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Merge branch 'development' into memetrollsXD-patch-1
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commit
56efeb2f8f
23
.github/ISSUE_TEMPLATE/a_issue_report.md
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|||||||
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---
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||||||
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name: Issues
|
||||||
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about: Create an issue if you need any help
|
||||||
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title: '[Issue] '
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||||||
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labels: 'help wanted, question'
|
||||||
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assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
**Did you look for other closed issues that have the same problem?**
|
||||||
|
<!--- It will be easier for us to solve your problem if there is less duplication of problems -->
|
||||||
|
|
||||||
|
**Describe the issue**
|
||||||
|
<!--- A clear and concise description of what the issue is. -->
|
||||||
|
|
||||||
|
**Which branch did you use?**
|
||||||
|
<!--- Stable branch / Development branch -->
|
||||||
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|
||||||
|
**Screenshots**
|
||||||
|
<!--- If applicable, add screenshots to help explain your problem. -->
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
<!--- Add any other context about the problem here. -->
|
||||||
|
|
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.github/ISSUE_TEMPLATE/b_bug_report.md
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.github/ISSUE_TEMPLATE/b_bug_report.md
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@ -0,0 +1,21 @@
|
|||||||
|
---
|
||||||
|
name: Bug report
|
||||||
|
about: Create a bug report to help us improve Grasscutter
|
||||||
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title: '[Bug] '
|
||||||
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labels: 'bug'
|
||||||
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assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
<!--- ONLY USE this form for bug reporting. If you need help or support, please USE issue report form instead. -->
|
||||||
|
|
||||||
|
**Describe the bug**
|
||||||
|
<!--- A clear and concise description of what the bug is. -->
|
||||||
|
|
||||||
|
**Which branch did you use?**
|
||||||
|
<!--- Stable branch / Development branch -->
|
||||||
|
|
||||||
|
**Screenshots**
|
||||||
|
<!--- If applicable, add screenshots to help explain your problem. -->
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
<!--- Add any other context about the problem here. -->
|
20
.github/ISSUE_TEMPLATE/c_feature_request.md
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.github/ISSUE_TEMPLATE/c_feature_request.md
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@ -0,0 +1,20 @@
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|||||||
|
---
|
||||||
|
name: Feature request
|
||||||
|
about: Suggest an idea for Grasscutter
|
||||||
|
title: '[Feature Request] '
|
||||||
|
labels: 'enhancement, suggestion'
|
||||||
|
assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Is your feature request related to a problem? Please describe.**
|
||||||
|
<!--- A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] -->
|
||||||
|
|
||||||
|
**Describe the solution you'd like**
|
||||||
|
<!--- A clear and concise description of what you want to happen. -->
|
||||||
|
|
||||||
|
**Describe alternatives you've considered**
|
||||||
|
<!--- A clear and concise description of any alternative solutions or features you've considered. -->
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
<!--- Add any other context or screenshots about the feature request here. -->
|
6
.github/ISSUE_TEMPLATE/config.yml
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@ -0,0 +1,6 @@
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|||||||
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blank_issues_enabled: false
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||||||
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contact_links:
|
||||||
|
- name: Grasscutter Discord
|
||||||
|
url: https://discord.gg/T5vZU6UyeG
|
||||||
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about: For support, discuss and and other things with Grasscutter.
|
||||||
|
|
22
.github/PULL_REQUEST_TEMPLATE.md
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.github/PULL_REQUEST_TEMPLATE.md
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@ -0,0 +1,22 @@
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|||||||
|
## Description
|
||||||
|
|
||||||
|
Please carefully read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md) before making any pull requests.
|
||||||
|
And, **Do not make a pull request to merge into stable unless it is a hotfix. Use the development branch instead.**
|
||||||
|
## Issues fixed by this PR
|
||||||
|
|
||||||
|
<!--- Put the links of issues that may be fixed by this PR here (if any). -->
|
||||||
|
## Type of changes
|
||||||
|
|
||||||
|
<!--- Put an `x` in all the boxes that apply your changes. -->
|
||||||
|
|
||||||
|
- [ ] Bug fix
|
||||||
|
- [ ] New feature
|
||||||
|
- [ ] Enhancement
|
||||||
|
- [ ] Documentation
|
||||||
|
|
||||||
|
## Checklist:
|
||||||
|
|
||||||
|
- [ ] My code follows the style guidelines of this project
|
||||||
|
- [ ] My pull request is unique and no other pull requests have been opened for these changes
|
||||||
|
- [ ] I have read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md)
|
||||||
|
- [ ] I am responsible for any copyright issues with my code if it occurs in the future.
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42
README.md
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README.md
@ -20,13 +20,13 @@ EN | [中文](README_zh-CN.md)
|
|||||||
|
|
||||||
## Quick setup guide
|
## Quick setup guide
|
||||||
|
|
||||||
**Note:** for support please join our [Discord](https://discord.gg/T5vZU6UyeG)
|
**Note:** For support please join our [Discord](https://discord.gg/T5vZU6UyeG).
|
||||||
|
|
||||||
### Requirements
|
### Requirements
|
||||||
|
|
||||||
* Java SE - 17 ([mirror link](https://github.com/adoptium/temurin17-binaries/releases/tag/jdk-17.0.3+7) since Oracle required an account to download old builds)
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* Java SE - 17 ([link](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html))
|
||||||
|
|
||||||
**Note:** If you just want to **run it**, then **jre** is fine
|
**Note:** If you just want to **run it**, then **jre** only is fine.
|
||||||
|
|
||||||
* MongoDB (recommended 4.0+)
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* MongoDB (recommended 4.0+)
|
||||||
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|
||||||
@ -34,12 +34,12 @@ EN | [中文](README_zh-CN.md)
|
|||||||
|
|
||||||
### Running
|
### Running
|
||||||
|
|
||||||
**Note:** If you update from an older version, delete `config.json` for regeneration
|
**Note:** If you updated from an older version, delete `config.json` to regenerate it.
|
||||||
|
|
||||||
1. Get `grasscutter.jar`
|
1. Get `grasscutter.jar`
|
||||||
- Download from [actions](https://nightly.link/Grasscutters/Grasscutter/workflows/build/stable/Grasscutter.zip)
|
- Download from [actions](https://nightly.link/Grasscutters/Grasscutter/workflows/build/stable/Grasscutter.zip)
|
||||||
- [Build by yourself](#Building)
|
- [Build by yourself](#Building)
|
||||||
2. Create a `resources` folder in the directory where grasscutter.jar is located and bring your `BinOutput` and `ExcelBinOutput` folders into it *(Check the [wiki](https://github.com/Grasscutters/Grasscutter/wiki) for more details how to get those.)*
|
2. Create a `resources` folder in the directory where grasscutter.jar is located and move your `BinOutput` and `ExcelBinOutput` folders there *(Check the [wiki](https://github.com/Grasscutters/Grasscutter/wiki) for more details how to get those.)*
|
||||||
3. Run Grasscutter with `java -jar grasscutter.jar`. **Make sure mongodb service is running as well.**
|
3. Run Grasscutter with `java -jar grasscutter.jar`. **Make sure mongodb service is running as well.**
|
||||||
|
|
||||||
### Connecting with the client
|
### Connecting with the client
|
||||||
@ -96,7 +96,7 @@ chmod +x gradlew
|
|||||||
./gradlew jar # Compile
|
./gradlew jar # Compile
|
||||||
```
|
```
|
||||||
|
|
||||||
You can find the output jar in the root of the project folder
|
You can find the output jar in the root of the project folder.
|
||||||
|
|
||||||
## Commands
|
## Commands
|
||||||
|
|
||||||
@ -106,33 +106,36 @@ There is a dummy user named "Server" in every player's friends list that you can
|
|||||||
|
|
||||||
| Commands | Usage | Permission node | Availability | description | Alias |
|
| Commands | Usage | Permission node | Availability | description | Alias |
|
||||||
| -------------- | ------------------------------------------------- | ------------------------- | ------------ | ------------------------------------------------------------ | ----------------------------------------------- |
|
| -------------- | ------------------------------------------------- | ------------------------- | ------------ | ------------------------------------------------------------ | ----------------------------------------------- |
|
||||||
| account | account <create\|delete> <username> [uid] | | Server only | Creates an account with the specified username and the in-game uid for that account. The uid will be auto generated if not set. | |
|
| account | account <create\|delete> <username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
|
||||||
| broadcast | broadcast <message> | server.broadcast | Both side | Sends a message to all the players. | b |
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| broadcast | broadcast <message> | server.broadcast | Both side | Sends a message to all the players. | b |
|
||||||
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| coop | coop <playerId> <target playerId> | server.coop | Both side | Forces someone to join the world of others. | |
|
||||||
| changescene | changescene <scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
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| changescene | changescene <scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
|
||||||
| clearartifacts | clearartifacts | player.clearartifacts | Client only | Deletes all unequipped and unlocked level 0 artifacts, including yellow rarity ones from your inventory. | clearart |
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| clearartifacts | clearartifacts | player.clearartifacts | Client only | Deletes all unequipped and unlocked level 0 artifacts, including 5-star rarity ones from your inventory. | clearart |
|
||||||
| clearweapons | clearweapons | player.clearweapons | Client only | Deletes all unequipped and unlocked weapons, including yellow rarity ones from your inventory. | clearwpns |
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| clearweapons | clearweapons | player.clearweapons | Client only | Deletes all unequipped and unlocked weapons, including 5-star rarity ones from your inventory. | clearwpns |
|
||||||
| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d` `dropitem` |
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| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d` `dropitem` |
|
||||||
| give | give [player] <itemId\|itemName> [amount] [level] | player.give | Both side | Gives item(s) to you or the specified player. | `g` `item` `giveitem` |
|
| give | give [player] <itemId\|itemName> [amount] [level] | player.give | Both side | Gives item(s) to you or the specified player. | `g` `item` `giveitem` |
|
||||||
| givechar | givechar <uid> <avatarId> [level] | player.givechar | Both side | Gives the player a specified character. | givec |
|
| givechar | givechar <uid> <avatarId> | player.givechar | Both side | Gives the player a specified character. | givec |
|
||||||
|
| giveall | giveall [uid] [amount] | player.giveall | Both side | Gives all items. | givea |
|
||||||
| godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | |
|
| godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | |
|
||||||
| heal | heal | player.heal | Client only | Heal all characters in your current team. | h |
|
| heal | heal | player.heal | Client only | Heals all characters in your current team. | h |
|
||||||
| help | help [command] | | Both side | Sends the help message or shows information about a specified command. | |
|
| help | help [command] | | Both side | Sends the help message or shows information about a specified command. | |
|
||||||
| kick | kick <player> | server.kick | Both side | Kicks the specified player from the server. (WIP) | k |
|
| kick | kick <player> | server.kick | Both side | Kicks the specified player from the server. (WIP) | k |
|
||||||
| killall | killall [playerUid] [sceneId] | server.killall | Both side | Kill all entities in the current scene or specified scene of the corresponding player. | |
|
| killall | killall [playerUid] [sceneId] | server.killall | Both side | Kills all entities in the current scene or specified scene of the corresponding player. | |
|
||||||
| list | list | | Both side | List online players. | |
|
| list | list | | Both side | Lists online players. | |
|
||||||
| permission | permission <add\|remove> <username> <permission> | * | Both side | Grants or removes a permission for a user. | |
|
| permission | permission <add\|remove> <username> <permission> | * | Both side | Grants or removes a permission for a user. | |
|
||||||
| position | position | | Client only | Get coordinates. | pos |
|
| position | position | | Client only | Sends your current coordinates. | pos |
|
||||||
| reload | reload | server.reload | Both side | Reload server config | |
|
| reload | reload | server.reload | Both side | Reloads the server config | |
|
||||||
| resetconst | resetconst [all] | player.resetconstellation | Client only | Resets the constellation level on your current active character, will need to relog after using the command to see any changes. | resetconstellation |
|
| resetconst | resetconst [all] | player.resetconstellation | Client only | Resets the constellation level on your currently selected character, will need to relog after using the command to see any changes. | resetconstellation |
|
||||||
| restart | | | Both side | Restarts the current session | |
|
| restart | | | Both side | Restarts the current session | |
|
||||||
| say | say <player> <message> | server.sendmessage | Both side | Sends a message to a player as the server | `sendservmsg` `sendservermessage` `sendmessage` |
|
| say | say <player> <message> | server.sendmessage | Both side | Sends a message to a player as the server | `sendservmsg` `sendservermessage` `sendmessage` |
|
||||||
| setfetterlevel | setfetterlevel <level> | player.setfetterlevel | Client only | Sets your fetter level for your current active character | setfetterlvl |
|
| setfetterlevel | setfetterlevel <level> | player.setfetterlevel | Client only | Sets the friendship level for your currently selected character | setfetterlvl |
|
||||||
| setstats | setstats <stat> <value> | player.setstats | Client only | Set fight property for your current active character | stats |
|
| setstats | setstats <stat> <value> | player.setstats | Client only | Sets a stat for your currently selected character | stats |
|
||||||
| setworldlevel | setworldlevel <level> | player.setworldlevel | Client only | Sets your world level (Relog to see proper effects) | setworldlvl |
|
| setworldlevel | setworldlevel <level> | player.setworldlevel | Client only | Sets your world level (Relog to see proper effects) | setworldlvl |
|
||||||
| spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | |
|
| spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | |
|
||||||
| stop | stop | server.stop | Both side | Stops the server | |
|
| stop | stop | server.stop | Both side | Stops the server | |
|
||||||
| talent | talent <talentID> <value> | player.settalent | Client only | Set talent level for your current active character | |
|
| talent | talent <talentID> <value> | player.settalent | Client only | Sets talent level for your currently selected character | |
|
||||||
| teleport | teleport <x> <y> <z> | player.teleport | Client only | Change the player's position. | tp |
|
| teleport | teleport <x> <y> <z> | player.teleport | Client only | Change the player's position. | tp |
|
||||||
|
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
|
||||||
| weather | weather <weatherID> <climateID> | player.weather | Client only | Changes the weather | w |
|
| weather | weather <weatherID> <climateID> | player.weather | Client only | Changes the weather | w |
|
||||||
|
|
||||||
### Bonus
|
### Bonus
|
||||||
@ -147,4 +150,5 @@ You can also specify a set Y coordinate by renaming the map marker.
