mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 21:56:09 +00:00
Merge remote-tracking branch 'upstream/development'
This commit is contained in:
commit
41b4965aef
@ -1,307 +0,0 @@
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package emu.grasscutter.commands;
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import java.lang.reflect.Modifier;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GenshinEntity;
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import emu.grasscutter.game.inventory.GenshinItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
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import emu.grasscutter.utils.Position;
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public class PlayerCommands {
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private static HashMap<String, PlayerCommand> list = new HashMap<>();
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static {
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try {
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// Look for classes
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||||
for (Class<?> cls : PlayerCommands.class.getDeclaredClasses()) {
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// Get non abstract classes
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||||
if (!Modifier.isAbstract(cls.getModifiers())) {
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Command commandAnnotation = cls.getAnnotation(Command.class);
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PlayerCommand command = (PlayerCommand) cls.newInstance();
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if (commandAnnotation != null) {
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command.setLevel(commandAnnotation.gmLevel());
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for (String alias : commandAnnotation.aliases()) {
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if (alias.length() == 0) {
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continue;
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}
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String commandName = "!" + alias;
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list.put(commandName, command);
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commandName = "/" + alias;
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list.put(commandName, command);
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}
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}
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String commandName = "!" + cls.getSimpleName().toLowerCase();
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list.put(commandName, command);
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commandName = "/" + cls.getSimpleName().toLowerCase();
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list.put(commandName, command);
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}
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}
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} catch (Exception e) {
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}
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}
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public static void handle(GenshinPlayer player, String msg) {
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String[] split = msg.split(" ");
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// End if invalid
|
||||
if (split.length == 0) {
|
||||
return;
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||||
}
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||||
|
||||
//
|
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String first = split[0].toLowerCase();
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PlayerCommand c = PlayerCommands.list.get(first);
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|
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if (c != null) {
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// Level check
|
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if (player.getGmLevel() < c.getLevel()) {
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return;
|
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}
|
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// Execute
|
||||
int len = Math.min(first.length() + 1, msg.length());
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c.execute(player, msg.substring(len));
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}
|
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}
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||||
|
||||
public static abstract class PlayerCommand {
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// GM level required to use this command
|
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private int level;
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protected int getLevel() { return this.level; }
|
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protected void setLevel(int minLevel) { this.level = minLevel; }
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// Main
|
||||
public abstract void execute(GenshinPlayer player, String raw);
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}
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// ================ Commands ================
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@Command(aliases = {"g", "item", "additem"}, helpText = "/give [item id] [count] - Gives {count} amount of {item id}")
|
||||
public static class Give extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
String[] split = raw.split(" ");
|
||||
int itemId = 0, count = 1;
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||||
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||||
try {
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itemId = Integer.parseInt(split[0]);
|
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} catch (Exception e) {
|
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itemId = 0;
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}
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|
||||
try {
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count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
|
||||
} catch (Exception e) {
|
||||
count = 1;
|
||||
}
|
||||
|
||||
// Give
|
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ItemData itemData = GenshinData.getItemDataMap().get(itemId);
|
||||
GenshinItem item;
|
||||
|
||||
if (itemData == null) {
|
||||
player.dropMessage("Error: Item data not found");
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||||
return;
|
||||
}
|
||||
|
||||
if (itemData.isEquip()) {
|
||||
List<GenshinItem> items = new LinkedList<>();
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for (int i = 0; i < count; i++) {
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item = new GenshinItem(itemData);
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items.add(item);
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}
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player.getInventory().addItems(items);
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player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
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} else {
|
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item = new GenshinItem(itemData, count);
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player.getInventory().addItem(item);
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player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
|
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}
|
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}
|
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}
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@Command(aliases = {"d"}, helpText = "/drop [item id] [count] - Drops {count} amount of {item id}")
|
||||
public static class Drop extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
String[] split = raw.split(" ");
|
||||
int itemId = 0, count = 1;
|
||||
|
||||
try {
|
||||
itemId = Integer.parseInt(split[0]);
|
||||
} catch (Exception e) {
|
||||
itemId = 0;
|
||||
}
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||||
|
||||
try {
|
||||
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
|
||||
} catch (Exception e) {
|
||||
count = 1;
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||||
}
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|
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// Give
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
|
||||
|
||||
if (itemData == null) {
|
||||
player.dropMessage("Error: Item data not found");
|
||||
return;
|
||||
}
|
||||
|
||||
if (itemData.isEquip()) {
|
||||
float range = (5f + (.1f * count));
|
||||
for (int i = 0; i < count; i++) {
|
||||
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
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||||
player.getWorld().addEntity(entity);
|
||||
}
|
||||
} else {
|
||||
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), count);
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||||
player.getWorld().addEntity(entity);
|
||||
}
|
||||
}
|
||||
}
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||||
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@Command(helpText = "/spawn [monster id] [count] - Creates {count} amount of {item id}")
|
||||
public static class Spawn extends PlayerCommand {
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@Override
|
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public void execute(GenshinPlayer player, String raw) {
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||||
String[] split = raw.split(" ");
|
||||
int monsterId = 0, count = 1, level = 1;
|
||||
|
||||
try {
|
||||
monsterId = Integer.parseInt(split[0]);
|
||||
} catch (Exception e) {
|
||||
monsterId = 0;
|
||||
}
|
||||
|
||||
try {
|
||||
level = Math.max(Math.min(Integer.parseInt(split[1]), 200), 1);
|
||||
} catch (Exception e) {
|
||||
level = 1;
|
||||
}
|
||||
|
||||
try {
|
||||
count = Math.max(Math.min(Integer.parseInt(split[2]), 1000), 1);
|
||||
} catch (Exception e) {
|
||||
count = 1;
|
||||
}
|
||||
|
||||
// Give
|
||||
MonsterData monsterData = GenshinData.getMonsterDataMap().get(monsterId);
|
||||
|
||||
if (monsterData == null) {
|
||||
