mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 12:36:06 +00:00
fix the Monster spawn between stage challenges
This commit is contained in:
parent
3cf062c98c
commit
5a62a69c73
@ -1,5 +1,5 @@
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{
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"scheduleId" : 1,
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"scheduleId" : 45,
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"scheduleStartTime" : "2022-05-01T00:00:00+08:00",
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"nextScheduleChangeTime" : "2022-05-30T00:00:00+08:00"
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}
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@ -28,14 +28,20 @@ public class DungeonChallenge {
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private int challengeId;
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private boolean success;
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private boolean progress;
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/**
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* has more challenge
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*/
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private boolean stage;
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private int score;
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private int objective = 0;
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private IntSet rewardedPlayers;
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public DungeonChallenge(Scene scene, SceneGroup group) {
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public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) {
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this.scene = scene;
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this.group = group;
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this.challengeId = challengeId;
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this.challengeIndex = challengeIndex;
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this.objective = objective;
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this.setRewardedPlayers(new IntOpenHashSet());
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}
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@ -86,7 +92,15 @@ public class DungeonChallenge {
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public int getScore() {
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return score;
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}
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public boolean isStage() {
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return stage;
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}
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public void setStage(boolean stage) {
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this.stage = stage;
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}
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public int getTimeLimit() {
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return 600;
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}
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@ -112,7 +126,7 @@ public class DungeonChallenge {
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if (this.isSuccess()) {
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// Call success script event
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null);
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// Settle
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settle();
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} else {
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@ -122,8 +136,10 @@ public class DungeonChallenge {
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private void settle() {
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getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
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if(!stage){
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
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}
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}
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public void onMonsterDie(EntityMonster entity) {
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@ -116,14 +116,18 @@ public class EntityMonster extends GameEntity {
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if (this.getSpawnEntry() != null) {
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this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
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}
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// first set the challenge data
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if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {
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getScene().getChallenge().onMonsterDie(this);
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}
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if (getScene().getScriptManager().isInit() && this.getGroupId() > 0) {
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if(getScene().getScriptManager().getScriptMonsterSpawnService() != null){
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getScene().getScriptManager().getScriptMonsterSpawnService().onMonsterDead(this);
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}
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getScene().getScriptManager().callEvent(EventType.EVENT_ANY_MONSTER_DIE, null);
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}
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if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {
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getScene().getChallenge().onMonsterDie(this);
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// prevent spawn monster after success
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if(getScene().getChallenge() != null && getScene().getChallenge().inProgress()){
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getScene().getScriptManager().callEvent(EventType.EVENT_ANY_MONSTER_DIE, null);
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}
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}
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}
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@ -122,7 +122,7 @@ public class TowerManager {
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if(!hasNextLevel()){
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// set up the next floor
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recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
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recordMap.putIfAbsent(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
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player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
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}else{
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player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
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@ -373,6 +373,12 @@ public class SceneScriptManager {
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new ScriptMonsterTideService(this, group, tideCount, sceneLimit, ordersConfigId);
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}
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public void unloadCurrentMonsterTide(){
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if(this.getScriptMonsterTideService() == null){
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return;
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}
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this.getScriptMonsterTideService().unload();
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}
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public void spawnMonstersByConfigId(int configId, int delayTime) {
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// TODO delay
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this.scriptMonsterSpawnService.spawnMonster(this.currentGroup.id, this.currentGroup.monsters.get(configId));
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@ -395,12 +401,15 @@ public class SceneScriptManager {
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if (params != null) {
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args = CoerceJavaToLua.coerce(params);
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}
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ScriptLib.logger.trace("Call Condition Trigger {}", trigger);
