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Enable 'big world scripts' by default
this uses significantly more system resources, but in turn allows for the *quest* system to work!
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@ -146,7 +146,8 @@ public class ConfigContainer {
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/* Entities within a certain range will be loaded for the player */
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public int loadEntitiesForPlayerRange = 300;
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public boolean enableScriptInBigWorld = false;
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/* Start in 'unstable-quests', Lua scripts will be enabled by default. */
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public boolean enableScriptInBigWorld = true;
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public boolean enableConsole = true;
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/* Kcp internal work interval (milliseconds) */
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