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Add warning for language fallback
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@ -16,7 +16,6 @@ public final class Config {
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public String KEY_FOLDER = "./keys/";
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public String SCRIPTS_FOLDER = "./resources/Scripts/";
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public String PLUGINS_FOLDER = "./plugins/";
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public String LANGUAGE_FOLDER = "./languages/";
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public ServerDebugMode DebugMode = ServerDebugMode.NONE; // ALL, MISSING, NONE
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public ServerRunMode RunMode = ServerRunMode.HYBRID; // HYBRID, DISPATCH_ONLY, GAME_ONLY
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@ -19,7 +19,7 @@ public final class Language {
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* @return A language instance.
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*/
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public static Language getLanguage(String langCode) {
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return new Language(langCode + ".json", Grasscutter.getConfig().DefaultLanguage.toLanguageTag());
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return new Language(langCode + ".json", Grasscutter.getConfig().DefaultLanguage.toLanguageTag() + ".json");
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}
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/**
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@ -47,10 +47,14 @@ public final class Language {
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@Nullable JsonObject languageData = null;
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InputStream file = Grasscutter.class.getResourceAsStream("/languages/" + fileName);
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if(file == null) // Provided fallback language.
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if (file == null) { // Provided fallback language.
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file = Grasscutter.class.getResourceAsStream("/languages/" + fallback);
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if(file == null) // Fallback the fallback language.
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Grasscutter.getLogger().warn("Failed to load language file: " + fileName + ", falling back to: " + fallback);
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}
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if(file == null) { // Fallback the fallback language.
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file = Grasscutter.class.getResourceAsStream("/languages/en-US.json");
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Grasscutter.getLogger().warn("Failed to load language file: " + fallback + ", falling back to: en-US.json");
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}
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if(file == null)
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throw new RuntimeException("Unable to load the primary, fallback, and 'en-US' language files.");
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