mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-26 22:22:51 +00:00
Implement viewing character details in character showcase
This commit is contained in:
parent
2fd73e043a
commit
64930b9ba9
16
proto/GetFriendShowAvatarInfoReq.proto
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16
proto/GetFriendShowAvatarInfoReq.proto
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@ -0,0 +1,16 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message GetFriendShowAvatarInfoReq {
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enum CmdId {
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option allow_alias = true;
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ENET_CHANNEL_ID = 0;
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NONE = 0;
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ENET_IS_RELIABLE = 1;
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IS_ALLOW_CLIENT = 1;
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CMD_ID = 4007;
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}
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uint32 uid = 1;
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}
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19
proto/GetFriendShowAvatarInfoRsp.proto
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19
proto/GetFriendShowAvatarInfoRsp.proto
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@ -0,0 +1,19 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "ShowAvatarInfo.proto";
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message GetFriendShowAvatarInfoRsp {
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enum CmdId {
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option allow_alias = true;
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NONE = 0;
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ENET_CHANNEL_ID = 0;
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ENET_IS_RELIABLE = 1;
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CMD_ID = 4008;
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}
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int32 retcode = 1;
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uint32 uid = 2;
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repeated ShowAvatarInfo show_avatar_info_list = 3;
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}
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24
proto/ShowAvatarInfo.proto
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24
proto/ShowAvatarInfo.proto
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@ -0,0 +1,24 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AvatarFetterInfo.proto";
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import "AvatarExcelInfo.proto";
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import "PropValue.proto";
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import "ShowEquip.proto";
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message ShowAvatarInfo {
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uint32 avatar_id = 1;
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map<uint32, PropValue> prop_map = 2;
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repeated uint32 talent_id_list = 3;
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map<uint32, float> fight_prop_map = 4;
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uint32 skill_depot_id = 5;
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uint32 core_proud_skill_level = 6;
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repeated uint32 inherent_proud_skill_list = 7;
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map<uint32, uint32> skill_level_map = 8;
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map<uint32, uint32> proud_skill_extra_level_map = 9;
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repeated ShowEquip equip_list = 10;
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AvatarFetterInfo fetter_info = 11;
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uint32 costume_id = 12;
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AvatarExcelInfo excel_info = 13;
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}
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14
proto/ShowEquip.proto
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14
proto/ShowEquip.proto
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@ -0,0 +1,14 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Reliquary.proto";
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import "Weapon.proto";
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message ShowEquip {
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oneof Detail {
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Reliquary reliquary = 2;
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Weapon weapon = 3;
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}
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uint32 item_id = 1;
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}
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@ -15,7 +15,6 @@ import dev.morphia.annotations.Indexed;
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import dev.morphia.annotations.PostLoad;
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import dev.morphia.annotations.PrePersist;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.FightPropData;
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import emu.grasscutter.data.custom.OpenConfigEntry;
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@ -26,18 +25,19 @@ import emu.grasscutter.data.def.AvatarSkillDepotData;
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import emu.grasscutter.data.def.AvatarSkillDepotData.InherentProudSkillOpens;
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import emu.grasscutter.data.def.AvatarTalentData;
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import emu.grasscutter.data.def.EquipAffixData;
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import emu.grasscutter.data.def.ItemData.WeaponProperty;
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import emu.grasscutter.data.def.ProudSkillData;
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import emu.grasscutter.data.def.ReliquaryAffixData;
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import emu.grasscutter.data.def.ReliquaryLevelData;
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import emu.grasscutter.data.def.ReliquaryMainPropData;
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import emu.grasscutter.data.def.ReliquarySetData;
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import emu.grasscutter.data.def.WeaponCurveData;
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import emu.grasscutter.data.def.WeaponPromoteData;
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import emu.grasscutter.data.def.ItemData.WeaponProperty;
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import emu.grasscutter.data.def.ProudSkillData;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.inventory.EquipType;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ElementType;
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import emu.grasscutter.game.props.EntityIdType;
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@ -45,8 +45,11 @@ import emu.grasscutter.game.props.FetterState;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
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import emu.grasscutter.net.proto.FetterDataOuterClass.FetterData;
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import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
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import emu.grasscutter.net.proto.FetterDataOuterClass.FetterData;
