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https://github.com/Melledy/Grasscutter.git
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refactor the challenge
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parent
233b46b2f9
commit
57260415b0
@ -1,180 +0,0 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.util.ArrayList;
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import java.util.List;
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public class DungeonChallenge {
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private final Scene scene;
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private final SceneGroup group;
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private int challengeIndex;
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private int challengeId;
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private boolean success;
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private boolean progress;
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/**
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* has more challenge
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*/
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private boolean stage;
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private int score;
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private int objective = 0;
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private IntSet rewardedPlayers;
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public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) {
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this.scene = scene;
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this.group = group;
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this.challengeId = challengeId;
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this.challengeIndex = challengeIndex;
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this.objective = objective;
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this.setRewardedPlayers(new IntOpenHashSet());
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}
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public Scene getScene() {
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return scene;
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}
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public SceneGroup getGroup() {
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return group;
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}
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public int getChallengeIndex() {
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return challengeIndex;
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}
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public void setChallengeIndex(int challengeIndex) {
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this.challengeIndex = challengeIndex;
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}
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public int getChallengeId() {
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return challengeId;
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}
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public void setChallengeId(int challengeId) {
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this.challengeId = challengeId;
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}
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public int getObjective() {
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return objective;
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}
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public void setObjective(int objective) {
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this.objective = objective;
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}
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public boolean isSuccess() {
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return success;
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}
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public void setSuccess(boolean isSuccess) {
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this.success = isSuccess;
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}
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public boolean inProgress() {
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return progress;
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}
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public int getScore() {
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return score;
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}
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public boolean isStage() {
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return stage;
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}
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public void setStage(boolean stage) {
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this.stage = stage;
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}
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public int getTimeLimit() {
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return 600;
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}
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public IntSet getRewardedPlayers() {
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return rewardedPlayers;
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}
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public void setRewardedPlayers(IntSet rewardedPlayers) {
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this.rewardedPlayers = rewardedPlayers;
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}
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public void start() {
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this.progress = true;
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getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
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}
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public void finish() {
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this.progress = false;
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getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
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if (this.isSuccess()) {
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// Call success script event
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS,
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// TODO record the time in PARAM2 and used in action
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new ScriptArgs().setParam2(100));
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// Settle
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settle();
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} else {
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
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}
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}
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private void settle() {
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getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
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if(!stage){
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE,
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new ScriptArgs(this.isSuccess() ? 1 : 0));
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}
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}
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public void onMonsterDie(EntityMonster entity) {
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score = getScore() + 1;
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getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore()));
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if (getScore() >= getObjective() && this.progress) {
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this.setSuccess(true);
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finish();
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}
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}
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public void getStatueDrops(Player player) {
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DungeonData dungeonData = getScene().getDungeonData();
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if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
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return;
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}
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// Already rewarded
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if (getRewardedPlayers().contains(player.getUid())) {
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return;
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}
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List<GameItem> rewards = new ArrayList<>();
