mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-27 13:19:59 +00:00
Magix sanity.
This commit is contained in:
parent
3b103f2733
commit
6be98b61e4
@ -1,62 +1,62 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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@Command(label = "account", usage = "account <create|delete> <username> [uid]",
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description = "Modify user accounts")
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public class Account implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender != null) {
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CommandHandler.sendMessage(sender, "This command can only be run from the console.");
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return;
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}
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if (args.size() < 2) {
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CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
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return;
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}
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String action = args.get(0);
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String username = args.get(1);
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switch (action) {
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default:
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CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
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return;
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case "create":
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int uid = 0;
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if (args.size() > 2) {
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try {
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uid = Integer.parseInt(args.get(2));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(null, "Invalid UID.");
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return;
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}
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}
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emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid);
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if (account == null) {
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CommandHandler.sendMessage(null, "Account already exists.");
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return;
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} else {
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CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
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account.addPermission("*"); // Grant the player superuser permissions.
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account.save(); // Save account to database.
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}
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return;
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case "delete":
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if (DatabaseHelper.deleteAccount(username)) {
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CommandHandler.sendMessage(null, "Account deleted.");
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} else {
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CommandHandler.sendMessage(null, "Account not found.");
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}
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}
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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@Command(label = "account", usage = "account <create|delete> <username> [uid]",
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description = "Modify user accounts")
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public final class AccountCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender != null) {
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CommandHandler.sendMessage(sender, "This command can only be run from the console.");
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return;
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}
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if (args.size() < 2) {
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CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
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return;
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}
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String action = args.get(0);
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String username = args.get(1);
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switch (action) {
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default:
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CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
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return;
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case "create":
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int uid = 0;
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if (args.size() > 2) {
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try {
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uid = Integer.parseInt(args.get(2));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(null, "Invalid UID.");
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return;
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}
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}
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emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid);
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if (account == null) {
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CommandHandler.sendMessage(null, "Account already exists.");
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return;
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} else {
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CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
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account.addPermission("*"); // Grant the player superuser permissions.
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account.save(); // Save account to database.
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}
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return;
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case "delete":
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if (DatabaseHelper.deleteAccount(username)) {
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CommandHandler.sendMessage(null, "Account deleted.");
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} else {
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CommandHandler.sendMessage(null, "Account not found.");
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}
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}
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}
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}
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@ -1,29 +1,29 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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@Command(label = "broadcast", usage = "broadcast <message>",
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description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast")
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public class Broadcast implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, "Usage: broadcast <message>");
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return;
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}
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String message = String.join(" ", args.subList(0, args.size()));
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for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
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CommandHandler.sendMessage(p, message);
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}
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CommandHandler.sendMessage(sender, "Message sent.");
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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@Command(label = "broadcast", usage = "broadcast <message>",
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description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast")
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public final class BroadcastCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, "Usage: broadcast <message>");
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return;
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}
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String message = String.join(" ", args.subList(0, args.size()));
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for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
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CommandHandler.sendMessage(p, message);
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}
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CommandHandler.sendMessage(sender, "Message sent.");
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}
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}
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@ -1,36 +1,36 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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@Command(label = "changescene", usage = "changescene <scene id>",
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description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
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public class ChangeScene implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
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return;
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}
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try {
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int sceneId = Integer.parseInt(args.get(0));
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boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
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CommandHandler.sendMessage(sender, "Changed to scene " + sceneId);
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if (!result) {
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CommandHandler.sendMessage(sender, "Scene does not exist or you are already in it");
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}
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} catch (Exception e) {
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CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
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}
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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@Command(label = "changescene", usage = "changescene <scene id>",
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description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
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public final class ChangeSceneCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
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return;
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}
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try {
