mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 20:03:21 +00:00
Implement dungeon entry
This commit is contained in:
parent
fc9aa8ec24
commit
53cc1822f6
@ -61,6 +61,7 @@ public class GameData {
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private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
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// Cache
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private static Map<Integer, List<Integer>> fetters = new HashMap<>();
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@ -97,6 +98,11 @@ public class GameData {
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public static Map<String, ScenePointEntry> getScenePointEntries() {
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return scenePointEntries;
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}
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// TODO optimize
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public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
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return getScenePointEntries().get(sceneId + "_" + pointId);
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}
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public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
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return avatarDataMap;
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@ -265,4 +271,8 @@ public class GameData {
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public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
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return worldLevelDataMap;
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}
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public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
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return dungeonDataMap;
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}
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}
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@ -164,6 +164,7 @@ public class ResourceLoader {
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for (Map.Entry<String, JsonElement> entry : config.points.entrySet()) {
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PointData pointData = Grasscutter.getGsonFactory().fromJson(entry.getValue(), PointData.class);
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pointData.setId(Integer.parseInt(entry.getKey()));
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ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData);
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scenePointList.add(sl);
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@ -1,43 +1,30 @@
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package emu.grasscutter.data.common;
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public class PointData {
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private pos tranPos;
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import emu.grasscutter.utils.Position;
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public pos getTranPos() {
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public class PointData {
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private int id;
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private String $type;
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private Position tranPos;
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private int[] dungeonIds;
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public int getId() {
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return id;
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}
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public void setId(int id) {
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this.id = id;
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}
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public String getType() {
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return $type;
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}
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public Position getTranPos() {
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return tranPos;
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}
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public void setTranPos(pos tranPos) {
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this.tranPos = tranPos;
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}
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public class pos {
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private float x;
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private float y;
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private float z;
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public float getX() {
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return x;
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}
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public void setX(float x) {
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this.x = x;
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}
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public float getY() {
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return y;
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}
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public void setY(float y) {
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this.y = y;
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}
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public float getZ() {
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return z;
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}
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public void setZ(float z) {
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this.z = z;
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}
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}
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public int[] getDungeonIds() {
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return dungeonIds;
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}
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}
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28
src/main/java/emu/grasscutter/data/def/DungeonData.java
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28
src/main/java/emu/grasscutter/data/def/DungeonData.java
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@ -0,0 +1,28 @@
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package emu.grasscutter.data.def;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.game.props.SceneType;
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@ResourceType(name = "DungeonExcelConfigData.json")
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public class DungeonData extends GameResource {
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private int Id;
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private int SceneId;
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private String InvolveType; // TODO enum
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@Override
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public int getId() {
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return this.Id;
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}
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public int getSceneId() {
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return SceneId;
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}
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@Override
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public void onLoad() {
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}
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}
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@ -9,8 +9,9 @@ import emu.grasscutter.game.props.SceneType;
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@ResourceType(name = "SceneExcelConfigData.json")
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public class SceneData extends GameResource {
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private int Id;
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private SceneType SceneType;
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private SceneType Type;
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private String ScriptData;
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@Override
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public int getId() {
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@ -18,7 +19,7 @@ public class SceneData extends GameResource {
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}
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public SceneType getSceneType() {
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return SceneType;
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return Type;
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}
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public String getScriptData() {
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@ -27,6 +28,6 @@ public class SceneData extends GameResource {
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@Override
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public void onLoad() {
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}