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ret = safetyCall(trigger.condition, condition, args);
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}
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if (ret.isboolean() && ret.checkboolean()) {
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ScriptLib.logger.trace("Call Action Trigger {}", trigger);
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LuaValue action = (LuaValue) this.getBindings().get(trigger.action);
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// TODO impl the param of SetGroupVariableValueByGroup
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var arg = new ScriptArgs();
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arg.param2 = 100;
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var args = CoerceJavaToLua.coerce(arg);
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@ -147,6 +147,12 @@ public class ScriptLib {
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return 1;
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}
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// avoid spawn wrong monster
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if(getSceneScriptManager().getScene().getChallenge() != null)
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if(!getSceneScriptManager().getScene().getChallenge().inProgress() ||
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getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId){
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return 0;
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}
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this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
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return 0;
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@ -175,13 +181,13 @@ public class ScriptLib {
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return 0;
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}
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DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
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challenge.setChallengeId(challengeId);
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challenge.setChallengeIndex(challengeIndex);
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challenge.setObjective(objective);
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DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(),
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group, challengeId, challengeIndex, objective);
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// set if tower first stage (6-1)
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challenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
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getSceneScriptManager().getScene().setChallenge(challenge);
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challenge.start();
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return 0;
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}
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@ -336,9 +342,19 @@ public class ScriptLib {
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logger.debug("[LUA] Call TowerMirrorTeamSetUp with {},{}",
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team,var1);
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getSceneScriptManager().unloadCurrentMonsterTide();
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getSceneScriptManager().getScene().getPlayers().get(0).getTowerManager().mirrorTeamSetUp(team-1);
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return 0;
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}
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public int CreateGadget(LuaTable table){
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logger.debug("[LUA] Call CreateGadget with {}",
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printTable(table));
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var configId = table.get("config_id").toint();
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//TODO
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return 0;
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}
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}
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@ -21,4 +21,15 @@ public class SceneTrigger {
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return name.hashCode();
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}
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@Override
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public String toString() {
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return "SceneTrigger{" +
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"name='" + name + '\'' +
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", config_id=" + config_id +
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", event=" + event +
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", source='" + source + '\'' +
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", condition='" + condition + '\'' +
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", action='" + action + '\'' +
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'}';
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}
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}
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@ -0,0 +1,8 @@
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package emu.grasscutter.scripts.listener;
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import emu.grasscutter.game.entity.EntityMonster;
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public interface ScriptMonsterListener {
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void onNotify(EntityMonster sceneMonster);
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}
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@ -8,31 +8,36 @@ import emu.grasscutter.scripts.SceneScriptManager;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.scripts.listener.ScriptMonsterListener;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.Consumer;
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public class ScriptMonsterSpawnService {
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private final SceneScriptManager sceneScriptManager;
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private final List<Consumer<EntityMonster>> onMonsterCreatedListener = new ArrayList<>();
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private final List<ScriptMonsterListener> onMonsterCreatedListener = new ArrayList<>();
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private final List<Consumer<EntityMonster>> onMonsterDeadListener = new ArrayList<>();
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private final List<ScriptMonsterListener> onMonsterDeadListener = new ArrayList<>();
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public ScriptMonsterSpawnService(SceneScriptManager sceneScriptManager){
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this.sceneScriptManager = sceneScriptManager;
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}
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public void addMonsterCreatedListener(Consumer<EntityMonster> consumer){
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onMonsterCreatedListener.add(consumer);
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public void addMonsterCreatedListener(ScriptMonsterListener scriptMonsterListener){
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onMonsterCreatedListener.add(scriptMonsterListener);
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}
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public void addMonsterDeadListener(Consumer<EntityMonster> consumer){
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onMonsterDeadListener.add(consumer);
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public void addMonsterDeadListener(ScriptMonsterListener scriptMonsterListener){
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onMonsterDeadListener.add(scriptMonsterListener);
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}
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public void removeMonsterCreatedListener(ScriptMonsterListener scriptMonsterListener){
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onMonsterCreatedListener.remove(scriptMonsterListener);
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}
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public void removeMonsterDeadListener(ScriptMonsterListener scriptMonsterListener){
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onMonsterDeadListener.remove(scriptMonsterListener);