player.dropMessage("Error: Monster data not found");
|
||||
return;
|
||||
}
|
||||
|
||||
float range = (5f + (.1f * count));
|
||||
for (int i = 0; i < count; i++) {
|
||||
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityMonster entity = new EntityMonster(player.getWorld(), monsterData, pos, level);
|
||||
player.getWorld().addEntity(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
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||||
@Command(helpText = "/killall")
|
||||
public static class KillAll extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
List<GenshinEntity> toRemove = new LinkedList<>();
|
||||
for (GenshinEntity entity : player.getWorld().getEntities().values()) {
|
||||
if (entity instanceof EntityMonster) {
|
||||
toRemove.add(entity);
|
||||
}
|
||||
}
|
||||
toRemove.forEach(e -> player.getWorld().killEntity(e, 0));
|
||||
}
|
||||
}
|
||||
|
||||
@Command(helpText = "/resetconst - Resets all constellations for the currently active character")
|
||||
public static class ResetConst extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
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||||
|
||||
GenshinAvatar avatar = entity.getAvatar();
|
||||
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||||
avatar.getTalentIdList().clear();
|
||||
avatar.setCoreProudSkillLevel(0);
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
|
||||
player.dropMessage("Constellations for " + entity.getAvatar().getAvatarData().getName() + " have been reset. Please relogin to see changes.");
|
||||
}
|
||||
}
|
||||
|
||||
@Command(helpText = "/godmode - Prevents you from taking damage")
|
||||
public static class Godmode extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
player.setGodmode(!player.hasGodmode());
|
||||
player.dropMessage("Godmode is now " + (player.hasGodmode() ? "ON" : "OFF"));
|
||||
}
|
||||
}
|
||||
|
||||
@Command(helpText = "/sethp [hp]")
|
||||
public static class Sethp extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
String[] split = raw.split(" ");
|
||||
int hp = 0;
|
||||
|
||||
try {
|
||||
hp = Math.max(Integer.parseInt(split[0]), 1);
|
||||
} catch (Exception e) {
|
||||
hp = 1;
|
||||
}
|
||||
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, hp);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
}
|
||||
}
|
||||
|
||||
@Command(aliases = {"clearart"}, helpText = "/clearartifacts")
|
||||
public static class ClearArtifacts extends PlayerCommand {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, String raw) {
|
||||
List<GenshinItem> toRemove = new LinkedList<>();
|
||||
for (GenshinItem item : player.getInventory().getItems().values()) {
|
||||
if (item.getItemType() == ItemType.ITEM_RELIQUARY && item.getLevel() == 1 && item.getExp() == 0 && !item.isLocked() && !item.isEquipped()) {
|
||||
toRemove.add(item);
|
||||
}
|
||||
}
|
||||
|
||||
player.getInventory().removeItems(toRemove);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,171 +0,0 @@
|
||||
package emu.grasscutter.commands;
|
||||
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.utils.Crypto;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
public class ServerCommands {
|
||||
private static HashMap<String, ServerCommand> list = new HashMap<>();
|
||||
|
||||
static {
|
||||
try {
|
||||
// Look for classes
|
||||
for (Class<?> cls : ServerCommands.class.getDeclaredClasses()) {
|
||||
// Get non abstract classes
|
||||
if (!Modifier.isAbstract(cls.getModifiers())) {
|
||||
String commandName = cls.getSimpleName().toLowerCase();
|
||||
list.put(commandName, (ServerCommand) cls.newInstance());
|
||||
}
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void handle(String msg) {
|
||||
String[] split = msg.split(" ");
|
||||
|
||||
// End if invalid
|
||||
if (split.length == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
String first = split[0].toLowerCase();
|
||||
ServerCommand c = ServerCommands.list.get(first);
|
||||
|
||||
if (c != null) {
|
||||
// Execute
|
||||
int len = Math.min(first.length() + 1, msg.length());
|
||||
c.execute(msg.substring(len));
|
||||
}
|
||||
}
|
||||
|
||||
public static abstract class ServerCommand {
|
||||
public abstract void execute(String raw);
|
||||
}
|
||||
|
||||
// ================ Commands ================
|
||||
|
||||
public static class Reload extends ServerCommand {
|
||||
@Override
|
||||
public void execute(String raw) {
|
||||
Grasscutter.getLogger().info("Reloading config.");
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.getDispatchServer().loadQueries();
|
||||
Grasscutter.getLogger().info("Reload complete.");
|
||||
}
|
||||
}
|
||||
|
||||
public static class sendMsg extends ServerCommand {
|
||||
@Override
|
||||
public void execute(String raw) {
|
||||
List<String> split = Arrays.asList(raw.split(" "));
|
||||
|
||||
if (split.size() < 2) {
|
||||
Grasscutter.getLogger().error("Invalid amount of args");
|
||||
return;
|
||||
}
|
||||
|
||||
String playerID = split.get(0);
|
||||
String message = split.stream().skip(1).collect(Collectors.joining(" "));
|
||||
|
||||
|
||||
emu.grasscutter.game.Account account = DatabaseHelper.getAccountByPlayerId(Integer.parseInt(playerID));
|
||||
if (account != null) {
|
||||
GenshinPlayer player = Grasscutter.getGameServer().getPlayerById(Integer.parseInt(playerID));
|
||||
if(player != null) {
|
||||
player.dropMessage(message);
|
||||
Grasscutter.getLogger().info(String.format("Successfully sent message to %s: %s", playerID, message));
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Player not online");
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error(String.format("Player %s does not exist", playerID));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class Account extends ServerCommand {
|
||||
@Override
|
||||
public void execute(String raw) {
|
||||
String[] split = raw.split(" ");
|
||||
|
||||
if (split.length < 2) {
|
||||
Grasscutter.getLogger().error("Invalid amount of args");
|
||||
return;
|
||||
}
|
||||
|
||||
String command = split[0].toLowerCase();
|
||||
String username = split[1];
|
||||
|
||||
switch (command) {
|
||||
case "create":
|
||||
if (split.length < 2) {
|
||||
Grasscutter.getLogger().error("Invalid amount of args");
|
||||
return;
|
||||
}
|
||||
|
||||
int reservedId = 0;
|
||||
try {
|
||||
reservedId = Integer.parseInt(split[2]);
|
||||
} catch (Exception e) {
|
||||
reservedId = 0;
|
||||
}
|
||||
|
||||
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, reservedId);
|
||||
if (account != null) {
|
||||
Grasscutter.getLogger().info("Account created" + (reservedId > 0 ? " with an id of " + reservedId : ""));
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Account already exists");
|
||||
}
|
||||
break;
|
||||
case "delete":
|
||||
boolean success = DatabaseHelper.deleteAccount(username);
|
||||
|
||||
if (success) {
|
||||
Grasscutter.getLogger().info("Account deleted");
|
||||
}
|
||||
break;
|
||||
/*
|
||||
case "setpw":
|
||||
case "setpass":
|
||||
case "setpassword":
|
||||
if (split.length < 3) {
|
||||
Grasscutter.getLogger().error("Invalid amount of args");
|
||||
return;
|
||||
}
|
||||
|
||||
account = DatabaseHelper.getAccountByName(username);
|
||||
|
||||
if (account == null) {
|
||||
Grasscutter.getLogger().error("No account found!");
|
||||
return;
|
||||
}
|
||||
|
||||
token = split[2];
|
||||
token = PasswordHelper.hashPassword(token);
|
||||
|
||||
account.setPassword(token);
|
||||
DatabaseHelper.saveAccount(account);
|
||||
|
||||
Grasscutter.getLogger().info("Password set");
|
||||
break;
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ import java.io.FileWriter;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.InetSocketAddress;
|
||||
|
||||
import emu.grasscutter.commands.CommandMap;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import org.reflections.Reflections;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
17
src/main/java/emu/grasscutter/command/Command.java
Normal file
17
src/main/java/emu/grasscutter/command/Command.java
Normal file
@ -0,0 +1,17 @@
|
||||
package emu.grasscutter.command;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface Command {
|
||||
String label() default "";
|
||||
|
||||
String usage() default "No usage specified";
|
||||
|
||||
String description() default "No description specified";
|
||||
|
||||
String[] aliases() default {};
|
||||
|
||||
String permission() default "";
|
||||
}
|
30
src/main/java/emu/grasscutter/command/CommandHandler.java
Normal file
30
src/main/java/emu/grasscutter/command/CommandHandler.java
Normal file
@ -0,0 +1,30 @@
|
||||
package emu.grasscutter.command;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface CommandHandler {
|
||||
/**
|
||||
* Send a message to the target.
|
||||
*
|
||||
* @param player The player to send the message to, or null for the server console.
|
||||
* @param message The message to send.
|
||||
*/
|
||||
static void sendMessage(GenshinPlayer player, String message) {
|
||||
if (player == null) {
|
||||
Grasscutter.getLogger().info(message);
|
||||
} else {
|
||||
player.dropMessage(message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player/console invokes a command.
|
||||
* @param sender The player/console that invoked the command.
|
||||
* @param args The arguments to the command.
|
||||
*/
|
||||
default void execute(GenshinPlayer sender, List<String> args) {
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package emu.grasscutter.commands;
|
||||
package emu.grasscutter.command;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.Account;
|
||||
@ -7,75 +7,89 @@ import org.reflections.Reflections;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@SuppressWarnings("UnusedReturnValue")
|
||||
@SuppressWarnings({"UnusedReturnValue", "unused"})
|
||||
public final class CommandMap {
|
||||
private final Map<String, CommandHandler> commands = new HashMap<>();
|
||||
private final Map<String, Command> annotations = new HashMap<>();
|
||||
public CommandMap() {
|
||||
this(false);
|
||||
}
|
||||
|
||||
public CommandMap(boolean scan) {
|
||||
if (scan) this.scan();
|
||||
}
|
||||
|
||||
public static CommandMap getInstance() {
|
||||
return Grasscutter.getGameServer().getCommandMap();
|
||||
}
|
||||
|
||||
private final Map<String, CommandHandler> commands = new HashMap<>();
|
||||
private final Map<String, Command> annotations = new HashMap<>();
|
||||
|
||||
/**
|
||||
* Register a command handler.
