mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 20:03:21 +00:00
Add Teleport command
This commit is contained in:
parent
d612530cdd
commit
2dd8932144
@ -17,6 +17,7 @@ public final class PositionCommand implements CommandHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ()));
|
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f\nScene id: %d",
|
||||||
|
sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ(), sender.getSceneId()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,43 @@
|
|||||||
|
package emu.grasscutter.command.commands;
|
||||||
|
|
||||||
|
import emu.grasscutter.command.Command;
|
||||||
|
import emu.grasscutter.command.CommandHandler;
|
||||||
|
import emu.grasscutter.game.GenshinPlayer;
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"},
|
||||||
|
description = "Change the player's position.", permission = "player.teleport")
|
||||||
|
public class TelePortCommand implements CommandHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(GenshinPlayer sender, List<String> args) {
|
||||||
|
if (sender == null) {
|
||||||
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.size() < 3){
|
||||||
|
CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
float x = Float.parseFloat(args.get(0));
|
||||||
|
float y = Float.parseFloat(args.get(1));
|
||||||
|
float z = Float.parseFloat(args.get(2));
|
||||||
|
int sceneId = sender.getSceneId();
|
||||||
|
if (args.size() == 4){
|
||||||
|
sceneId = Integer.parseInt(args.get(3));
|
||||||
|
}
|
||||||
|
Position target = new Position(x, y, z);
|
||||||
|
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target);
|
||||||
|
if (!result) {
|
||||||
|
CommandHandler.sendMessage(sender, "Invalid position.");
|
||||||
|
}
|
||||||
|
} catch (NumberFormatException ignored) {
|
||||||
|
CommandHandler.sendMessage(sender, "Invalid position.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user