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Change loading quest keys from info
to debug
.
Please for the love of god use `debug` for information not important to the enduser when starting the server.
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@ -425,7 +425,7 @@ public class ResourceLoader {
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Int2ObjectMap<QuestEncryptionKey> questEncryptionMap = GameData.getMainQuestEncryptionMap();
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keys.forEach(key -> questEncryptionMap.put(key.getMainQuestId(), key));
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Grasscutter.getLogger().info("loaded {} quest keys.", questEncryptionMap.size());
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Grasscutter.getLogger().debug("Loaded {} quest keys.", questEncryptionMap.size());
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load quest keys.", e);
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}
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