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import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
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import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass.ShowAvatarInfo;
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import emu.grasscutter.net.proto.ShowEquipOuterClass.ShowEquip;
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import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
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@ -797,6 +800,46 @@ public class Avatar {
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return avatarInfo.build();
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}
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// used only in character showcase
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public ShowAvatarInfo toShowAvatarInfoProto() {
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AvatarFetterInfo.Builder avatarFetter = AvatarFetterInfo.newBuilder()
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.setExpLevel(this.getFetterLevel());
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ShowAvatarInfo.Builder showAvatarInfo = ShowAvatarInfoOuterClass.ShowAvatarInfo.newBuilder()
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.setAvatarId(avatarId)
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.addAllTalentIdList(this.getTalentIdList())
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.putAllFightPropMap(this.getFightProperties())
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.setSkillDepotId(this.getSkillDepotId())
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.setCoreProudSkillLevel(this.getCoreProudSkillLevel())
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.addAllInherentProudSkillList(this.getProudSkillList())
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.putAllSkillLevelMap(this.getSkillLevelMap())
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.putAllProudSkillExtraLevelMap(this.getProudSkillBonusMap())
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.setFetterInfo(avatarFetter)
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.setCostumeId(this.getCostume());
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showAvatarInfo.putPropMap(PlayerProperty.PROP_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, this.getLevel()));
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showAvatarInfo.putPropMap(PlayerProperty.PROP_EXP.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_EXP, this.getExp()));
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showAvatarInfo.putPropMap(PlayerProperty.PROP_BREAK_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_BREAK_LEVEL, this.getPromoteLevel()));
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showAvatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_VAL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiation()));
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showAvatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_PENALTY_TIME.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiationPenalty()));
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int maxStamina = this.getPlayer().getProperty(PlayerProperty.PROP_MAX_STAMINA);
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showAvatarInfo.putPropMap(PlayerProperty.PROP_MAX_STAMINA.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_MAX_STAMINA, maxStamina));
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for (GameItem item : this.getEquips().values()) {
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if (item.getItemType() == ItemType.ITEM_RELIQUARY) {
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showAvatarInfo.addEquipList(ShowEquip.newBuilder()
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.setItemId(item.getItemId())
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.setReliquary(item.toReliquaryProto()));
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} else if (item.getItemType() == ItemType.ITEM_WEAPON) {
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showAvatarInfo.addEquipList(ShowEquip.newBuilder()
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.setItemId(item.getItemId())
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.setWeapon(item.toWeaponProto()));
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}
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}
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return showAvatarInfo.build();
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}
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@PostLoad
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private void onLoad() {
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@ -375,6 +375,32 @@ public class GameItem {
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return relicInfo;
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}
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public Weapon toWeaponProto() {
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Weapon.Builder weapon = Weapon.newBuilder()
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.setLevel(this.getLevel())
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.setExp(this.getExp())
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.setPromoteLevel(this.getPromoteLevel());
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if (this.getAffixes() != null && this.getAffixes().size() > 0) {
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for (int affix : this.getAffixes()) {
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weapon.putAffixMap(affix, this.getRefinement());
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}
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}
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return weapon.build();
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}
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public Reliquary toReliquaryProto() {
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Reliquary.Builder relic = Reliquary.newBuilder()
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.setLevel(this.getLevel())
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.setExp(this.getExp())
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.setPromoteLevel(this.getPromoteLevel())
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.setMainPropId(this.getMainPropId())
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.addAllAppendPropIdList(this.getAppendPropIdList());
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return relic.build();
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}
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public Item toProto() {
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Item.Builder proto = Item.newBuilder()
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.setGuid(this.getGuid())
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@ -382,27 +408,11 @@ public class GameItem {
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switch (getItemType()) {
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case ITEM_WEAPON:
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Weapon.Builder weapon = Weapon.newBuilder()
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.setLevel(this.getLevel())
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.setExp(this.getExp())
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.setPromoteLevel(this.getPromoteLevel());
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if (this.getAffixes() != null && this.getAffixes().size() > 0) {
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for (int affix : this.getAffixes()) {
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weapon.putAffixMap(affix, this.getRefinement());
