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3.1 Support (#1808)
* Update 3.0 protos * Update classes to match protos * Fix RegionHandler versions * 3.0 Opcodes * Fixed Gadget Spawning Original Commit Message: fixed gadget spawning ty MJDerp Gitea Author: yh0Nathan Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> * Make PointData compatible with alternative PointData Original Commit Message: Make PointData compatible with windied scene points. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add scene tag for Vanarana. Original Commit Message: Add scene tag for Vanarana. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add Sumeru expeditions. Original Commit Message: Add Sumeru expeditions. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Update game version to 3.0.0 * versionFix must be >= 50 not == 50 in RegionHandler * Add new 3.0 Reliquary and SkillParticleGeneration data Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori Gitea Author: Roly * Actually fix RegionHandler * Remove asset names from json and comments * Add scene areas for Sumeru desert to /prop um * Added New MaterialType * Change version to 3.1.0 * funny welcome message back * Fix pyramid skill issue. * Fix pyramid and event scene tags without ugly bruteforce. * Remove backrooms chat welcome message. * Incorporate suggestions. * RoomSceneId and empty list checking. Co-authored-by: Benj <benjamin7006@gmail.com> Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> Co-authored-by: Kokoboy <anushkumar222001@gmail.com> Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com> Co-authored-by: Vexeone <vexeone@gmail.com>
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@ -6,7 +6,7 @@ import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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public final class GameConstants {
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public static String VERSION = "3.0.0";
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public static String VERSION = "3.1.0";
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public static final int DEFAULT_TEAMS = 4;
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public static final int MAX_TEAMS = 10;
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@ -231,7 +231,7 @@ public final class SetPropCommand implements CommandHandler {
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}
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// List of map areas. Unfortunately, there is no readily available source for them in excels or bins.
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final static private List<Integer> sceneAreas = List.of(1,2,3,4,5,6,7,8,9,10,11,12,13,14,17,18,19,20,21,22,23,24,25,29,100,101,102,103,200,210,300,400,401,402,403);
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final static private List<Integer> sceneAreas = List.of(1,2,3,4,5,6,7,8,9,10,11,12,13,14,17,18,19,20,21,22,23,24,25,26,27,28,29,100,101,102,103,200,210,300,400,401,402,403);
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private boolean unlockMap(Player targetPlayer) {
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// Unlock.
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GameData.getScenePointsPerScene().forEach((sceneId, scenePoints) -> {
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@ -75,7 +75,8 @@ public class ItemData extends GameResource {
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private int comfort;
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private List<Integer> furnType;
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private List<Integer> furnitureGadgetID;
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@SerializedName(value="OHIANNAEEAK", alternate={"DANFGGLKLNO", "JFDLJGDFIGL"})
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@SerializedName(value="roomSceneId", alternate={"DANFGGLKLNO", "JFDLJGDFIGL", "OHIANNAEEAK"})
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private int roomSceneId;
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// Custom
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@ -46,7 +46,9 @@ public enum MaterialType {
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MATERIAL_SPICE_FOOD (37),
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MATERIAL_ACTIVITY_ROBOT (38),
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MATERIAL_ACTIVITY_GEAR (39),
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MATERIAL_ACTIVITY_JIGSAW (40);
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MATERIAL_ACTIVITY_JIGSAW (40),
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MATERIAL_ARANARA (41),
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MATERIAL_DESHRET_MANUAL (46);
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private final int value;
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private static final Int2ObjectMap<MaterialType> map = new Int2ObjectOpenHashMap<>();
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@ -85,6 +85,10 @@ public class WorldDataSystem extends BaseGameSystem {
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return level;
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}
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private InvestigationMonsterOuterClass.InvestigationMonster getInvestigationMonster(Player player, InvestigationMonsterData imd) {
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if(imd.getGroupIdList().isEmpty() || imd.getMonsterIdList().isEmpty()){
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return null;
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}
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var groupId = imd.getGroupIdList().get(0);
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var monsterId = imd.getMonsterIdList().get(0);
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var sceneId = imd.getCityData().getSceneId();
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@ -19,7 +19,7 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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player.setSceneLoadState(SceneLoadState.LOADING);
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player.setEnterSceneToken(Utils.randomRange(1000, 99999));
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PlayerEnterSceneNotify proto = PlayerEnterSceneNotify.newBuilder()
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PlayerEnterSceneNotify.Builder proto = PlayerEnterSceneNotify.newBuilder()
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.setSceneId(player.getSceneId())
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.setPos(player.getPosition().toProto())
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.setSceneBeginTime(System.currentTimeMillis())