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int sceneId = Integer.parseInt(args.get(0));
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boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
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CommandHandler.sendMessage(sender, "Changed to scene " + sceneId);
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if (!result) {
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CommandHandler.sendMessage(sender, "Scene does not exist or you are already in it");
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}
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} catch (Exception e) {
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CommandHandler.sendMessage(sender, "Usage: changescene <scene id>");
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}
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.inventory.ItemType;
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import java.util.List;
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@Command(label = "clearartifacts", usage = "clearartifacts",
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description = "Deletes all unequipped and unlocked level 0 artifacts, including yellow rarity ones from your inventory",
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aliases = {"clearart"}, permission = "player.clearartifacts")
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public class ClearArtifacts implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return; // TODO: clear player's artifacts from console or other players
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}
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Inventory playerInventory = sender.getInventory();
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playerInventory.getItems().values().stream()
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.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
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.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
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.filter(item -> !item.isLocked() && !item.isEquipped())
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.forEach(item -> playerInventory.removeItem(item, item.getCount()));
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.inventory.ItemType;
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import java.util.List;
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@Command(label = "clearartifacts", usage = "clearartifacts",
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description = "Deletes all unequipped and unlocked level 0 artifacts, including yellow rarity ones from your inventory",
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aliases = {"clearart"}, permission = "player.clearartifacts")
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public final class ClearArtifactsCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return; // TODO: clear player's artifacts from console or other players
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}
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Inventory playerInventory = sender.getInventory();
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playerInventory.getItems().values().stream()
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.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
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.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
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.filter(item -> !item.isLocked() && !item.isEquipped())
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.forEach(item -> playerInventory.removeItem(item, item.getCount()));
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}
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}
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@ -1,56 +1,56 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(label = "drop", usage = "drop <itemId|itemName> [amount]",
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description = "Drops an item near you", aliases = {"d", "dropitem"}, permission = "server.drop")
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public class Drop implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, "Usage: drop <itemId|itemName> [amount]");
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return;
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}
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try {
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int item = Integer.parseInt(args.get(0));
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int amount = 1;
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if (args.size() > 1) amount = Integer.parseInt(args.get(1));
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ItemData itemData = GenshinData.getItemDataMap().get(item);
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if (itemData == null) {
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CommandHandler.sendMessage(sender, "Invalid item id.");
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return;
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}
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if (itemData.isEquip()) {
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float range = (5f + (.1f * amount));
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for (int i = 0; i < amount; i++) {
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Position pos = sender.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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EntityItem entity = new EntityItem(sender.getScene(), sender, itemData, pos, 1);
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sender.getScene().addEntity(entity);
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}
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} else {
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EntityItem entity = new EntityItem(sender.getScene(), sender, itemData, sender.getPos().clone().addY(3f), amount);
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sender.getScene().addEntity(entity);
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}
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CommandHandler.sendMessage(sender, String.format("Dropped %s of %s.", amount, item));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid item or player ID.");
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(label = "drop", usage = "drop <itemId|itemName> [amount]",
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description = "Drops an item near you", aliases = {"d", "dropitem"}, permission = "server.drop")
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public final class DropCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return;
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}
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if (args.size() < 1) {
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CommandHandler.sendMessage(sender, "Usage: drop <itemId|itemName> [amount]");
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return;
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}
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try {
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int item = Integer.parseInt(args.get(0));
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int amount = 1;
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if (args.size() > 1) amount = Integer.parseInt(args.get(1));
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ItemData itemData = GenshinData.getItemDataMap().get(item);
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if (itemData == null) {
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CommandHandler.sendMessage(sender, "Invalid item id.");
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return;
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}
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if (itemData.isEquip()) {
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float range = (5f + (.1f * amount));
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for (int i = 0; i < amount; i++) {
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Position pos = sender.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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EntityItem entity = new EntityItem(sender.getScene(), sender, itemData, pos, 1);
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sender.getScene().addEntity(entity);
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}
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} else {
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EntityItem entity = new EntityItem(sender.getScene(), sender, itemData, sender.getPos().clone().addY(3f), amount);
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sender.getScene().addEntity(entity);
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}
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CommandHandler.sendMessage(sender, String.format("Dropped %s of %s.", amount, item));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid item or player ID.");
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}
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}
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}
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@ -1,93 +1,93 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.AvatarData;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import java.util.List;
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@Command(label = "givechar", usage = "givechar <playerId> <avatarId> [level]",
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description = "Gives the player a specified character", aliases = {"givec"}, permission = "player.givechar")
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public class GiveChar implements CommandHandler {
|
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|
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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int target, avatarId, level = 1, ascension;
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|
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if (sender == null && args.size() < 2) {
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CommandHandler.sendMessage(null, "Usage: givechar <player> <itemId|itemName> [amount]");
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return;
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}
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switch (args.size()) {
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default:
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CommandHandler.sendMessage(sender, "Usage: givechar <player> <avatarId> [level]");
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return;
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case 2:
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||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
||||
target = sender.getUid();
|
||||
level = Integer.parseInt(args.get(1));
|
||||
avatarId = Integer.parseInt(args.get(0));
|
||||
} else {
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
level = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId);
|
||||
if (avatarData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar id.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate ascension level.
