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https://github.com/Melledy/Grasscutter.git
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Regular ScriptLib update! (#2349)
* Regular ScriptLib update! * Move RefreshGroup down to debug * Update SetGadgetEnableInteract
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04370f1a21
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@ -1105,6 +1105,12 @@ public class ScriptLib {
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return 0;
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}
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public int MoveAvatarByPointArrayWithTemplate(int uid, int pointarray_id, int[] routelist, int var4, LuaTable var5){
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logger.warn("[LUA] Call unimplemented MoveAvatarByPointArrayWithTemplate with {} {} {} {} {}", uid, pointarray_id, routelist, var4, printTable(var5));
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//TODO implement var5 contains int speed
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return 0;
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}
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public int MovePlayerToPos(LuaTable var1){
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logger.warn("[LUA] Call unchecked MovePlayerToPos with {}", printTable(var1));
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//TODO implement var1 contains int[] uid_list, Position pos, int radius, Position rot
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@ -1262,6 +1268,7 @@ public class ScriptLib {
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}
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public int SetWeatherAreaState(int var1, int var2) {
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logger.debug("[LUA] Call SetWeatherAreaState with {} {}", var1, var2);
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this.getSceneScriptManager().getScene().getPlayers()
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.forEach(p -> p.setWeather(var1, ClimateType.getTypeByValue(var2)));
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return 0;
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@ -1405,6 +1412,11 @@ public class ScriptLib {
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return 0;
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}
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public int SetPlayerInteractOption(String var1){
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logger.warn("[LUA] Call unimplemented SetPlayerInteractOption {}", var1);
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return 0;
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}
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public int UnlockForce(int force){
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logger.debug("[LUA] Call UnlockForce {}", force);
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getSceneScriptManager().getScene().unlockForce(force);
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@ -1552,7 +1564,7 @@ public class ScriptLib {
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}
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public int GetRegionConfigId(LuaTable var1){
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logger.warn("[LUA] Call untested GetRegionConfigId with {}", printTable(var1));
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logger.debug("[LUA] Call GetRegionConfigId with {}", printTable(var1));
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var EntityId = var1.get("region_eid").toint();
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var entity = getSceneScriptManager().getScene().getScriptManager().getRegionById(EntityId);
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if (entity == null){
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@ -1657,9 +1669,11 @@ public class ScriptLib {
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}
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public int SetGadgetEnableInteract(int groupId, int configId, boolean enable) {
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EntityGadget gadget = getCurrentEntityGadget();
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if(gadget.getGroupId() != groupId || gadget.getConfigId() != configId) return -1;
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logger.debug("[LUA] Call SetGadgetEnableInteract with {} {} {}", groupId, configId, enable);
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var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId, groupId);
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if (!(entity instanceof EntityGadget gadget)) {
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return -1;
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}
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gadget.setInteractEnabled(enable);
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return 0;
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