|
||||
* @param label The command label.
|
||||
*
|
||||
* @param label The command label.
|
||||
* @param command The command handler.
|
||||
* @return Instance chaining.
|
||||
*/
|
||||
public CommandMap registerCommand(String label, CommandHandler command) {
|
||||
Grasscutter.getLogger().debug("Registered command: " + label);
|
||||
|
||||
|
||||
// Get command data.
|
||||
Command annotation = command.getClass().getAnnotation(Command.class);
|
||||
this.annotations.put(label, annotation);
|
||||
this.commands.put(label, command);
|
||||
|
||||
|
||||
// Register aliases.
|
||||
if(annotation.aliases().length > 0) {
|
||||
if (annotation.aliases().length > 0) {
|
||||
for (String alias : annotation.aliases()) {
|
||||
this.commands.put(alias, command);
|
||||
this.annotations.put(alias, annotation);
|
||||
}
|
||||
} return this;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a registered command handler.
|
||||
*
|
||||
* @param label The command label.
|
||||
* @return Instance chaining.
|
||||
*/
|
||||
public CommandMap unregisterCommand(String label) {
|
||||
Grasscutter.getLogger().debug("Unregistered command: " + label);
|
||||
CommandHandler handler = this.commands.get(label);
|
||||
if(handler == null) return this;
|
||||
|
||||
if (handler == null) return this;
|
||||
|
||||
Command annotation = handler.getClass().getAnnotation(Command.class);
|
||||
this.annotations.remove(label);
|
||||
this.commands.remove(label);
|
||||
|
||||
|
||||
// Unregister aliases.
|
||||
if(annotation.aliases().length > 0) {
|
||||
if (annotation.aliases().length > 0) {
|
||||
for (String alias : annotation.aliases()) {
|
||||
this.commands.remove(alias);
|
||||
this.annotations.remove(alias);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a list of all registered commands.
|
||||
*
|
||||
* @return All command handlers as a list.
|
||||
*/
|
||||
public List<CommandHandler> getHandlersAsList() {
|
||||
return new LinkedList<>(this.commands.values());
|
||||
}
|
||||
|
||||
public HashMap<String, CommandHandler> getHandlers() { return new LinkedHashMap<>(this.commands); }
|
||||
public HashMap<String, CommandHandler> getHandlers() {
|
||||
return new LinkedHashMap<>(this.commands);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a handler by label/alias.
|
||||
*
|
||||
* @param label The command label.
|
||||
* @return The command handler.
|
||||
*/
|
||||
@ -85,7 +99,8 @@ public final class CommandMap {
|
||||
|
||||
/**
|
||||
* Invoke a command handler with the given arguments.
|
||||
* @param player The player invoking the command or null for the server console.
|
||||
*
|
||||
* @param player The player invoking the command or null for the server console.
|
||||
* @param rawMessage The messaged used to invoke the command.
|
||||
*/
|
||||
public void invoke(GenshinPlayer player, String rawMessage) {
|
||||
@ -93,50 +108,35 @@ public final class CommandMap {
|
||||
if(rawMessage.length() == 0) {
|
||||
CommandHandler.sendMessage(player, "No command specified."); return;
|
||||
}
|
||||
|
||||
|
||||
// Remove prefix if present.
|
||||
if(!Character.isLetter(rawMessage.charAt(0)))
|
||||
if (!Character.isLetter(rawMessage.charAt(0)))
|
||||
rawMessage = rawMessage.substring(1);
|
||||
|
||||
|
||||
// Parse message.
|
||||
String[] split = rawMessage.split(" ");
|
||||
List<String> args = new LinkedList<>(Arrays.asList(split));
|
||||
String label = args.remove(0);
|
||||
|
||||
|
||||
// Get command handler.
|
||||
CommandHandler handler = this.commands.get(label);
|
||||
if(handler == null) {
|
||||
CommandHandler.sendMessage(player, "Unknown command: " + label); return;
|
||||
if (handler == null) {
|
||||
CommandHandler.sendMessage(player, "Unknown command: " + label);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Check for permission.
|
||||
if(player != null) {
|
||||
if (player != null) {
|
||||
String permissionNode = this.annotations.get(label).permission();
|
||||
Account account = player.getAccount();
|
||||
if(!permissionNode.isEmpty() && !account.hasPermission(permissionNode)) {
|
||||
CommandHandler.sendMessage(player, "You do not have permission to run this command."); return;
|
||||
CommandHandler.sendMessage(player, "You do not have permission to run this command.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Execution power check.
|
||||
Command.Execution executionPower = this.annotations.get(label).execution();
|
||||
if(player == null && executionPower == Command.Execution.PLAYER) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game."); return;
|
||||
} else if (player != null && executionPower == Command.Execution.CONSOLE) {
|
||||
CommandHandler.sendMessage(player, "This command can only be run from the console."); return;
|
||||
}
|
||||
|
||||
|
||||
// Invoke execute method for handler.
|
||||
if(player == null) handler.execute(args);
|
||||
else handler.execute(player, args);
|
||||
}
|
||||
|
||||
public CommandMap() {
|
||||
this(false);
|
||||
}
|
||||
|
||||
public CommandMap(boolean scan) {
|
||||
if(scan) this.scan();
|
||||
handler.execute(player, args);
|
||||
}
|
||||
|
||||
/**
|
62
src/main/java/emu/grasscutter/command/commands/Account.java
Normal file
62
src/main/java/emu/grasscutter/command/commands/Account.java
Normal file
@ -0,0 +1,62 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "account", usage = "account <create|delete> <username> [uid]",
|
||||
description = "Modify user accounts")
|
||||
public class Account implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, "This command can only be run from the console.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
|
||||
return;
|
||||
}
|
||||
|
||||
String action = args.get(0);
|
||||
String username = args.get(1);
|
||||
|
||||
switch (action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
|
||||
return;
|
||||
case "create":
|
||||
int uid = 0;
|
||||
if (args.size() > 2) {
|
||||
try {
|
||||
uid = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid UID.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid);
|
||||
if (account == null) {
|
||||
CommandHandler.sendMessage(null, "Account already exists.");
|
||||
return;
|
||||
} else {
|
||||
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
|
||||
account.addPermission("*"); // Grant the player superuser permissions.
|
||||
account.save(); // Save account to database.