|
||||
if (level <= 40) {
|
||||
ascension = (int) Math.ceil(level / 20f);
|
||||
} else {
|
||||
ascension = (int) Math.ceil(level / 10f) - 3;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = new GenshinAvatar(avatarId);
|
||||
avatar.setLevel(level);
|
||||
avatar.setPromoteLevel(ascension);
|
||||
|
||||
// This will handle stats and talents
|
||||
avatar.recalcStats();
|
||||
|
||||
targetPlayer.addAvatar(avatar);
|
||||
CommandHandler.sendMessage(sender, String.format("Given %s to %s.", avatarId, target));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.AvatarData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "givechar", usage = "givechar <playerId> <avatarId> [level]",
|
||||
description = "Gives the player a specified character", aliases = {"givec"}, permission = "player.givechar")
|
||||
public final class GiveCharCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target, avatarId, level = 1, ascension;
|
||||
|
||||
if (sender == null && args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: givechar <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.size()) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: givechar <player> <avatarId> [level]");
|
||||
return;
|
||||
case 2:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
||||
target = sender.getUid();
|
||||
level = Integer.parseInt(args.get(1));
|
||||
avatarId = Integer.parseInt(args.get(0));
|
||||
} else {
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
avatarId = Integer.parseInt(args.get(1));
|
||||
level = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from avatar name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId);
|
||||
if (avatarData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid avatar id.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate ascension level.
|
||||
if (level <= 40) {
|
||||
ascension = (int) Math.ceil(level / 20f);
|
||||
} else {
|
||||
ascension = (int) Math.ceil(level / 10f) - 3;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = new GenshinAvatar(avatarId);
|
||||
avatar.setLevel(level);
|
||||
avatar.setPromoteLevel(ascension);
|
||||
|
||||
// This will handle stats and talents
|
||||
avatar.recalcStats();
|
||||
|
||||
targetPlayer.addAvatar(avatar);
|
||||
CommandHandler.sendMessage(sender, String.format("Given %s to %s.", avatarId, target));
|
||||
}
|
||||
}
|
@ -1,112 +1,112 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "give", usage = "give [player] <itemId|itemName> [amount]",
|
||||
description = "Gives an item to you or the specified player", aliases = {"g", "item", "giveitem"}, permission = "player.give")
|
||||
public class Give implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target, item, amount = 1;
|
||||
|
||||
if (sender == null && args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.size()) {
|
||||
default: // *No args*
|
||||
CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
|
||||
return;
|
||||
case 1: // <itemId|itemName>
|
||||
try {
|
||||
item = Integer.parseInt(args.get(0));
|
||||
target = sender.getUid();
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 2: // <itemId|itemName> [amount] | [player] <itemId|itemName>
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
||||
target = sender.getUid();
|
||||
item = Integer.parseInt(args.get(0));
|
||||
amount = Integer.parseInt(args.get(1));
|
||||
} else {
|
||||
item = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3: // [player] <itemId|itemName> [amount]
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
item = Integer.parseInt(args.get(1));
|
||||
amount = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.item(targetPlayer, itemData, amount);
|
||||
|
||||
CommandHandler.sendMessage(sender, String.format("Given %s of %s to %s.", amount, item, target));
|
||||
}
|
||||
|
||||
private void item(GenshinPlayer player, ItemData itemData, int amount) {
|
||||
GenshinItem genshinItem = new GenshinItem(itemData);
|
||||
if (itemData.isEquip()) {
|
||||
List<GenshinItem> items = new LinkedList<>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
items.add(genshinItem);
|
||||
}
|
||||
player.getInventory().addItems(items);
|
||||
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
|
||||
} else {
|
||||
genshinItem.setCount(amount);
|
||||
player.getInventory().addItem(genshinItem);
|
||||
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.ItemData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "give", usage = "give [player] <itemId|itemName> [amount]",
|
||||
description = "Gives an item to you or the specified player", aliases = {"g", "item", "giveitem"}, permission = "player.give")
|
||||
public final class GiveCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target, item, amount = 1;
|
||||
|
||||
