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fix: HomeModuleManager isnt ticked unless player changes module (#2365)
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@ -59,11 +59,11 @@ public class HomeModuleManager {
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}
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public void onUpdateArrangement() {
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this.fireAllAvatarRewardEvent();
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this.cancelSummonEventIfAvatarLeave();
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this.fireAllAvatarRewardEvents();
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this.cancelSummonEventsIfAvatarLeave();
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}
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private void fireAllAvatarRewardEvent() {
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private void fireAllAvatarRewardEvents() {
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this.rewardEvents.clear();
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var allBlockItems =
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Stream.of(this.getOutdoorSceneItem(), this.getIndoorSceneItem())
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@ -111,7 +111,7 @@ public class HomeModuleManager {
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}
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}
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private void cancelSummonEventIfAvatarLeave() {
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private void cancelSummonEventsIfAvatarLeave() {
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var avatars =
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Stream.of(this.getOutdoorSceneItem(), this.getIndoorSceneItem())
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.map(HomeSceneItem::getBlockItems)
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@ -225,10 +225,14 @@ public class HomeModuleManager {
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this.outdoor.addEntities(this.getOutdoorSceneItem().getAnimals(this.outdoor));
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this.indoor.addEntities(this.getIndoorSceneItem().getAnimals(this.indoor));
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this.fireAllAvatarRewardEvent();
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this.fireAllAvatarRewardEvents();
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}
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public void onRemovedModule() {
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if (this.moduleId == 0) {
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return;
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}
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this.outdoor.getEntities().clear();
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this.indoor.getEntities().clear();
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}
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@ -11,13 +11,15 @@ import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.packet.send.PacketDelTeamEntityNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerChatNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerGameTimeNotify;
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import java.util.List;
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import java.util.function.Consumer;
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import lombok.Getter;
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import java.util.List;
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import java.util.function.Consumer;
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@Getter
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public class HomeWorld extends World {
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@Getter private final GameHome home;
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@Getter private HomeModuleManager moduleManager;
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private final GameHome home;
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private HomeModuleManager moduleManager;
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public HomeWorld(GameServer server, Player owner) {
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super(server, owner);
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@ -60,7 +62,11 @@ public class HomeWorld extends World {
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}
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public int getActiveIndoorSceneId() {
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return this.getSceneById(this.getActiveOutdoorSceneId()).getSceneItem().getRoomSceneId();
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return this.isRealmIdValid() ? this.getSceneById(this.getActiveOutdoorSceneId()).getSceneItem().getRoomSceneId() : -1;
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}
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public boolean isRealmIdValid() {
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return this.getHost().getCurrentRealmId() > 0;
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}
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@Override
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@ -14,6 +14,7 @@ public class HandlerHomeChooseModuleReq extends PacketHandler {
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HomeChooseModuleReqOuterClass.HomeChooseModuleReq.parseFrom(payload);
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session.getPlayer().addRealmList(req.getModuleId());
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session.getPlayer().setCurrentRealmId(req.getModuleId());
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session.getPlayer().getCurHomeWorld().refreshModuleManager();
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session.send(new PacketHomeChooseModuleRsp(req.getModuleId()));
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session.send(new PacketPlayerHomeCompInfoNotify(session.getPlayer()));
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session.send(new PacketHomeComfortInfoNotify(session.getPlayer()));
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