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}
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@ -1,6 +1,18 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.custom.ScenePointEntry;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.SceneType;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
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import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
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import emu.grasscutter.utils.Position;
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public class DungeonManager {
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private final GameServer server;
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@ -12,4 +24,55 @@ public class DungeonManager {
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public GameServer getServer() {
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return server;
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}
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public void getEntryInfo(Player player, int pointId) {
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ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
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if (entry == null || entry.getPointData().getDungeonIds() == null) {
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// Error
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player.sendPacket(new PacketDungeonEntryInfoRsp());
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return;
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}
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player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
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}
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public void enterDungeon(Player player, int pointId, int dungeonId) {
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DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
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if (data == null) {
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return;
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}
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int sceneId = data.getSceneId();
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player.getWorld().transferPlayerToScene(player, sceneId, data);
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player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
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}
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public void exitDungeon(Player player) {
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if (player.getScene().getSceneType() != SceneType.SCENE_DUNGEON) {
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return;
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}
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// Get previous scene
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int prevScene = player.getScene().getPrevScene() > 0 ? player.getScene().getPrevScene() : 3;
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// Get previous position
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DungeonData dungeonData = player.getScene().getDungeonData();
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Position prevPos = new Position(GameConstants.START_POSITION);
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if (dungeonData != null) {
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ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, dungeonData.getId());
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if (entry != null) {
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prevPos.set(entry.getPointData().getTranPos());
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}
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}
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// Transfer player back to world
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player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
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player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
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}
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}
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@ -3,6 +3,7 @@ package emu.grasscutter.game.world;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.GameDepot;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.data.def.SceneData;
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import emu.grasscutter.data.def.WorldLevelData;
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@ -41,6 +42,9 @@ public class Scene {
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private int time;
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private ClimateType climate;
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private int weather;
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private DungeonData dungeonData;
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private int prevScene; // Id of the previous scene
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public Scene(World world, SceneData sceneData) {
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this.world = world;
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@ -50,6 +54,7 @@ public class Scene {
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this.time = 8 * 60;
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this.climate = ClimateType.CLIMATE_SUNNY;
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this.prevScene = 3;
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this.spawnedEntities = new HashSet<>();
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this.deadSpawnedEntities = new HashSet<>();
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@ -111,6 +116,14 @@ public class Scene {
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this.weather = weather;
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}
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public int getPrevScene() {
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return prevScene;
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}
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public void setPrevScene(int prevScene) {
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this.prevScene = prevScene;
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}
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public boolean dontDestroyWhenEmpty() {
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return dontDestroyWhenEmpty;
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}
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@ -127,6 +140,17 @@ public class Scene {
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return deadSpawnedEntities;
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}
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public DungeonData getDungeonData() {
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return dungeonData;
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}
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public void setDungeonData(DungeonData dungeonData) {
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if (this.dungeonData != null || this.getSceneType() != SceneType.SCENE_DUNGEON || dungeonData.getSceneId() != this.getId()) {
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return;
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}
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this.dungeonData = dungeonData;
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}
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public boolean isInScene(GameEntity entity) {
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return this.entities.containsKey(entity.getId());
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}
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@ -17,6 +17,7 @@ import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.LifeState;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.data.def.SceneData;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.EntityClientGadget;
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@ -212,6 +213,14 @@ public class World implements Iterable<Player> {
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}
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public boolean transferPlayerToScene(Player player, int sceneId, Position pos) {
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return transferPlayerToScene(player, sceneId, null, pos);
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}
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public boolean transferPlayerToScene(Player player, int sceneId, DungeonData data) {
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return transferPlayerToScene(player, sceneId, data, null);
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}
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public boolean transferPlayerToScene(Player player, int sceneId, DungeonData dungeonData, Position pos) {
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if (GameData.getSceneDataMap().get(sceneId) == null) {
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return false;
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}
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@ -224,25 +233,45 @@ public class World implements Iterable<Player> {
