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Fixed can set avatar level more than 90 and cause game to freeze
Limit the avatar level given by "/givechar" command. If avatar level >90, the game will freeze if open the character interface.
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@ -73,6 +73,12 @@ public final class GiveCharCommand implements CommandHandler {
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return;
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return;
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}
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}
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// Check level.
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if (level > 90) {
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CommandHandler.sendMessage(sender, "Invalid avatar level.");
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return;
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}
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// Calculate ascension level.
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// Calculate ascension level.
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if (level <= 40) {
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if (level <= 40) {
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ascension = (int) Math.ceil(level / 20f);
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ascension = (int) Math.ceil(level / 20f);
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@ -88,6 +94,6 @@ public final class GiveCharCommand implements CommandHandler {
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avatar.recalcStats();
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avatar.recalcStats();
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targetPlayer.addAvatar(avatar);
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targetPlayer.addAvatar(avatar);
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CommandHandler.sendMessage(sender, String.format("Given %s to %s.", avatarId, target));
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CommandHandler.sendMessage(sender, String.format("Given %s with level %s to %s.", avatarId, level, target));
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}
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}
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}
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}
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