Move more logs from debug to trace

This commit is contained in:
KingRainbow44 2023-04-30 20:57:03 -04:00
parent bb2255b9a0
commit 3f51db47c4
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GPG Key ID: FC2CB64B00D257BE
3 changed files with 4 additions and 4 deletions

View File

@ -329,7 +329,7 @@ public class StaminaManager extends BasePlayerManager {
if (!player.isPaused() && sustainedStaminaHandlerTimer == null) { if (!player.isPaused() && sustainedStaminaHandlerTimer == null) {
sustainedStaminaHandlerTimer = new Timer(); sustainedStaminaHandlerTimer = new Timer();
sustainedStaminaHandlerTimer.scheduleAtFixedRate(new SustainedStaminaHandler(), 0, 200); sustainedStaminaHandlerTimer.scheduleAtFixedRate(new SustainedStaminaHandler(), 0, 200);
logger.debug("[MovementManager] SustainedStaminaHandlerTimer started"); logger.trace("[MovementManager] SustainedStaminaHandlerTimer started");
} }
} }
@ -337,7 +337,7 @@ public class StaminaManager extends BasePlayerManager {
if (sustainedStaminaHandlerTimer != null) { if (sustainedStaminaHandlerTimer != null) {
sustainedStaminaHandlerTimer.cancel(); sustainedStaminaHandlerTimer.cancel();
sustainedStaminaHandlerTimer = null; sustainedStaminaHandlerTimer = null;
logger.debug("[MovementManager] SustainedStaminaHandlerTimer stopped"); logger.trace("[MovementManager] SustainedStaminaHandlerTimer stopped");
} }
} }

View File

@ -77,7 +77,7 @@ public class SceneBlock {
"An error occurred while loading block " + this.id + " in scene " + sceneId, "An error occurred while loading block " + this.id + " in scene " + sceneId,
exception); exception);
} }
Grasscutter.getLogger().debug("Successfully loaded block {} in scene {}.", this.id, sceneId); Grasscutter.getLogger().trace("Successfully loaded block {} in scene {}.", this.id, sceneId);
return this; return this;
} }

View File

@ -175,7 +175,7 @@ public final class SceneGroup {
.formatted(this.id, sceneId), luaError); .formatted(this.id, sceneId), luaError);
} }
Grasscutter.getLogger().debug("Successfully loaded group {} in scene {}.", this.id, sceneId); Grasscutter.getLogger().trace("Successfully loaded group {} in scene {}.", this.id, sceneId);
return this; return this;
} }