|
||||
}
|
||||
return;
|
||||
case "delete":
|
||||
if (DatabaseHelper.deleteAccount(username)) {
|
||||
CommandHandler.sendMessage(null, "Account deleted.");
|
||||
} else {
|
||||
CommandHandler.sendMessage(null, "Account not found.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,29 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "broadcast", usage = "broadcast <message>",
|
||||
description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast")
|
||||
public class Broadcast implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: broadcast <message>");
|
||||
return;
|
||||
}
|
||||
|
||||
String message = String.join(" ", args.subList(0, args.size()));
|
||||
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
CommandHandler.sendMessage(p, message);
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(sender, "Message sent.");
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "changescene", usage = "changescene <scene id>",
|
||||
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
|
||||
public class ChangeScene implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int sceneId = Integer.parseInt(args.get(0));
|
||||
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
|
||||
|
||||
CommandHandler.sendMessage(sender, "Changed to scene " + sceneId);
|
||||
if (!result) {
|
||||
CommandHandler.sendMessage(sender, "Scene does not exist or you are already in it");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "clearartifacts", usage = "clearartifacts",
|
||||
description = "Deletes all unequipped and unlocked level 0 artifacts, including yellow rarity ones from your inventory",
|
||||
aliases = {"clearart"}, permission = "player.clearartifacts")
|
||||
public class ClearArtifacts implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: clear player's artifacts from console or other players
|
||||
}
|
||||
|
||||
Inventory playerInventory = sender.getInventory();
|
||||
playerInventory.getItems().values().stream()
|
||||
.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
|
||||
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
|
||||
.filter(item -> !item.isLocked() && !item.isEquipped())
|
||||
.forEach(item -> playerInventory.removeItem(item, item.getCount()));
|
||||
}
|
||||
}
|
56
src/main/java/emu/grasscutter/command/commands/Drop.java
Normal file
56
src/main/java/emu/grasscutter/command/commands/Drop.java
Normal file
@ -0,0 +1,56 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "drop", usage = "drop <itemId|itemName> [amount]",
|
||||
description = "Drops an item near you", aliases = {"d", "dropitem"}, permission = "server.drop")
|
||||
public class Drop implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: drop <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int item = Integer.parseInt(args.get(0));
|
||||
int amount = 1;
|
||||
if (args.size() > 1) amount = Integer.parseInt(args.get(1));
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (itemData.isEquip()) {
|
||||
float range = (5f + (.1f * amount));
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = sender.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityItem entity = new EntityItem(sender.getScene(), sender, itemData, pos, 1);
|
||||
sender.getScene().addEntity(entity);
|
||||
}
|
||||
} else {
|
||||
EntityItem entity = new EntityItem(sender.getScene(), sender, itemData, sender.getPos().clone().addY(3f), amount);
|
||||
sender.getScene().addEntity(entity);
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Dropped %s of %s.", amount, item));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
112
src/main/java/emu/grasscutter/command/commands/Give.java
Normal file
112
src/main/java/emu/grasscutter/command/commands/Give.java
Normal file
@ -0,0 +1,112 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "give", usage = "give [player] <itemId|itemName> [amount]",
|
||||
description = "Gives an item to you or the specified player", aliases = {"g", "item", "giveitem"}, permission = "player.give")
|
||||
public class Give implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target, item, amount = 1;
|
||||
|
||||
if (sender == null && args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.size()) {
|
||||
default: // *No args*
|
||||
CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
|
||||
return;
|
||||
case 1: // <itemId|itemName>
|
||||
try {
|
||||
item = Integer.parseInt(args.get(0));
|
||||
target = sender.getUid();
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 2: // <itemId|itemName> [amount] | [player] <itemId|itemName>
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
||||
target = sender.getUid();
|
||||
item = Integer.parseInt(args.get(0));
|
||||
amount = Integer.parseInt(args.get(1));
|
||||
} else {
|
||||
item = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3: // [player] <itemId|itemName> [amount]
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
item = Integer.parseInt(args.get(1));
|
||||
amount = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.item(targetPlayer, itemData, amount);
|
||||
|
||||
CommandHandler.sendMessage(sender, String.format("Given %s of %s to %s.", amount, item, target));
|
||||
}
|
||||
|
||||
private void item(GenshinPlayer player, ItemData itemData, int amount) {
|
||||
GenshinItem genshinItem = new GenshinItem(itemData);
|
||||
if (itemData.isEquip()) {
|
||||
List<GenshinItem> items = new LinkedList<>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
items.add(genshinItem);
|
||||
}
|
||||
player.getInventory().addItems(items);
|
||||
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
|
||||
} else {
|
||||
genshinItem.setCount(amount);
|
||||
player.getInventory().addItem(genshinItem);
|
||||
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
|
||||
}
|
||||
}
|
||||
}
|
93
src/main/java/emu/grasscutter/command/commands/GiveChar.java
Normal file
93
src/main/java/emu/grasscutter/command/commands/GiveChar.java
Normal file
@ -0,0 +1,93 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.AvatarData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "givechar", usage = "givechar <playerId> <avatarId> [level]",
|
||||
description = "Gives the player a specified character", aliases = {"givec"}, permission = "player.givechar")
|
||||
public class GiveChar implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target, avatarId, level = 1, ascension;
|
||||
|
||||
if (sender == null && args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: givechar <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.size()) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: givechar <player> <avatarId> [level]");
|
||||
return;
|
||||
case 2:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
||||
target = sender.getUid();
|
||||
level = Integer.parseInt(args.get(1));
|
||||
avatarId = Integer.parseInt(args.get(0));
|
||||
} else {
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
level = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId);
|
||||
if (avatarData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar id.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate ascension level.
|
||||
if (level <= 40) {
|
||||
ascension = (int) Math.ceil(level / 20f);
|
||||
} else {
|
||||
ascension = (int) Math.ceil(level / 10f) - 3;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = new GenshinAvatar(avatarId);
|
||||
avatar.setLevel(level);
|
||||
avatar.setPromoteLevel(ascension);
|
||||
|
||||
// This will handle stats and talents
|
||||
avatar.recalcStats();
|
||||
|
||||
targetPlayer.addAvatar(avatar);
|
||||
CommandHandler.sendMessage(sender, String.format("Given %s to %s.", avatarId, target));
|
||||
}
|
||||
}
|
22
src/main/java/emu/grasscutter/command/commands/GodMode.java
Normal file
22
src/main/java/emu/grasscutter/command/commands/GodMode.java
Normal file
@ -0,0 +1,22 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "godmode", usage = "godmode [playerId]",
|
||||
description = "Prevents you from taking damage", permission = "player.godmode")
|
||||
public class GodMode implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: toggle player's godmode statue from console or other players
|
||||
}
|
||||
sender.setGodmode(!sender.inGodmode());
|
||||
sender.dropMessage("Godmode is now " + (sender.inGodmode() ? "enabled" : "disabled") + ".");
|
||||
}
|
||||
}
|
91
src/main/java/emu/grasscutter/command/commands/Help.java
Normal file
91
src/main/java/emu/grasscutter/command/commands/Help.java
Normal file
@ -0,0 +1,91 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Command(label = "help", usage = "help [command]",
|
||||
description = "Sends the help message or shows information about a specified command")
|
||||
public class Help implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||
List<Command> annotations = new ArrayList<>();
|
||||
for (String key : handlers.keySet()) {
|
||||
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
|
||||
|
||||
if (!Arrays.asList(annotation.aliases()).contains(key)) {
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
|
||||
continue;
|
||||
annotations.add(annotation);
|
||||
}
|
||||
}
|
||||
|
||||
SendAllHelpMessage(player, annotations);
|
||||
} else {
|
||||
String command = args.get(0);
|
||||
CommandHandler handler = CommandMap.getInstance().getHandler(command);
|
||||
StringBuilder builder = new StringBuilder(player == null ? "\nHelp - " : "Help - ").append(command).append(": \n");
|
||||
if (handler == null) {
|
||||
builder.append("No command found.");
|
||||
} else {
|
||||
Command annotation = handler.getClass().getAnnotation(Command.class);
|
||||
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
|
||||
builder.append("\n Warning: You do not have permission to run this command.");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
}
|
||||
|
||||
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
|
||||
if (player == null) {
|
||||
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
|
||||
annotations.forEach(annotation -> {
|
||||
builder.append(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
builder.append("\n");
|
||||
});
|
||||
|
||||
CommandHandler.sendMessage(null, builder.toString());
|
||||
} else {
|
||||
CommandHandler.sendMessage(player, "Available commands:");
|
||||
annotations.forEach(annotation -> {
|
||||
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
31
src/main/java/emu/grasscutter/command/commands/Kick.java
Normal file
31
src/main/java/emu/grasscutter/command/commands/Kick.java
Normal file
@ -0,0 +1,31 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "kick", usage = "kick <player>",
|
||||
description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
|
||||
public class Kick implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, String.format("Player [%s:%s] has kicked player [%s:%s]", sender.getAccount().getPlayerId(), sender.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
|
||||
|
||||
targetPlayer.getSession().close();
|
||||
}
|
||||
}
|
64
src/main/java/emu/grasscutter/command/commands/KillAll.java
Normal file
64
src/main/java/emu/grasscutter/command/commands/KillAll.java
Normal file
@ -0,0 +1,64 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.GenshinScene;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "killall", usage = "killall [playerUid] [sceneId]",
|
||||
description = "Kill all entities", permission = "server.killall")
|
||||
public class KillAll implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
GenshinScene scene;
|
||||
GenshinPlayer genshinPlayer;
|
||||
|
||||
try {
|
||||
switch (args.size()) {
|
||||
case 0: // *No args*
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
scene = sender.getScene();
|
||||
break;
|
||||
case 1: // [playerUid]
|
||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||
if (genshinPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
scene = genshinPlayer.getScene();
|
||||
break;
|
||||
case 2: // [playerUid] [sceneId]
|
||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||
if (genshinPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
|
||||
if (genshinScene == null) {
|
||||
CommandHandler.sendMessage(sender, "Scene not found in player world");
|
||||
return;
|
||||
}
|
||||
scene = genshinScene;
|
||||
break;
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
|
||||
scene.getEntities().values().stream()
|
||||
.filter(entity -> entity instanceof EntityMonster)
|
||||
.forEach(entity -> scene.killEntity(entity, 0));
|
||||
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "permission", usage = "permission <add|remove> <username> <permission>",
|
||||
description = "Grants or removes a permission for a user", permission = "*")
|
||||
public class Permission implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||
return;
|
||||
}
|
||||
|
||||
String action = args.get(0);
|
||||
String username = args.get(1);
|
||||
String permission = args.get(2);
|
||||
|
||||
Account account = Grasscutter.getGameServer().getAccountByName(username);
|
||||
if (account == null) {
|
||||
CommandHandler.sendMessage(sender, "Account not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||
break;
|
||||
case "add":
|
||||
if (account.addPermission(permission)) {
|
||||
CommandHandler.sendMessage(sender, "Permission added.");
|
||||
} else CommandHandler.sendMessage(sender, "They already have this permission!");
|
||||
break;
|
||||
case "remove":
|
||||
if (account.removePermission(permission)) {
|
||||
CommandHandler.sendMessage(sender, "Permission removed.");
|
||||
} else CommandHandler.sendMessage(sender, "They don't have this permission!");
|
||||
break;
|
||||
}
|
||||
|
||||
account.save();
|
||||
}
|
||||
}
|
22
src/main/java/emu/grasscutter/command/commands/Pos.java
Normal file
22
src/main/java/emu/grasscutter/command/commands/Pos.java
Normal file
@ -0,0 +1,22 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "pos", usage = "pos",
|
||||
description = "Get coordinates.")
