diff --git a/data/query_cur_region.txt b/data/query_cur_region.txt index 427c13f45..ddef1aff6 100644 --- a/data/query_cur_region.txt +++ b/data/query_cur_region.txt @@ -1 +1 @@ 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 \ No newline at end of file diff --git a/src/main/java/emu/grasscutter/commands/PlayerCommands.java b/src/main/java/emu/grasscutter/commands/PlayerCommands.java index b6401740d..57976381a 100644 --- a/src/main/java/emu/grasscutter/commands/PlayerCommands.java +++ b/src/main/java/emu/grasscutter/commands/PlayerCommands.java @@ -21,6 +21,7 @@ import emu.grasscutter.game.props.FightProperty; import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify; import emu.grasscutter.server.packet.send.PacketItemAddHintNotify; +import emu.grasscutter.server.packet.send.PacketPlayerLoginRsp; import emu.grasscutter.utils.Position; import java.util.LinkedList; @@ -30,15 +31,15 @@ import java.util.List; * A container for player-related commands. */ public final class PlayerCommands { - @Command(label = "give", aliases = {"g", "item", "giveitem"}, - usage = "Usage: give [player] [amount]") + @Command(label = "give", aliases = { "g", "item", + "giveitem" }, usage = "Usage: give [player] [amount]") public static class GiveCommand implements CommandHandler { @Override public void execute(GenshinPlayer player, List args) { int target, item, amount = 1; - switch(args.size()) { + switch (args.size()) { default: CommandHandler.sendMessage(player, "Usage: give [amount]"); return; @@ -56,8 +57,9 @@ public final class PlayerCommands { try { target = Integer.parseInt(args.get(0)); - if(Grasscutter.getGameServer().getPlayerByUid(target) == null) { - target = player.getUid(); amount = Integer.parseInt(args.get(1)); + if (Grasscutter.getGameServer().getPlayerByUid(target) == null) { + target = player.getUid(); + amount = Integer.parseInt(args.get(1)); item = Integer.parseInt(args.get(0)); } else { item = Integer.parseInt(args.get(1)); @@ -71,9 +73,10 @@ public final class PlayerCommands { case 3: try { target = Integer.parseInt(args.get(0)); - - if(Grasscutter.getGameServer().getPlayerByUid(target) == null) { - CommandHandler.sendMessage(player, "Invalid player ID."); return; + + if (Grasscutter.getGameServer().getPlayerByUid(target) == null) { + CommandHandler.sendMessage(player, "Invalid player ID."); + return; } item = Integer.parseInt(args.get(1)); @@ -88,23 +91,26 @@ public final class PlayerCommands { GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); - if(targetPlayer == null) { - CommandHandler.sendMessage(player, "Player not found."); return; + if (targetPlayer == null) { + CommandHandler.sendMessage(player, "Player not found."); + return; } ItemData itemData = GenshinData.getItemDataMap().get(item); - if(itemData == null) { - CommandHandler.sendMessage(player, "Invalid item id."); return; + if (itemData == null) { + CommandHandler.sendMessage(player, "Invalid item id."); + return; } - + this.item(targetPlayer, itemData, amount); } /** * give [player] [itemId|itemName] [amount] */ - @Override public void execute(List args) { - if(args.size() < 2) { + @Override + public void execute(List args) { + if (args.size() < 2) { CommandHandler.sendMessage(null, "Usage: give [amount]"); return; } @@ -112,32 +118,37 @@ public final class PlayerCommands { try { int target = Integer.parseInt(args.get(0)); int item = Integer.parseInt(args.get(1)); - int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2)); - + int amount = 1; + if (args.size() > 2) + amount = Integer.parseInt(args.get(2)); + GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); - if(targetPlayer == null) { - CommandHandler.sendMessage(null, "Player not found."); return; + if (targetPlayer == null) { + CommandHandler.sendMessage(null, "Player not found."); + return; } - + ItemData itemData = GenshinData.getItemDataMap().get(item); - if(itemData == null) { - CommandHandler.sendMessage(null, "Invalid item id."); return; + if (itemData == null) { + CommandHandler.sendMessage(null, "Invalid item id."); + return; } - + this.item(targetPlayer, itemData, amount); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(null, "Invalid item or player ID."); } } - + private void item(GenshinPlayer player, ItemData itemData, int amount) { GenshinItem genshinItem = new GenshinItem(itemData); - if(itemData.isEquip()) { + if (itemData.isEquip()) { List items = new LinkedList<>(); - for(int i = 0; i < amount; i++) { + for (int i = 0; i < amount; i++) { items.add(genshinItem); - } player.getInventory().addItems(items); + } + player.getInventory().addItems(items); player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop)); } else { genshinItem.setCount(amount); @@ -146,37 +157,41 @@ public final