|
|||||||
* If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)
|
* If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)
|
||||||
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using
|
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using
|
||||||
Fiddler make sure it running on another port except 8888
|
Fiddler make sure it running on another port except 8888
|
||||||
|
|
||||||
* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Game
|
* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Game
|
||||||
|
@ -109,12 +109,14 @@ chmod +x gradlew
|
|||||||
| -------------- | -------------------------------------------- | ------------------------- | -------- | ------------------------------------------ | ----------------------------------------------- |
|
| -------------- | -------------------------------------------- | ------------------------- | -------- | ------------------------------------------ | ----------------------------------------------- |
|
||||||
| account | account <create\|delete> <用户名> [uid] | | 仅服务端 | 通过指定用户名和uid增删账户 | |
|
| account | account <create\|delete> <用户名> [uid] | | 仅服务端 | 通过指定用户名和uid增删账户 | |
|
||||||
| broadcast | broadcast <消息内容> | server.broadcast | 均可使用 | 给所有玩家发送公告 | b |
|
| broadcast | broadcast <消息内容> | server.broadcast | 均可使用 | 给所有玩家发送公告 | b |
|
||||||
|
| coop | coop <uid> <目标uid> | server.coop | 均可使用 | 强制某位玩家进入指定玩家的多人世界 | |
|
||||||
| changescene | changescene <场景ID> | player.changescene | 仅客户端 | 切换到指定场景 | scene |
|
| changescene | changescene <场景ID> | player.changescene | 仅客户端 | 切换到指定场景 | scene |
|
||||||
| clearartifacts | clearartifacts | player.clearartifacts | 仅客户端 | 删除所有未装备及未解锁的圣遗物,包括五星 | clearart |
|
| clearartifacts | clearartifacts | player.clearartifacts | 仅客户端 | 删除所有未装备及未解锁的圣遗物,包括五星 | clearart |
|
||||||
| clearweapons | clearweapons | player.clearweapons | 仅客户端 | 删除所有未装备及未解锁的武器,包括五星 | clearwp |
|
| clearweapons | clearweapons | player.clearweapons | 仅客户端 | 删除所有未装备及未解锁的武器,包括五星 | clearwp |
|
||||||
| drop | drop <物品ID\|物品名称> [数量] | server.drop | 仅客户端 | 在指定玩家周围掉落指定物品 | `d` `dropitem` |
|
| drop | drop <物品ID\|物品名称> [数量] | server.drop | 仅客户端 | 在指定玩家周围掉落指定物品 | `d` `dropitem` |
|
||||||
| give | give [uid] <物品ID\|物品名称> [数量] [等级] | | | 给予指定玩家一定数量及等级的物品 | `g` `item` `giveitem` |
|
| give | give [uid] <物品ID\|物品名称> [数量] [等级] | | | 给予指定玩家一定数量及等级的物品 | `g` `item` `giveitem` |
|
||||||
| givechar | givechar <uid> <角色ID> [等级] | player.givechar | 均可使用 | 给予指定玩家对应角色 | givec |
|
| givechar | givechar <uid> <角色ID> [等级] | player.givechar | 均可使用 | 给予指定玩家对应角色 | givec |
|
||||||
|
| giveall | giveall [uid] [数量] | player.giveall | 均可使用 | 给予指定玩家全部物品 | givea |
|
||||||
| godmode | godmode [uid] | player.godmode | 仅客户端 | 保护你不受到任何伤害(依然会被击退) | |
|
| godmode | godmode [uid] | player.godmode | 仅客户端 | 保护你不受到任何伤害(依然会被击退) | |
|
||||||
| heal | heal | player.heal | 仅客户端 | 治疗队伍中所有角色 | h |
|
| heal | heal | player.heal | 仅客户端 | 治疗队伍中所有角色 | h |
|
||||||
| help | help [命令] | | 均可使用 | 显示帮助或展示指定命令的帮助 | |
|
| help | help [命令] | | 均可使用 | 显示帮助或展示指定命令的帮助 | |
|
||||||
@ -134,6 +136,7 @@ chmod +x gradlew
|
|||||||
| stop | stop | server.stop | 均可使用 | 停止服务器 | |
|
| stop | stop | server.stop | 均可使用 | 停止服务器 | |
|
||||||
| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
|
| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
|
||||||
| teleport | teleport <x> <y> <z> | player.teleport | 仅客户端 | 传送玩家到指定坐标 | tp |
|
| teleport | teleport <x> <y> <z> | player.teleport | 仅客户端 | 传送玩家到指定坐标 | tp |
|
||||||
|
| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
|
||||||
| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
|
| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
|
||||||
|
|
||||||
### 额外功能
|
### 额外功能
|
||||||
|
199808
data/Drop.json
Normal file
199808
data/Drop.json
Normal file
File diff suppressed because it is too large
Load Diff
54
data/Shop.json
Normal file
54
data/Shop.json
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
[
|
||||||
|
{
|
||||||
|
"shopId": 1004,
|
||||||
|
"items": [
|
||||||
|
{
|
||||||
|
"goodsId": 1004202,
|
||||||
|
"goodsItem": {
|
||||||
|
"Id": 202,
|
||||||
|
"Count": 1000000
|
||||||
|
},
|
||||||
|
"scoin": 1,
|
||||||
|
"buyLimit": 500,
|
||||||
|
"beginTime": 1575129600,
|
||||||
|
"endTime": 2051193600,
|
||||||
|
"minLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"costItemList": [
|
||||||
|
{
|
||||||
|
"Id": 223,
|
||||||
|
"Count": 100
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"goodsId": 10048006,
|
||||||
|
"goodsItem": {
|
||||||
|
"Id": 108006,
|
||||||
|
"Count": 20
|
||||||
|
},
|
||||||
|
"scoin": 100,
|
||||||
|
"hcoin": 100,
|
||||||
|
"mcoin": 100,
|
||||||
|
"buyLimit": 50000,
|
||||||
|
"beginTime": 1575129600,
|
||||||
|
"endTime": 2051193600,
|
||||||
|
"minLevel": 1,
|
||||||
|
"maxLevel": 99
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"goodsId": 10048033,
|
||||||
|
"goodsItem": {
|
||||||
|
"Id": 108033,
|
||||||
|
"Count": 20
|
||||||
|
},
|
||||||
|
"scoin": 1,
|
||||||
|
"buyLimit": 50000,
|
||||||
|
"beginTime": 1575129600,
|
||||||
|
"endTime": 2051193600,
|
||||||
|
"minLevel": 1,
|
||||||
|
"maxLevel": 99
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
@ -33,6 +33,7 @@ public final class Config {
|
|||||||
public Boolean FrontHTTPS = true;
|
public Boolean FrontHTTPS = true;
|
||||||
|
|
||||||
public boolean AutomaticallyCreateAccounts = false;
|
public boolean AutomaticallyCreateAccounts = false;
|
||||||
|
public String[] defaultPermissions = new String[] { "" };
|
||||||
|
|
||||||
public RegionInfo[] GameServers = {};
|
public RegionInfo[] GameServers = {};
|
||||||
|
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
package emu.grasscutter.command.commands;
|
package emu.grasscutter.command.commands;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
@ -7,8 +8,7 @@ import emu.grasscutter.game.player.Player;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Command(label = "account", usage = "account <create|delete> <username> [uid]",
|
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "Modify user accounts")
|
||||||
description = "Modify user accounts")
|
|
||||||
public final class AccountCommand implements CommandHandler {
|
public final class AccountCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -46,9 +46,10 @@ public final class AccountCommand implements CommandHandler {
|
|||||||
CommandHandler.sendMessage(null, "Account already exists.");
|
CommandHandler.sendMessage(null, "Account already exists.");
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerUid() + ".");
|
account.addPermission("*");
|
||||||
account.addPermission("*"); // Grant the player superuser permissions.
|
|
||||||
account.save(); // Save account to database.
|
account.save(); // Save account to database.
|
||||||
|
|
||||||
|
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerUid() + ".");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
case "delete":
|
case "delete":
|
||||||
|
@ -0,0 +1,36 @@
|
|||||||
|
package emu.grasscutter.command.commands;
|
||||||
|
|
||||||
|
import emu.grasscutter.command.Command;
|
||||||
|
import emu.grasscutter.command.CommandHandler;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
@Command(label = "coop", usage = "coop",
|
||||||
|
description = "Forces someone to join the world of others", permission = "server.coop")
|
||||||
|
public class CoopCommand implements CommandHandler {
|
||||||
|
@Override
|
||||||
|
public void execute(Player sender, List<String> args) {
|
||||||
|
if (args.size() < 2) {
|
||||||
|
CommandHandler.sendMessage(sender, "Usage: coop <playerId> <target playerId>");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
int tid = Integer.parseInt(args.get(0));
|
||||||
|
int hostId = Integer.parseInt(args.get(1));
|
||||||
|
Player host = sender.getServer().getPlayerByUid(hostId);
|
||||||
|
Player want = sender.getServer().getPlayerByUid(tid);
|
||||||
|
if (host == null || want == null) {
|
||||||
|
CommandHandler.sendMessage(sender, "Player is offline.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (want.isInMultiplayer()) {
|
||||||
|
sender.getServer().getMultiplayerManager().leaveCoop(want);
|
||||||
|
}
|
||||||
|
sender.getServer().getMultiplayerManager().applyEnterMp(want, hostId);
|
||||||
|
sender.getServer().getMultiplayerManager().applyEnterMpReply(host, tid, true);
|
||||||
|
} catch (Exception e) {
|
||||||
|
CommandHandler.sendMessage(sender, "Player id is not valid.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,7 +13,7 @@ import emu.grasscutter.game.player.Player;
|
|||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
@Command(label = "giveall", usage = "giveall [player] <amount>",
|
@Command(label = "giveall", usage = "giveall [player] [amount]",
|
||||||
description = "Gives all items", aliases = {"givea"}, permission = "player.giveall", threading = true)
|
description = "Gives all items", aliases = {"givea"}, permission = "player.giveall", threading = true)
|
||||||
public class GiveAllCommand implements CommandHandler {
|
public class GiveAllCommand implements CommandHandler {
|
||||||
|
|
||||||
@ -59,7 +59,7 @@ public class GiveAllCommand implements CommandHandler {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default: // invalid
|
default: // invalid
|
||||||
CommandHandler.sendMessage(null, "Usage: giveall [player] <amount>");
|
CommandHandler.sendMessage(null, "Usage: giveall [player] [amount]");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -142,7 +142,7 @@ public class GiveAllCommand implements CommandHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (testItemsList.contains(itemId)) {
|
if (testItemsList.contains(itemId)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -175,7 +175,6 @@ public class GiveAllCommand implements CommandHandler {
|
|||||||
new Range(2017, 2029),
|
new Range(2017, 2029),
|
||||||
// new Range(108001, 108387) //food
|
// new Range(108001, 108387) //food
|
||||||
};
|
};
|
||||||
|
|
||||||
private static final Integer[] testItemsIds = new Integer[] {
|
private static final Integer[] testItemsIds = new Integer[] {
|
||||||
210, 211, 314, 315, 317, 1005, 1007, 1105, 1107, 1201, 1202, 2800,
|
210, 211, 314, 315, 317, 1005, 1007, 1105, 1107, 1201, 1202, 2800,
|
||||||
100001, 100002, 100244, 100305, 100312, 100313, 101212, 11411, 11506, 11507, 11508, 12505,
|
100001, 100002, 100244, 100305, 100312, 100313, 101212, 11411, 11506, 11507, 11508, 12505,
|
||||||
|
@ -4,6 +4,7 @@ import emu.grasscutter.Grasscutter;
|
|||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.entity.EntityMonster;
|
import emu.grasscutter.game.entity.EntityMonster;
|
||||||
|
import emu.grasscutter.game.entity.GameEntity;
|
||||||
import emu.grasscutter.game.player.Player;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.world.Scene;
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
|
||||||
@ -53,10 +54,12 @@ public final class KillAllCommand implements CommandHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
mainScene.getEntities().values().stream()
|
// Separate into list to avoid concurrency issue
|
||||||
|
List<GameEntity> toKill = mainScene.getEntities().values().stream()
|
||||||
.filter(entity -> entity instanceof EntityMonster)
|
.filter(entity -> entity instanceof EntityMonster)
|
||||||
.forEach(entity -> mainScene.killEntity(entity, 0));
|
.toList();
|
||||||
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + mainScene.getId());
|
toKill.stream().forEach(entity -> mainScene.killEntity(entity, 0));
|
||||||
|
CommandHandler.sendMessage(sender, "Killing " + toKill.size() + " monsters in scene " + mainScene.getId());
|
||||||
} catch (NumberFormatException ignored) {
|
} catch (NumberFormatException ignored) {
|
||||||
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,8 @@ public final class ReloadCommand implements CommandHandler {
|
|||||||
CommandHandler.sendMessage(sender, "Reloading config.");
|
CommandHandler.sendMessage(sender, "Reloading config.");
|
||||||
Grasscutter.loadConfig();
|
Grasscutter.loadConfig();
|
||||||
Grasscutter.getGameServer().getGachaManager().load();
|
Grasscutter.getGameServer().getGachaManager().load();
|
||||||
|
Grasscutter.getGameServer().getDropManager().load();
|
||||||
|
Grasscutter.getGameServer().getShopManager().load();
|
||||||
Grasscutter.getDispatchServer().loadQueries();
|
Grasscutter.getDispatchServer().loadQueries();
|
||||||
CommandHandler.sendMessage(sender, "Reload complete.");
|
CommandHandler.sendMessage(sender, "Reload complete.");
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,31 @@
|
|||||||
|
package emu.grasscutter.command.commands;
|
||||||
|
|
||||||
|
import emu.grasscutter.command.Command;
|
||||||
|
import emu.grasscutter.command.CommandHandler;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
@Command(label = "tpall", usage = "tpall",
|
||||||
|
description = "Teleports all players in your world to your position", permission = "player.tpall")
|
||||||
|
public class TpallCommand implements CommandHandler {
|
||||||
|
@Override
|
||||||
|
public void execute(Player sender, List<String> args) {
|
||||||
|
if (sender == null) {
|
||||||
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!sender.getWorld().isMultiplayer()) {
|
||||||
|
CommandHandler.sendMessage(sender, "You only can use this command in MP mode.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (Player gp : sender.getWorld().getPlayers()) {
|
||||||
|
if (gp.equals(sender))
|
||||||
|
continue;
|
||||||
|
Position pos = sender.getPos();
|
||||||
|
|
||||||
|
gp.getWorld().transferPlayerToScene(gp, sender.getSceneId(), pos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -8,14 +8,15 @@ public class GadgetData extends GameResource {
|
|||||||
private int Id;
|
private int Id;
|
||||||
|
|
||||||
private String Type;
|
private String Type;
|
||||||
private String JsonName;
|
private String JsonName;
|
||||||
private boolean IsInteractive;
|
private boolean IsInteractive;
|
||||||
private String[] Tags;
|
private String[] Tags;
|
||||||
private String ItemJsonName;
|
private String ItemJsonName;
|
||||||
private String InteeIconName;
|
private String InteeIconName;
|
||||||
private long NameTextMapHash;
|
private long NameTextMapHash;
|
||||||
private int CampID;
|
private int CampID;
|
||||||
|
private String LODPatternName;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getId() {
|
public int getId() {
|
||||||
return this.Id;
|
return this.Id;
|
||||||
@ -53,6 +54,8 @@ public class GadgetData extends GameResource {
|
|||||||
return CampID;
|
return CampID;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public String getLODPatternName() { return LODPatternName; }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLoad() {
|
public void onLoad() {
|
||||||
|
|
||||||
|
55
src/main/java/emu/grasscutter/game/drop/DropData.java
Normal file
55
src/main/java/emu/grasscutter/game/drop/DropData.java
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
package emu.grasscutter.game.drop;
|
||||||
|
|
||||||
|
public class DropData {
|
||||||
|
private int minWeight;
|
||||||
|
private int maxWeight;
|
||||||
|
private int itemId;
|
||||||
|
private int minCount;
|
||||||
|
private int maxCount;
|
||||||
|
private boolean share = false;
|
||||||
|
private boolean give = false;
|
||||||
|
|
||||||
|
public boolean isGive() {
|
||||||
|
return give;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setGive(boolean give) {
|
||||||
|
this.give = give;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getItemId() {
|
||||||
|
return itemId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setItemId(int itemId) {
|
||||||
|
this.itemId = itemId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMinCount() {
|
||||||
|
return minCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public int getMaxCount() {
|
||||||
|
return maxCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public int getMinWeight() {
|
||||||
|
return minWeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaxWeight() {
|
||||||
|
return maxWeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public boolean isShare() {
|
||||||
|
return share;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setIsShare(boolean share) {
|
||||||
|
this.share = share;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
16
src/main/java/emu/grasscutter/game/drop/DropInfo.java
Normal file
16
src/main/java/emu/grasscutter/game/drop/DropInfo.java
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
package emu.grasscutter.game.drop;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DropInfo {
|
||||||
|
public int getMonsterId() {
|
||||||
|
return monsterId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<DropData> getDropDataList() {
|
||||||
|
return dropDataList;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int monsterId;
|
||||||
|
private List<DropData> dropDataList;
|
||||||
|
}
|
116
src/main/java/emu/grasscutter/game/drop/DropManager.java
Normal file
116
src/main/java/emu/grasscutter/game/drop/DropManager.java
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
package emu.grasscutter.game.drop;
|
||||||
|
|
||||||
|
import com.google.gson.reflect.TypeToken;
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.data.GameData;
|
||||||
|
import emu.grasscutter.data.def.ItemData;
|
||||||
|
import emu.grasscutter.game.entity.EntityItem;
|
||||||
|
import emu.grasscutter.game.entity.EntityMonster;
|
||||||
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.inventory.ItemType;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.game.props.ActionReason;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
import emu.grasscutter.server.game.GameServer;
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
import emu.grasscutter.utils.Utils;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.util.Collection;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DropManager {
|
||||||
|
public GameServer getGameServer() {
|
||||||
|
return gameServer;
|
||||||
|
}
|
||||||
|
|
||||||
|
private final GameServer gameServer;
|
||||||
|
|
||||||
|
public Int2ObjectMap<List<DropData>> getDropData() {
|
||||||
|
return dropData;
|
||||||
|
}
|
||||||
|
|
||||||
|
private final Int2ObjectMap<List<DropData>> dropData;
|
||||||
|
|
||||||
|
public DropManager(GameServer gameServer) {
|
||||||
|
this.gameServer = gameServer;
|
||||||
|
this.dropData = new Int2ObjectOpenHashMap<>();
|
||||||
|
this.load();
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized void load() {
|
||||||
|
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "Drop.json")) {
|
||||||
|
getDropData().clear();
|
||||||
|
List<DropInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DropInfo.class).getType());
|
||||||
|
if(banners.size() > 0) {
|
||||||
|
for (DropInfo di : banners) {
|
||||||
|
getDropData().put(di.getMonsterId(), di.getDropDataList());
|
||||||
|
}
|
||||||
|
Grasscutter.getLogger().info("Drop data successfully loaded.");
|
||||||
|
} else {
|
||||||
|
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
// TODO Auto-generated catch block
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
|
||||||
|
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
|
||||||
|
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
|
||||||
|
if (!dd.isShare())
|
||||||
|
dropScene.addEntityToSingleClient(target, entity);
|
||||||
|
else
|
||||||
|
dropScene.addEntity(entity);
|
||||||
|
} else {
|
||||||
|
if (target != null) {
|
||||||
|
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
|
||||||
|
} else {
|
||||||
|
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
|
||||||
|
// so it will be sent to all players' inventories directly.