|
||||
public class Pos implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ()));
|
||||
}
|
||||
}
|
21
src/main/java/emu/grasscutter/command/commands/Reload.java
Normal file
21
src/main/java/emu/grasscutter/command/commands/Reload.java
Normal file
@ -0,0 +1,21 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "reload", usage = "reload",
|
||||
description = "Reload server config", permission = "server.reload")
|
||||
public class Reload implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
CommandHandler.sendMessage(sender, "Reloading config.");
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.getDispatchServer().loadQueries();
|
||||
CommandHandler.sendMessage(sender, "Reload complete.");
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "resetconst", usage = "resetconst [all]",
|
||||
description = "Resets the constellation level on your current active character, will need to relog after using the command to see any changes.",
|
||||
aliases = {"resetconstellation"}, permission = "player.resetconstellation")
|
||||
public class ResetConst implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
|
||||
sender.getAvatars().forEach(this::resetConstellation);
|
||||
sender.dropMessage("Reset all avatars' constellations.");
|
||||
} else {
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = entity.getAvatar();
|
||||
this.resetConstellation(avatar);
|
||||
|
||||
sender.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
|
||||
}
|
||||
}
|
||||
|
||||
private void resetConstellation(GenshinAvatar avatar) {
|
||||
avatar.getTalentIdList().clear();
|
||||
avatar.setCoreProudSkillLevel(0);
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
}
|
||||
}
|
16
src/main/java/emu/grasscutter/command/commands/Restart.java
Normal file
16
src/main/java/emu/grasscutter/command/commands/Restart.java
Normal file
@ -0,0 +1,16 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "restart", usage = "restart - Restarts the current session")
|
||||
public class Restart implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
sender.getSession().close();
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "say", usage = "say <player> <message>", description = "Sends a message to a player as the server",
|
||||
aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage")
|
||||
public class SendMessage implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
String message = String.join(" ", args.subList(1, args.size()));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(targetPlayer, message);
|
||||
CommandHandler.sendMessage(sender, "Message sent.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
}
|
||||
}
|
||||
}
|
120
src/main/java/emu/grasscutter/command/commands/SetStats.java
Normal file
120
src/main/java/emu/grasscutter/command/commands/SetStats.java
Normal file
@ -0,0 +1,120 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "setstats", usage = "setstats <hp|def|atk|em|er|crate|cdmg> <value>",
|
||||
aliases = {"stats"})
|
||||
public class SetStats implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
String stat = args.get(0);
|
||||
switch (stat) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>");
|
||||
return;
|
||||
case "hp":
|
||||
try {
|
||||
int health = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
CommandHandler.sendMessage(sender, "HP set to " + health + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid HP value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "def":
|
||||
try {
|
||||
int def = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE));
|
||||
CommandHandler.sendMessage(sender, "DEF set to " + def + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid DEF value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "atk":
|
||||
try {
|
||||
int atk = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_ATTACK));
|
||||
CommandHandler.sendMessage(sender, "ATK set to " + atk + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid ATK value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "em":
|
||||
try {
|
||||
int em = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_ELEMENT_MASTERY, em);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ELEMENT_MASTERY));
|
||||
CommandHandler.sendMessage(sender, "Elemental Mastery set to " + em + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid EM value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "er":
|
||||
try {
|
||||
float er = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float erecharge = er / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, erecharge);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY));
|
||||
float iger = erecharge * 100;
|
||||
CommandHandler.sendMessage(sender, "Energy recharge set to " + iger + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid ER value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "crate":
|
||||
try {
|
||||
float cr = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float crate = cr / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL, crate);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL));
|
||||
float igcrate = crate * 100;
|
||||
CommandHandler.sendMessage(sender, "Crit Rate set to " + igcrate + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Crit Rate value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "cdmg":
|
||||
try {
|
||||
float cdmg = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float cdamage = cdmg / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, cdamage);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT));
|
||||
float igcdmg = cdamage * 100;
|
||||
CommandHandler.sendMessage(sender, "Crit DMG set to " + igcdmg + "%");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Crit DMG value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "setworldlevel", usage = "setworldlevel <level>",
|
||||
description = "Sets your world level (Relog to see proper effects)",
|
||||
aliases = {"setworldlvl"}, permission = "player.setworldlevel")
|
||||
public class SetWorldLevel implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: set player's world level from console or other players
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: setworldlevel <level>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int level = Integer.parseInt(args.get(0));
|
||||
|
||||
// Set in both world and player props
|
||||
sender.getWorld().setWorldLevel(level);
|
||||
sender.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
|
||||
|
||||
sender.dropMessage("World level set to " + level + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid world level.");
|
||||
}
|
||||
}
|
||||
}
|
51
src/main/java/emu/grasscutter/command/commands/Spawn.java
Normal file
51
src/main/java/emu/grasscutter/command/commands/Spawn.java
Normal file
@ -0,0 +1,51 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.MonsterData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "spawn", usage = "spawn <entityId|entityName> [level] [amount]",
|
||||
description = "Spawns an entity near you", permission = "server.spawn")
|
||||
public class Spawn implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: spawn <entityId|entityName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int entity = Integer.parseInt(args.get(0));
|
||||
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
|
||||
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
|
||||
|
||||
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
|
||||
if (entityData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid entity id.");
|
||||
return;
|
||||
}
|
||||
|
||||
float range = (5f + (.1f * amount));
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = sender.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityMonster monster = new EntityMonster(sender.getScene(), entityData, pos, level);
|
||||
sender.getScene().addEntity(monster);
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Spawned %s of %s.", amount, entity));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
23
src/main/java/emu/grasscutter/command/commands/Stop.java
Normal file
23
src/main/java/emu/grasscutter/command/commands/Stop.java
Normal file
@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "stop", usage = "stop",
|
||||
description = "Stops the server", permission = "server.stop")
|
||||
public class Stop implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
CommandHandler.sendMessage(null, "Server shutting down...");
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
CommandHandler.sendMessage(p, "Server shutting down...");
|
||||
}
|
||||
|
||||
System.exit(1);
|
||||
}
|
||||
}
|
39
src/main/java/emu/grasscutter/command/commands/Weather.java
Normal file
39
src/main/java/emu/grasscutter/command/commands/Weather.java
Normal file
@ -0,0 +1,39 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "weather", usage = "weather <weatherId>",
|
||||
description = "Changes the weather.", aliases = {"w"}, permission = "player.weather")
|
||||
public class Weather implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: weather <weatherId>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int weatherId = Integer.parseInt(args.get(0));
|
||||
|
||||
ClimateType climate = ClimateType.getTypeByValue(weatherId);
|
||||
|
||||
sender.getScene().setClimate(climate);
|
||||
sender.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(sender));
|
||||
CommandHandler.sendMessage(sender, "Changed weather to " + weatherId);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid weather ID.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
package emu.grasscutter.commands;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface Command {
|
||||
String label() default "";
|
||||
|
||||
String usage() default "No usage specified";
|
||||
|
||||
String description() default "No description specified";
|
||||
|
||||
String[] aliases() default {};
|
||||
|
||||
Execution execution() default Execution.ALL;
|
||||
|
||||
String permission() default "";
|
||||
|
||||
enum Execution {
|
||||
ALL,
|
||||
CONSOLE,
|
||||
PLAYER
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
package emu.grasscutter.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface CommandHandler {
|
||||
/* Invoked on player execution. */
|
||||
default void execute(GenshinPlayer player, List<String> args) { }
|
||||
/* Invoked on server execution. */
|
||||
default void execute(List<String> args) { }
|
||||
|
||||
/*
|
||||
* Utilities.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Send a message to the target.
