mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-25 10:51:47 +00:00
Fixed excessive memory usage of Spatial Index
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parent
d95708ec03
commit
5a3e9bc34e
@ -86,8 +86,8 @@ dependencies {
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implementation group: 'org.luaj', name: 'luaj-jse', version: '3.0.1'
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implementation group: 'ch.ethz.globis.phtree', name : 'phtree', version: '2.5.0'
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implementation group: 'com.esotericsoftware', name : 'reflectasm', version: '1.11.9'
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implementation group: 'com.github.davidmoten', name : 'rtree-multi', version: '0.1'
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protobuf files('proto/')
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@ -8,10 +8,9 @@ import java.util.Map.Entry;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import ch.ethz.globis.phtree.PhTree;
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import ch.ethz.globis.phtree.v16.PhTree16;
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import com.google.gson.Gson;
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import emu.grasscutter.data.custom.*;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.utils.Utils;
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import lombok.SneakyThrows;
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import org.reflections.Reflections;
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@ -428,15 +427,12 @@ public class ResourceLoader {
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continue;
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}
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PhTree<SceneNpcBornEntry> index = new PhTree16<>(3);
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var data = Grasscutter.getGsonFactory().fromJson(Files.readString(file), SceneNpcBornData.class);
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if(data.getBornPosList() == null || data.getBornPosList().size() == 0){
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continue;
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}
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data.getBornPosList().forEach(item -> index.put(item.getPos().toLongArray(), item));
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data.setIndex(index);
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data.setIndex(SceneIndexManager.buildIndex(3, data.getBornPosList(), item -> item.getPos().toPoint()));
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GameData.getSceneNpcBornData().put(data.getSceneId(), data);
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}
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@ -1,6 +1,7 @@
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package emu.grasscutter.data.custom;
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import ch.ethz.globis.phtree.PhTree;
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import com.github.davidmoten.rtreemulti.RTree;
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import com.github.davidmoten.rtreemulti.geometry.Geometry;
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import emu.grasscutter.scripts.data.SceneGroup;
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import lombok.AccessLevel;
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import lombok.Data;
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@ -19,7 +20,7 @@ public class SceneNpcBornData {
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/**
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* Spatial Index For NPC
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*/
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transient PhTree<SceneNpcBornEntry> index;
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transient RTree<SceneNpcBornEntry, Geometry> index;
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/**
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* npc groups
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@ -498,11 +498,11 @@ public class Scene {
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this.broadcastPacket(new PacketSceneEntityDisappearNotify(toRemove, VisionType.VISION_REMOVE));
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}
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}
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public Set<SceneBlock> getPlayerActiveBlocks(Player player){
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// TODO consider the borders of blocks
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return getScriptManager().getBlocks().values().stream()
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.filter(block -> block.contains(player.getPos()))
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.collect(Collectors.toSet());
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public List<SceneBlock> getPlayerActiveBlocks(Player player){
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// consider the borders' entities of blocks, so we check if contains by index
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return SceneIndexManager.queryNeighbors(getScriptManager().getBlocksIndex(),
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player.getPos().toXZDoubleArray(), Grasscutter.getConfig().server.game.loadEntitiesForPlayerRange);
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}
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public void checkBlocks() {
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Set<SceneBlock> visible = new HashSet<>();
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@ -542,9 +542,8 @@ public class Scene {
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}
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public List<SceneGroup> playerMeetGroups(Player player, SceneBlock block){
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int RANGE = 100;
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List<SceneGroup> sceneGroups = SceneIndexManager.queryNeighbors(block.sceneGroupIndex, player.getPos(), RANGE);
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List<SceneGroup> sceneGroups = SceneIndexManager.queryNeighbors(block.sceneGroupIndex, player.getPos().toDoubleArray(),
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Grasscutter.getConfig().server.game.loadEntitiesForPlayerRange);
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List<SceneGroup> groups = sceneGroups.stream()
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.filter(group -> !scriptManager.getLoadedGroupSetPerBlock().get(block.id).contains(group))
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@ -732,14 +731,14 @@ public class Scene {
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return List.of();
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}
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int RANGE = 100;
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var pos = player.getPos();
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var data = GameData.getSceneNpcBornData().get(getId());
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if(data == null){
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return List.of();
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}
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var npcs = SceneIndexManager.queryNeighbors(data.getIndex(), pos.toLongArray(), RANGE);