|
||||||
|
dropScene.getPlayers().forEach(x -> {
|
||||||
|
x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void processDrop(DropData dd, EntityMonster em, Player gp) {
|
||||||
|
int target = Utils.randomRange(1, 10000);
|
||||||
|
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
|
||||||
|
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
|
||||||
|
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
|
||||||
|
|
||||||
|
if (itemData == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (itemData.isEquip()) {
|
||||||
|
for (int i = 0; i < num; i++) {
|
||||||
|
float range = (5f + (.1f * num));
|
||||||
|
Position pos = em.getPosition().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||||
|
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Position pos = em.getPosition().clone().addY(3f);
|
||||||
|
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void callDrop(EntityMonster em) {
|
||||||
|
int id = em.getMonsterData().getId();
|
||||||
|
if (getDropData().containsKey(id)) {
|
||||||
|
for (DropData dd : getDropData().get(id)) {
|
||||||
|
if (dd.isShare())
|
||||||
|
processDrop(dd, em, null);
|
||||||
|
else {
|
||||||
|
for (Player gp : em.getScene().getPlayers()) {
|
||||||
|
processDrop(dd, em, gp);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,7 +6,6 @@ import emu.grasscutter.game.player.Player;
|
|||||||
import emu.grasscutter.game.props.EntityIdType;
|
import emu.grasscutter.game.props.EntityIdType;
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
import emu.grasscutter.game.world.Scene;
|
import emu.grasscutter.game.world.Scene;
|
||||||
import emu.grasscutter.game.world.World;
|
|
||||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||||
@ -30,14 +29,30 @@ public class EntityItem extends EntityGadget {
|
|||||||
|
|
||||||
private final GameItem item;
|
private final GameItem item;
|
||||||
private final long guid;
|
private final long guid;
|
||||||
|
|
||||||
|
private final boolean share;
|
||||||
|
|
||||||
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count) {
|
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count) {
|
||||||
super(scene);
|
super(scene);
|
||||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||||
this.pos = new Position(pos);
|
this.pos = new Position(pos);
|
||||||
this.rot = new Position();
|
this.rot = new Position();
|
||||||
this.guid = player.getNextGameGuid();
|
this.guid = player == null ? scene.getWorld().getHost().getNextGameGuid() : player.getNextGameGuid();
|
||||||
this.item = new GameItem(itemData, count);
|
this.item = new GameItem(itemData, count);
|
||||||
|
this.share = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// In official game, some drop items are shared to all players, and some other items are independent to all players
|
||||||
|
// For example, if you killed a monster in MP mode, all players could get drops but rarity and number of them are different
|
||||||
|
// but if you broke regional mine, when someone picked up the drop then it disappeared
|
||||||
|
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count, boolean share) {
|
||||||
|
super(scene);
|
||||||
|
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||||
|
this.pos = new Position(pos);
|
||||||
|
this.rot = new Position();
|
||||||
|
this.guid = player == null ? scene.getWorld().getHost().getNextGameGuid() : player.getNextGameGuid();
|
||||||
|
this.item = new GameItem(itemData, count);
|
||||||
|
this.share = share;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -81,6 +96,10 @@ public class EntityItem extends EntityGadget {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isShare() {
|
||||||
|
return share;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public SceneEntityInfo toProto() {
|
public SceneEntityInfo toProto() {
|
||||||
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
|
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
|
||||||
|
124
src/main/java/emu/grasscutter/game/entity/EntityVehicle.java
Normal file
124
src/main/java/emu/grasscutter/game/entity/EntityVehicle.java
Normal file
@ -0,0 +1,124 @@
|
|||||||
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.game.props.EntityIdType;
|
||||||
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||||
|
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||||
|
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||||
|
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||||
|
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
|
||||||
|
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||||
|
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||||
|
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||||
|
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||||
|
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||||
|
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||||
|
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||||
|
import emu.grasscutter.net.proto.VehicleInfoOuterClass.*;
|
||||||
|
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
import emu.grasscutter.utils.ProtoHelper;
|
||||||
|
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||||
|
|
||||||
|
public class EntityVehicle extends EntityGadget {
|
||||||
|
private final Player owner;
|
||||||
|
private final Int2FloatOpenHashMap fightProp;
|
||||||
|
|
||||||
|
private final Position pos;
|
||||||
|
private final Position rot;
|
||||||
|
|
||||||
|
private float curStamina;
|
||||||
|
private final int pointId;
|
||||||
|
private final int gadgetId;
|
||||||
|
|
||||||
|
public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
|
||||||
|
super(scene);
|
||||||
|
this.owner = player;
|
||||||
|
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||||
|
this.fightProp = new Int2FloatOpenHashMap();
|
||||||
|
this.pos = new Position(pos);
|
||||||
|
this.rot = new Position(rot);
|
||||||
|
this.gadgetId = gadgetId;
|
||||||
|
this.pointId = pointId;
|
||||||
|
this.curStamina = 240;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getGadgetId() { return gadgetId; }
|
||||||
|
|
||||||
|
public Player getOwner() {
|
||||||
|
return owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getCurStamina() { return curStamina; }
|
||||||
|
|
||||||
|
public void setCurStamina(float stamina) { this.curStamina = stamina; }
|
||||||
|
|
||||||
|
public int getPointId() { return pointId; }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Int2FloatOpenHashMap getFightProperties() {
|
||||||
|
return fightProp;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Position getPosition() { return this.pos; }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Position getRotation() {
|
||||||
|
return this.rot;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public SceneEntityInfo toProto() {
|
||||||
|
|
||||||
|
VehicleInfo vehicle = VehicleInfo.newBuilder()
|
||||||
|
.setOwnerUid(this.owner.getUid())
|
||||||
|
.setCurStamina(getCurStamina())
|
||||||
|
.build();
|
||||||
|
|
||||||
|
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
|
||||||
|
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
|
||||||
|
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
|
||||||
|
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(getPosition().toProto()))
|
||||||
|
.setBornPos(getPosition().toProto())
|
||||||
|
.build();
|
||||||
|
|
||||||
|
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
|
||||||
|
.setGadgetId(this.getGadgetId())
|
||||||
|
.setAuthorityPeerId(this.getOwner().getPeerId())
|
||||||
|
.setIsEnableInteract(true)
|
||||||
|
.setVehicleInfo(vehicle);
|
||||||
|
|
||||||
|
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
|
||||||
|
.setEntityId(getId())
|
||||||
|
.setEntityType(ProtEntityType.PROT_ENTITY_GADGET)
|
||||||
|
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
|
||||||
|
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
|
||||||
|
.setGadget(gadgetInfo)
|
||||||
|
.setEntityAuthorityInfo(authority)
|
||||||
|
.setLifeState(1);
|
||||||
|
|
||||||
|
PropPair pair = PropPair.newBuilder()
|
||||||
|
.setType(PlayerProperty.PROP_LEVEL.getId())
|
||||||
|
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
|
||||||
|
.build();
|
||||||
|
|
||||||
|
for (Int2FloatMap.Entry entry : getFightProperties().int2FloatEntrySet()) {
|
||||||
|
if (entry.getIntKey() == 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
FightPropPair fightProp = FightPropPair.newBuilder().setPropType(entry.getIntKey()).setPropValue(entry.getFloatValue()).build();
|
||||||
|
entityInfo.addFightPropList(fightProp);
|
||||||
|
}
|
||||||
|
|
||||||
|
entityInfo.addPropList(pair);
|
||||||
|
|
||||||
|
return entityInfo.build();
|
||||||
|
}
|
||||||
|
}
|
@ -8,7 +8,7 @@ import emu.grasscutter.database.DatabaseHelper;
|
|||||||
import emu.grasscutter.game.player.Player;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
||||||
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
||||||
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||||
|
|
||||||
@Entity(value = "friendships", useDiscriminator = false)
|
@Entity(value = "friendships", useDiscriminator = false)
|
||||||
public class Friendship {
|
public class Friendship {
|
||||||
@ -92,7 +92,7 @@ public class Friendship {
|
|||||||
.setUid(getFriendProfile().getUid())
|
.setUid(getFriendProfile().getUid())
|
||||||
.setNickname(getFriendProfile().getName())
|
.setNickname(getFriendProfile().getName())
|
||||||
.setLevel(getFriendProfile().getPlayerLevel())
|
.setLevel(getFriendProfile().getPlayerLevel())
|
||||||
.setAvatarId(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()).getAvatarId())
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
|
||||||
.setWorldLevel(getFriendProfile().getWorldLevel())
|
.setWorldLevel(getFriendProfile().getWorldLevel())
|
||||||
.setSignature(getFriendProfile().getSignature())
|
.setSignature(getFriendProfile().getSignature())
|
||||||
.setOnlineState(getFriendProfile().isOnline() ? FriendOnlineState.FRIEND_ONLINE : FriendOnlineState.FREIEND_DISCONNECT)
|
.setOnlineState(getFriendProfile().isOnline() ? FriendOnlineState.FRIEND_ONLINE : FriendOnlineState.FREIEND_DISCONNECT)
|
||||||
|
@ -16,8 +16,8 @@ public class GachaBanner {
|
|||||||
private int sortId;
|
private int sortId;
|
||||||
private int[] rateUpItems1;
|
private int[] rateUpItems1;
|
||||||
private int[] rateUpItems2;
|
private int[] rateUpItems2;
|
||||||
private int minItemType = 1;
|
private int baseYellowWeight = 60; // Max 10000
|
||||||
private int maxItemType = 2;
|
private int basePurpleWeight = 510; // Max 10000
|
||||||
private int eventChance = 50; // Chance to win a featured event item
|
private int eventChance = 50; // Chance to win a featured event item
|
||||||
private int softPity = 75;
|
private int softPity = 75;
|
||||||
private int hardPity = 90;
|
private int hardPity = 90;
|
||||||
@ -63,6 +63,14 @@ public class GachaBanner {
|
|||||||
return sortId;
|
return sortId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int getBaseYellowWeight() {
|
||||||
|
return baseYellowWeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getBasePurpleWeight() {
|
||||||
|
return basePurpleWeight;
|
||||||
|
}
|
||||||
|
|
||||||
public int[] getRateUpItems1() {
|
public int[] getRateUpItems1() {
|
||||||
return rateUpItems1;
|
return rateUpItems1;
|
||||||
}
|
}
|
||||||
@ -70,14 +78,6 @@ public class GachaBanner {
|
|||||||
public int[] getRateUpItems2() {
|
public int[] getRateUpItems2() {
|
||||||
return rateUpItems2;
|
return rateUpItems2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getMinItemType() {
|
|
||||||
return minItemType;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getMaxItemType() {
|
|
||||||
return maxItemType;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getSoftPity() {
|
public int getSoftPity() {
|
||||||
return softPity - 1;
|
return softPity - 1;
|
||||||
|
@ -15,6 +15,7 @@ import emu.grasscutter.Grasscutter;
|
|||||||
import emu.grasscutter.data.GameData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.ItemData;
|
import emu.grasscutter.data.def.ItemData;
|
||||||
import emu.grasscutter.game.avatar.Avatar;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
|
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
|
||||||
import emu.grasscutter.game.inventory.GameItem;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
import emu.grasscutter.game.inventory.ItemType;
|
import emu.grasscutter.game.inventory.ItemType;
|
||||||
import emu.grasscutter.game.inventory.MaterialType;
|
import emu.grasscutter.game.inventory.MaterialType;
|
||||||
@ -125,8 +126,8 @@ public class GachaManager {
|
|||||||
int itemId = 0;
|
int itemId = 0;
|
||||||
|
|
||||||
int bonusYellowChance = gachaInfo.getPity5() >= banner.getSoftPity() ? 100 * (gachaInfo.getPity5() - banner.getSoftPity() - 1): 0;
|
int bonusYellowChance = gachaInfo.getPity5() >= banner.getSoftPity() ? 100 * (gachaInfo.getPity5() - banner.getSoftPity() - 1): 0;
|
||||||
int yellowChance = 60 + (int) Math.floor(100f * (gachaInfo.getPity5() / (banner.getSoftPity() - 1D))) + bonusYellowChance;
|
int yellowChance = banner.getBaseYellowWeight() + (int) Math.floor(100f * (gachaInfo.getPity5() / (banner.getSoftPity() - 1D))) + bonusYellowChance;
|
||||||
int purpleChance = 10000 - (510 + (int) Math.floor(790f * (gachaInfo.getPity4() / 8f)));
|
int purpleChance = 10000 - (banner.getBasePurpleWeight() + (int) Math.floor(790f * (gachaInfo.getPity4() / 8f)));
|
||||||
|
|
||||||
if (random <= yellowChance || gachaInfo.getPity5() >= banner.getHardPity()) {
|
if (random <= yellowChance || gachaInfo.getPity5() >= banner.getHardPity()) {
|
||||||
if (banner.getRateUpItems1().length > 0) {
|
if (banner.getRateUpItems1().length > 0) {
|
||||||
@ -142,7 +143,7 @@ public class GachaManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (itemId == 0) {
|
if (itemId == 0) {
|
||||||
int typeChance = this.randomRange(banner.getMinItemType(), banner.getMaxItemType());
|
int typeChance = this.randomRange(banner.getBannerType() == BannerType.WEAPON ? 2 : 1, banner.getBannerType() == BannerType.EVENT ? 1 : 2);
|
||||||
if (typeChance == 1) {
|
if (typeChance == 1) {
|
||||||
itemId = getRandom(this.yellowAvatars);
|
itemId = getRandom(this.yellowAvatars);
|
||||||
} else {
|
} else {
|
||||||
@ -163,7 +164,7 @@ public class GachaManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (itemId == 0) {