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for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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getRewardedPlayers().add(player.getUid());
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}
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}
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@ -0,0 +1,91 @@
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.util.ArrayList;
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import java.util.List;
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public class DungeonChallenge extends WorldChallenge {
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/**
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* has more challenge
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*/
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private boolean stage;
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private IntSet rewardedPlayers;
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public DungeonChallenge(Scene scene, SceneGroup group,
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int challengeId, int challengeIndex,
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List<Integer> paramList,
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int timeLimit, int goal,
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List<ChallengeTrigger> challengeTriggers) {
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super(scene, group, challengeId, challengeIndex, paramList, timeLimit, goal, challengeTriggers);
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this.setRewardedPlayers(new IntOpenHashSet());
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}
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public boolean isStage() {
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return stage;
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}
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public void setStage(boolean stage) {
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this.stage = stage;
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}
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public IntSet getRewardedPlayers() {
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return rewardedPlayers;
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}
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public void setRewardedPlayers(IntSet rewardedPlayers) {
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this.rewardedPlayers = rewardedPlayers;
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}
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@Override
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public void done() {
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super.done();
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if (this.isSuccess()) {
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// Settle
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settle();
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}
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}
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private void settle() {
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if(!stage){
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getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE,
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new ScriptArgs(this.isSuccess() ? 1 : 0));
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}
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}
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public void getStatueDrops(Player player) {
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DungeonData dungeonData = getScene().getDungeonData();
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if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
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return;
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}
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// Already rewarded
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if (getRewardedPlayers().contains(player.getUid())) {
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return;
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}
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List<GameItem> rewards = new ArrayList<>();
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for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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getRewardedPlayers().add(player.getUid());
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}
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}
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@ -0,0 +1,132 @@
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import lombok.Getter;
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import lombok.Setter;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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@Getter
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@Setter
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public class WorldChallenge {
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private final Scene scene;
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private final SceneGroup group;
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private final int challengeId;
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private final int challengeIndex;
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private final List<Integer> paramList;
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private final int timeLimit;
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private final List<ChallengeTrigger> challengeTriggers;
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private boolean progress;
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private boolean success;
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private long startedAt;
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private int finishedTime;
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private final int goal;
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private final AtomicInteger score;
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public WorldChallenge(Scene scene, SceneGroup group,
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int challengeId, int challengeIndex, List<Integer> paramList,
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int timeLimit, int goal,
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List<ChallengeTrigger> challengeTriggers){
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this.scene = scene;
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this.group = group;
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this.challengeId = challengeId;
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this.challengeIndex = challengeIndex;
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this.paramList = paramList;
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this.timeLimit = timeLimit;
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this.challengeTriggers = challengeTriggers;
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this.goal = goal;
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this.score = new AtomicInteger(0);
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}
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public boolean inProgress(){
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return this.progress;
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}
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public void onCheckTimeOut(){
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if(!inProgress()){
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return;
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}
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if(timeLimit <= 0){
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return;
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}
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challengeTriggers.forEach(t -> t.onCheckTimeout(this));
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}
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public void start(){
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if(inProgress()){
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Grasscutter.getLogger().info("Could not start a in progress challenge.");
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return;
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}
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this.progress = true;
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this.startedAt = System.currentTimeMillis();
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getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
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challengeTriggers.forEach(t -> t.onBegin(this));