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var npcs = SceneIndexManager.queryNeighbors(data.getIndex(), pos.toDoubleArray(),
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Grasscutter.getConfig().server.game.loadEntitiesForPlayerRange);
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var entityNPCS = npcs.stream().map(item -> {
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var group = data.getGroups().get(item.getGroupId());
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if(group == null){
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@ -1,7 +1,9 @@
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package emu.grasscutter.scripts;
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import ch.ethz.globis.phtree.PhTree;
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import emu.grasscutter.utils.Position;
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import com.github.davidmoten.rtreemulti.Entry;
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import com.github.davidmoten.rtreemulti.RTree;
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import com.github.davidmoten.rtreemulti.geometry.Geometry;
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import com.github.davidmoten.rtreemulti.geometry.Rectangle;
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import java.util.ArrayList;
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import java.util.Collection;
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@ -10,31 +12,20 @@ import java.util.function.Function;
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public class SceneIndexManager {
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public static <T> void buildIndex(PhTree<T> tree, Collection<T> elements, Function<T, long[]> extractor){
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elements.forEach(e -> tree.put(extractor.apply(e), e));
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public static <T> RTree<T, Geometry> buildIndex(int dimensions, Collection<T> elements, Function<T, Geometry> extractor){
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RTree<T, Geometry> rtree = RTree.dimensions(dimensions).create();
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return rtree.add(elements.stream().map(e -> Entry.entry(e, extractor.apply(e))).toList());
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}
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public static <T> List<T> queryNeighbors(PhTree<T> tree, Position position, int range){
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public static <T> List<T> queryNeighbors(RTree<T, Geometry> tree, double[] position, int range){
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var result = new ArrayList<T>();
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var arrPos = position.toLongArray();
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var query = tree.query(calRange(arrPos, -range), calRange(arrPos, range));
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while(query.hasNext()){
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var element = query.next();
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result.add(element);
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}
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Rectangle rectangle = Rectangle.create(calRange(position, -range), calRange(position, range));
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var queryResult = tree.search(rectangle);
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queryResult.forEach(q -> result.add(q.value()));
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return result;
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}
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public static <T> List<T> queryNeighbors(PhTree<T> tree, long[] position, int range){
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var result = new ArrayList<T>();
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var query = tree.query(calRange(position, -range), calRange(position, range));
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while(query.hasNext()){
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var element = query.next();
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result.add(element);
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}
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return result;
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}
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private static long[] calRange(long[] position, int range){
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private static double[] calRange(double[] position, int range){
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var newPos = position.clone();
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for(int i=0;i<position.length;i++){
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for(int i=0;i<newPos.length;i++){
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newPos[i] += range;
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}
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return newPos;
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@ -1,6 +1,7 @@
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package emu.grasscutter.scripts;
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import ch.ethz.globis.phtree.PhTree;
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import com.github.davidmoten.rtreemulti.RTree;
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import com.github.davidmoten.rtreemulti.geometry.Geometry;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.MonsterData;
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@ -420,7 +421,7 @@ public class SceneScriptManager {
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getScene().addEntities(gameEntity);
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}
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public PhTree<SceneBlock> getBlocksIndex() {
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public RTree<SceneBlock, Geometry> getBlocksIndex() {
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return meta.sceneBlockIndex;
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}
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public void removeMonstersInGroup(SceneGroup group, SceneSuite suite) {
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@ -1,7 +1,8 @@
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package emu.grasscutter.scripts.data;
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import ch.ethz.globis.phtree.PhTree;
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import ch.ethz.globis.phtree.v16.PhTree16;
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import com.github.davidmoten.rtreemulti.RTree;
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import com.github.davidmoten.rtreemulti.geometry.Geometry;
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import com.github.davidmoten.rtreemulti.geometry.Rectangle;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.scripts.ScriptLoader;
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@ -12,7 +13,6 @@ import lombok.ToString;
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import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.ScriptException;
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import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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@ -27,7 +27,7 @@ public class SceneBlock {