|
if (itemId == 0) {
|
||||||
int typeChance = this.randomRange(banner.getMinItemType(), banner.getMaxItemType());
|
int typeChance = this.randomRange(banner.getBannerType() == BannerType.WEAPON ? 2 : 1, banner.getBannerType() == BannerType.EVENT ? 1 : 2);
|
||||||
if (typeChance == 1) {
|
if (typeChance == 1) {
|
||||||
itemId = getRandom(this.purpleAvatars);
|
itemId = getRandom(this.purpleAvatars);
|
||||||
} else {
|
} else {
|
||||||
|
@ -109,6 +109,16 @@ public class Inventory implements Iterable<GameItem> {
|
|||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean addItem(GameItem item, ActionReason reason, boolean forceNotify) {
|
||||||
|
boolean result = addItem(item);
|
||||||
|
|
||||||
|
if (reason != null && (forceNotify || result)) {
|
||||||
|
getPlayer().sendPacket(new PacketItemAddHintNotify(item, reason));
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
public void addItems(Collection<GameItem> items) {
|
public void addItems(Collection<GameItem> items) {
|
||||||
this.addItems(items, null);
|
this.addItems(items, null);
|
||||||
@ -158,7 +168,7 @@ public class Inventory implements Iterable<GameItem> {
|
|||||||
} else if (type == ItemType.ITEM_VIRTUAL) {
|
} else if (type == ItemType.ITEM_VIRTUAL) {
|
||||||
// Handle
|
// Handle
|
||||||
this.addVirtualItem(item.getItemId(), item.getCount());
|
this.addVirtualItem(item.getItemId(), item.getCount());
|
||||||
return null;
|
return item;
|
||||||
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR) {
|
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR) {
|
||||||
// Get avatar id
|
// Get avatar id
|
||||||
int avatarId = (item.getItemId() % 1000) + 10000000;
|
int avatarId = (item.getItemId() % 1000) + 10000000;
|
||||||
@ -208,7 +218,8 @@ public class Inventory implements Iterable<GameItem> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set ownership and save to db
|
// Set ownership and save to db
|
||||||
item.save();
|
if (item.getItemData().getItemType() != ItemType.ITEM_VIRTUAL)
|
||||||
|
item.save();
|
||||||
|
|
||||||
return item;
|
return item;
|
||||||
}
|
}
|
||||||
@ -226,19 +237,23 @@ public class Inventory implements Iterable<GameItem> {
|
|||||||
private void addVirtualItem(int itemId, int count) {
|
private void addVirtualItem(int itemId, int count) {
|
||||||
switch (itemId) {
|
switch (itemId) {
|
||||||
case 101: // Character exp
|
case 101: // Character exp
|
||||||
for (EntityAvatar entity : getPlayer().getTeamManager().getActiveTeam()) {
|
getPlayer().getServer().getInventoryManager().upgradeAvatar(player, getPlayer().getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
|
||||||
getPlayer().getServer().getInventoryManager().upgradeAvatar(player, entity.getAvatar(), count);
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case 102: // Adventure exp
|
case 102: // Adventure exp
|
||||||
getPlayer().addExpDirectly(count);
|
getPlayer().addExpDirectly(count);
|
||||||
break;
|
break;
|
||||||
|
case 105: // Companionship exp
|
||||||
|
getPlayer().getServer().getInventoryManager().upgradeAvatarFetterLevel(player, getPlayer().getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
|
||||||
|
break;
|
||||||
case 201: // Primogem
|
case 201: // Primogem
|
||||||
getPlayer().setPrimogems(player.getPrimogems() + count);
|
getPlayer().setPrimogems(player.getPrimogems() + count);
|
||||||
break;
|
break;
|
||||||
case 202: // Mora
|
case 202: // Mora
|
||||||
getPlayer().setMora(player.getMora() + count);
|
getPlayer().setMora(player.getMora() + count);
|
||||||
break;
|
break;
|
||||||
|
case 203: // Genesis Crystals
|
||||||
|
getPlayer().setCrystals(player.getCrystals() + count);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,23 +23,7 @@ import emu.grasscutter.game.player.Player;
|
|||||||
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
||||||
import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
|
import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
|
||||||
import emu.grasscutter.server.game.GameServer;
|
import emu.grasscutter.server.game.GameServer;
|
||||||
import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
|
import emu.grasscutter.server.packet.send.*;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarPromoteRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarPropNotify;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarUnlockTalentNotify;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarUpgradeRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketDestroyMaterialRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketProudSkillChangeNotify;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketProudSkillExtraLevelNotify;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketReliquaryUpgradeRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketSetEquipLockStateRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketUnlockAvatarTalentRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketWeaponAwakenRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketWeaponPromoteRsp;
|
|
||||||
import emu.grasscutter.server.packet.send.PacketWeaponUpgradeRsp;
|
|
||||||
import emu.grasscutter.utils.Utils;
|
import emu.grasscutter.utils.Utils;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2IntMap;
|
import it.unimi.dsi.fastutil.ints.Int2IntMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||||
@ -659,7 +643,7 @@ public class InventoryManager {
|
|||||||
// Level up
|
// Level up
|
||||||
upgradeAvatar(player, avatar, promoteData, expGain);
|
upgradeAvatar(player, avatar, promoteData, expGain);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void upgradeAvatar(Player player, Avatar avatar, int expGain) {
|
public void upgradeAvatar(Player player, Avatar avatar, int expGain) {
|
||||||
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
|
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
|
||||||
if (promoteData == null) {
|
if (promoteData == null) {
|
||||||
@ -668,14 +652,14 @@ public class InventoryManager {
|
|||||||
|
|
||||||
upgradeAvatar(player, avatar, promoteData, expGain);
|
upgradeAvatar(player, avatar, promoteData, expGain);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void upgradeAvatar(Player player, Avatar avatar, AvatarPromoteData promoteData, int expGain) {
|
public void upgradeAvatar(Player player, Avatar avatar, AvatarPromoteData promoteData, int expGain) {
|
||||||
int maxLevel = promoteData.getUnlockMaxLevel();
|
int maxLevel = promoteData.getUnlockMaxLevel();
|
||||||
int level = avatar.getLevel();
|
int level = avatar.getLevel();
|
||||||
int oldLevel = level;
|
int oldLevel = level;
|
||||||
int exp = avatar.getExp();
|
int exp = avatar.getExp();
|
||||||
int reqExp = GameData.getAvatarLevelExpRequired(level);
|
int reqExp = GameData.getAvatarLevelExpRequired(level);
|
||||||
|
|
||||||
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
|
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
|
||||||
// Do calculations
|
// Do calculations
|
||||||
int toGain = Math.min(expGain, reqExp - exp);
|
int toGain = Math.min(expGain, reqExp - exp);
|
||||||
@ -690,7 +674,7 @@ public class InventoryManager {
|
|||||||
reqExp = GameData.getAvatarLevelExpRequired(level);
|
reqExp = GameData.getAvatarLevelExpRequired(level);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Old map for packet
|
// Old map for packet
|
||||||
Map<Integer, Float> oldPropMap = avatar.getFightProperties();
|
Map<Integer, Float> oldPropMap = avatar.getFightProperties();
|
||||||
if (oldLevel != level) {
|
if (oldLevel != level) {
|
||||||
@ -734,6 +718,7 @@ public class InventoryManager {
|
|||||||
avatar.save();
|
avatar.save();
|
||||||
|
|
||||||
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
||||||
|
player.sendPacket(new PacketAvatarFetterDataNotify(avatar));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void upgradeAvatarSkill(Player player, long guid, int skillId) {
|
public void upgradeAvatarSkill(Player player, long guid, int skillId) {
|
||||||
@ -923,6 +908,7 @@ public class InventoryManager {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Welkin
|
||||||
if (useItem.getItemId() == 1202) {
|
if (useItem.getItemId() == 1202) {
|
||||||
player.rechargeMoonCard();
|
player.rechargeMoonCard();
|
||||||
used = 1;
|
used = 1;
|
||||||
|
@ -1,20 +1,16 @@
|
|||||||
package emu.grasscutter.game.player;
|
package emu.grasscutter.game.player;
|
||||||
|
|
||||||
import java.time.Instant;
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
import dev.morphia.annotations.*;
|
import dev.morphia.annotations.*;
|
||||||
import emu.grasscutter.GameConstants;
|
import emu.grasscutter.GameConstants;
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
|
||||||
import emu.grasscutter.data.GameData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.PlayerLevelData;
|
import emu.grasscutter.data.def.PlayerLevelData;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.avatar.AvatarProfileData;
|
|
||||||
import emu.grasscutter.game.avatar.AvatarStorage;
|
|
||||||
import emu.grasscutter.game.Account;
|
import emu.grasscutter.game.Account;
|
||||||
import emu.grasscutter.game.CoopRequest;
|
import emu.grasscutter.game.CoopRequest;
|
||||||
import emu.grasscutter.game.avatar.Avatar;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
|
import emu.grasscutter.game.avatar.AvatarProfileData;
|
||||||
|
import emu.grasscutter.game.avatar.AvatarStorage;
|
||||||
import emu.grasscutter.game.entity.EntityItem;
|
import emu.grasscutter.game.entity.EntityItem;
|
||||||
import emu.grasscutter.game.entity.GameEntity;
|
import emu.grasscutter.game.entity.GameEntity;
|
||||||
import emu.grasscutter.game.friends.FriendsList;
|
import emu.grasscutter.game.friends.FriendsList;
|
||||||
@ -25,28 +21,30 @@ import emu.grasscutter.game.inventory.Inventory;
|
|||||||
import emu.grasscutter.game.mail.Mail;
|
import emu.grasscutter.game.mail.Mail;
|
||||||
import emu.grasscutter.game.props.ActionReason;
|
import emu.grasscutter.game.props.ActionReason;
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.game.shop.ShopLimit;
|
||||||
import emu.grasscutter.game.world.Scene;
|
import emu.grasscutter.game.world.Scene;
|
||||||
import emu.grasscutter.game.world.World;
|
import emu.grasscutter.game.world.World;
|
||||||
import emu.grasscutter.net.packet.BasePacket;
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||||
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
||||||
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
|
||||||
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||||
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
|
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
|
||||||
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
|
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
|
||||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
|
|
||||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
|
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
|
||||||
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
||||||
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
|
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
|
||||||
|
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||||
|
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
|
||||||
import emu.grasscutter.server.game.GameServer;
|
import emu.grasscutter.server.game.GameServer;
|
||||||
import emu.grasscutter.server.game.GameSession;
|
import emu.grasscutter.server.game.GameSession;
|
||||||
import emu.grasscutter.server.packet.send.*;
|
import emu.grasscutter.server.packet.send.*;
|
||||||
import emu.grasscutter.utils.Position;
|
|
||||||
import emu.grasscutter.utils.DateHelper;
|
import emu.grasscutter.utils.DateHelper;
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
@Entity(value = "players", useDiscriminator = false)
|
@Entity(value = "players", useDiscriminator = false)
|
||||||
@ -84,6 +82,7 @@ public class Player {
|
|||||||
private ArrayList<AvatarProfileData> shownAvatars;
|
private ArrayList<AvatarProfileData> shownAvatars;
|
||||||
private Set<Integer> rewardedLevels;
|
private Set<Integer> rewardedLevels;
|
||||||
private ArrayList<Mail> mail;
|
private ArrayList<Mail> mail;
|
||||||
|
private ArrayList<ShopLimit> shopLimit;
|
||||||
|
|
||||||
private int sceneId;
|
private int sceneId;
|
||||||
private int regionId;
|
private int regionId;
|
||||||
@ -95,6 +94,9 @@ public class Player {
|
|||||||
private int moonCardDuration;
|
private int moonCardDuration;
|
||||||
private Set<Date> moonCardGetTimes;
|
private Set<Date> moonCardGetTimes;
|
||||||
|
|
||||||
|
private List<Integer> showAvatarList;
|
||||||
|
private boolean showAvatars;
|
||||||
|
|
||||||
@Transient private boolean paused;
|
@Transient private boolean paused;
|
||||||
@Transient private int enterSceneToken;
|
@Transient private int enterSceneToken;
|
||||||
@Transient private SceneLoadState sceneState;
|
@Transient private SceneLoadState sceneState;
|
||||||
@ -141,6 +143,8 @@ public class Player {
|
|||||||
this.birthday = new PlayerBirthday();
|
this.birthday = new PlayerBirthday();
|
||||||
this.rewardedLevels = new HashSet<>();
|
this.rewardedLevels = new HashSet<>();
|
||||||
this.moonCardGetTimes = new HashSet<>();
|
this.moonCardGetTimes = new HashSet<>();
|
||||||
|
|
||||||
|
this.shopLimit = new ArrayList<>();
|
||||||
}
|
}
|
||||||
|
|
||||||
// On player creation
|
// On player creation
|
||||||
@ -294,6 +298,15 @@ public class Player {
|
|||||||
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
|
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
|
||||||
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int getCrystals() {
|
||||||
|
return this.getProperty(PlayerProperty.PROP_PLAYER_MCOIN);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCrystals(int crystals) {
|
||||||
|
this.setProperty(PlayerProperty.PROP_PLAYER_MCOIN, crystals);
|
||||||
|
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_MCOIN));
|
||||||
|
}
|
||||||
|
|
||||||
private int getExpRequired(int level) {
|
private int getExpRequired(int level) {
|
||||||
PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
|
PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
|
||||||
@ -504,6 +517,22 @@ public class Player {
|
|||||||
this.regionId = regionId;
|
this.regionId = regionId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setShowAvatars(boolean showAvatars) {