class PlayerCommands { } } } - - @Command(label = "drop", aliases = {"d", "dropitem"}, - usage = "Usage: drop [amount]", - execution = Command.Execution.PLAYER) + + @Command(label = "drop", aliases = { "d", + "dropitem" }, usage = "Usage: drop [amount]", execution = Command.Execution.PLAYER) public static class DropCommand implements CommandHandler { @Override public void execute(GenshinPlayer player, List args) { - if(args.size() < 1) { + if (args.size() < 1) { CommandHandler.sendMessage(player, "Usage: drop [amount]"); return; } try { int item = Integer.parseInt(args.get(0)); - int amount = 1; if(args.size() > 1) amount = Integer.parseInt(args.get(1)); + int amount = 1; + if (args.size() > 1) + amount = Integer.parseInt(args.get(1)); ItemData itemData = GenshinData.getItemDataMap().get(item); - if(itemData == null) { - CommandHandler.sendMessage(player, "Invalid item id."); return; + if (itemData == null) { + CommandHandler.sendMessage(player, "Invalid item id."); + return; } if (itemData.isEquip()) { float range = (5f + (.1f * amount)); for (int i = 0; i < amount; i++) { - Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2)); + Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)) + .addY(3f).addZ((float) (Math.random() * range) - (range / 2)); EntityItem entity = new EntityItem(player.getScene(), player, itemData, pos, 1); player.getScene().addEntity(entity); } } else { - EntityItem entity = new EntityItem(player.getScene(), player, itemData, player.getPos().clone().addY(3f), amount); + EntityItem entity = new EntityItem(player.getScene(), player, itemData, + player.getPos().clone().addY(3f), amount); player.getScene().addEntity(entity); } } catch (NumberFormatException ignored) { @@ -185,26 +200,27 @@ public final class PlayerCommands { } } - @Command(label = "givechar", aliases = {"givec"}, - usage = "Usage: givechar [level|avatarId] [level]") + @Command(label = "givechar", aliases = { + "givec" }, usage = "Usage: givechar [level|avatarId] [level]") public static class GiveCharCommand implements CommandHandler { - @Override public void execute(GenshinPlayer player, List args) { + @Override + public void execute(GenshinPlayer player, List args) { int target, avatarId, level = 1, ascension = 1; - if(args.size() < 1) { + if (args.size() < 1) { CommandHandler.sendMessage(player, "Usage: givechar [level]"); return; } - - switch(args.size()) { + + switch (args.size()) { default: - CommandHandler.sendMessage(player, "Usage: givechar [level]"); + CommandHandler.sendMessage(player, "Usage: givechar [level]"); return; case 2: try { target = Integer.parseInt(args.get(0)); - if(Grasscutter.getGameServer().getPlayerByUid(target) == null) { - target = player.getUid(); + if (Grasscutter.getGameServer().getPlayerByUid(target) == null) { + target = player.getUid(); level = Integer.parseInt(args.get(1)); avatarId = Integer.parseInt(args.get(0)); } else { @@ -219,8 +235,9 @@ public final class PlayerCommands { case 3: try { target = Integer.parseInt(args.get(0)); - if(Grasscutter.getGameServer().getPlayerByUid(target) == null) { - CommandHandler.sendMessage(player, "Invalid player ID."); return; + if (Grasscutter.getGameServer().getPlayerByUid(target) == null) { + CommandHandler.sendMessage(player, "Invalid player ID."); + return; } avatarId = Integer.parseInt(args.get(1)); @@ -234,13 +251,15 @@ public final class PlayerCommands { } GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); - if(targetPlayer == null) { - CommandHandler.sendMessage(player, "Player not found."); return; + if (targetPlayer == null) { + CommandHandler.sendMessage(player, "Player not found."); + return; } - + AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId); - if(avatarData == null) { - CommandHandler.sendMessage(player, "Invalid avatar id."); return; + if (avatarData == null) { + CommandHandler.sendMessage(player, "Invalid avatar id."); + return; } // Calculate ascension level. @@ -253,16 +272,16 @@ public final class PlayerCommands { GenshinAvatar avatar = new GenshinAvatar(avatarId); avatar.setLevel(level); avatar.setPromoteLevel(ascension); - + // This will handle stats and talents avatar.recalcStats(); - + targetPlayer.addAvatar(avatar); } @Override public void execute(List args) { - if(args.size() < 2) { + if (args.size() < 2) { CommandHandler.sendMessage(null, "Usage: givechar [amount]"); return; } @@ -270,33 +289,37 @@ public final class PlayerCommands { try { int target = Integer.parseInt(args.get(0)); int avatarID = Integer.parseInt(args.get(1)); - int level = 1; if(args.size() > 2) level = Integer.parseInt(args.get(2)); + int level = 1; + if (args.size() > 2) + level = Integer.parseInt(args.get(2)); int ascension; - + GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); - if(targetPlayer == null) { - CommandHandler.sendMessage(null, "Player not found."); return; + if (targetPlayer == null) { + CommandHandler.sendMessage(null, "Player not found."); + return; } - + AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarID); - if(avatarData == null) { - CommandHandler.sendMessage(null, "Invalid avatar id."); return; + if (avatarData == null) { + CommandHandler.sendMessage(null, "Invalid avatar id."); + return; } - + // Calculate ascension level. if (level <= 40) { ascension = (int) Math.ceil(level / 20f); } else { ascension = (int) Math.ceil(level / 10f) - 3; } - + GenshinAvatar avatar = new GenshinAvatar(avatarID); avatar.setLevel(level); avatar.setPromoteLevel(ascension); // This will handle stats and talents avatar.recalcStats(); - + targetPlayer.addAvatar(avatar); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(null, "Invalid item or player ID."); @@ -304,30 +327,35 @@ public final class PlayerCommands { } } - @Command(label = "spawn", execution = Command.Execution.PLAYER, - usage = "Usage: spawn [level] [amount]") + @Command(label = "spawn", execution = Command.Execution.PLAYER, usage = "Usage: spawn [level] [amount]") public static class SpawnCommand implements CommandHandler { - + @Override public void execute(GenshinPlayer player, List args) { - if(args.size() < 1) { + if (args.size() < 1) { CommandHandler.sendMessage(null, "Usage: spawn [amount]"); return; } try { int entity = Integer.parseInt(args.get(0)); - int level = 1; if(args.size() > 1) level = Integer.parseInt(args.get(1)); - int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2)); + int level = 1; + if (args.size() > 1) + level = Integer.parseInt(args.get(1)); + int amount = 1; + if (args.size() > 2) + amount = Integer.parseInt(args.get(2)); MonsterData entityData = GenshinData.getMonsterDataMap().get(entity); - if(entityData == null) { - CommandHandler.sendMessage(null, "Invalid entity id."); return; + if (entityData == null) { + CommandHandler.sendMessage(null, "Invalid entity id."); + return; } float range = (5f + (.1f * amount)); for (int i = 0; i < amount; i++) { - Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2)); + Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f) + .addZ((float) (Math.random() * range) - (range / 2)); EntityMonster monster = new EntityMonster(player.getScene(), entityData, pos, level); player.getScene().addEntity(monster); } @@ -336,9 +364,8 @@ public final class PlayerCommands { } } } - - @Command(label = "killall", - usage = "Usage: killall [playerUid] [sceneId]") + + @Command(label = "killall", usage = "Usage: killall [playerUid] [sceneId]") public static class KillAllCommand implements CommandHandler { @Override @@ -349,29 +376,30 @@ public final class PlayerCommands { .forEach(entity -> scene.killEntity(entity, 0)); CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId()); } - + @Override public void execute(List args) { - if(args.size() < 2) { - CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]"); return; + if (args.size() < 2) { + CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]"); + return; } try { - int playerUid = Integer.parseInt(args.get(0)); + int playerUid = Integer.parseInt(args.get(0)); int sceneId = Integer.parseInt(args.get(1)); - + GenshinPlayer player = Grasscutter.getGameServer().getPlayerByUid(playerUid); if (player == null) { - CommandHandler.sendMessage(null, "Player not found or offline."); - return; + CommandHandler.sendMessage(null, "Player not found or offline."); + return; } - + GenshinScene scene = player.getWorld().getSceneById(sceneId); if (scene == null) { - CommandHandler.sendMessage(null, "Scene not found in player world"); - return; + CommandHandler.sendMessage(null, "Scene not found in player world"); + return; } - + scene.getEntities().values().stream() .filter(entity -> entity instanceof EntityMonster) .forEach(entity -> scene.killEntity(entity, 0)); @@ -381,28 +409,29 @@ public final class PlayerCommands { } } } - - @Command(label = "resetconst", aliases = {"resetconstellation"}, - usage = "Usage: resetconst [all]", execution = Command.Execution.PLAYER) + + @Command(label = "resetconst", aliases = { + "resetconstellation" }, usage = "Usage: resetconst [all]", execution = Command.Execution.PLAYER) public static class ResetConstellationCommand implements CommandHandler { - + @Override public void execute(GenshinPlayer player, List args) { - if(args.size() > 0 && args.get(0).equalsIgnoreCase("all")) { + if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) { player.getAvatars().forEach(this::resetConstellation); player.dropMessage("Reset all avatars' constellations."); } else { - EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity(); - if(entity == null) + EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity(); + if (entity == null) return; - + GenshinAvatar avatar = entity.getAvatar(); this.resetConstellation(avatar); - player.