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https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 17:17:43 +00:00
Fixed null pointer exception in hybrid mode.
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parent
e97e124460
commit
585187bebe
@ -5,6 +5,7 @@ import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.io.UnsupportedEncodingException;
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import java.net.InetAddress;
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import java.net.InetSocketAddress;
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import java.net.URI;
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import java.net.URLDecoder;
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@ -44,18 +45,18 @@ import com.sun.net.httpserver.HttpServer;
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public final class DispatchServer {
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private final InetSocketAddress address;
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private final Gson gson;
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private final String defaultServerName = "os_usa";
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//private QueryCurrRegionHttpRsp currRegion;
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public String regionListBase64;
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public HashMap<String, RegionData> regions;
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public HashMap<InetSocketAddress, String> usersIngame;
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public HashMap<String, UserConnnectionData> usersConnected;
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public static String query_region_list = "";
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public static String query_cur_region = "";
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public DispatchServer() {
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this.regions = new HashMap<String, RegionData>();
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this.usersIngame = new HashMap<InetSocketAddress, String>();
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this.address = new InetSocketAddress(Grasscutter.getConfig().getDispatchOptions().Ip, Grasscutter.getConfig().getDispatchOptions().Port);
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this.gson = new GsonBuilder().create();
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@ -71,12 +72,13 @@ public final class DispatchServer {
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return gson;
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}
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public QueryCurrRegionHttpRsp getCurrRegion(InetSocketAddress address) {
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if(usersIngame.containsKey(address)) {
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return regions.get(usersIngame.get(address)).parsedRegionQuery;
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public QueryCurrRegionHttpRsp getCurrRegion() {
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// Needs to be fixed by having the game servers connect to the dispatch server.
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if(Grasscutter.getConfig().RunMode.equalsIgnoreCase("HYBRID")) {
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return regions.get(defaultServerName).parsedRegionQuery;
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}
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Grasscutter.getLogger().error("User is not logged in to dispatch server. " + address.getAddress() + ":" + address.getPort());
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Grasscutter.getLogger().error("Ignore the error below");
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return null;
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}
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@ -109,7 +111,6 @@ public final class DispatchServer {
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List<RegionSimpleInfo> servers = new ArrayList<RegionSimpleInfo>();
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List<String> usedNames = new ArrayList<String>(); // List to check for potential naming conflicts
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if(Grasscutter.getConfig().RunMode.equalsIgnoreCase("HYBRID")) { // Automatically add the game server if in hybrid mode
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String defaultServerName = "os_usa";
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RegionSimpleInfo server = RegionSimpleInfo.newBuilder()
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.setName("os_usa")
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.setTitle(Grasscutter.getConfig().getGameServerOptions().Name)
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@ -222,16 +223,11 @@ public final class DispatchServer {
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OutputStream os = t.getResponseBody();
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os.write(response.getBytes());
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os.close();
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if(usersIngame.containsKey(t.getRemoteAddress())) {
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usersIngame.remove(t.getRemoteAddress());
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}
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});
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for (String regionName : regions.keySet()) {
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server.createContext("/query_cur_region_" + regionName, t -> {
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String regionCurrentBase64 = regions.get(regionName).Base64;
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// Log
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Grasscutter.getLogger().info("Client request: query_cur_region_" + regionName);
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// Create a response form the request query parameters
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@ -247,8 +243,6 @@ public final class DispatchServer {
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OutputStream os = t.getResponseBody();
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os.write(response.getBytes());
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os.close();
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//Save region info to hashmap for user, this for getCurrRegion();
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usersIngame.put(t.getRemoteAddress(), regionName);
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});
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}
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@ -521,4 +515,9 @@ public final class DispatchServer {
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this.Base64 = b64;
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}
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}
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public static class UserConnnectionData {
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public InetAddress dispatchConnectedAddress;
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public String connectedRegion;
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}
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}
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@ -14,7 +14,7 @@ public class PacketPlayerLoginRsp extends GenshinPacket {
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this.setUseDispatchKey(true);
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RegionInfo info = Grasscutter.getDispatchServer().getCurrRegion(session.getAddress()).getRegionInfo();
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RegionInfo info = Grasscutter.getDispatchServer().getCurrRegion().getRegionInfo();
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PlayerLoginRsp p = PlayerLoginRsp.newBuilder()
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.setIsUseAbilityHash(true) // true
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