|
||||||
|
this.showAvatars = showAvatars;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isShowAvatars() {
|
||||||
|
return showAvatars;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setShowAvatarList(List<Integer> showAvatarList) {
|
||||||
|
this.showAvatarList = showAvatarList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Integer> getShowAvatarList() {
|
||||||
|
return showAvatarList;
|
||||||
|
}
|
||||||
|
|
||||||
public boolean inMoonCard() {
|
public boolean inMoonCard() {
|
||||||
return moonCard;
|
return moonCard;
|
||||||
}
|
}
|
||||||
@ -550,11 +579,7 @@ public class Player {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void rechargeMoonCard() {
|
public void rechargeMoonCard() {
|
||||||
LinkedList<GameItem> items = new LinkedList<GameItem>();
|
inventory.addItem(new GameItem(203, 300));
|
||||||
for (int i = 0; i < 300; i++) {
|
|
||||||
items.add(new GameItem(203));
|
|
||||||
}
|
|
||||||
inventory.addItems(items);
|
|
||||||
if (!moonCard) {
|
if (!moonCard) {
|
||||||
moonCard = true;
|
moonCard = true;
|
||||||
Date now = new Date();
|
Date now = new Date();
|
||||||
@ -592,6 +617,35 @@ public class Player {
|
|||||||
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
|
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public List<ShopLimit> getShopLimit() {
|
||||||
|
return shopLimit;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getGoodsLimitNum(int goodsId) {
|
||||||
|
for (ShopLimit sl : getShopLimit()) {
|
||||||
|
if (sl.getShopGoodId() == goodsId)
|
||||||
|
return sl.getHasBought();
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addShopLimit(int goodsId, int boughtCount) {
|
||||||
|
boolean found = false;
|
||||||
|
for (ShopLimit sl : getShopLimit()) {
|
||||||
|
if (sl.getShopGoodId() == goodsId){
|
||||||
|
sl.setHasBought(sl.getHasBought() + boughtCount);
|
||||||
|
found = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!found) {
|
||||||
|
ShopLimit sl = new ShopLimit();
|
||||||
|
sl.setShopGoodId(goodsId);
|
||||||
|
sl.setHasBought(boughtCount);
|
||||||
|
shopLimit.add(sl);
|
||||||
|
}
|
||||||
|
this.save();
|
||||||
|
}
|
||||||
|
|
||||||
public boolean inGodmode() {
|
public boolean inGodmode() {
|
||||||
return godmode;
|
return godmode;
|
||||||
}
|
}
|
||||||
@ -714,19 +768,30 @@ public class Player {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Delete
|
|
||||||
entity.getScene().removeEntity(entity);
|
|
||||||
|
|
||||||
// Handle
|
// Handle
|
||||||
if (entity instanceof EntityItem) {
|
if (entity instanceof EntityItem) {
|
||||||
// Pick item
|
// Pick item
|
||||||
EntityItem drop = (EntityItem) entity;
|
EntityItem drop = (EntityItem) entity;
|
||||||
|
if (!drop.isShare()) // check drop owner to avoid someone picked up item in others' world
|
||||||
|
{
|
||||||
|
int dropOwner = (int)(drop.getGuid() >> 32);
|
||||||
|
if (dropOwner != getUid())
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
entity.getScene().removeEntity(entity);
|
||||||
GameItem item = new GameItem(drop.getItemData(), drop.getCount());
|
GameItem item = new GameItem(drop.getItemData(), drop.getCount());
|
||||||
// Add to inventory
|
// Add to inventory
|
||||||
boolean success = getInventory().addItem(item, ActionReason.SubfieldDrop);
|
boolean success = getInventory().addItem(item, ActionReason.SubfieldDrop);
|
||||||
if (success) {
|
if (success) {
|
||||||
this.sendPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
|
||||||
|
if (!drop.isShare()) // not shared drop
|
||||||
|
this.sendPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
||||||
|
else
|
||||||
|
this.getScene().broadcastPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
// Delete directly
|
||||||
|
entity.getScene().removeEntity(entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
@ -754,7 +819,7 @@ public class Player {
|
|||||||
.setMpSettingType(this.getMpSetting())
|
.setMpSettingType(this.getMpSetting())
|
||||||
.setNameCardId(this.getNameCardId())
|
.setNameCardId(this.getNameCardId())
|
||||||
.setSignature(this.getSignature())
|
.setSignature(this.getSignature())
|
||||||
.setAvatarId(HeadImage.newBuilder().setAvatarId(this.getHeadImage()).getAvatarId());
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()));
|
||||||
|
|
||||||
if (this.getWorld() != null) {
|
if (this.getWorld() != null) {
|
||||||
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
|
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
|
||||||
@ -787,15 +852,49 @@ public class Player {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public SocialDetail.Builder getSocialDetail() {
|
public SocialDetail.Builder getSocialDetail() {
|
||||||
|
List<SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo> socialShowAvatarInfoList = new ArrayList<>();
|
||||||
|
if (this.isOnline()) {
|
||||||
|
if (this.getShowAvatarList() != null) {
|
||||||
|
for (int avatarId : this.getShowAvatarList()) {
|
||||||
|
socialShowAvatarInfoList.add(
|
||||||
|
socialShowAvatarInfoList.size(),
|
||||||
|
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
||||||
|
.setAvatarId(avatarId)
|
||||||
|
.setLevel(getAvatars().getAvatarById(avatarId).getLevel())
|
||||||
|
.setCostumeId(getAvatars().getAvatarById(avatarId).getCostume())
|
||||||
|
.build()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
List<Integer> showAvatarList = DatabaseHelper.getPlayerById(id).getShowAvatarList();
|
||||||
|
AvatarStorage avatars = DatabaseHelper.getPlayerById(id).getAvatars();
|
||||||
|
avatars.loadFromDatabase();
|
||||||
|
if (showAvatarList != null) {
|
||||||
|
for (int avatarId : showAvatarList) {
|
||||||
|
socialShowAvatarInfoList.add(
|
||||||
|
socialShowAvatarInfoList.size(),
|
||||||
|
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
||||||
|
.setAvatarId(avatarId)
|
||||||
|
.setLevel(avatars.getAvatarById(avatarId).getLevel())
|
||||||
|
.setCostumeId(avatars.getAvatarById(avatarId).getCostume())
|
||||||
|
.build()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
SocialDetail.Builder social = SocialDetail.newBuilder()
|
SocialDetail.Builder social = SocialDetail.newBuilder()
|
||||||
.setUid(this.getUid())
|
.setUid(this.getUid())
|
||||||
.setAvatarId(HeadImage.newBuilder().setAvatarId(this.getHeadImage()).getAvatarId())
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()))
|
||||||
.setNickname(this.getNickname())
|
.setNickname(this.getNickname())
|
||||||
.setSignature(this.getSignature())
|
.setSignature(this.getSignature())
|
||||||
.setLevel(this.getLevel())
|
.setLevel(this.getLevel())
|
||||||
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
||||||
.setWorldLevel(this.getWorldLevel())
|
.setWorldLevel(this.getWorldLevel())
|
||||||
.setNameCardId(this.getNameCardId())
|
.setNameCardId(this.getNameCardId())
|
||||||
|
.setIsShowAvatar(this.isShowAvatars())
|
||||||
|
.addAllShowAvatarInfoList(socialShowAvatarInfoList)
|
||||||
.setFinishAchievementNum(0);
|
.setFinishAchievementNum(0);
|
||||||
return social;
|
return social;
|
||||||
}
|
}
|
||||||
@ -901,6 +1000,8 @@ public class Player {
|
|||||||
session.send(new PacketPlayerStoreNotify(this));
|
session.send(new PacketPlayerStoreNotify(this));
|
||||||
session.send(new PacketAvatarDataNotify(this));
|
session.send(new PacketAvatarDataNotify(this));
|
||||||
|
|
||||||
|
getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
|
||||||
|
|
||||||
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
|
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
|
||||||
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
|
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
|
||||||
session.send(new PacketOpenStateUpdateNotify());
|
session.send(new PacketOpenStateUpdateNotify());
|
||||||
|
@ -1,5 +1,153 @@
|
|||||||
package emu.grasscutter.game.shop;
|
package emu.grasscutter.game.shop;
|
||||||
|
|
||||||
public class ShopInfo {
|
import emu.grasscutter.data.common.ItemParamData;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ShopInfo {
|
||||||
|
private int goodsId = 0;
|
||||||
|
private ItemParamData goodsItem;
|
||||||
|
private int scoin = 0;
|
||||||
|
private List<ItemParamData> costItemList;
|
||||||
|
private int boughtNum = 0;
|
||||||
|
private int buyLimit = 0;
|
||||||
|
private int beginTime = 0;
|
||||||
|
private int endTime = 1924992000;
|
||||||
|
private int nextRefreshTime = 1924992000;
|
||||||
|
private int minLevel = 0;
|
||||||
|
private int maxLevel = 61;
|
||||||
|
private List<Integer> preGoodsIdList = new ArrayList<>();
|
||||||
|
private int mcoin = 0;
|
||||||
|
private int hcoin = 0;
|
||||||
|
private int disableType = 0;
|
||||||
|
private int secondarySheetId = 0;
|
||||||
|
|
||||||
|
public int getHcoin() {
|
||||||
|
return hcoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setHcoin(int hcoin) {
|
||||||
|
this.hcoin = hcoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Integer> getPreGoodsIdList() {
|
||||||
|
return preGoodsIdList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setPreGoodsIdList(List<Integer> preGoodsIdList) {
|
||||||
|
this.preGoodsIdList = preGoodsIdList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMcoin() {
|
||||||
|
return mcoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMcoin(int mcoin) {
|
||||||
|
this.mcoin = mcoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getDisableType() {
|
||||||
|
return disableType;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setDisableType(int disableType) {
|
||||||
|
this.disableType = disableType;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getSecondarySheetId() {
|
||||||
|
return secondarySheetId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSecondarySheetId(int secondarySheetId) {
|
||||||
|
this.secondarySheetId = secondarySheetId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getGoodsId() {
|
||||||
|
return goodsId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setGoodsId(int goodsId) {
|
||||||
|
this.goodsId = goodsId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemParamData getGoodsItem() {
|
||||||
|
return goodsItem;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setGoodsItem(ItemParamData goodsItem) {
|
||||||
|
this.goodsItem = goodsItem;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getScoin() {
|
||||||
|
return scoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setScoin(int scoin) {
|
||||||
|
this.scoin = scoin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<ItemParamData> getCostItemList() {
|
||||||
|
return costItemList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCostItemList(List<ItemParamData> costItemList) {
|
||||||
|
this.costItemList = costItemList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getBoughtNum() {
|
||||||
|
return boughtNum;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBoughtNum(int boughtNum) {
|
||||||
|
this.boughtNum = boughtNum;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getBuyLimit() {
|
||||||
|
return buyLimit;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBuyLimit(int buyLimit) {
|
||||||
|
this.buyLimit = buyLimit;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getBeginTime() {
|
||||||
|
return beginTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBeginTime(int beginTime) {
|
||||||
|
this.beginTime = beginTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getEndTime() {
|
||||||
|
return endTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setEndTime(int endTime) {
|
||||||
|
this.endTime = endTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getNextRefreshTime() {
|
||||||
|
return nextRefreshTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setNextRefreshTime(int nextRefreshTime) {
|
||||||
|
this.nextRefreshTime = nextRefreshTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMinLevel() {
|
||||||
|
return minLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMinLevel(int minLevel) {
|
||||||
|
this.minLevel = minLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaxLevel() {
|
||||||
|
return maxLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaxLevel(int maxLevel) {
|
||||||
|
this.maxLevel = maxLevel;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
25
src/main/java/emu/grasscutter/game/shop/ShopLimit.java
Normal file
25
src/main/java/emu/grasscutter/game/shop/ShopLimit.java
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
package emu.grasscutter.game.shop;
|
||||||
|
|
||||||
|
import dev.morphia.annotations.Entity;
|
||||||
|
|
||||||
|
@Entity
|
||||||
|
public class ShopLimit {
|
||||||
|
public int getShopGoodId() {
|
||||||
|
return shopGoodId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setShopGoodId(int shopGoodId) {
|
||||||
|
this.shopGoodId = shopGoodId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getHasBought() {
|
||||||
|
return hasBought;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setHasBought(int hasBought) {
|
||||||
|
this.hasBought = hasBought;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int shopGoodId;
|
||||||
|
private int hasBought;
|
||||||
|
}
|
@ -1,12 +1,46 @@
|
|||||||
package emu.grasscutter.game.shop;
|
package emu.grasscutter.game.shop;
|
||||||
|
|
||||||
|
import com.google.gson.reflect.TypeToken;
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.server.game.GameServer;
|
import emu.grasscutter.server.game.GameServer;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.util.Collection;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class ShopManager {
|
public class ShopManager {
|
||||||
private final GameServer server;
|
private final GameServer server;
|
||||||
|
|
||||||
|
public Int2ObjectMap<List<ShopInfo>> getShopData() {
|
||||||
|
return shopData;
|
||||||
|
}
|
||||||
|
|
||||||
|
private final Int2ObjectMap<List<ShopInfo>> shopData;
|
||||||
|
|
||||||
public ShopManager(GameServer server) {
|
public ShopManager(GameServer server) {
|
||||||
this.server = server;
|
this.server = server;
|
||||||
|
this.shopData = new Int2ObjectOpenHashMap<>();
|
||||||
|
this.load();
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized void load() {
|
||||||
|
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "Shop.json")) {
|
||||||
|
getShopData().clear();
|
||||||
|
List<ShopTable> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopTable.class).getType());
|
||||||