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}
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}
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Weapon weapon = this.toWeaponProto();
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proto.setEquip(Equip.newBuilder().setWeapon(weapon).setIsLocked(this.isLocked()).build());
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break;
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case ITEM_RELIQUARY:
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Reliquary relic = Reliquary.newBuilder()
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.setLevel(this.getLevel())
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.setExp(this.getExp())
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.setPromoteLevel(this.getPromoteLevel())
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.setMainPropId(this.getMainPropId())
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.addAllAppendPropIdList(this.getAppendPropIdList())
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.build();
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Reliquary relic = this.toReliquaryProto();
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proto.setEquip(Equip.newBuilder().setReliquary(relic).setIsLocked(this.isLocked()).build());
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break;
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case ITEM_MATERIAL:
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@ -21,7 +21,6 @@ import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.shop.ShopInfo;
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import emu.grasscutter.game.shop.ShopLimit;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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@ -34,6 +33,7 @@ import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
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import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
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import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
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import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
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import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
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@ -898,6 +898,35 @@ public class Player {
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.setFinishAchievementNum(0);
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return social;
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}
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public List<ShowAvatarInfoOuterClass.ShowAvatarInfo> getShowAvatarInfoList() {
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List<ShowAvatarInfoOuterClass.ShowAvatarInfo> showAvatarInfoList = new ArrayList<>();
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Player player;
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boolean shouldRecalc;
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if (this.isOnline()) {
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player = this;
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shouldRecalc = false;
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} else {
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player = DatabaseHelper.getPlayerById(id);
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player.getAvatars().loadFromDatabase();
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player.getInventory().loadFromDatabase();
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shouldRecalc = true;
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}
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List<Integer> showAvatarList = player.getShowAvatarList();
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AvatarStorage avatars = player.getAvatars();
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if (showAvatarList != null) {
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for (int avatarId : showAvatarList) {
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Avatar avatar = avatars.getAvatarById(avatarId);
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if (shouldRecalc) {
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avatar.recalcStats();
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}
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showAvatarInfoList.add(avatar.toShowAvatarInfoProto());
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}
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}
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return showAvatarInfoList;
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}
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public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
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return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()
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@ -0,0 +1,26 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.GetFriendShowAvatarInfoReqOuterClass.GetFriendShowAvatarInfoReq;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketGetFriendShowAvatarInfoRsp;
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@Opcodes(PacketOpcodes.GetFriendShowAvatarInfoReq)
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public class HandlerGetFriendShowAvatarInfoReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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GetFriendShowAvatarInfoReq req = GetFriendShowAvatarInfoReq.parseFrom(payload);
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int targetUid = req.getUid();
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Player targetPlayer = session.getServer().getPlayerByUid(targetUid, true);
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if (targetPlayer.isShowAvatars()) {
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session.send(new PacketGetFriendShowAvatarInfoRsp(targetUid, targetPlayer.getShowAvatarInfoList()));
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}
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}
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}
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@ -0,0 +1,24 @@
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package emu.grasscutter.server.packet.send;
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import java.util.List;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.GetFriendShowAvatarInfoRspOuterClass.GetFriendShowAvatarInfoRsp;
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import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass.ShowAvatarInfo;
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@Opcodes(PacketOpcodes.GetFriendShowAvatarInfoRsp)
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public class PacketGetFriendShowAvatarInfoRsp extends BasePacket {
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public PacketGetFriendShowAvatarInfoRsp(int uid, List<ShowAvatarInfo> showAvatarInfoList) {
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super(PacketOpcodes.GetFriendShowAvatarInfoRsp);
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GetFriendShowAvatarInfoRsp.Builder p = GetFriendShowAvatarInfoRsp.newBuilder()
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.setUid(uid)
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.addAllShowAvatarInfoList(showAvatarInfoList);
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this.setData(p.build());
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}
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}
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