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// Dont deregister scenes if the player is going to tp back into them
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if (oldScene.getId() == sceneId) {
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oldScene.setDontDestroyWhenEmpty(true);
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}
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}
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oldScene.removePlayer(player);
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}
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Scene newScene = this.getSceneById(sceneId);
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newScene.setDungeonData(dungeonData);
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newScene.addPlayer(player);
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player.getPos().set(pos);
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// Dungeon
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if (dungeonData != null) {
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// TODO set position
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}
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// Set player position
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if (pos != null) {
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player.getPos().set(pos);
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} else {
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pos = player.getPos();
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}
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if (oldScene != null) {
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newScene.setPrevScene(oldScene.getId());
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oldScene.setDontDestroyWhenEmpty(false);
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}
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// Teleport packet
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if (oldScene == newScene) {
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.ENTER_GOTO, EnterReason.TransPoint, sceneId, pos));
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} else {
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.ENTER_JUMP, EnterReason.TransPoint, sceneId, pos));
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// Get enter types
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EnterType enterType = EnterType.ENTER_JUMP;
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EnterReason enterReason = EnterReason.TransPoint;
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if (dungeonData != null) {
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enterType = EnterType.ENTER_DUNGEON;
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enterReason = EnterReason.DungeonEnter;
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} else if (oldScene == newScene) {
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enterType = EnterType.ENTER_GOTO;
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}
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// Teleport packet
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, enterType, enterReason, sceneId, pos));
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return true;
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}
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@ -2,6 +2,7 @@ package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.DungeonEntryInfoReqOuterClass.DungeonEntryInfoReq;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.game.GameSession;
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@ -10,7 +11,9 @@ public class HandlerDungeonEntryInfoReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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DungeonEntryInfoReq req = DungeonEntryInfoReq.parseFrom(payload);
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session.getServer().getDungeonManager().getEntryInfo(session.getPlayer(), req.getPointId());
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}
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}
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@ -0,0 +1,20 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.PlayerEnterDungeonReqOuterClass.PlayerEnterDungeonReq;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.game.GameSession;
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@Opcodes(PacketOpcodes.PlayerEnterDungeonReq)
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public class HandlerPlayerEnterDungeonReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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// Auto template
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PlayerEnterDungeonReq req = PlayerEnterDungeonReq.parseFrom(payload);
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session.getServer().getDungeonManager().enterDungeon(session.getPlayer(), req.getPointId(), req.getDungeonId());
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}
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}
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@ -0,0 +1,16 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.game.GameSession;
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@Opcodes(PacketOpcodes.PlayerQuitDungeonReq)
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public class HandlerPlayerQuitDungeonReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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session.getPlayer().getServer().getDungeonManager().exitDungeon(session.getPlayer());
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}
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}
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@ -0,0 +1,37 @@
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package emu.grasscutter.server.packet.send;
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import java.util.Arrays;
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import emu.grasscutter.data.common.PointData;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.DungeonEntryInfoOuterClass.DungeonEntryInfo;
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import emu.grasscutter.net.proto.DungeonEntryInfoRspOuterClass.DungeonEntryInfoRsp;
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public class PacketDungeonEntryInfoRsp extends BasePacket {
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public PacketDungeonEntryInfoRsp(Player player, PointData pointData) {
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super(PacketOpcodes.DungeonEntryInfoRsp);
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DungeonEntryInfoRsp.Builder proto = DungeonEntryInfoRsp.newBuilder()
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.setPointId(pointData.getId());
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for (int dungeonId : pointData.getDungeonIds()) {
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DungeonEntryInfo info = DungeonEntryInfo.newBuilder().setDungeonId(dungeonId).build();
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proto.addDungeonEntryList(info);
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}
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this.setData(proto);
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}
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public PacketDungeonEntryInfoRsp() {
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super(PacketOpcodes.DungeonEntryInfoRsp);
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DungeonEntryInfoRsp proto = DungeonEntryInfoRsp.newBuilder()
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.setRetcode(1)
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.build();
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this.setData(proto);
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}
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}
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@ -7,7 +7,5 @@ public class PacketPathfindingEnterSceneRsp extends BasePacket {
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public PacketPathfindingEnterSceneRsp(int clientSequence) {
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super(PacketOpcodes.PathfindingEnterSceneRsp);
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this.buildHeader(clientSequence);
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}
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}
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@ -0,0 +1,19 @@
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package emu.grasscutter.server.packet.send;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
|
||||
|
||||
public class PacketPlayerEnterDungeonRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId) {
|
||||
super(PacketOpcodes.PlayerEnterDungeonRsp);
|
||||
|
||||
PlayerEnterDungeonRsp proto = PlayerEnterDungeonRsp.newBuilder()
|
||||
.setPointId(pointId)
|
||||
.setDungeonId(dungeonId)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
@ -65,6 +65,7 @@ public final class Utils {
|
||||
|
||||
private static final char[] HEX_ARRAY = "0123456789abcdef".toCharArray();
|
||||
public static String bytesToHex(byte[] bytes) {
|
||||
if (bytes == null) return "";
|
||||
char[] hexChars = new char[bytes.length * 2];
|
||||
for (int j = 0; j < bytes.length; j++) {
|
||||
int v = bytes[j] & 0xFF;
|
||||
|
Loading…
Reference in New Issue
Block a user