|
if(banners.size() > 0) {
|
||||||
|
for (ShopTable shopTable : banners) {
|
||||||
|
getShopData().put(shopTable.getShopId(), shopTable.getItems());
|
||||||
|
}
|
||||||
|
Grasscutter.getLogger().info("Shop data successfully loaded.");
|
||||||
|
} else {
|
||||||
|
Grasscutter.getLogger().error("Unable to load shop data. Shop data size is 0.");
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
// TODO Auto-generated catch block
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public GameServer getServer() {
|
public GameServer getServer() {
|
||||||
|
25
src/main/java/emu/grasscutter/game/shop/ShopTable.java
Normal file
25
src/main/java/emu/grasscutter/game/shop/ShopTable.java
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
package emu.grasscutter.game.shop;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ShopTable {
|
||||||
|
private int shopId;
|
||||||
|
private List<ShopInfo> items = new ArrayList<>();
|
||||||
|
|
||||||
|
public int getShopId() {
|
||||||
|
return shopId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setShopId(int shopId) {
|
||||||
|
this.shopId = shopId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<ShopInfo> getItems() {
|
||||||
|
return items;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setItems(List<ShopInfo> items) {
|
||||||
|
this.items = items;
|
||||||
|
}
|
||||||
|
}
|
@ -1,28 +1,12 @@
|
|||||||
package emu.grasscutter.game.world;
|
package emu.grasscutter.game.world;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Collection;
|
|
||||||
import java.util.Collections;
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.LinkedList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Set;
|
|
||||||
|
|
||||||
import org.danilopianini.util.SpatialIndex;
|
|
||||||
|
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.data.GameData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.GameDepot;
|
import emu.grasscutter.data.GameDepot;
|
||||||
import emu.grasscutter.data.GameResource;
|
|
||||||
import emu.grasscutter.data.def.MonsterData;
|
import emu.grasscutter.data.def.MonsterData;
|
||||||
import emu.grasscutter.data.def.SceneData;
|
import emu.grasscutter.data.def.SceneData;
|
||||||
import emu.grasscutter.data.def.WorldLevelData;
|
import emu.grasscutter.data.def.WorldLevelData;
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.*;
|
||||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
|
||||||
import emu.grasscutter.game.entity.EntityGadget;
|
|
||||||
import emu.grasscutter.game.entity.EntityMonster;
|
|
||||||
import emu.grasscutter.game.entity.GameEntity;
|
|
||||||
import emu.grasscutter.game.player.Player;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.player.TeamInfo;
|
import emu.grasscutter.game.player.TeamInfo;
|
||||||
import emu.grasscutter.game.props.ClimateType;
|
import emu.grasscutter.game.props.ClimateType;
|
||||||
@ -37,10 +21,12 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
|||||||
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
|
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
|
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketSceneEntityDisappearNotify;
|
import emu.grasscutter.server.packet.send.PacketSceneEntityDisappearNotify;
|
||||||
import emu.grasscutter.utils.Utils;
|
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
import org.danilopianini.util.SpatialIndex;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
public class Scene {
|
public class Scene {
|
||||||
private final World world;
|
private final World world;
|
||||||
@ -228,6 +214,11 @@ public class Scene {
|
|||||||
this.addEntityDirectly(entity);
|
this.addEntityDirectly(entity);
|
||||||
this.broadcastPacket(new PacketSceneEntityAppearNotify(entity));
|
this.broadcastPacket(new PacketSceneEntityAppearNotify(entity));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public synchronized void addEntityToSingleClient(Player player, GameEntity entity) {
|
||||||
|
this.addEntityDirectly(entity);
|
||||||
|
player.sendPacket(new PacketSceneEntityAppearNotify(entity));
|
||||||
|
}
|
||||||
|
|
||||||
public synchronized void addEntities(Collection<GameEntity> entities) {
|
public synchronized void addEntities(Collection<GameEntity> entities) {
|
||||||
for (GameEntity entity : entities) {
|
for (GameEntity entity : entities) {
|
||||||
@ -310,6 +301,12 @@ public class Scene {
|
|||||||
public void killEntity(GameEntity target, int attackerId) {
|
public void killEntity(GameEntity target, int attackerId) {
|
||||||
// Packet
|
// Packet
|
||||||
this.broadcastPacket(new PacketLifeStateChangeNotify(attackerId, target, LifeState.LIFE_DEAD));
|
this.broadcastPacket(new PacketLifeStateChangeNotify(attackerId, target, LifeState.LIFE_DEAD));
|
||||||
|
|
||||||
|
// Reward drop
|
||||||
|
if (target instanceof EntityMonster) {
|
||||||
|
Grasscutter.getGameServer().getDropManager().callDrop((EntityMonster) target);
|
||||||
|
}
|
||||||
|
|
||||||
this.removeEntity(target);
|
this.removeEntity(target);
|
||||||
|
|
||||||
// Death event
|
// Death event
|
||||||
|
@ -1171,6 +1171,11 @@ public class PacketOpcodes {
|
|||||||
public static final int UseWidgetCreateGadgetRsp = 4290;
|
public static final int UseWidgetCreateGadgetRsp = 4290;
|
||||||
public static final int UseWidgetRetractGadgetReq = 4255;
|
public static final int UseWidgetRetractGadgetReq = 4255;
|
||||||
public static final int UseWidgetRetractGadgetRsp = 4297;
|
public static final int UseWidgetRetractGadgetRsp = 4297;
|
||||||
|
public static final int VehicleSpawnReq = 809;
|
||||||
|
public static final int VehicleSpawnRsp = 865;
|
||||||
|
public static final int VehicleInteractReq = 862;
|
||||||
|
public static final int VehicleInteractRsp = 889;
|
||||||
|
public static final int VehicleStaminaNotify = 866;
|
||||||
public static final int ViewCodexReq = 4210;
|
public static final int ViewCodexReq = 4210;
|
||||||
public static final int ViewCodexRsp = 4209;
|
public static final int ViewCodexRsp = 4209;
|
||||||
public static final int WatcherAllDataNotify = 2260;
|
public static final int WatcherAllDataNotify = 2260;
|
||||||
|
@ -339,6 +339,10 @@ public final class DispatchServer {
|
|||||||
// added.
|
// added.
|
||||||
account = DatabaseHelper.createAccountWithId(requestData.account, 0);
|
account = DatabaseHelper.createAccountWithId(requestData.account, 0);
|
||||||
|
|
||||||
|
for (String permission : Grasscutter.getConfig().getDispatchOptions().defaultPermissions) {
|
||||||
|
account.addPermission(permission);
|
||||||
|
}
|
||||||
|
|
||||||
if (account != null) {
|
if (account != null) {
|
||||||
responseData.message = "OK";
|
responseData.message = "OK";
|
||||||
responseData.data.account.uid = account.getId();
|
responseData.data.account.uid = account.getId();
|
||||||
|
@ -1,15 +1,11 @@
|
|||||||
package emu.grasscutter.server.game;
|
package emu.grasscutter.server.game;
|
||||||
|
|
||||||
import java.net.InetSocketAddress;
|
|
||||||
import java.time.OffsetDateTime;
|
|
||||||
import java.util.*;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
|
|
||||||
import emu.grasscutter.GameConstants;
|
import emu.grasscutter.GameConstants;
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.CommandMap;
|
import emu.grasscutter.command.CommandMap;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.Account;
|
import emu.grasscutter.game.Account;
|
||||||
|
import emu.grasscutter.game.drop.DropManager;
|
||||||
import emu.grasscutter.game.dungeons.DungeonManager;
|
import emu.grasscutter.game.dungeons.DungeonManager;
|
||||||
import emu.grasscutter.game.gacha.GachaManager;
|
import emu.grasscutter.game.gacha.GachaManager;
|
||||||
import emu.grasscutter.game.managers.ChatManager;
|
import emu.grasscutter.game.managers.ChatManager;
|
||||||
@ -27,6 +23,11 @@ import emu.grasscutter.server.event.internal.ServerStartEvent;
|
|||||||
import emu.grasscutter.server.event.internal.ServerStopEvent;
|
import emu.grasscutter.server.event.internal.ServerStopEvent;
|
||||||
import emu.grasscutter.task.TaskMap;
|
import emu.grasscutter.task.TaskMap;
|
||||||
|
|
||||||
|
import java.net.InetSocketAddress;
|
||||||
|
import java.time.OffsetDateTime;
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
public final class GameServer extends KcpServer {
|
public final class GameServer extends KcpServer {
|
||||||
private final InetSocketAddress address;
|
private final InetSocketAddress address;
|
||||||
private final GameServerPacketHandler packetHandler;
|
private final GameServerPacketHandler packetHandler;
|
||||||
@ -42,6 +43,7 @@ public final class GameServer extends KcpServer {
|
|||||||
private final DungeonManager dungeonManager;
|
private final DungeonManager dungeonManager;
|
||||||
private final CommandMap commandMap;
|
private final CommandMap commandMap;
|
||||||
private final TaskMap taskMap;
|
private final TaskMap taskMap;
|
||||||
|
private final DropManager dropManager;
|
||||||
|
|
||||||
public GameServer(InetSocketAddress address) {
|
public GameServer(InetSocketAddress address) {
|
||||||
super(address);
|
super(address);
|
||||||
@ -60,6 +62,7 @@ public final class GameServer extends KcpServer {
|
|||||||
this.dungeonManager = new DungeonManager(this);
|
this.dungeonManager = new DungeonManager(this);
|
||||||
this.commandMap = new CommandMap(true);
|
this.commandMap = new CommandMap(true);
|
||||||
this.taskMap = new TaskMap(true);
|
this.taskMap = new TaskMap(true);
|
||||||
|
this.dropManager = new DropManager(this);
|
||||||
|
|
||||||
// Schedule game loop.
|
// Schedule game loop.
|
||||||
Timer gameLoop = new Timer();
|
Timer gameLoop = new Timer();
|
||||||
@ -109,6 +112,10 @@ public final class GameServer extends KcpServer {
|
|||||||
public MultiplayerManager getMultiplayerManager() {
|
public MultiplayerManager getMultiplayerManager() {
|
||||||
return multiplayerManager;
|
return multiplayerManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public DropManager getDropManager() {
|
||||||
|
return dropManager;
|
||||||
|
}
|
||||||
|
|
||||||
public DungeonManager getDungeonManager() {
|
public DungeonManager getDungeonManager() {
|
||||||
return dungeonManager;
|
return dungeonManager;
|
||||||
@ -181,8 +188,12 @@ public final class GameServer extends KcpServer {
|
|||||||
|
|
||||||
world.onTick();
|
world.onTick();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (Player player : this.getPlayers().values()) {
|
||||||
|
player.onTick();
|
||||||
|
}
|
||||||
|
|
||||||
ServerTickEvent event = new ServerTickEvent(); event.call();
|
ServerTickEvent event = new ServerTickEvent(); event.call();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void registerWorld(World world) {
|
public void registerWorld(World world) {
|
||||||
@ -196,6 +207,7 @@ public final class GameServer extends KcpServer {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onStartFinish() {
|
public void onStartFinish() {
|
||||||
|
Grasscutter.getLogger().info("Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter");
|
||||||
Grasscutter.getLogger().info("Game Server started on port " + address.getPort());
|
Grasscutter.getLogger().info("Game Server started on port " + address.getPort());
|
||||||
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call();
|
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call();
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,67 @@
|
|||||||
|
package emu.grasscutter.server.packet.recv;
|
||||||
|
|
||||||
|
import emu.grasscutter.data.GameData;
|
||||||
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.props.ActionReason;
|
||||||
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.BuyGoodsReqOuterClass;
|
||||||
|
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||||
|
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
|
||||||
|
import emu.grasscutter.server.game.GameSession;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketBuyGoodsRsp;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Optional;
|
||||||
|
|
||||||
|
@Opcodes(PacketOpcodes.BuyGoodsReq)
|
||||||
|
public class HandlerBuyGoodsReq extends PacketHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
|
BuyGoodsReqOuterClass.BuyGoodsReq buyGoodsReq = BuyGoodsReqOuterClass.BuyGoodsReq.parseFrom(payload);
|
||||||
|
|
||||||
|
for (ShopGoodsOuterClass.ShopGoods sg : buyGoodsReq.getGoodsListList()) {
|
||||||
|
if (sg.getScoin() > 0 && session.getPlayer().getMora() < buyGoodsReq.getBoughtNum() * sg.getScoin()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (sg.getHcoin() > 0 && session.getPlayer().getPrimogems() < buyGoodsReq.getBoughtNum() * sg.getHcoin()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (sg.getMcoin() > 0 && session.getPlayer().getCrystals() < buyGoodsReq.getBoughtNum() * sg.getMcoin()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
HashMap<GameItem, Integer> itemsCache = new HashMap<>();
|
||||||
|
for (ItemParamOuterClass.ItemParam p : sg.getCostItemListList()) {
|
||||||
|
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getItemId()).findFirst();
|
||||||
|
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
|
||||||
|
return;
|
||||||
|
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
|
||||||
|
}
|
||||||
|
|
||||||
|
session.getPlayer().setMora(session.getPlayer().getMora() - buyGoodsReq.getBoughtNum() * sg.getScoin());
|
||||||
|
session.getPlayer().setPrimogems(session.getPlayer().getPrimogems() - buyGoodsReq.getBoughtNum() * sg.getHcoin());
|
||||||
|
session.getPlayer().setCrystals(session.getPlayer().getCrystals() - buyGoodsReq.getBoughtNum() * sg.getMcoin());
|
||||||
|
|
||||||
|
if (!itemsCache.isEmpty()) {
|
||||||
|
for (GameItem gi : itemsCache.keySet()) {
|
||||||
|
session.getPlayer().getInventory().removeItem(gi, itemsCache.get(gi));
|
||||||
|
}
|
||||||
|
itemsCache.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum());
|
||||||
|
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getItemId()));
|
||||||
|
item.setCount(buyGoodsReq.getBoughtNum() * sg.getGoodsItem().getCount());
|
||||||
|
session.getPlayer().getInventory().addItem(item, ActionReason.Shop, true); // fix: not notify when got virtual item from shop
|
||||||
|
session.send(new PacketBuyGoodsRsp(buyGoodsReq.getShopType(), session.getPlayer().getGoodsLimitNum(sg.getGoodsId()), sg));
|
||||||
|
}
|
||||||
|
|
||||||
|
session.getPlayer().save();
|
||||||
|
}
|
||||||