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}
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public void done(){
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if(!inProgress()){
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return;
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}
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finish(true);
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS,
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// TODO record the time in PARAM2 and used in action
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new ScriptArgs().setParam2(finishedTime));
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challengeTriggers.forEach(t -> t.onFinish(this));
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}
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public void fail(){
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if(!inProgress()){
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return;
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}
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finish(false);
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
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challengeTriggers.forEach(t -> t.onFinish(this));
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}
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private void finish(boolean success){
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this.progress = false;
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this.success = success;
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this.finishedTime = (int)((System.currentTimeMillis() - this.startedAt) / 1000L);
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getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
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}
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public int increaseScore(){
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return score.incrementAndGet();
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}
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public void onMonsterDeath(EntityMonster monster){
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if(!inProgress()){
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return;
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}
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if(monster.getGroupId() != getGroup().id){
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return;
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}
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this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
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}
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public void onGadgetDeath(EntityGadget gadget){
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if(!inProgress()){
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return;
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}
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if(gadget.getGroupId() != getGroup().id){
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
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}
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public void onGadgetDamage(EntityGadget gadget){
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if(!inProgress()){
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return;
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}
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if(gadget.getGroupId() != getGroup().id){
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
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}
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}
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package emu.grasscutter.game.dungeons.challenge.factory;
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import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.data.SceneGroup;
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import java.util.ArrayList;
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import java.util.List;
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public class ChallengeFactory {
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private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
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static {
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challengeFactoryHandlers.add(new DungeonChallengeFactoryHandler());
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challengeFactoryHandlers.add(new DungeonGuardChallengeFactoryHandler());
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challengeFactoryHandlers.add(new KillGadgetChallengeFactoryHandler());
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challengeFactoryHandlers.add(new KillMonsterChallengeFactoryHandler());
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}
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public static WorldChallenge getChallenge(int param1, int param2, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group){
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for(var handler : challengeFactoryHandlers){
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if(!handler.isThisType(param1, param2, param3, param4, param5, param6, scene, group)){
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continue;
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}
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return handler.build(param1, param2, param3, param4, param5, param6, scene, group);
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}
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return null;
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}
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}
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package emu.grasscutter.game.dungeons.challenge.factory;
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import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.data.SceneGroup;
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public interface ChallengeFactoryHandler {
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boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
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WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
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}
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package emu.grasscutter.game.dungeons.challenge.factory;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
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import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
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import emu.grasscutter.game.props.SceneType;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
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import emu.grasscutter.scripts.data.SceneGroup;
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import java.util.List;
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public class DungeonChallengeFactoryHandler implements ChallengeFactoryHandler{
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@Override
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public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
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// ActiveChallenge with 1,1000,300,233101003,15,0
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return scene.getSceneType() == SceneType.SCENE_DUNGEON
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&& param4 == group.id;
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}
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@Override
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public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
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var realGroup = scene.getScriptManager().getGroupById(param4);
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return new DungeonChallenge(
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scene, realGroup,
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challengeId, // Id
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challengeIndex, // Index
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List.of(param5, param3),
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param3, // Limit
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param5, // Goal
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List.of(new InTimeTrigger(), new KillMonsterTrigger()));
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}
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}
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package emu.grasscutter.game.dungeons.challenge.factory;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
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||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonGuardChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return scene.getSceneType() == SceneType.SCENE_DUNGEON