if (sender == null && args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.size()) {
|
||||
default: // *No args*
|
||||
CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
|
||||
return;
|
||||
case 1: // <itemId|itemName>
|
||||
try {
|
||||
item = Integer.parseInt(args.get(0));
|
||||
target = sender.getUid();
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 2: // <itemId|itemName> [amount] | [player] <itemId|itemName>
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
|
||||
target = sender.getUid();
|
||||
item = Integer.parseInt(args.get(0));
|
||||
amount = Integer.parseInt(args.get(1));
|
||||
} else {
|
||||
item = Integer.parseInt(args.get(1));
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 3: // [player] <itemId|itemName> [amount]
|
||||
try {
|
||||
target = Integer.parseInt(args.get(0));
|
||||
|
||||
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
item = Integer.parseInt(args.get(1));
|
||||
amount = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
// TODO: Parse from item name using GM Handbook.
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
||||
if (itemData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.item(targetPlayer, itemData, amount);
|
||||
|
||||
CommandHandler.sendMessage(sender, String.format("Given %s of %s to %s.", amount, item, target));
|
||||
}
|
||||
|
||||
private void item(GenshinPlayer player, ItemData itemData, int amount) {
|
||||
GenshinItem genshinItem = new GenshinItem(itemData);
|
||||
if (itemData.isEquip()) {
|
||||
List<GenshinItem> items = new LinkedList<>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
items.add(genshinItem);
|
||||
}
|
||||
player.getInventory().addItems(items);
|
||||
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
|
||||
} else {
|
||||
genshinItem.setCount(amount);
|
||||
player.getInventory().addItem(genshinItem);
|
||||
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "godmode", usage = "godmode [playerId]",
|
||||
description = "Prevents you from taking damage", permission = "player.godmode")
|
||||
public class GodMode implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: toggle player's godmode statue from console or other players
|
||||
}
|
||||
sender.setGodmode(!sender.inGodmode());
|
||||
sender.dropMessage("Godmode is now " + (sender.inGodmode() ? "enabled" : "disabled") + ".");
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "godmode", usage = "godmode [playerId]",
|
||||
description = "Prevents you from taking damage", permission = "player.godmode")
|
||||
public final class GodModeCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: toggle player's godmode statue from console or other players
|
||||
}
|
||||
sender.setGodmode(!sender.inGodmode());
|
||||
sender.dropMessage("Godmode is now " + (sender.inGodmode() ? "enabled" : "disabled") + ".");
|
||||
}
|
||||
}
|
@ -1,91 +1,91 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Command(label = "help", usage = "help [command]",
|
||||
description = "Sends the help message or shows information about a specified command")
|
||||
public class Help implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||
List<Command> annotations = new ArrayList<>();
|
||||
for (String key : handlers.keySet()) {
|
||||
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
|
||||
|
||||
if (!Arrays.asList(annotation.aliases()).contains(key)) {
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
|
||||
continue;
|
||||
annotations.add(annotation);
|
||||
}
|
||||
}
|
||||
|
||||
SendAllHelpMessage(player, annotations);
|
||||
} else {
|
||||
String command = args.get(0);
|
||||
CommandHandler handler = CommandMap.getInstance().getHandler(command);
|
||||
StringBuilder builder = new StringBuilder(player == null ? "\nHelp - " : "Help - ").append(command).append(": \n");
|
||||
if (handler == null) {
|
||||
builder.append("No command found.");
|
||||
} else {
|
||||
Command annotation = handler.getClass().getAnnotation(Command.class);
|
||||
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
|
||||
builder.append("\n Warning: You do not have permission to run this command.");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
}
|
||||
|
||||
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
|
||||
if (player == null) {
|
||||
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
|
||||
annotations.forEach(annotation -> {
|
||||
builder.append(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
builder.append("\n");
|
||||
});
|
||||
|
||||
CommandHandler.sendMessage(null, builder.toString());
|
||||
} else {
|
||||
CommandHandler.sendMessage(player, "Available commands:");
|
||||
annotations.forEach(annotation -> {
|
||||
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Command(label = "help", usage = "help [command]",