|
}
|
@ -1,9 +1,9 @@
|
|||||||
package emu.grasscutter.server.packet.recv;
|
package emu.grasscutter.server.packet.recv;
|
||||||
|
|
||||||
import emu.grasscutter.net.packet.Opcodes;
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
import emu.grasscutter.net.proto.GetShopReqOuterClass.GetShopReq;
|
import emu.grasscutter.net.proto.GetShopReqOuterClass.GetShopReq;
|
||||||
import emu.grasscutter.net.packet.PacketHandler;
|
|
||||||
import emu.grasscutter.server.game.GameSession;
|
import emu.grasscutter.server.game.GameSession;
|
||||||
import emu.grasscutter.server.packet.send.PacketGetShopRsp;
|
import emu.grasscutter.server.packet.send.PacketGetShopRsp;
|
||||||
|
|
||||||
@ -12,8 +12,7 @@ public class HandlerGetShopReq extends PacketHandler {
|
|||||||
@Override
|
@Override
|
||||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
GetShopReq req = GetShopReq.parseFrom(payload);
|
GetShopReq req = GetShopReq.parseFrom(payload);
|
||||||
|
|
||||||
// TODO
|
session.send(new PacketGetShopRsp(session.getPlayer(), req.getShopType()));
|
||||||
session.send(new PacketGetShopRsp(req.getShopType()));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,22 @@
|
|||||||
|
package emu.grasscutter.server.packet.recv;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.UpdatePlayerShowAvatarListReqOuterClass;
|
||||||
|
import emu.grasscutter.server.game.GameSession;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketUpdatePlayerShowAvatarListRsp;
|
||||||
|
|
||||||
|
@Opcodes(PacketOpcodes.UpdatePlayerShowAvatarListReq)
|
||||||
|
public class HandlerUpdatePlayerShowAvatarListReq extends PacketHandler {
|
||||||
|
@Override
|
||||||
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
|
UpdatePlayerShowAvatarListReqOuterClass.UpdatePlayerShowAvatarListReq req = UpdatePlayerShowAvatarListReqOuterClass.UpdatePlayerShowAvatarListReq.parseFrom(payload);
|
||||||
|
|
||||||
|
session.getPlayer().setShowAvatars(req.getIsShowAvatar());
|
||||||
|
session.getPlayer().setShowAvatarList(req.getShowAvatarIdListList());
|
||||||
|
|
||||||
|
session.send(new PacketUpdatePlayerShowAvatarListRsp(req.getIsShowAvatar(), req.getShowAvatarIdListList()));
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,19 @@
|
|||||||
|
package emu.grasscutter.server.packet.recv;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.VehicleInteractReqOuterClass;
|
||||||
|
|
||||||
|
import emu.grasscutter.server.game.GameSession;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketVehicleInteractRsp;
|
||||||
|
|
||||||
|
@Opcodes(PacketOpcodes.VehicleInteractReq)
|
||||||
|
public class HandlerVehicleInteractReq extends PacketHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
|
VehicleInteractReqOuterClass.VehicleInteractReq req = VehicleInteractReqOuterClass.VehicleInteractReq.parseFrom(payload);
|
||||||
|
session.send(new PacketVehicleInteractRsp(session.getPlayer(), req.getEntityId(), req.getInteractType()));
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,21 @@
|
|||||||
|
package emu.grasscutter.server.packet.recv;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.packet.Opcodes;
|
||||||
|
import emu.grasscutter.net.packet.PacketHandler;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.VehicleSpawnReqOuterClass;
|
||||||
|
|
||||||
|
import emu.grasscutter.server.game.GameSession;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketVehicleSpawnRsp;
|
||||||
|
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
|
@Opcodes(PacketOpcodes.VehicleSpawnReq)
|
||||||
|
public class HandlerVehicleSpawnReq extends PacketHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||||
|
VehicleSpawnReqOuterClass.VehicleSpawnReq req = VehicleSpawnReqOuterClass.VehicleSpawnReq.parseFrom(payload);
|
||||||
|
session.send(new PacketVehicleSpawnRsp(session.getPlayer(), req.getVehicleId(), req.getPointId(), new Position(req.getPos()), new Position(req.getRot())));
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
package emu.grasscutter.server.packet.send;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.BuyGoodsRspOuterClass;
|
||||||
|
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
|
||||||
|
|
||||||
|
public class PacketBuyGoodsRsp extends BasePacket {
|
||||||
|
public PacketBuyGoodsRsp(int shopType, int boughtNum, ShopGoodsOuterClass.ShopGoods sg) {
|
||||||
|
super(PacketOpcodes.BuyGoodsRsp);
|
||||||
|
|
||||||
|
BuyGoodsRspOuterClass.BuyGoodsRsp buyGoodsRsp = BuyGoodsRspOuterClass.BuyGoodsRsp.newBuilder()
|
||||||
|
.setShopType(shopType)
|
||||||
|
.setBoughtNum(boughtNum)
|
||||||
|
.addGoodsList(ShopGoodsOuterClass.ShopGoods.newBuilder()
|
||||||
|
.mergeFrom(sg)
|
||||||
|
.setBoughtNum(boughtNum)
|
||||||
|
).build();
|
||||||
|
|
||||||
|
this.setData(buyGoodsRsp);
|
||||||
|
}
|
||||||
|
}
|
@ -11,7 +11,7 @@ public class PacketChangeAvatarRsp extends BasePacket {
|
|||||||
super(PacketOpcodes.ChangeAvatarRsp);
|
super(PacketOpcodes.ChangeAvatarRsp);
|
||||||
|
|
||||||
ChangeAvatarRsp p = ChangeAvatarRsp.newBuilder()
|
ChangeAvatarRsp p = ChangeAvatarRsp.newBuilder()
|
||||||
.setRetcode(RetcodeOuterClass.Retcode.RET_SVR_ERROR_VALUE)
|
.setRetcode(RetcodeOuterClass.Retcode.RET_SUCC_VALUE)
|
||||||
.setCurGuid(guid)
|
.setCurGuid(guid)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
@ -14,32 +14,23 @@ import emu.grasscutter.net.proto.MailTextContentOuterClass.MailTextContent;
|
|||||||
|
|
||||||
import java.time.Instant;
|
import java.time.Instant;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Base64;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class PacketGetAllMailRsp extends BasePacket {
|
public class PacketGetAllMailRsp extends BasePacket {
|
||||||
|
|
||||||
public PacketGetAllMailRsp(Player player, boolean isGiftMail) {
|
public PacketGetAllMailRsp(Player player, boolean isGiftMail) {
|
||||||
super(PacketOpcodes.GetAllMailRsp);
|
super(PacketOpcodes.GetAllMailRsp);
|
||||||
|
GetAllMailRsp.Builder proto = GetAllMailRsp.newBuilder();
|
||||||
|
|
||||||
if (isGiftMail) {
|
if (isGiftMail) {
|
||||||
// TODO: Gift Mail
|
proto.setIsGiftMail(true);
|
||||||
// Make sure to send the stupid empty packet
|
|
||||||
Base64.Decoder decoder = Base64.getDecoder();
|
|
||||||
byte[] rsp = decoder.decode("IAE=");
|
|
||||||
try {
|
|
||||||
GetAllMailRsp var = GetAllMailRsp.parseFrom(rsp);
|
|
||||||
this.setData(var.toBuilder().build());
|
|
||||||
} catch (Exception e) {
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
proto.setIsGiftMail(false);
|
||||||
|
|
||||||
if (player.getAllMail().size() != 0) { // Make sure the player has mail
|
if (player.getAllMail().size() != 0) { // Make sure the player has mail
|
||||||
GetAllMailRsp.Builder proto = GetAllMailRsp.newBuilder();
|
|
||||||
List<MailData> mailDataList = new ArrayList<MailData>();
|
List<MailData> mailDataList = new ArrayList<MailData>();
|
||||||
|
|
||||||
for (Mail message : player.getAllMail()) {
|
for (Mail message : player.getAllMail()) {
|
||||||
|
|
||||||
if(message.stateValue == 1) { // Make sure it isn't a gift
|
if(message.stateValue == 1) { // Make sure it isn't a gift
|
||||||
if (message.expireTime > (int) Instant.now().getEpochSecond()) { // Make sure the message isn't expired (The game won't show expired mail, but I don't want to send unnecessary information).
|
if (message.expireTime > (int) Instant.now().getEpochSecond()) { // Make sure the message isn't expired (The game won't show expired mail, but I don't want to send unnecessary information).
|
||||||
if(mailDataList.size() <= 1000) { // Make sure that there isn't over 1000 messages in the mailbox. (idk what will happen if there is but the game probably won't like it.)
|
if(mailDataList.size() <= 1000) { // Make sure that there isn't over 1000 messages in the mailbox. (idk what will happen if there is but the game probably won't like it.)
|
||||||
@ -79,17 +70,8 @@ public class PacketGetAllMailRsp extends BasePacket {
|
|||||||
|
|
||||||
proto.addAllMailList(mailDataList);
|
proto.addAllMailList(mailDataList);
|
||||||
proto.setIsTruncated(mailDataList.size() <= 1000 ? false : true); // When enabled this will send a notification to the user telling them their inbox is full and they should delete old messages when opening the mailbox.
|
proto.setIsTruncated(mailDataList.size() <= 1000 ? false : true); // When enabled this will send a notification to the user telling them their inbox is full and they should delete old messages when opening the mailbox.
|
||||||
|
|
||||||
this.setData(proto.build());
|
|
||||||
} else {
|
|
||||||
// Make sure to send the stupid empty packet
|
|
||||||
Base64.Decoder decoder = Base64.getDecoder();
|
|
||||||
byte[] rsp = decoder.decode("IAE=");
|
|
||||||
try {
|
|
||||||
GetAllMailRsp var = GetAllMailRsp.parseFrom(rsp);
|
|
||||||
this.setData(var.toBuilder().build());
|
|
||||||
} catch (Exception e) {}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
this.setData(proto.build());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,7 @@ import emu.grasscutter.net.packet.PacketOpcodes;
|
|||||||
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
||||||
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
||||||
import emu.grasscutter.net.proto.GetPlayerFriendListRspOuterClass.GetPlayerFriendListRsp;
|
import emu.grasscutter.net.proto.GetPlayerFriendListRspOuterClass.GetPlayerFriendListRsp;
|
||||||
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||||
import emu.grasscutter.net.proto.PlatformTypeOuterClass;
|
import emu.grasscutter.net.proto.PlatformTypeOuterClass;
|
||||||
|
|
||||||
public class PacketGetPlayerFriendListRsp extends BasePacket {
|
public class PacketGetPlayerFriendListRsp extends BasePacket {
|
||||||
@ -20,7 +20,7 @@ public class PacketGetPlayerFriendListRsp extends BasePacket {
|
|||||||
.setUid(GameConstants.SERVER_CONSOLE_UID)
|
.setUid(GameConstants.SERVER_CONSOLE_UID)
|
||||||
.setNickname("Server")
|
.setNickname("Server")
|
||||||
.setLevel(1)
|
.setLevel(1)
|
||||||
.setAvatarId(HeadImage.newBuilder().setAvatarId(GameConstants.MAIN_CHARACTER_FEMALE).getAvatarId())
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(GameConstants.MAIN_CHARACTER_FEMALE))
|
||||||
.setWorldLevel(0)
|
.setWorldLevel(0)
|
||||||
.setSignature("")
|
.setSignature("")
|
||||||
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f))
|
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f))
|
||||||
|
@ -1,19 +1,60 @@
|
|||||||
package emu.grasscutter.server.packet.send;
|
package emu.grasscutter.server.packet.send;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.game.shop.ShopInfo;
|
||||||
|
import emu.grasscutter.game.shop.ShopManager;
|
||||||
import emu.grasscutter.net.packet.BasePacket;
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
import emu.grasscutter.net.proto.GetShopRspOuterClass.GetShopRsp;
|
import emu.grasscutter.net.proto.GetShopRspOuterClass;
|
||||||
|
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||||
|
import emu.grasscutter.net.proto.ShopGoodsOuterClass.ShopGoods;
|
||||||
import emu.grasscutter.net.proto.ShopOuterClass.Shop;
|
import emu.grasscutter.net.proto.ShopOuterClass.Shop;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
public class PacketGetShopRsp extends BasePacket {
|
public class PacketGetShopRsp extends BasePacket {
|
||||||
|
|
||||||
public PacketGetShopRsp(int shopType) {
|
public PacketGetShopRsp(Player inv, int shopType) {
|
||||||
super(PacketOpcodes.GetShopRsp);
|
super(PacketOpcodes.GetShopRsp);
|
||||||
|
|
||||||
GetShopRsp proto = GetShopRsp.newBuilder()
|
// TODO: CityReputationLevel
|
||||||
.setShop(Shop.newBuilder().setShopType(shopType))
|
Shop.Builder shop = Shop.newBuilder()
|
||||||
.build();
|
.setShopType(shopType)
|
||||||
|
.setCityId(1) //mock
|
||||||
this.setData(proto);
|
.setCityReputationLevel(10); //mock
|
||||||
|
|
||||||
|
ShopManager manager = Grasscutter.getGameServer().getShopManager();
|
||||||
|
if (manager.getShopData().get(shopType) != null) {
|
||||||
|
List<ShopInfo> list = manager.getShopData().get(shopType);
|
||||||
|
List<ShopGoods> goodsList = new ArrayList<>();
|
||||||
|
for (ShopInfo info : list) {
|
||||||
|
ShopGoods.Builder goods = ShopGoods.newBuilder()
|
||||||
|
.setGoodsId(info.getGoodsId())
|
||||||
|
.setGoodsItem(ItemParamOuterClass.ItemParam.newBuilder().setItemId(info.getGoodsItem().getId()).setCount(info.getGoodsItem().getCount()).build())
|
||||||
|
.setScoin(info.getScoin())
|
||||||
|
.setHcoin(info.getHcoin())
|
||||||
|
.setBoughtNum(inv.getGoodsLimitNum(info.getGoodsId()))
|
||||||
|
.setBuyLimit(info.getBuyLimit())
|
||||||
|
.setBeginTime(info.getBeginTime())
|
||||||
|
.setEndTime(info.getEndTime())
|
||||||
|
.setNextRefreshTime(info.getNextRefreshTime())
|
||||||
|
.setMinLevel(info.getMinLevel())
|
||||||
|
.setMaxLevel(info.getMaxLevel())
|
||||||
|
.addAllPreGoodsIdList(info.getPreGoodsIdList())
|
||||||
|
.setMcoin(info.getMcoin())
|
||||||
|
.setDisableType(info.getDisableType())
|
||||||
|
.setSecondarySheetId(info.getSecondarySheetId());
|
||||||
|
if (info.getCostItemList() != null) {
|
||||||
|
goods.addAllCostItemList(info.getCostItemList().stream().map(x -> ItemParamOuterClass.ItemParam.newBuilder().setItemId(x.getId()).setCount(x.getCount()).build()).collect(Collectors.toList()));
|
||||||
|
}
|
||||||
|
goodsList.add(goods.build());
|
||||||
|
}
|
||||||
|
shop.addAllGoodsList(goodsList);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.setData(GetShopRspOuterClass.GetShopRsp.newBuilder().setShop(shop).build());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.server.packet.send;
|
|||||||
import emu.grasscutter.game.player.Player;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.net.packet.BasePacket;
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||||
import emu.grasscutter.net.proto.SetPlayerHeadImageRspOuterClass.SetPlayerHeadImageRsp;
|
import emu.grasscutter.net.proto.SetPlayerHeadImageRspOuterClass.SetPlayerHeadImageRsp;
|
||||||
|
|
||||||
public class PacketSetPlayerHeadImageRsp extends BasePacket {
|
public class PacketSetPlayerHeadImageRsp extends BasePacket {
|
||||||
@ -12,7 +12,7 @@ public class PacketSetPlayerHeadImageRsp extends BasePacket {
|
|||||||
super(PacketOpcodes.SetPlayerHeadImageRsp);
|
super(PacketOpcodes.SetPlayerHeadImageRsp);
|
||||||
|
|
||||||
SetPlayerHeadImageRsp proto = SetPlayerHeadImageRsp.newBuilder()
|