|
||||
&& param3 == group.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param3);
|
||||
return new DungeonChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param4, 0),
|
||||
0, // Limit
|
||||
param5, // Goal
|
||||
List.of(new GuardTrigger()));
|
||||
}
|
||||
}
|
@ -0,0 +1,34 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactoryHandler;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillGadgetTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillGadgetChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeId == 201 || challengeId == 202;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene, group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param3, param6, 0),
|
||||
param3, // Limit
|
||||
param6, // Goal
|
||||
List.of(new InTimeTrigger(), new KillGadgetTrigger())
|
||||
);
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
return challengeId == 180;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param4);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param5, param3),
|
||||
param3, // Limit
|
||||
param5, // Goal
|
||||
List.of(new KillMonsterTrigger(), new InTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
|
||||
public abstract class ChallengeTrigger {
|
||||
public void onBegin(WorldChallenge challenge){}
|
||||
public void onFinish(WorldChallenge challenge){}
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster){}
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget){}
|
||||
public void onCheckTimeout(WorldChallenge challenge){}
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget){}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class GuardTrigger extends KillMonsterTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
super.onBegin(challenge);
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
|
||||
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
|
||||
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
|
||||
int percent = (int) (curHp / maxHp);
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
|
||||
|
||||
if(percent <= 0){
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
|
||||
public class InTimeTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onCheckTimeout(WorldChallenge challenge) {
|
||||
var current = System.currentTimeMillis();
|
||||
if(current - challenge.getStartedAt() > challenge.getTimeLimit() * 1000L){
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillGadgetTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
|
||||
|
||||
if(newScore >= challenge.getGoal()){
|
||||
challenge.done();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if(newScore >= challenge.getGoal()){
|
||||
challenge.done();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,18 +1,10 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.def.GadgetData;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetChest;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetContent;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetGatherPoint;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetRewardStatue;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.data.def.GadgetPropData;
|
||||
import emu.grasscutter.game.entity.gadget.*;
|
||||
import emu.grasscutter.game.props.*;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
@ -32,6 +24,7 @@ import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
@ -160,7 +153,10 @@ public class EntityGadget extends EntityBaseGadget {
|
||||
|
||||
@Override
|
||||
public void onDeath(int killerId) {
|
||||
|
||||
if(getScene().getChallenge() != null){
|
||||
getScene().getChallenge().onGadgetDeath(this);
|
||||
}
|
||||
getScene().getScriptManager().callEvent(EventType.EVENT_ANY_GADGET_DIE, new ScriptArgs(this.getConfigId()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -203,4 +199,8 @@ public class EntityGadget extends EntityBaseGadget {
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
public void die() {
|
||||
getScene().broadcastPacket(new PacketLifeStateChangeNotify(this, LifeState.LIFE_DEAD));
|
||||
this.onDeath(0);
|
||||
}
|
||||
}
|
||||
|
@ -122,8 +122,8 @@ public class EntityMonster extends GameEntity {
|
||||
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
|
||||
}
|
||||
// first set the challenge data
|
||||
if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {
|
||||
getScene().getChallenge().onMonsterDie(this);
|
||||
if (getScene().getChallenge() != null) {
|
||||
getScene().getChallenge().onMonsterDeath(this);
|
||||
}
|
||||
if (getScene().getScriptManager().isInit() && this.getGroupId() > 0) {
|
||||
if(getScene().getScriptManager().getScriptMonsterSpawnService() != null){
|
||||
|
@ -38,6 +38,8 @@ public class GadgetChest extends GadgetContent {
|
||||
|
||||
getGadget().updateState(ScriptGadgetState.ChestOpened);
|
||||
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_OPEN_CHEST));
|
||||
// let the chest disappear
|
||||
getGadget().die();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package emu.grasscutter.game.entity.gadget;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.InterOpTypeOuterClass;
|
||||
@ -14,8 +15,8 @@ public class GadgetRewardStatue extends GadgetContent {
|
||||
}
|
||||
|
||||
public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) {
|
||||
if (player.getScene().getChallenge() != null) {
|
||||
player.getScene().getChallenge().getStatueDrops(player);
|
||||
if (player.getScene().getChallenge() != null && player.getScene().getChallenge() instanceof DungeonChallenge dungeonChallenge) {
|
||||
dungeonChallenge.getStatueDrops(player);
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_OPEN_STATUE));
|
||||
|
@ -1,5 +1,6 @@
|
||||
package emu.grasscutter.game.entity.gadget.chest;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetChest;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
@ -22,6 +23,10 @@ public class BossChestInteractHandler implements ChestInteractHandler{
|
||||
var monster = chest.getGadget().getMetaGadget().group.monsters.get(chest.getGadget().getMetaGadget().boss_chest.monster_config_id);
|
||||
var reward = worldDataManager.getRewardByBossId(monster.monster_id);
|
||||
|
||||
if(reward == null){
|
||||
Grasscutter.getLogger().warn("Could not found the reward of boss monster {}", monster.monster_id);
|
||||
return false;
|
||||
}
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
for (ItemParamData param : reward.getPreviewItems()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
|
@ -4,7 +4,6 @@ import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameDepot;
|
||||
import emu.grasscutter.data.def.*;
|
||||
import emu.grasscutter.game.dungeons.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.DungeonSettleListener;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
@ -14,6 +13,7 @@ import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
|
||||
@ -32,8 +32,6 @@ import org.danilopianini.util.SpatialIndex;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
public class Scene {
|
||||
private final World world;
|
||||
private final SceneData sceneData;
|
||||
@ -51,7 +49,7 @@ public class Scene {
|
||||
private int weather;
|
||||
|
||||
private SceneScriptManager scriptManager;
|
||||
private DungeonChallenge challenge;
|
||||
private WorldChallenge challenge;
|
||||
private List<DungeonSettleListener> dungeonSettleListeners;
|
||||
private DungeonData dungeonData;
|
||||
private int prevScene; // Id of the previous scene
|
||||
@ -199,11 +197,11 @@ public class Scene {
|
||||
this.dungeonData = dungeonData;
|
||||
}
|
||||
|
||||
public DungeonChallenge getChallenge() {
|
||||
public WorldChallenge getChallenge() {
|
||||
return challenge;
|
||||
}
|
||||
|
||||
public void setChallenge(DungeonChallenge challenge) {
|
||||
public void setChallenge(WorldChallenge challenge) {
|
||||
this.challenge = challenge;
|
||||
}
|
||||
|
||||
@ -353,7 +351,14 @@ public class Scene {
|
||||
this.broadcastPacket(new PacketSceneEntityDisappearNotify(removed, visionType));
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void removeEntities(List<GameEntity> entity, VisionType visionType) {
|
||||
var toRemove = entity.stream()
|
||||
.map(this::removeEntityDirectly)
|
||||
.toList();
|
||||
if (toRemove.size() > 0) {
|
||||
this.broadcastPacket(new PacketSceneEntityDisappearNotify(toRemove, visionType));
|
||||
}
|
||||
}
|
||||
public synchronized void replaceEntity(EntityAvatar oldEntity, EntityAvatar newEntity) {
|
||||
this.removeEntityDirectly(oldEntity);
|
||||
this.addEntityDirectly(newEntity);
|
||||
@ -418,6 +423,10 @@ public class Scene {
|
||||
}
|
||||
// Triggers
|
||||
this.scriptManager.checkRegions();
|
||||
|
||||
if(challenge != null){
|
||||
challenge.onCheckTimeOut();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO - Test
|
||||
@ -591,20 +600,20 @@ public class Scene {
|
||||
continue;
|
||||
}
|
||||
|
||||
do {
|
||||
var suiteData = group.getSuiteByIndex(suite);
|
||||
suiteData.sceneTriggers.forEach(getScriptManager()::registerTrigger);
|
||||
// just load the 'init' suite, avoid spawn the suite added by AddExtraGroupSuite etc.
