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fix(5.0): Update GameConstants.java
with 5.0 changes
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parent
3c8d1263e5
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@ -7,8 +7,8 @@ import emu.grasscutter.utils.objects.SparseSet;
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import java.util.Arrays;
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import java.util.Arrays;
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public final class GameConstants {
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public final class GameConstants {
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public static String VERSION = "4.0.0";
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public static String VERSION = "5.0.0.";
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public static int[] VERSION_PARTS = {4, 0, 0};
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public static int[] VERSION_PARTS = {5, 0, 0};
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public static boolean DEBUG = false;
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public static boolean DEBUG = false;
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public static final int DEFAULT_TEAMS = 4;
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public static final int DEFAULT_TEAMS = 4;
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@ -16,7 +16,7 @@ public final class GameConstants {
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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public static final int MAX_FRIENDS = 60;
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public static final int MAX_FRIENDS = 100;
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public static final int MAX_FRIEND_REQUESTS = 50;
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public static final int MAX_FRIEND_REQUESTS = 50;
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public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
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public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
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public static final int BATTLE_PASS_MAX_LEVEL = 50;
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public static final int BATTLE_PASS_MAX_LEVEL = 50;
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