SetPlayerHeadImageRsp proto = SetPlayerHeadImageRsp.newBuilder()
|
||||||
.setAvatarId(HeadImage.newBuilder().setAvatarId(player.getHeadImage()).getAvatarId())
|
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(player.getHeadImage()))
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
this.setData(proto);
|
this.setData(proto);
|
||||||
|
@ -0,0 +1,22 @@
|
|||||||
|
package emu.grasscutter.server.packet.send;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.UpdatePlayerShowAvatarListRspOuterClass.UpdatePlayerShowAvatarListRsp;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class PacketUpdatePlayerShowAvatarListRsp extends BasePacket {
|
||||||
|
|
||||||
|
public PacketUpdatePlayerShowAvatarListRsp(boolean isShowAvatar, List<Integer> avatarIds) {
|
||||||
|
super(PacketOpcodes.UpdatePlayerShowAvatarListRsp);
|
||||||
|
|
||||||
|
UpdatePlayerShowAvatarListRsp proto = UpdatePlayerShowAvatarListRsp.newBuilder()
|
||||||
|
.setIsShowAvatar(isShowAvatar)
|
||||||
|
.addAllShowAvatarIdList(avatarIds)
|
||||||
|
.setRetcode(0)
|
||||||
|
.build();
|
||||||
|
|
||||||
|
this.setData(proto);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,33 @@
|
|||||||
|
package emu.grasscutter.server.packet.send;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.game.entity.GameEntity;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
|
||||||
|
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
|
||||||
|
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||||
|
|
||||||
|
public class PacketVehicleInteractRsp extends BasePacket {
|
||||||
|
|
||||||
|
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
|
||||||
|
super(PacketOpcodes.VehicleInteractRsp);
|
||||||
|
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||||
|
|
||||||
|
GameEntity vehicle = player.getScene().getEntityById(entityId);
|
||||||
|
if(vehicle != null) {
|
||||||
|
proto.setEntityId(vehicle.getId());
|
||||||
|
proto.setInteractType(interactType);
|
||||||
|
|
||||||
|
VehicleMember vehicleMember = VehicleMember.newBuilder()
|
||||||
|
.setUid(player.getUid())
|
||||||
|
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
|
||||||
|
.build();
|
||||||
|
|
||||||
|
proto.setMember(vehicleMember);
|
||||||
|
}
|
||||||
|
this.setData(proto.build());
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,46 @@
|
|||||||
|
package emu.grasscutter.server.packet.send;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.game.entity.EntityVehicle;
|
||||||
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
|
import emu.grasscutter.game.entity.GameEntity;
|
||||||
|
|
||||||
|
import emu.grasscutter.net.packet.BasePacket;
|
||||||
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||||
|
import emu.grasscutter.net.proto.VehicleSpawnRspOuterClass.VehicleSpawnRsp;
|
||||||
|
|
||||||
|
import emu.grasscutter.utils.Position;
|
||||||
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
|
|
||||||
|
public class PacketVehicleSpawnRsp extends BasePacket {
|
||||||
|
|
||||||
|
public PacketVehicleSpawnRsp(Player player, int vehicleId, int pointId, Position pos, Position rot) {
|
||||||
|
super(PacketOpcodes.VehicleSpawnRsp);
|
||||||
|
VehicleSpawnRsp.Builder proto = VehicleSpawnRsp.newBuilder();
|
||||||
|
|
||||||
|
EntityVehicle vehicle = new EntityVehicle(player.getScene(), player, vehicleId, pointId, pos, rot);
|
||||||
|
|
||||||
|
switch (vehicleId) {
|
||||||
|
// TODO: Not hardcode this. Waverider (skiff)
|
||||||
|
case 45001001,45001002 -> {
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_BASE_HP, 10000);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, 100);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, 100);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 10000);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, 0);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
|
||||||
|
vehicle.addFightProperty(FightProperty.FIGHT_PROP_MAX_HP, 10000);
|
||||||
|
}
|
||||||
|
default -> {}
|
||||||
|
}
|
||||||
|
|
||||||
|
player.getScene().addEntity(vehicle);
|
||||||
|
|
||||||
|
proto.setVehicleId(vehicleId);
|
||||||
|
proto.setEntityId(vehicle.getId());
|
||||||
|
|
||||||
|
this.setData(proto.build());
|
||||||
|
}
|
||||||
|
}
|
@ -1,5 +1,7 @@
|
|||||||
package emu.grasscutter.task;
|
package emu.grasscutter.task;
|
||||||
|
|
||||||
|
import org.quartz.JobDataMap;
|
||||||
|
|
||||||
import java.lang.annotation.Retention;
|
import java.lang.annotation.Retention;
|
||||||
import java.lang.annotation.RetentionPolicy;
|
import java.lang.annotation.RetentionPolicy;
|
||||||
|
|
||||||
@ -27,4 +29,6 @@ public @interface Task {
|
|||||||
String taskName() default "NO_NAME";
|
String taskName() default "NO_NAME";
|
||||||
String taskCronExpression() default "0 0 0 0 0 ?";
|
String taskCronExpression() default "0 0 0 0 0 ?";
|
||||||
String triggerName() default "NO_NAME";
|
String triggerName() default "NO_NAME";
|
||||||
|
boolean executeImmediatelyAfterReset() default false;
|
||||||
|
boolean executeImmediately() default false;
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,26 @@
|
|||||||
package emu.grasscutter.task;
|
package emu.grasscutter.task;
|
||||||
|
|
||||||
import org.quartz.Job;
|
import org.quartz.*;
|
||||||
import org.quartz.JobExecutionContext;
|
|
||||||
import org.quartz.JobExecutionException;
|
|
||||||
|
|
||||||
public interface TaskHandler extends Job {
|
@PersistJobDataAfterExecution
|
||||||
default void execute(JobExecutionContext context) throws JobExecutionException {
|
public class TaskHandler implements Job {
|
||||||
|
|
||||||
|
public void restartExecute() throws JobExecutionException {
|
||||||
|
execute(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void onEnable() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onDisable() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(JobExecutionContext context) throws JobExecutionException {
|
||||||
|
// TODO Auto-generated method stub
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,20 +1,9 @@
|
|||||||
package emu.grasscutter.task;
|
package emu.grasscutter.task;
|
||||||
|
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.game.Account;
|
|
||||||
import emu.grasscutter.game.player.Player;
|
|
||||||
|
|
||||||
import org.quartz.CronScheduleBuilder;
|
import org.quartz.*;
|
||||||
import org.quartz.CronTrigger;
|
|
||||||
import org.quartz.JobBuilder;
|
|
||||||
import org.quartz.JobDetail;
|
|
||||||
import org.quartz.Scheduler;
|
|
||||||
import org.quartz.SchedulerException;
|
|
||||||
import org.quartz.SchedulerFactory;
|
|
||||||
import org.quartz.Trigger;
|
|
||||||
import org.quartz.TriggerBuilder;
|
|
||||||
import org.quartz.impl.StdSchedulerFactory;
|
import org.quartz.impl.StdSchedulerFactory;
|
||||||
import org.quartz.spi.MutableTrigger;
|
|
||||||
import org.reflections.Reflections;
|
import org.reflections.Reflections;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
@ -23,6 +12,7 @@ import java.util.*;
|
|||||||
public final class TaskMap {
|
public final class TaskMap {
|
||||||
private final Map<String, TaskHandler> tasks = new HashMap<>();
|
private final Map<String, TaskHandler> tasks = new HashMap<>();
|
||||||
private final Map<String, Task> annotations = new HashMap<>();
|
private final Map<String, Task> annotations = new HashMap<>();
|
||||||
|
private final Map<String, TaskHandler> afterReset = new HashMap<>();
|
||||||
private final SchedulerFactory schedulerFactory = new StdSchedulerFactory();
|
private final SchedulerFactory schedulerFactory = new StdSchedulerFactory();
|
||||||
|
|
||||||
public TaskMap() {
|
public TaskMap() {
|
||||||
@ -37,6 +27,46 @@ public final class TaskMap {
|
|||||||
return Grasscutter.getGameServer().getTaskMap();
|
return Grasscutter.getGameServer().getTaskMap();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void resetNow() {
|
||||||
|
// Unregister all tasks
|
||||||
|
for (TaskHandler task : this.tasks.values()) {
|
||||||
|
unregisterTask(task);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Run all afterReset tasks
|
||||||
|
for (TaskHandler task : this.afterReset.values()) {
|
||||||
|
try {
|
||||||
|
task.restartExecute();
|
||||||
|
} catch (Exception e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove all afterReset tasks
|
||||||
|
this.afterReset.clear();
|
||||||
|
|
||||||
|
// Register all tasks
|
||||||
|
for (TaskHandler task : this.tasks.values()) {
|
||||||
|
registerTask(task.getClass().getAnnotation(Task.class).taskName(), task);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public TaskMap unregisterTask(TaskHandler task) {
|
||||||
|
this.tasks.remove(task.getClass().getAnnotation(Task.class).taskName());
|
||||||
|
this.annotations.remove(task.getClass().getAnnotation(Task.class).taskName());
|
||||||
|
|
||||||
|
try {
|
||||||
|
Scheduler scheduler = schedulerFactory.getScheduler();
|
||||||
|
scheduler.deleteJob(new JobKey(task.getClass().getAnnotation(Task.class).taskName()));
|
||||||
|
} catch (SchedulerException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
|
||||||
|
task.onDisable();
|
||||||
|
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
public TaskMap registerTask(String taskName, TaskHandler task) {
|
public TaskMap registerTask(String taskName, TaskHandler task) {
|
||||||
Task annotation = task.getClass().getAnnotation(Task.class);
|
Task annotation = task.getClass().getAnnotation(Task.class);
|
||||||
this.annotations.put(taskName, annotation);
|
this.annotations.put(taskName, annotation);
|
||||||
@ -56,7 +86,11 @@ public final class TaskMap {
|
|||||||
.build();
|
.build();
|
||||||
|
|
||||||
scheduler.scheduleJob(job, convTrigger);
|
scheduler.scheduleJob(job, convTrigger);
|
||||||
scheduler.start();
|
|
||||||
|
if (annotation.executeImmediately()) {
|
||||||
|
task.execute(null);
|
||||||
|
}
|
||||||
|
task.onEnable();
|
||||||
} catch (SchedulerException e) {
|
} catch (SchedulerException e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
@ -83,12 +117,24 @@ public final class TaskMap {
|
|||||||
try {
|
try {
|
||||||
Task taskData = annotated.getAnnotation(Task.class);
|
Task taskData = annotated.getAnnotation(Task.class);
|
||||||
Object object = annotated.newInstance();
|
Object object = annotated.newInstance();
|
||||||
if (object instanceof TaskHandler)
|
if (object instanceof TaskHandler) {
|
||||||
this.registerTask(taskData.taskName(), (TaskHandler) object);
|
this.registerTask(taskData.taskName(), (TaskHandler) object);
|
||||||
else Grasscutter.getLogger().error("Class " + annotated.getName() + " is not a TaskHandler!");
|
if (taskData.executeImmediatelyAfterReset()) {
|
||||||
|
this.afterReset.put(taskData.taskName(), (TaskHandler) object);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Grasscutter.getLogger().error("Class " + annotated.getName() + " is not a TaskHandler!");
|
||||||
|
}
|
||||||
} catch (Exception exception) {
|
} catch (Exception exception) {
|
||||||
Grasscutter.getLogger().error("Failed to register task handler for " + annotated.getSimpleName(), exception);
|
Grasscutter.getLogger().error("Failed to register task handler for " + annotated.getSimpleName(), exception);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
try {
|
||||||
|
Scheduler scheduler = schedulerFactory.getScheduler();
|
||||||
|
scheduler.start();
|
||||||
|
} catch (SchedulerException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,27 +1,35 @@
|
|||||||
package emu.grasscutter.task.tasks;
|
package emu.grasscutter.task.tasks;
|
||||||
|
|
||||||
import emu.grasscutter.database.DatabaseManager;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.game.player.Player;
|
|
||||||
import emu.grasscutter.task.Task;
|
import emu.grasscutter.task.Task;
|
||||||
import emu.grasscutter.task.TaskHandler;
|
import emu.grasscutter.task.TaskHandler;
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
import org.quartz.JobExecutionContext;
|
import org.quartz.JobExecutionContext;
|
||||||
import org.quartz.JobExecutionException;
|
import org.quartz.JobExecutionException;
|
||||||
|
|
||||||
@Task(taskName = "MoonCard", taskCronExpression = "0 0 0 * * ?", triggerName = "MoonCardTrigger")
|
@Task(taskName = "MoonCard", taskCronExpression = "0 0 0 * * ?", triggerName = "MoonCardTrigger")
|
||||||
// taskCronExpression: Fixed time period: 0:0:0 every day (twenty-four hour system)
|
// taskCronExpression: Fixed time period: 0:0:0 every day (twenty-four hour system)
|
||||||
public final class MoonCard implements TaskHandler {
|
public class MoonCard extends TaskHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(JobExecutionContext context) throws JobExecutionException {
|
public void onEnable() {
|
||||||
List<Player> players = DatabaseManager.getDatastore().find(Player.class).stream().toList();
|
Grasscutter.getLogger().info("[Task] MoonCard task enabled.");
|
||||||
for (Player player : players) {
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onDisable() {
|
||||||
|
Grasscutter.getLogger().info("[Task] MoonCard task disabled.");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public synchronized void execute(JobExecutionContext context) throws JobExecutionException {
|
||||||
|
Grasscutter.getGameServer().getPlayers().forEach((uid, player) -> {
|
||||||
if (player.isOnline()) {
|
if (player.isOnline()) {
|
||||||
if (player.inMoonCard()) {
|
if (player.inMoonCard()) {
|
||||||
player.getTodayMoonCard();
|
player.getTodayMoonCard();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,7 +33,7 @@ if not "%JAVA_PATH%" == "DO_NOT_CHECK_PATH" (
|
|||||||
goto :EXIT
|
goto :EXIT
|
||||||
)
|
)
|
||||||
) else set JAVA_PATH=
|
) else set JAVA_PATH=
|
||||||
if not exist "%SERVER_PATH%grasscutter.jar" (
|
if not exist "%SERVER_PATH%%SERVER_JAR_NAME%" (
|
||||||
call :LOG [ERROR] Server jar not found.
|
call :LOG [ERROR] Server jar not found.
|
||||||
goto :EXIT
|
goto :EXIT
|
||||||
)
|
)
|
||||||
@ -129,7 +129,7 @@ del /f /q "%temp%\db.vbs" >nul 2>nul
|
|||||||
|
|
||||||
:GAME
|
:GAME
|
||||||
call :LOG [INFO] Starting server...
|
call :LOG [INFO] Starting server...
|
||||||
"%JAVA_PATH%java.exe" -jar "%SERVER_PATH%grasscutter.jar"
|
"%JAVA_PATH%java.exe" -jar "%SERVER_PATH%%SERVER_JAR_NAME%"
|
||||||
call :LOG [INFO] Server stopped
|
call :LOG [INFO] Server stopped
|
||||||
|
|
||||||
:EXIT
|
:EXIT
|
||||||
|
Loading…
Reference in New Issue
Block a user