|
||||
* @param player The player to send the message to, or null for the server console.
|
||||
* @param message The message to send.
|
||||
*/
|
||||
static void sendMessage(GenshinPlayer player, String message) {
|
||||
if(player == null) {
|
||||
Grasscutter.getLogger().info(message);
|
||||
} else player.dropMessage(message);
|
||||
}
|
||||
}
|
@ -1,701 +0,0 @@
|
||||
package emu.grasscutter.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.data.def.AvatarData;
|
||||
import emu.grasscutter.data.def.AvatarSkillDepotData;
|
||||
import emu.grasscutter.data.def.MonsterData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.GenshinScene;
|
||||
import emu.grasscutter.game.World;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerLoginRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A container for player-related commands.
|
||||
*/
|
||||
public final class PlayerCommands {
|
||||
@Command(label = "give", aliases = {"g", "item", "giveitem"},
|
||||
usage = "give [player] <itemId|itemName> [amount]", description = "Gives an item to you or the specified player", permission = "player.give")
|
||||
public static class GiveCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
int target, item, amount = 1;
|
||||
|
||||
switch (args.size()) {
|
||||
default:
|
||||
CommandHandler.sendMessage(player, "Usage: give <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
case 1:
|
||||
try {
|
||||
item = Integer.parseInt(args.get(0));
|
||||
target = player.getAccount().getPlayerId();
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(player, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
target = player.getUid();
|
||||
amount = Integer.parseInt(args.get(1));
|
||||
item = Integer.parseInt(args.get(0));
|
||||
} else {
|
||||
item = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(player, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(player, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
item = Integer.parseInt(args.get(1));
|
||||
amount = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(player, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(player, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(player, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.item(targetPlayer, itemData, amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* give [player] [itemId|itemName] [amount]
|
||||
*/
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
int item = Integer.parseInt(args.get(1));
|
||||
int amount = 1;
|
||||
if (args.size() > 2)
|
||||
amount = Integer.parseInt(args.get(2));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(null, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(null, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.item(targetPlayer, itemData, amount);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
|
||||
private void item(GenshinPlayer player, ItemData itemData, int amount) {
|
||||
GenshinItem genshinItem = new GenshinItem(itemData);
|
||||
if (itemData.isEquip()) {
|
||||
List<GenshinItem> items = new LinkedList<>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
items.add(genshinItem);
|
||||
}
|
||||
player.getInventory().addItems(items);
|
||||
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
|
||||
} else {
|
||||
genshinItem.setCount(amount);
|
||||
player.getInventory().addItem(genshinItem);
|
||||
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
|
||||
}
|
||||
}
|
||||
}
|
||||
@Command(label = "drop", aliases = {"d", "dropitem"},
|
||||
usage = "drop <itemId|itemName> [amount]",
|
||||
execution = Command.Execution.PLAYER, description = "Drops an item near you", permission = "server.drop")
|
||||
public static class DropCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(player, "Usage: drop <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int item = Integer.parseInt(args.get(0));
|
||||
int amount = 1;
|
||||
if (args.size() > 1)
|
||||
amount = Integer.parseInt(args.get(1));
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(player, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (itemData.isEquip()) {
|
||||
float range = (5f + (.1f * amount));
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2))
|
||||
.addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityItem entity = new EntityItem(player.getScene(), player, itemData, pos, 1);
|
||||
player.getScene().addEntity(entity);
|
||||
}
|
||||
} else {
|
||||
EntityItem entity = new EntityItem(player.getScene(), player, itemData,
|
||||
player.getPos().clone().addY(3f), amount);
|
||||
player.getScene().addEntity(entity);
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(player, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "givechar", aliases = { "givec" }, usage = "givechar <playerId> <avatarId> [level]",
|
||||
description = "Gives the player a specified character", permission = "player.givechar")
|
||||
public static class GiveCharCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
int target, avatarId, level = 1, ascension = 1;
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(player, "Usage: givechar <player> <avatarId> [level]");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.size()) {
|
||||
default:
|
||||
CommandHandler.sendMessage(player, "Usage: givechar <player> <avatarId> [level]");
|
||||
return;
|
||||
case 2:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
target = player.getUid();
|
||||
level = Integer.parseInt(args.get(1));
|
||||
avatarId = Integer.parseInt(args.get(0));
|
||||
} else {
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(player, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(player, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
level = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(player, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(player, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId);
|
||||
if (avatarData == null) {
|
||||
CommandHandler.sendMessage(player, "Invalid avatar id.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate ascension level.
|
||||
if (level <= 40) {
|
||||
ascension = (int) Math.ceil(level / 20f);
|
||||
} else {
|
||||
ascension = (int) Math.ceil(level / 10f) - 3;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = new GenshinAvatar(avatarId);
|
||||
avatar.setLevel(level);
|
||||
avatar.setPromoteLevel(ascension);
|
||||
|
||||
// This will handle stats and talents
|
||||
avatar.recalcStats();
|
||||
|
||||
targetPlayer.addAvatar(avatar);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: givechar <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
int avatarID = Integer.parseInt(args.get(1));
|
||||
int level = 1;
|
||||
if (args.size() > 2)
|
||||
level = Integer.parseInt(args.get(2));
|
||||
int ascension;
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(null, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarID);
|
||||
if (avatarData == null) {
|
||||
CommandHandler.sendMessage(null, "Invalid avatar id.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate ascension level.