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@ -30,8 +30,7 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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.setEnterReason(EnterReason.Login.getValue())
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.setIsFirstLoginEnterScene(player.isFirstLoginEnterScene())
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.setWorldType(1)
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.setSceneTransaction("3-" + player.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
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.build();
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.setSceneTransaction("3-" + player.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402);
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this.setData(proto);
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}
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@ -61,10 +60,6 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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.setWorldType(1)
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.setSceneTransaction(newScene + "-" + target.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402);
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for (int i = 0; i < 3000; i++) {
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proto.addSceneTagIdList(i);
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}
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this.setData(proto.build());
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this.setData(proto);
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}
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}
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@ -1,15 +1,12 @@
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package emu.grasscutter.server.packet.send;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.PlayerWorldSceneInfoListNotifyOuterClass.PlayerWorldSceneInfoListNotify;
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import emu.grasscutter.net.proto.PlayerWorldSceneInfoOuterClass;
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import emu.grasscutter.net.proto.SceneUnlockInfoOuterClass.SceneUnlockInfo;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
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import static emu.grasscutter.net.proto.PlayerWorldSceneInfoOuterClass.*;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.PlayerWorldSceneInfoListNotifyOuterClass.PlayerWorldSceneInfoListNotify;
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import emu.grasscutter.net.proto.PlayerWorldSceneInfoOuterClass.PlayerWorldSceneInfo;
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public class PacketPlayerWorldSceneInfoListNotify extends BasePacket {
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@ -27,14 +24,26 @@ public class PacketPlayerWorldSceneInfoListNotify extends BasePacket {
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PlayerWorldSceneInfo.newBuilder()
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.setSceneId(3)
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.setIsLocked(false)
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.addSceneTagIdList(102)
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.addSceneTagIdList(102) // Jade chamber
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.addSceneTagIdList(113)
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.addSceneTagIdList(117)
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.addSceneTagIdList(1093)
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//.addSceneTagIdList(1094)
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//.addSceneTagIdList(1095)
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//.addSceneTagIdList(1096)
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//.addAllSceneTagIdList(IntStream.range(1000, 2000).boxed().collect(Collectors.toList()))
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// Vanarana (Sumeru tree)
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.addSceneTagIdList(1093) // Vana_real
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// .addSceneTagIdList(1094) // Vana_dream
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// .addSceneTagIdList(1095) // Vana_first
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// .addSceneTagIdList(1096) // Vana_festival
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// 3.1 event
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.addSceneTagIdList(152)
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.addSceneTagIdList(153)
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// Pyramid
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.addSceneTagIdList(1164) // Arena (XMSM_CWLTop)
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.addSceneTagIdList(1166) // Pyramid (CWL_Trans_02)
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// Brute force
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//.addAllSceneTagIdList(IntStream.range(1150, 1250).boxed().toList())
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.build()
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)
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.addInfoList(
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@ -63,17 +72,14 @@ public class PacketPlayerWorldSceneInfoListNotify extends BasePacket {
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.setSceneId(7)
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.setIsLocked(false)
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.build()
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);
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var gaa = PlayerWorldSceneInfo.newBuilder()
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)
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.addInfoList(
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PlayerWorldSceneInfo.newBuilder()
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.setSceneId(9)
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.setIsLocked(false);
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for (int i = 0; i < 3000; i++) {
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gaa.addSceneTagIdList(i);
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}
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proto.addInfoList(gaa);
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.setIsLocked(false)
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.addAllSceneTagIdList(IntStream.range(0, 3000).boxed().toList())
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.build()
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);
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this.setData(proto);
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}
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