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public int sceneId;
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public Map<Integer,SceneGroup> groups;
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public PhTree<SceneGroup> sceneGroupIndex = new PhTree16<>(3);
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public RTree<SceneGroup, Geometry> sceneGroupIndex;
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private transient boolean loaded; // Not an actual variable in the scripts either
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@ -67,11 +67,15 @@ public class SceneBlock {
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.collect(Collectors.toMap(x -> x.id, y -> y));
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groups.values().forEach(g -> g.block_id = id);
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SceneIndexManager.buildIndex(this.sceneGroupIndex, groups.values(), g -> g.pos.toLongArray());
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this.sceneGroupIndex = SceneIndexManager.buildIndex(3, groups.values(), g -> g.pos.toPoint());
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} catch (ScriptException e) {
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Grasscutter.getLogger().error("Error loading block " + id + " in scene " + sceneId, e);
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}
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Grasscutter.getLogger().info("scene {} block {} is loaded successfully.", sceneId, id);
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return this;
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}
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public Rectangle toRectangle() {
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return Rectangle.create(min.toXZDoubleArray(), max.toXZDoubleArray());
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}
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}
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@ -1,11 +1,10 @@
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package emu.grasscutter.scripts.data;
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import ch.ethz.globis.phtree.PhTree;
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import ch.ethz.globis.phtree.v16.PhTree16;
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import com.github.davidmoten.rtreemulti.RTree;
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import com.github.davidmoten.rtreemulti.geometry.Geometry;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.scripts.ScriptLoader;
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import lombok.Data;
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import lombok.Setter;
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import lombok.ToString;
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@ -27,7 +26,7 @@ public class SceneMeta {
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public Bindings context;
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public PhTree<SceneBlock> sceneBlockIndex = new PhTree16<>(2);
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public RTree<SceneBlock, Geometry> sceneBlockIndex;
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public static SceneMeta of(int sceneId) {
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return new SceneMeta().load(sceneId);
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@ -64,8 +63,8 @@ public class SceneMeta {
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}
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this.blocks = blocks.stream().collect(Collectors.toMap(b -> b.id, b -> b));
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SceneIndexManager.buildIndex(this.sceneBlockIndex, blocks, g -> g.min.toXZLongArray());
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SceneIndexManager.buildIndex(this.sceneBlockIndex, blocks, g -> g.max.toXZLongArray());
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this.sceneBlockIndex = SceneIndexManager.buildIndex(2, blocks, SceneBlock::toRectangle);
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} catch (ScriptException e) {
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Grasscutter.getLogger().error("Error running script", e);
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return null;
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@ -135,7 +135,8 @@ public class ConfigContainer {
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public int bindPort = 22102;
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/* This is the port used in the default region. */
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public int accessPort = 0;
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/* Entities within a certain range will be loaded for the player */
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public int loadEntitiesForPlayerRange = 100;
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public boolean enableScriptInBigWorld = false;
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public boolean enableConsole = true;
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public GameOptions gameOptions = new GameOptions();
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@ -2,6 +2,7 @@ package emu.grasscutter.utils;
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import java.io.Serializable;
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import com.github.davidmoten.rtreemulti.geometry.Point;
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import dev.morphia.annotations.Entity;
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import emu.grasscutter.net.proto.VectorOuterClass.Vector;
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@ -155,10 +156,20 @@ public class Position implements Serializable {
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.setZ(this.getZ())
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.build();
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}
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public long[] toLongArray(){
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return new long[]{(long) x, (long) y, (long) z};
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public Point toPoint(){
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return Point.create(x,y,z);
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}
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public long[] toXZLongArray(){
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return new long[]{(long) x, (long) z};
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/**
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* To XYZ array for Spatial Index
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*/
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public double[] toDoubleArray(){
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return new double[]{ x, y, z};
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}
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/**
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* To XZ array for Spatial Index (Blocks)
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*/
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public double[] toXZDoubleArray(){
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return new double[]{x, z};
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}
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}
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