Language: Update translation

This commit is contained in:
Tesutarin 2022-06-03 20:46:20 +08:00 committed by Melledy
parent 09580ef448
commit 66b642ef06
3 changed files with 5 additions and 5 deletions

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@ -23,7 +23,7 @@ import java.util.Random;
import static emu.grasscutter.Configuration.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)", permission = "server.spawn", permissionTargeted = "server.spawn.others", description = "commands.spawn.description")
@Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only, optional)]", permission = "server.spawn", permissionTargeted = "server.spawn.others", description = "commands.spawn.description")
public final class SpawnCommand implements CommandHandler {
@Override

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@ -304,7 +304,7 @@
"description": "Sets your world level (Relog to see proper effects)"
},
"spawn": {
"usage": "Usage: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)",
"usage": "Usage: spawn <entityID> [amount] [level(monster only)] [<x> <y> <z>(monster only, optional)]",
"success": "Spawned %s of %s.",
"limit_reached": "Scene spawn limit reached. Spawning %s entities instead.",
"description": "Spawns an entity near you"

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@ -47,7 +47,7 @@
"shutdown": "正在关闭...",
"done": "加载完成!输入 \"help\" 查看命令列表",
"error": "发生了一个错误。",
"welcome": "欢迎使用 Grasscutter珍惜这段美妙的旅途吧!",
"welcome": "欢迎使用 Grasscutter",
"run_mode_error": "无效的服务器运行模式:%s。",
"run_mode_help": "服务器运行模式必须为 'HYBRID'(混合)、'DISPATCH_ONLY'(仅 Dispatch) 或 'GAME_ONLY'(仅游戏)。Grasscutter 启动失败...",
"create_resources": "正在创建 resources 目录...",
@ -103,7 +103,7 @@
"account": {
"modify": "修改用户账号",
"invalid": "无效的UID。",
"exists": "账号已存在。",
"exists": "具有此用户名和/或 UID 的账号已存在。",
"create": "已创建 UID 为 %s 的账号。",
"delete": "账号已删除。",
"no_account": "账号不存在。",
@ -304,7 +304,7 @@
"description": "设置世界等级,执行命令后需重新登录以生效"
},
"spawn": {
"usage": "用法spawn <实体ID> [数量] [等级(仅怪物)]",
"usage": "用法spawn <实体ID> [数量] [等级(仅怪物)] [<x> <y> <z>(仅怪物, 可选)]",
"success": "已生成 %s 个 %s。",
"limit_reached": "场景中的生成数量已达上限。已替代为生成 %s 个实体。",
"description": "在你附近生成实体"