mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-26 12:08:17 +00:00
Fix giveall and givechar giving broken characters.
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parent
5a8a636b51
commit
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@ -1,5 +1,6 @@
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package emu.grasscutter.command.commands;
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package emu.grasscutter.command.commands;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.command.CommandHandler;
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@ -52,9 +53,26 @@ public final class GiveAllCommand implements CommandHandler {
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Avatar avatar = new Avatar(avatarData);
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Avatar avatar = new Avatar(avatarData);
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avatar.setLevel(90);
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avatar.setLevel(90);
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avatar.setPromoteLevel(6);
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avatar.setPromoteLevel(6);
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// Add constellations.
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int talentBase = switch (avatar.getAvatarId()) {
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case 10000005 -> 70;
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case 10000006 -> 40;
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default -> (avatar.getAvatarId()-10000000)*10;
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};
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for(int i = 1;i <= 6;++i){
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for(int i = 1;i <= 6;++i){
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avatar.getTalentIdList().add((avatar.getAvatarId()-10000000)*10+i);
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avatar.getTalentIdList().add(talentBase + i);
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}
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}
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// Handle skill depot for traveller.
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if (avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_MALE) {
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avatar.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(504));
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}
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else if(avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_FEMALE) {
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avatar.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(704));
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}
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// This will handle stats and talents
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// This will handle stats and talents
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avatar.recalcStats();
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avatar.recalcStats();
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// Don't try to add each avatar to the current team
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// Don't try to add each avatar to the current team
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@ -1,5 +1,6 @@
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package emu.grasscutter.command.commands;
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package emu.grasscutter.command.commands;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.command.CommandHandler;
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@ -68,6 +69,14 @@ public final class GiveCharCommand implements CommandHandler {
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avatar.setLevel(level);
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avatar.setLevel(level);
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avatar.setPromoteLevel(ascension);
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avatar.setPromoteLevel(ascension);
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// Handle skill depot for traveller.
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if (avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_MALE) {
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avatar.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(504));
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}
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else if(avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_FEMALE) {
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avatar.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(704));
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}
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// This will handle stats and talents
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// This will handle stats and talents
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avatar.recalcStats();
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avatar.recalcStats();
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