|
||||
var suiteData = group.getSuiteByIndex(suite);
|
||||
suiteData.sceneTriggers.forEach(getScriptManager()::registerTrigger);
|
||||
|
||||
entities.addAll(suiteData.sceneGadgets.stream()
|
||||
.map(g -> scriptManager.createGadget(group.id, group.block_id, g)).toList());
|
||||
entities.addAll(suiteData.sceneMonsters.stream()
|
||||
.map(mob -> scriptManager.createMonster(group.id, group.block_id, mob)).toList());
|
||||
entities.addAll(suiteData.sceneGadgets.stream()
|
||||
.map(g -> scriptManager.createGadget(group.id, group.block_id, g)).toList());
|
||||
entities.addAll(suiteData.sceneMonsters.stream()
|
||||
.map(mob -> scriptManager.createMonster(group.id, group.block_id, mob)).toList());
|
||||
|
||||
suite++;
|
||||
} while (suite < group.init_config.end_suite);
|
||||
}
|
||||
|
||||
scriptManager.meetEntities(entities);
|
||||
//scriptManager.callEvent(EventType.EVENT_GROUP_LOAD, null);
|
||||
//groups.forEach(g -> scriptManager.callEvent(EventType.EVENT_GROUP_LOAD, null));
|
||||
Grasscutter.getLogger().info("Scene {} loaded {} group(s)", this.getId(), groups.size());
|
||||
}
|
||||
|
||||
|
@ -26,16 +26,13 @@ import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.LinkedBlockingDeque;
|
||||
import java.util.concurrent.ThreadPoolExecutor;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class SceneScriptManager {
|
||||
private final Scene scene;
|
||||
private final Map<String, Integer> variables;
|
||||
private SceneMeta meta;
|
||||
private boolean isInit;
|
||||
/**
|
||||
* SceneTrigger Set
|
||||
*/
|
||||
private final Map<String, SceneTrigger> triggers;
|
||||
/**
|
||||
* current triggers controlled by RefreshGroup
|
||||
*/
|
||||
@ -51,12 +48,11 @@ public class SceneScriptManager {
|
||||
public static final ExecutorService eventExecutor;
|
||||
static {
|
||||
eventExecutor = new ThreadPoolExecutor(4, 4,
|
||||
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(100),
|
||||
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
|
||||
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
|
||||
}
|
||||
public SceneScriptManager(Scene scene) {
|
||||
this.scene = scene;
|
||||
this.triggers = new HashMap<>();
|
||||
this.currentTriggers = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
this.regions = new Int2ObjectOpenHashMap<>();
|
||||
@ -96,13 +92,16 @@ public class SceneScriptManager {
|
||||
public Set<SceneTrigger> getTriggersByEvent(int eventId) {
|
||||
return currentTriggers.computeIfAbsent(eventId, e -> new HashSet<>());
|
||||
}
|
||||
public void registerTrigger(List<SceneTrigger> triggers) {
|
||||
triggers.forEach(this::registerTrigger);
|
||||
}
|
||||
public void registerTrigger(SceneTrigger trigger) {
|
||||
this.triggers.put(trigger.name, trigger);
|
||||
getTriggersByEvent(trigger.event).add(trigger);
|
||||
}
|
||||
|
||||
public void deregisterTrigger(List<SceneTrigger> triggers) {
|
||||
triggers.forEach(this::deregisterTrigger);
|
||||
}
|
||||
public void deregisterTrigger(SceneTrigger trigger) {
|
||||
this.triggers.remove(trigger.name);
|
||||
getTriggersByEvent(trigger.event).remove(trigger);
|
||||
}
|
||||
public void resetTriggers(int eventId) {
|
||||
@ -206,6 +205,16 @@ public class SceneScriptManager {
|
||||
}
|
||||
}
|
||||
|
||||
public void addGroupSuite(SceneGroup group, SceneSuite suite){
|
||||
spawnMonstersInGroup(group, suite);
|
||||
spawnGadgetsInGroup(group, suite);
|
||||
registerTrigger(suite.sceneTriggers);
|
||||
}
|
||||
public void removeGroupSuite(SceneGroup group, SceneSuite suite){
|
||||
removeMonstersInGroup(group, suite);
|
||||
removeGadgetsInGroup(group, suite);
|
||||
deregisterTrigger(suite.sceneTriggers);
|
||||
}
|
||||
public void spawnGadgetsInGroup(SceneGroup group, int suiteIndex) {
|
||||
spawnGadgetsInGroup(group, group.getSuiteByIndex(suiteIndex));
|
||||
}
|
||||
@ -241,7 +250,6 @@ public class SceneScriptManager {
|
||||
}
|
||||
this.addEntities(suite.sceneMonsters.stream()
|
||||
.map(mob -> createMonster(group.id, group.block_id, mob)).toList());
|
||||
|
||||
}
|
||||
|
||||
public void spawnMonstersInGroup(SceneGroup group) {
|
||||
@ -326,7 +334,7 @@ public class SceneScriptManager {
|
||||
try{
|
||||
return func.call(ScriptLoader.getScriptLibLua(), args);
|
||||
}catch (LuaError error){
|
||||
ScriptLib.logger.error("[LUA] call trigger failed {},{},{}",name,args,error.getMessage());
|
||||
