fix(5.0): Update GameConstants.java with 5.0 changes

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KingRainbow44 2024-09-28 18:48:51 -04:00
parent 3c8d1263e5
commit 5167253136
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@ -7,8 +7,8 @@ import emu.grasscutter.utils.objects.SparseSet;
import java.util.Arrays; import java.util.Arrays;
public final class GameConstants { public final class GameConstants {
public static String VERSION = "4.0.0"; public static String VERSION = "5.0.0.";
public static int[] VERSION_PARTS = {4, 0, 0}; public static int[] VERSION_PARTS = {5, 0, 0};
public static boolean DEBUG = false; public static boolean DEBUG = false;
public static final int DEFAULT_TEAMS = 4; public static final int DEFAULT_TEAMS = 4;
@ -16,7 +16,7 @@ public final class GameConstants {
public static final int MAIN_CHARACTER_MALE = 10000005; public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007; public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final Position START_POSITION = new Position(2747, 194, -1719); public static final Position START_POSITION = new Position(2747, 194, -1719);
public static final int MAX_FRIENDS = 60; public static final int MAX_FRIENDS = 100;
public static final int MAX_FRIEND_REQUESTS = 50; public static final int MAX_FRIEND_REQUESTS = 50;
public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player". public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
public static final int BATTLE_PASS_MAX_LEVEL = 50; public static final int BATTLE_PASS_MAX_LEVEL = 50;