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don't take effect if energyUsage is false
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parent
af381dcf42
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5811556630
@ -360,7 +360,9 @@ public class Avatar {
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}
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public void setCurrentEnergy() {
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this.setCurrentEnergy(this.currentEnergy);
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if (GAME_OPTIONS.energyUsage) {
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this.setCurrentEnergy(this.currentEnergy);
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}
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}
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public void setCurrentEnergy(float currentEnergy) {
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@ -378,9 +380,11 @@ public class Avatar {
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}
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public void setCurrentEnergy(FightProperty curEnergyProp, float currentEnergy) {
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this.setFightProperty(curEnergyProp, currentEnergy);
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this.currentEnergy = currentEnergy;
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this.save();
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if (GAME_OPTIONS.energyUsage) {
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this.setFightProperty(curEnergyProp, currentEnergy);
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this.currentEnergy = currentEnergy;
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this.save();
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}
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}
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public Int2FloatOpenHashMap getFightProperties() {
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