ScriptLib.logger.error("[LUA] call trigger failed {},{}",name,args,error);
|
||||
return LuaValue.valueOf(-1);
|
||||
}
|
||||
}
|
||||
@ -388,6 +396,7 @@ public class SceneScriptManager {
|
||||
entity.setGroupId(groupId);
|
||||
entity.setBlockId(blockId);
|
||||
entity.setConfigId(monster.config_id);
|
||||
entity.setPoseId(monster.pose_id);
|
||||
|
||||
this.getScriptMonsterSpawnService()
|
||||
.onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
|
||||
@ -410,4 +419,28 @@ public class SceneScriptManager {
|
||||
public PhTree<SceneBlock> getBlocksIndex() {
|
||||
return meta.sceneBlockIndex;
|
||||
}
|
||||
public void removeMonstersInGroup(SceneGroup group, SceneSuite suite) {
|
||||
var configSet = suite.sceneMonsters.stream()
|
||||
.map(m -> m.config_id)
|
||||
.collect(Collectors.toSet());
|
||||
var toRemove = getScene().getEntities().values().stream()
|
||||
.filter(e -> e instanceof EntityMonster)
|
||||
.filter(e -> e.getGroupId() == group.id)
|
||||
.filter(e -> configSet.contains(e.getConfigId()))
|
||||
.toList();
|
||||
|
||||
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_MISS);
|
||||
}
|
||||
public void removeGadgetsInGroup(SceneGroup group, SceneSuite suite) {
|
||||
var configSet = suite.sceneGadgets.stream()
|
||||
.map(m -> m.config_id)
|
||||
.collect(Collectors.toSet());
|
||||
var toRemove = getScene().getEntities().values().stream()
|
||||
.filter(e -> e instanceof EntityGadget)
|
||||
.filter(e -> e.getGroupId() == group.id)
|
||||
.filter(e -> configSet.contains(e.getConfigId()))
|
||||
.toList();
|
||||
|
||||
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_MISS);
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,11 @@
|
||||
package emu.grasscutter.scripts;
|
||||
|
||||
import emu.grasscutter.game.dungeons.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
|
||||
import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactory;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.scripts.data.SceneRegion;
|
||||
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
|
||||
@ -159,48 +160,102 @@ public class ScriptLib {
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
var suiteData = group.getSuiteByIndex(suite);
|
||||
if(suiteData == null){
|
||||
return 1;
|
||||
}
|
||||
// avoid spawn wrong monster
|
||||
if(getSceneScriptManager().getScene().getChallenge() != null)
|
||||
if(!getSceneScriptManager().getScene().getChallenge().inProgress() ||
|
||||
getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId){
|
||||
return 0;
|
||||
}
|
||||
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
|
||||
this.getSceneScriptManager().addGroupSuite(group, suiteData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
public int GoToGroupSuite(int groupId, int suite) {
|
||||
logger.debug("[LUA] Call GoToGroupSuite with {},{}",
|
||||
groupId,suite);
|
||||
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
var suiteData = group.getSuiteByIndex(suite);
|
||||
if(suiteData == null){
|
||||
return 1;
|
||||
}
|
||||
|
||||
for(var suiteItem : group.suites){
|
||||
if(suiteData == suiteItem){
|
||||
continue;
|
||||
}
|
||||
this.getSceneScriptManager().removeGroupSuite(group, suiteItem);
|
||||
}
|
||||
this.getSceneScriptManager().addGroupSuite(group, suiteData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
public int RemoveExtraGroupSuite(int groupId, int suite) {
|
||||
logger.debug("[LUA] Call RemoveExtraGroupSuite with {},{}",
|
||||
groupId,suite);
|
||||
|
||||
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
var suiteData = group.getSuiteByIndex(suite);
|
||||
if(suiteData == null){
|
||||
return 1;
|
||||
}
|
||||
|
||||
this.getSceneScriptManager().removeGroupSuite(group, suiteData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
public int KillExtraGroupSuite(int groupId, int suite) {
|
||||
logger.debug("[LUA] Call KillExtraGroupSuite with {},{}",
|
||||
groupId,suite);
|
||||
|
||||
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
|
||||
if (group == null || group.monsters == null) {
|
||||
return 1;
|
||||
}
|
||||
var suiteData = group.getSuiteByIndex(suite);
|
||||
if(suiteData == null){
|
||||
return 1;
|
||||
}
|
||||
|
||||
this.getSceneScriptManager().removeGroupSuite(group, suiteData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
// param3 (probably time limit for timed dungeons)
|
||||
