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Shut down the game server when Grasscutter is about to shut down
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@ -1,8 +1,5 @@
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package emu.grasscutter;
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import static emu.grasscutter.config.Configuration.SERVER;
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import static emu.grasscutter.utils.lang.Language.translate;
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import ch.qos.logback.classic.*;
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import emu.grasscutter.auth.*;
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import emu.grasscutter.command.*;
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@ -21,16 +18,20 @@ import emu.grasscutter.tools.Tools;
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import emu.grasscutter.utils.*;
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import emu.grasscutter.utils.lang.Language;
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import io.netty.util.concurrent.FastThreadLocalThread;
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import java.io.*;
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import java.util.Calendar;
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import java.util.concurrent.*;
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import javax.annotation.Nullable;
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import lombok.*;
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import org.jline.reader.*;
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import org.jline.terminal.*;
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import org.reflections.Reflections;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nullable;
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import java.io.*;
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import java.util.Calendar;
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import java.util.concurrent.*;
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import static emu.grasscutter.config.Configuration.SERVER;
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import static emu.grasscutter.utils.lang.Language.translate;
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public final class Grasscutter {
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public static final File configFile = new File("./config.json");
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public static final Reflections reflector = new Reflections("emu.grasscutter");
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@ -183,6 +184,8 @@ public final class Grasscutter {
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private static void onShutdown() {
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// Disable all plugins.
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if (pluginManager != null) pluginManager.disablePlugins();
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// Shutdown the game server.
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if (gameServer != null) gameServer.onServerShutdown();
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try {
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// Wait for Grasscutter's thread pool to finish.
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@ -1,15 +1,15 @@
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package emu.grasscutter.command;
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import static emu.grasscutter.config.Configuration.SERVER;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.Player;
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import it.unimi.dsi.fastutil.objects.Object2IntMap;
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import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
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import java.util.*;
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import it.unimi.dsi.fastutil.objects.*;
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import org.reflections.Reflections;
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import java.util.*;
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import static emu.grasscutter.config.Configuration.SERVER;
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@SuppressWarnings({"UnusedReturnValue", "unused"})
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public final class CommandMap {
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private static final int INVALID_UID = Integer.MIN_VALUE;
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@ -1,8 +1,5 @@
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package emu.grasscutter.server.game;
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import static emu.grasscutter.config.Configuration.*;
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import static emu.grasscutter.utils.lang.Language.translate;
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import emu.grasscutter.*;
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import emu.grasscutter.Grasscutter.ServerRunMode;
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import emu.grasscutter.database.DatabaseHelper;
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@ -33,13 +30,17 @@ import emu.grasscutter.server.event.types.ServerEvent;
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import emu.grasscutter.server.scheduler.ServerTaskScheduler;
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import emu.grasscutter.task.TaskMap;
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import emu.grasscutter.utils.Utils;
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import kcp.highway.*;
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import lombok.*;
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import org.jetbrains.annotations.NotNull;
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import java.net.*;
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import java.time.*;
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import java.util.*;
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import java.util.concurrent.*;
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import kcp.highway.*;
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import lombok.*;
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import org.jetbrains.annotations.NotNull;
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import static emu.grasscutter.config.Configuration.*;
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import static emu.grasscutter.utils.lang.Language.translate;
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@Getter
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public final class GameServer extends KcpServer implements Iterable<Player> {
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@ -164,9 +165,6 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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// Chata manager
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this.chatManager = new ChatSystem(this);
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// Hook into shutdown event.
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Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
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}
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private static InetSocketAddress getAdapterInetSocketAddress() {
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@ -330,11 +328,12 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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var event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
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event.call();
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// Save players & the world.
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this.getPlayers().forEach((uid, player) -> player.getSession().close());
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this.getWorlds().forEach(World::save);
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Utils.sleep(1000L); // Wait 1 second for operations to finish.
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this.stop(); // Stop the server.
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try {
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var threadPool = GameSessionManager.getLogicThread();
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