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes."); + player.dropMessage("Constellations for " + avatar.getAvatarData().getName() + + " have been reset. Please relog to see changes."); } } - + private void resetConstellation(GenshinAvatar avatar) { avatar.getTalentIdList().clear(); avatar.setCoreProudSkillLevel(0); @@ -410,36 +439,37 @@ public final class PlayerCommands { avatar.save(); } } - - @Command(label = "godmode", - usage = "Usage: godmode", execution = Command.Execution.PLAYER) + + @Command(label = "godmode", usage = "Usage: godmode", execution = Command.Execution.PLAYER) public static class GodModeCommand implements CommandHandler { - + @Override public void execute(GenshinPlayer player, List args) { player.setGodmode(!player.inGodmode()); player.dropMessage("Godmode is now " + (player.inGodmode() ? "enabled" : "disabled") + "."); } } - - @Command(label = "sethealth", aliases = {"sethp"}, - usage = "Usage: sethealth ", execution = Command.Execution.PLAYER) + + @Command(label = "sethealth", aliases = { + "sethp" }, usage = "Usage: sethealth ", execution = Command.Execution.PLAYER) public static class SetHealthCommand implements CommandHandler { @Override public void execute(GenshinPlayer player, List args) { - if(args.size() < 1) { - CommandHandler.sendMessage(null, "Usage: sethealth "); return; + if (args.size() < 1) { + CommandHandler.sendMessage(null, "Usage: sethealth "); + return; } - + try { int health = Integer.parseInt(args.get(0)); EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity(); - if(entity == null) + if (entity == null) return; - + entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health); - entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP)); + entity.getWorld().broadcastPacket( + new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP)); player.dropMessage("Health set to " + health + "."); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(null, "Invalid health value."); @@ -447,15 +477,16 @@ public final class PlayerCommands { } } - @Command(label = "setworldlevel", aliases = {"setworldlvl"}, - usage = "Usage: setworldlevel ", execution = Command.Execution.PLAYER) + @Command(label = "setworldlevel", aliases = { + "setworldlvl" }, usage = "Usage: setworldlevel ", execution = Command.Execution.PLAYER) public static class SetWorldLevelCommand implements CommandHandler { @Override public void execute(GenshinPlayer player, List args) { - if(args.size() < 1) { - CommandHandler.sendMessage(player, "Usage: setworldlevel "); return; + if (args.size() < 1) { + CommandHandler.sendMessage(player, "Usage: setworldlevel "); + return; } - + try { int level = Integer.parseInt(args.get(0)); @@ -469,9 +500,9 @@ public final class PlayerCommands { } } } - - @Command(label = "clearartifacts", aliases = {"clearart"}, - usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER) + + @Command(label = "clearartifacts", aliases = { + "clearart" }, usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER) public static class ClearArtifactsCommand implements CommandHandler { @Override public void execute(GenshinPlayer player, List args) { @@ -484,15 +515,16 @@ public final class PlayerCommands { } } - @Command(label = "changescene", aliases = {"scene"}, - usage = "Usage: changescene ", execution = Command.Execution.PLAYER) + @Command(label = "changescene", aliases = { + "scene" }, usage = "Usage: changescene ", execution = Command.Execution.PLAYER) public static class ChangeSceneCommand implements CommandHandler { @Override public void execute(GenshinPlayer player, List args) { - if(args.size() < 1) { - CommandHandler.sendMessage(player, "Usage: changescene "); return; + if (args.size() < 1) { + CommandHandler.sendMessage(player, "Usage: changescene "); + return; } - + try { int sceneId = Integer.parseInt(args.get(0)); boolean result = player.getWorld().transferPlayerToScene(player, sceneId, player.getPos()); @@ -501,8 +533,18 @@ public final class PlayerCommands { CommandHandler.sendMessage(null, "Scene does not exist or you are already in it"); } } catch (Exception e) { - CommandHandler.sendMessage(player, "Usage: changescene "); return; + CommandHandler.sendMessage(player, "Usage: changescene "); + return; } } } + + @Command(label = "restart", usage = "Usage: restart - Restarts the current session", execution = Command.Execution.PLAYER) + public static class RestartCommand implements CommandHandler { + + @Override + public void execute(GenshinPlayer player, List args) { + player.getSession().close(); + } + } }