public int ActiveChallenge(int challengeId, int challengeIndex, int timeLimitOrGroupId, int groupId, int objectiveKills, int param5) {
|
||||
logger.debug("[LUA] Call ActiveChallenge with {},{},{},{},{},{}",
|
||||
challengeId,challengeIndex,timeLimitOrGroupId,groupId,objectiveKills,param5);
|
||||
|
||||
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
|
||||
var objective = objectiveKills;
|
||||
var challenge = ChallengeFactory.getChallenge(
|
||||
challengeId,
|
||||
challengeIndex,
|
||||
timeLimitOrGroupId,
|
||||
groupId,
|
||||
objectiveKills,
|
||||
param5,
|
||||
getSceneScriptManager().getScene(),
|
||||
getCurrentGroup().get()
|
||||
);
|
||||
|
||||
if(group == null){
|
||||
group = getSceneScriptManager().getGroupById(timeLimitOrGroupId);
|
||||
objective = groupId;
|
||||
}
|
||||
|
||||
if (group == null || group.monsters == null) {
|
||||
if(challenge == null){
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(getSceneScriptManager().getScene().getChallenge() != null &&
|
||||
getSceneScriptManager().getScene().getChallenge().inProgress())
|
||||
{
|
||||
return 0;
|
||||
if(challenge instanceof DungeonChallenge dungeonChallenge){
|
||||
// set if tower first stage (6-1)
|
||||
dungeonChallenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
|
||||
}
|
||||
|
||||
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(),
|
||||
group, challengeId, challengeIndex, objective);
|
||||
// set if tower first stage (6-1)
|
||||
challenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
|
||||
|
||||
getSceneScriptManager().getScene().setChallenge(challenge);
|
||||
|
||||
challenge.start();
|
||||
return 0;
|
||||
}
|
||||
@ -257,7 +312,7 @@ public class ScriptLib {
|
||||
|
||||
public int GetRegionEntityCount(LuaTable table) {
|
||||
logger.debug("[LUA] Call GetRegionEntityCount with {}",
|
||||
table);
|
||||
printTable(table));
|
||||
int regionId = table.get("region_eid").toint();
|
||||
int entityType = table.get("entity_type").toint();
|
||||
|
||||
@ -280,9 +335,8 @@ public class ScriptLib {
|
||||
// TODO record time
|
||||
return 0;
|
||||
}
|
||||
public int GetGroupMonsterCount(int var1){
|
||||
logger.debug("[LUA] Call GetGroupMonsterCount with {}",
|
||||
var1);
|
||||
public int GetGroupMonsterCount(){
|
||||
logger.debug("[LUA] Call GetGroupMonsterCount ");
|
||||
|
||||
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
|
||||
.filter(e -> e instanceof EntityMonster &&
|
||||
@ -328,7 +382,7 @@ public class ScriptLib {
|
||||
|
||||
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId.toint());
|
||||
if(entity == null){
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
getSceneScriptManager().getScene().killEntity(entity, 0);
|
||||
return 0;
|
||||
@ -398,8 +452,13 @@ public class ScriptLib {
|
||||
public int GetGadgetStateByConfigId(int groupId, int configId){
|
||||
logger.debug("[LUA] Call GetGadgetStateByConfigId with {},{}",
|
||||
groupId, configId);
|
||||
|
||||
if(groupId == 0){
|
||||
groupId = getCurrentGroup().get().id;
|
||||
}
|
||||
final int realGroupId = groupId;
|
||||
var gadget = getSceneScriptManager().getScene().getEntities().values().stream()
|
||||
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == groupId)
|
||||
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == realGroupId)
|
||||
.filter(g -> g.getConfigId() == configId)
|
||||
.findFirst();
|
||||
if(gadget.isEmpty()){
|
||||
@ -409,8 +468,8 @@ public class ScriptLib {
|
||||
}
|
||||
|
||||
public int MarkPlayerAction(int var1, int var2, int var3, int var4){
|
||||
logger.debug("[LUA] Call MarkPlayerAction with {},{}",
|
||||
var1, var2);
|
||||
logger.debug("[LUA] Call MarkPlayerAction with {},{},{},{}",
|
||||
var1, var2,var3,var4);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -10,4 +10,5 @@ public class SceneGadget extends SceneObject{
|
||||
public int state;
|
||||
public int point_type;
|
||||
public SceneBossChest boss_chest;
|
||||
public int interact_id;
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public class SceneGroup {
|
||||
return bindings;
|
||||
}
|
||||
|
||||
public SceneGroup load(int sceneId){
|
||||
public synchronized SceneGroup load(int sceneId){
|
||||
if(loaded){
|
||||
return this;
|
||||
}
|
||||
@ -118,6 +118,7 @@ public class SceneGroup {
|
||||
garbages = new SceneGarbage();
|
||||
if (garbagesTable.checktable().get("gadgets") != LuaValue.NIL) {
|
||||