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}
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public void onMonsterDead(EntityMonster entityMonster){
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onMonsterDeadListener.forEach(l -> l.accept(entityMonster));
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onMonsterDeadListener.forEach(l -> l.onNotify(entityMonster));
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}
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public void spawnMonster(int groupId, SceneMonster monster) {
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if(monster == null){
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@ -64,7 +69,7 @@ public class ScriptMonsterSpawnService {
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entity.setGroupId(groupId);
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entity.setConfigId(monster.config_id);
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onMonsterCreatedListener.forEach(action -> action.accept(entity));
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onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
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sceneScriptManager.getScene().addEntity(entity);
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@ -6,6 +6,7 @@ import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.scripts.listener.ScriptMonsterListener;
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import java.util.List;
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import java.util.concurrent.ConcurrentLinkedQueue;
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@ -19,6 +20,8 @@ public class ScriptMonsterTideService {
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private final AtomicInteger monsterKillCount;
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private final int monsterSceneLimit;
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private final ConcurrentLinkedQueue<Integer> monsterConfigOrders;
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private final OnMonsterCreated onMonsterCreated= new OnMonsterCreated();
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private final OnMonsterDead onMonsterDead= new OnMonsterDead();
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public ScriptMonsterTideService(SceneScriptManager sceneScriptManager,
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SceneGroup group, int tideCount, int monsterSceneLimit, Integer[] ordersConfigId){
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@ -30,18 +33,21 @@ public class ScriptMonsterTideService {
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this.monsterAlive = new AtomicInteger(0);
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this.monsterConfigOrders = new ConcurrentLinkedQueue<>(List.of(ordersConfigId));
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this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterCreatedListener(this::onMonsterCreated);
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this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterDeadListener(this::onMonsterDead);
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this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterCreatedListener(onMonsterCreated);
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this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterDeadListener(onMonsterDead);
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// spawn the first turn
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for (int i = 0; i < this.monsterSceneLimit; i++) {
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this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(group.id, getNextMonster());
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}
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}
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public void onMonsterCreated(EntityMonster entityMonster){
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if(this.monsterSceneLimit > 0){
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this.monsterTideCount.decrementAndGet();
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this.monsterAlive.incrementAndGet();
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public class OnMonsterCreated implements ScriptMonsterListener{
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@Override
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public void onNotify(EntityMonster sceneMonster) {
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if(monsterSceneLimit > 0){
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monsterAlive.incrementAndGet();
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monsterTideCount.decrementAndGet();
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}
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}
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}
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@ -54,21 +60,29 @@ public class ScriptMonsterTideService {
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return currentGroup.monsters.values().stream().findFirst().orElse(null);
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}
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public void onMonsterDead(EntityMonster entityMonster){
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if(this.monsterSceneLimit <= 0){
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return;
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public class OnMonsterDead implements ScriptMonsterListener{
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@Override
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public void onNotify(EntityMonster sceneMonster) {
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if(monsterSceneLimit <= 0){
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return;
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}
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if(monsterAlive.decrementAndGet() >= monsterSceneLimit) {
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// maybe not happen
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return;
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}
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monsterKillCount.incrementAndGet();
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if(monsterTideCount.get() > 0){
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// add more
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sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(currentGroup.id, getNextMonster());
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}
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// spawn the last turn of monsters
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// fix the 5-2
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sceneScriptManager.callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs(monsterKillCount.get()));
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}
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if(this.monsterAlive.decrementAndGet() >= this.monsterSceneLimit) {
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// maybe not happen
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return;
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}
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this.monsterKillCount.incrementAndGet();
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if(this.monsterTideCount.get() > 0){
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// add more
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this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(this.currentGroup.id, getNextMonster());
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}
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// spawn the last turn of monsters
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// fix the 5-2
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this.sceneScriptManager.callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs(this.monsterKillCount.get()));
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}
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public void unload(){
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this.sceneScriptManager.getScriptMonsterSpawnService().removeMonsterCreatedListener(onMonsterCreated);
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this.sceneScriptManager.getScriptMonsterSpawnService().removeMonsterDeadListener(onMonsterDead);
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}
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}
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