap = 160;
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public int rechargeTime = 480;
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public int rechargeTime = 480;
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}
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}
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public static class HandbookOptions {
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public boolean enable = false;
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public boolean allowCommands = true;
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public int maxRequests = 10;
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public int maxEntities = 100;
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}
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}
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}
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public static class JoinOptions {
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public static class JoinOptions {
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@ -0,0 +1,110 @@
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package emu.grasscutter.server.http.documentation;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter.ServerRunMode;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.server.http.Router;
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import emu.grasscutter.utils.FileUtils;
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import emu.grasscutter.utils.objects.HandbookBody;
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import io.javalin.Javalin;
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import io.javalin.http.Context;
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/** Handles requests for the new GM Handbook. */
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public final class HandbookHandler implements Router {
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private final byte[] handbook;
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private final boolean serve;
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/**
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* Constructor for the handbook router.
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* Enables serving the handbook if the handbook file is found.
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*/
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public HandbookHandler() {
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this.handbook = FileUtils.readResource("/handbook.html");
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this.serve = this.handbook.length > 0;
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}
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@Override
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public void applyRoutes(Javalin javalin) {
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// The handbook content. (built from src/handbook)
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javalin.get("/handbook", this::serveHandbook);
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// Handbook control routes.
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javalin.post("/handbook/avatar", this::grantAvatar);
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}
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/**
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* @return True if the server can execute handbook commands.
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*/
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private boolean controlSupported() {
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return Grasscutter.getRunMode() == ServerRunMode.HYBRID;
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}
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/**
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* Serves the handbook if it is found.
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*
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* @route GET /handbook
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* @param ctx The Javalin request context.
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*/
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private void serveHandbook(Context ctx) {
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if (!this.serve) {
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ctx.status(500).result("Handbook not found.");
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} else {
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ctx.contentType("text/html").result(this.handbook);
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}
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}
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/**
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* Grants the avatar to the user.
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*
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* @route POST /handbook/avatar
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* @param ctx The Javalin request context.
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*/
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private void grantAvatar(Context ctx) {
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if (!this.controlSupported()) {
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ctx.status(500).result("Handbook control not supported.");
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return;
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}
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// Parse the request body into a class.
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var request = ctx.bodyAsClass(HandbookBody.GrantAvatar.class);
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// Validate the request.
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if (request.getPlayer() == null || request.getAvatar() == null) {
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ctx.status(400).result("Invalid request.");
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return;
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}
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try {
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// Parse the requested player.
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var playerId = Integer.parseInt(request.getPlayer());
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var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
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// Parse the requested avatar.
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var avatarId = Integer.parseInt(request.getAvatar());
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var avatarData = GameData.getAvatarDataMap().get(avatarId);
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// Validate the request.
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if (player == null || avatarData == null) {
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ctx.status(400).result("Invalid player UID or avatar ID.");
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return;
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}
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// Create the new avatar.
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var avatar = new Avatar(avatarData);
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avatar.setLevel(request.getLevel());
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avatar.setPromoteLevel(Avatar.getMinPromoteLevel(avatar.getLevel()));
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avatar.getSkillDepot().getSkillsAndEnergySkill().forEach(id ->
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avatar.setSkillLevel(id, request.getTalentLevels()));
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avatar.forceConstellationLevel(request.getConstellations());
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avatar.recalcStats(true); avatar.save();
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player.addAvatar(avatar); // Add the avatar.
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ctx.json(HandbookBody.Response.builder()
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.status(200)
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.message("Avatar granted.")
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.build());
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} catch (NumberFormatException ignored) {
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ctx.status(500).result("Invalid player UID or avatar ID.");
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}
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}
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}
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@ -203,7 +203,7 @@ public final class FileUtils {
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return is.readAllBytes();
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return is.readAllBytes();
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} catch (Exception exception) {
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} catch (Exception exception) {
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Grasscutter.getLogger().warn("Failed to read resource: " + resourcePath);
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Grasscutter.getLogger().warn("Failed to read resource: " + resourcePath);
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exception.printStackTrace();
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Grasscutter.getLogger().debug("Failed to load resource: " + resourcePath, exception);
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}
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}
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return new byte[0];
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return new byte[0];
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@ -0,0 +1,23 @@
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package emu.grasscutter.utils.objects;
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import lombok.Builder;
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import lombok.Getter;
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/** HTTP request object for handbook controls. */
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public interface HandbookBody {
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@Builder
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class Response {
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private int status;
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private String message;
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}
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@Getter
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class GrantAvatar {
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private String player; // Parse into online player ID.
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private String avatar; // Parse into avatar ID.
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private int level = 90; // Range between 1 - 90.
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private int constellations = 6; // Range between 0 - 6.
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private int talentLevels = 10; // Range between 1 - 15.
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}
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}
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