garbages.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, garbagesTable.checktable().get("gadgets").checktable());
|
||||
garbages.gadgets.forEach(m -> m.group = this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,4 +7,6 @@ import lombok.ToString;
|
||||
@Setter
|
||||
public class SceneMonster extends SceneObject{
|
||||
public int monster_id;
|
||||
public int pose_id;
|
||||
public int drop_id;
|
||||
}
|
@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.dungeons.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ChallengeDataNotifyOuterClass.ChallengeDataNotify;
|
||||
|
||||
public class PacketChallengeDataNotify extends BasePacket {
|
||||
|
||||
public PacketChallengeDataNotify(DungeonChallenge challenge, int index, int value) {
|
||||
public PacketChallengeDataNotify(WorldChallenge challenge, int index, int value) {
|
||||
super(PacketOpcodes.ChallengeDataNotify);
|
||||
|
||||
ChallengeDataNotify proto = ChallengeDataNotify.newBuilder()
|
||||
|
@ -1,21 +1,20 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.dungeons.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.DungeonChallengeBeginNotifyOuterClass.DungeonChallengeBeginNotify;
|
||||
|
||||
public class PacketDungeonChallengeBeginNotify extends BasePacket {
|
||||
|
||||
public PacketDungeonChallengeBeginNotify(DungeonChallenge challenge) {
|
||||
public PacketDungeonChallengeBeginNotify(WorldChallenge challenge) {
|
||||
super(PacketOpcodes.DungeonChallengeBeginNotify, true);
|
||||
|
||||
DungeonChallengeBeginNotify proto = DungeonChallengeBeginNotify.newBuilder()
|
||||
.setChallengeId(challenge.getChallengeId())
|
||||
.setChallengeIndex(challenge.getChallengeIndex())
|
||||
.setGroupId(challenge.getGroup().id)
|
||||
.addParamList(challenge.getObjective())
|
||||
.addParamList(challenge.getTimeLimit())
|
||||
.addAllParamList(challenge.getParamList())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
|
@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.dungeons.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.DungeonChallengeFinishNotifyOuterClass.DungeonChallengeFinishNotify;
|
||||
|
||||
public class PacketDungeonChallengeFinishNotify extends BasePacket {
|
||||
|
||||
public PacketDungeonChallengeFinishNotify(DungeonChallenge challenge) {
|
||||
public PacketDungeonChallengeFinishNotify(WorldChallenge challenge) {
|
||||
super(PacketOpcodes.DungeonChallengeFinishNotify, true);
|
||||
|
||||
DungeonChallengeFinishNotify proto = DungeonChallengeFinishNotify.newBuilder()
|
||||
|
@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.dungeons.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
||||
@ -9,7 +9,7 @@ import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNoti
|
||||
|
||||
public class PacketDungeonSettleNotify extends BasePacket {
|
||||
|
||||
public PacketDungeonSettleNotify(DungeonChallenge challenge) {
|
||||
public PacketDungeonSettleNotify(WorldChallenge challenge) {
|
||||
super(PacketOpcodes.DungeonSettleNotify);
|
||||
|
||||
DungeonSettleNotify proto = DungeonSettleNotify.newBuilder()
|
||||
@ -22,10 +22,10 @@ public class PacketDungeonSettleNotify extends BasePacket {
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketDungeonSettleNotify(DungeonChallenge challenge,
|
||||
boolean canJump,
|
||||
boolean hasNextLevel,
|
||||
int nextFloorId
|
||||
public PacketDungeonSettleNotify(WorldChallenge challenge,
|
||||
boolean canJump,
|
||||
boolean hasNextLevel,
|
||||
int nextFloorId
|
||||
) {
|
||||
super(PacketOpcodes.DungeonSettleNotify);
|
||||
|
||||
|
@ -1,17 +1,23 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.LifeStateChangeNotifyOuterClass.LifeStateChangeNotify;
|
||||
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
|
||||
import emu.grasscutter.net.proto.ServerBuffOuterClass.ServerBuff;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class PacketLifeStateChangeNotify extends BasePacket {
|
||||
public PacketLifeStateChangeNotify(GameEntity target, LifeState lifeState) {
|
||||
super(PacketOpcodes.LifeStateChangeNotify);
|
||||
|
||||
LifeStateChangeNotify proto = LifeStateChangeNotify.newBuilder()
|
||||
.setEntityId(target.getId())
|
||||
.setLifeState(lifeState.getValue())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
public PacketLifeStateChangeNotify(GameEntity attacker, GameEntity target, LifeState lifeState) {
|
||||
super(PacketOpcodes.LifeStateChangeNotify);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user