|
||||
if (level <= 40) {
|
||||
ascension = (int) Math.ceil(level / 20f);
|
||||
} else {
|
||||
ascension = (int) Math.ceil(level / 10f) - 3;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = new GenshinAvatar(avatarID);
|
||||
avatar.setLevel(level);
|
||||
avatar.setPromoteLevel(ascension);
|
||||
|
||||
// This will handle stats and talents
|
||||
avatar.recalcStats();
|
||||
|
||||
targetPlayer.addAvatar(avatar);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "spawn", execution = Command.Execution.PLAYER,
|
||||
usage = "spawn <entityId|entityName> [level] [amount]", description = "Spawns an entity near you", permission = "server.spawn")
|
||||
public static class SpawnCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(null, "Usage: spawn <entityId|entityName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int entity = Integer.parseInt(args.get(0));
|
||||
int level = 1;
|
||||
if (args.size() > 1)
|
||||
level = Integer.parseInt(args.get(1));
|
||||
int amount = 1;
|
||||
if (args.size() > 2)
|
||||
amount = Integer.parseInt(args.get(2));
|
||||
|
||||
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
|
||||
if (entityData == null) {
|
||||
CommandHandler.sendMessage(null, "Invalid entity id.");
|
||||
return;
|
||||
}
|
||||
|
||||
float range = (5f + (.1f * amount));
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f)
|
||||
.addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityMonster monster = new EntityMonster(player.getScene(), entityData, pos, level);
|
||||
player.getScene().addEntity(monster);
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "killall",
|
||||
usage = "killall [playerUid] [sceneId]", description = "Kill all entities", permission = "server.killall")
|
||||
public static class KillAllCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
GenshinScene scene = player.getScene();
|
||||
scene.getEntities().values().stream()
|
||||
.filter(entity -> entity instanceof EntityMonster)
|
||||
.forEach(entity -> scene.killEntity(entity, 0));
|
||||
CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int playerUid = Integer.parseInt(args.get(0));
|
||||
int sceneId = Integer.parseInt(args.get(1));
|
||||
|
||||
GenshinPlayer player = Grasscutter.getGameServer().getPlayerByUid(playerUid);
|
||||
if (player == null) {
|
||||
CommandHandler.sendMessage(null, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
|
||||
GenshinScene scene = player.getWorld().getSceneById(sceneId);
|
||||
if (scene == null) {
|
||||
CommandHandler.sendMessage(null, "Scene not found in player world");
|
||||
return;
|
||||
}
|
||||
|
||||
scene.getEntities().values().stream()
|
||||
.filter(entity -> entity instanceof EntityMonster)
|
||||
.forEach(entity -> scene.killEntity(entity, 0));
|
||||
CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId());
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid arguments.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "resetconst", aliases = {"resetconstellation"},
|
||||
usage = "resetconst [all]", execution = Command.Execution.PLAYER, permission = "player.resetconstellation",
|
||||
description = "Resets the constellation level on your current active character, will need to relog after using the command to see any changes.")
|
||||
public static class ResetConstellationCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
|
||||
player.getAvatars().forEach(this::resetConstellation);
|
||||
player.dropMessage("Reset all avatars' constellations.");
|
||||
} else {
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
if (entity == null)
|
||||
return;
|
||||
|
||||
GenshinAvatar avatar = entity.getAvatar();
|
||||
this.resetConstellation(avatar);
|
||||
|
||||
player.dropMessage("Constellations for " + avatar.getAvatarData().getName()
|
||||
+ " have been reset. Please relog to see changes.");
|
||||
}
|
||||
}
|
||||
|
||||
private void resetConstellation(GenshinAvatar avatar) {
|
||||
avatar.getTalentIdList().clear();
|
||||
avatar.setCoreProudSkillLevel(0);
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "godmode",
|
||||
usage = "godmode", execution = Command.Execution.PLAYER, description = "Prevents you from taking damage", permission = "player.godmode")
|
||||
public static class GodModeCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
player.setGodmode(!player.inGodmode());
|
||||
player.dropMessage("Godmode is now " + (player.inGodmode() ? "enabled" : "disabled") + ".");
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "setstats", aliases = {"stats"},
|
||||
usage = "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>", execution = Command.Execution.PLAYER)
|
||||
public static class SetStatsCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
String stat = args.get(0);
|
||||
switch(stat){
|
||||
default:
|
||||
CommandHandler.sendMessage(player, "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>");
|
||||
return;
|
||||
case "hp":
|
||||
try {
|
||||
int health = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
player.dropMessage("HP set to " + health + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid HP value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "def":
|
||||
try {
|
||||
int def = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE));
|
||||
player.dropMessage("DEF set to " + def + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid DEF value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "atk":
|
||||
try {
|
||||
int atk = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_ATTACK));
|
||||
player.dropMessage("ATK set to " + atk + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid ATK value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "em":
|
||||
try {
|
||||
int em = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_ELEMENT_MASTERY, em);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ELEMENT_MASTERY));
|
||||
player.dropMessage("Elemental Mastery set to " + em + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid EM value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "er":
|
||||
try {
|
||||
float er = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
float erecharge = er / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, erecharge);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY));
|
||||
float iger = erecharge * 100;
|
||||
player.dropMessage("Energy recharge set to " + iger + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid ER value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "crate":
|
||||
try {
|
||||
float cr = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
float crate = cr / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL, crate);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL));
|
||||
float igcrate = crate * 100;
|
||||
player.dropMessage("Crit Rate set to " + igcrate + "%.");
|
||||
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid Crit Rate value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "cdmg":
|
||||
try {
|
||||
float cdmg = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||
float cdamage = cdmg / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, cdamage);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT));
|
||||
float igcdmg = cdamage * 100;
|
||||
player.dropMessage("Crit DMG set to " + igcdmg + "%");
|
||||
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid Crit DMG value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "setworldlevel", aliases = {"setworldlvl"}, usage = "setworldlevel <level>",
|
||||
description = "Sets your world level (Relog to see proper effects)", permission = "player.setworldlevel",
|
||||
execution = Command.Execution.PLAYER)
|
||||
public static class SetWorldLevelCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(player, "Usage: setworldlevel <level>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int level = Integer.parseInt(args.get(0));
|
||||
|
||||
// Set in both world and player props
|
||||
player.getWorld().setWorldLevel(level);
|
||||
player.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
|
||||
|
||||
player.dropMessage("World level set to " + level + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid world level.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "clearartifacts", aliases = {"clearart"},
|
||||
usage = "clearartifacts", execution = Command.Execution.PLAYER, permission = "player.clearartifacts",
|
||||
description = "Deletes all unequipped and unlocked level 0 artifacts, including yellow rarity ones from your inventory")
|
||||
public static class ClearArtifactsCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
Inventory playerInventory = player.getInventory();
|
||||
playerInventory.getItems().values().stream()
|
||||
.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
|
||||
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
|
||||
.filter(item -> !item.isLocked() && !item.isEquipped())
|
||||
.forEach(item -> playerInventory.removeItem(item, item.getCount()));
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "changescene", aliases = {"scene"},
|
||||
usage = "changescene <scene id>", description = "Changes your scene", permission = "player.changescene", execution = Command.Execution.PLAYER)
|
||||
public static class ChangeSceneCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(player, "Usage: changescene <scene id>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int sceneId = Integer.parseInt(args.get(0));
|
||||
boolean result = player.getWorld().transferPlayerToScene(player, sceneId, player.getPos());
|
||||
|
||||
if (!result) {
|
||||
CommandHandler.sendMessage(null, "Scene does not exist or you are already in it");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(player, "Usage: changescene <scene id>");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "sendservermessage", aliases = {"sendservmsg"},
|
||||
usage = "sendservermessage <player> <message>", description = "Sends a message to a player as the server",
|
||||
execution = Command.Execution.PLAYER, permission = "server.sendmessage")
|
||||
public static class SendServerMessageCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if(args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
String message = String.join(" ", args.subList(1, args.size()));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if(targetPlayer == null) {
|
||||
CommandHandler.sendMessage(null, "Player not found."); return;
|
||||
}
|
||||
|
||||
targetPlayer.dropMessage(message);
|
||||
CommandHandler.sendMessage(null, "Message sent.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid player ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "pos",
|
||||
usage = "Usage: pos", description = "Get coordinates.",
|
||||
execution = Command.Execution.PLAYER)
|
||||
public static class CordCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
player.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", player.getPos().getX(), player.getPos().getY(), player.getPos().getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "weather", aliases = {"weather", "w"},
|
||||
usage = "weather <weather id>", description = "Changes the weather.",
|
||||
execution = Command.Execution.PLAYER, permission = "player.weather"
|
||||
)
|
||||
public static class ChangeWeatherCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(player, "Usage: weather <weather id>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int weatherId = Integer.parseInt(args.get(0));
|
||||
|
||||
ClimateType climate = ClimateType.getTypeByValue(weatherId);
|
||||
|
||||
player.getScene().setClimate(climate);
|
||||
player.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(player));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(player, "Invalid weather ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "restart", usage = "Usage: restart", description = "Restarts the current session", execution = Command.Execution.PLAYER, permission = "player.restart")
|
||||
public static class RestartCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
player.getSession().close();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,335 +0,0 @@
|
||||
package emu.grasscutter.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* A container for server-related commands.
|
||||
*/
|
||||
public final class ServerCommands {
|
||||
@Command(label = "reload", usage = "reload", description = "Reload server config", permission = "server.reload")
|
||||
public static class ReloadCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
Grasscutter.getLogger().info("Reloading config.");
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.getGameServer().getGachaManager().load();
|
||||
Grasscutter.getDispatchServer().loadQueries();
|
||||
Grasscutter.getLogger().info("Reload complete.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
CommandHandler.sendMessage(player, "Reloading config.");
|
||||
this.execute(args);
|
||||
CommandHandler.sendMessage(player, "Reload complete.");
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "kick", usage = "kick <player>", description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
|
||||
public static class KickCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
this.execute(null, args);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if(targetPlayer == null) {
|
||||
CommandHandler.sendMessage(player, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
if(player != null) {
|
||||
CommandHandler.sendMessage(null, String.format("Player [%s:%s] has kicked player [%s:%s]", player.getAccount().getPlayerId(), player.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
|
||||
}
|
||||
CommandHandler.sendMessage(player, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
|
||||
|
||||
targetPlayer.getSession().close();
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "stop", usage = "stop", description = "Stops the server", permission = "server.stop")
|
||||
public static class StopCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
Grasscutter.getLogger().info("Server shutting down...");
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
p.dropMessage("Server shutting down...");
|
||||
}
|
||||
|
||||
System.exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "broadcast", aliases = {"b"},
|
||||
usage = "broadcast <message>", description = "Sends a message to all the players", permission = "server.broadcast")
|
||||
public static class BroadcastCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if(args.size() < 1) {
|
||||
CommandHandler.sendMessage(null, "Usage: broadcast <message>"); return;
|
||||
}
|
||||
|
||||
String message = String.join(" ", args.subList(0, args.size()));
|
||||
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
p.dropMessage(message);
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(null, "Message sent.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if(args.size() < 1) {
|
||||
CommandHandler.sendMessage(player, "Usage: broadcast <message>"); return;
|
||||
}
|
||||
|
||||
String message = String.join(" ", args.subList(0, args.size()));
|
||||
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
p.dropMessage(message);
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, "Message sent.");
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "sendmessage", aliases = {"sendmsg", "msg"},
|
||||
usage = "sendmessage <player> <message>", description = "Sends a message to a player")
|
||||
public static class SendMessageCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if(args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
String message = String.join(" ", args.subList(1, args.size()));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if(targetPlayer == null) {
|
||||
CommandHandler.sendMessage(null, "Player not found."); return;
|
||||
}
|
||||
|
||||
targetPlayer.dropMessage(message);
|
||||
CommandHandler.sendMessage(null, "Message sent.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid player ID.");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if(args.size() < 2) {
|
||||
CommandHandler.sendMessage(player, "Usage: sendmessage <player> <message>"); return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
String message = String.join(" ", args.subList(1, args.size()));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if(targetPlayer == null) {
|
||||
CommandHandler.sendMessage(player, "Player not found."); return;
|
||||
}
|
||||
|
||||
targetPlayer.sendMessage(player, message);
|
||||
CommandHandler.sendMessage(player, "Message sent.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(player, "Invalid player ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "account",
|
||||
usage = "account <create|delete> <username> [uid]",
|
||||
description = "Modify user accounts", execution = Command.Execution.CONSOLE)
|
||||
public static class AccountCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if(args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]"); return;
|
||||
}
|
||||
|
||||
String action = args.get(0);
|
||||
String username = args.get(1);
|
||||
|
||||
switch(action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
|
||||
return;
|
||||
case "create":
|
||||
int uid = 0;
|
||||
if(args.size() > 2) {
|
||||
try {
|
||||
uid = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid UID."); return;
|
||||
}
|
||||
}
|
||||
|
||||
Account account = DatabaseHelper.createAccountWithId(username, uid);
|
||||
if(account == null) {
|
||||
CommandHandler.sendMessage(null, "Account already exists."); return;
|
||||
} else {
|
||||
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
|
||||
account.addPermission("*"); // Grant the player superuser permissions.
|
||||
account.save(); // Save account to database.
|
||||
}
|
||||
return;
|
||||
case "delete":
|
||||
if(DatabaseHelper.deleteAccount(username)) {
|
||||
CommandHandler.sendMessage(null, "Account deleted."); return;
|
||||
} else CommandHandler.sendMessage(null, "Account not found.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "permission",
|
||||
usage = "permission <add|remove> <username> <permission>",
|
||||
description = "Grants or removes a permission for a user", permission = "*")
|
||||
public static class PermissionCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
if(args.size() < 3) {
|
||||
CommandHandler.sendMessage(null, "Usage: permission <add|remove> <username> <permission>"); return;
|
||||
}
|
||||
|
||||
String action = args.get(0);
|
||||
String username = args.get(1);
|
||||
String permission = args.get(2);
|
||||
|
||||
Account account = Grasscutter.getGameServer().getAccountByName(username);
|
||||
if(account == null) {
|
||||
CommandHandler.sendMessage(null, "Account not found."); return;
|
||||
}
|
||||
|
||||
switch(action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(null, "Usage: permission <add|remove> <username> <permission>");
|
||||
break;
|
||||
case "add":
|
||||
if(account.addPermission(permission)) {
|
||||
CommandHandler.sendMessage(null, "Permission added.");
|
||||
} else CommandHandler.sendMessage(null, "They already have this permission!");
|
||||
break;
|
||||
case "remove":
|
||||
if(account.removePermission(permission)) {
|
||||
CommandHandler.sendMessage(null, "Permission removed.");
|
||||
} else CommandHandler.sendMessage(null, "They don't have this permission!");
|
||||
break;
|
||||
}
|
||||
|
||||
account.save();
|
||||
}
|
||||
}
|
||||
|
||||
@Command(label = "help",
|
||||
usage = "help [command]", description = "Sends the help message or shows information about a specified command")
|
||||
public static class HelpCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(List<String> args) {
|
||||
this.execute(null, args);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if(args.size() < 1) {
|
||||
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||
List<Command> annotations = new ArrayList<>();
|
||||
for(String key : handlers.keySet()) {
|
||||
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
|
||||
|
||||
if(!Arrays.asList(annotation.aliases()).contains(key)) {
|
||||
if(player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) continue;
|
||||
annotations.add(annotation);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SendAllHelpMessage(player, annotations);
|
||||
} else {
|
||||
String command = args.get(0);
|
||||
CommandHandler handler = CommandMap.getInstance().getHandler(command);
|
||||
StringBuilder builder = new StringBuilder(player == null ? "\nHelp - " : "Help - ").append(command).append(": \n");
|
||||
if(handler == null) {
|
||||
builder.append("No command found.");
|
||||
} else {
|
||||
Command annotation = handler.getClass().getAnnotation(Command.class);
|
||||
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if(annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
if(player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
|
||||
builder.append("\n Warning: You do not have permission to run this command.");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
}
|
||||
|
||||
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
|
||||
if(player == null) {
|
||||
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
|
||||
annotations.forEach(annotation -> {
|
||||
if (annotation.execution() != Command.Execution.PLAYER) {
|
||||
builder.append(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
builder.append("\n");
|
||||
}
|
||||
});
|
||||
|
||||
CommandHandler.sendMessage(null, builder.toString());
|
||||
} else {
|
||||
CommandHandler.sendMessage(player, "Available commands:");
|
||||
annotations.forEach(annotation -> {
|
||||
if (annotation.execution() != Command.Execution.CONSOLE) {
|
||||
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.commands.CommandMap;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
|
@ -6,7 +6,7 @@ import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import emu.grasscutter.GenshinConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.commands.CommandMap;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
Loading…
Reference in New Issue
Block a user