|
||||
description = "Sends the help message or shows information about a specified command")
|
||||
public final class HelpCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer player, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||
List<Command> annotations = new ArrayList<>();
|
||||
for (String key : handlers.keySet()) {
|
||||
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
|
||||
|
||||
if (!Arrays.asList(annotation.aliases()).contains(key)) {
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
|
||||
continue;
|
||||
annotations.add(annotation);
|
||||
}
|
||||
}
|
||||
|
||||
SendAllHelpMessage(player, annotations);
|
||||
} else {
|
||||
String command = args.get(0);
|
||||
CommandHandler handler = CommandMap.getInstance().getHandler(command);
|
||||
StringBuilder builder = new StringBuilder(player == null ? "\nHelp - " : "Help - ").append(command).append(": \n");
|
||||
if (handler == null) {
|
||||
builder.append("No command found.");
|
||||
} else {
|
||||
Command annotation = handler.getClass().getAnnotation(Command.class);
|
||||
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
|
||||
builder.append("\n Warning: You do not have permission to run this command.");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
}
|
||||
|
||||
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
|
||||
if (player == null) {
|
||||
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
|
||||
annotations.forEach(annotation -> {
|
||||
builder.append(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
builder.append("\n");
|
||||
});
|
||||
|
||||
CommandHandler.sendMessage(null, builder.toString());
|
||||
} else {
|
||||
CommandHandler.sendMessage(player, "Available commands:");
|
||||
annotations.forEach(annotation -> {
|
||||
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
|
||||
builder.append(" ").append(annotation.description()).append("\n");
|
||||
builder.append(" Usage: ").append(annotation.usage());
|
||||
if (annotation.aliases().length >= 1) {
|
||||
builder.append("\n").append(" Aliases: ");
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -1,31 +1,31 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "kick", usage = "kick <player>",
|
||||
description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
|
||||
public class Kick implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, String.format("Player [%s:%s] has kicked player [%s:%s]", sender.getAccount().getPlayerId(), sender.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
|
||||
|
||||
targetPlayer.getSession().close();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "kick", usage = "kick <player>",
|
||||
description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
|
||||
public final class KickCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, String.format("Player [%s:%s] has kicked player [%s:%s]", sender.getAccount().getPlayerId(), sender.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
|
||||
|
||||
targetPlayer.getSession().close();
|
||||
}
|
||||
}
|
@ -1,64 +1,64 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.GenshinScene;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "killall", usage = "killall [playerUid] [sceneId]",
|
||||
description = "Kill all entities", permission = "server.killall")
|
||||
public class KillAll implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
GenshinScene scene;
|
||||
GenshinPlayer genshinPlayer;
|
||||
|
||||
try {
|
||||
switch (args.size()) {
|
||||
case 0: // *No args*
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
scene = sender.getScene();
|
||||
break;
|
||||
case 1: // [playerUid]
|
||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||
if (genshinPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
scene = genshinPlayer.getScene();
|
||||
break;
|
||||
case 2: // [playerUid] [sceneId]
|
||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||
if (genshinPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
|
||||
if (genshinScene == null) {
|
||||
CommandHandler.sendMessage(sender, "Scene not found in player world");
|
||||
return;
|
||||
}
|
||||
scene = genshinScene;
|
||||
break;
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
|
||||
scene.getEntities().values().stream()
|
||||
.filter(entity -> entity instanceof EntityMonster)
|
||||
.forEach(entity -> scene.killEntity(entity, 0));
|
||||
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.GenshinScene;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "killall", usage = "killall [playerUid] [sceneId]",
|
||||
description = "Kill all entities", permission = "server.killall")
|
||||
public final class KillAllCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
GenshinScene scene;
|
||||
GenshinPlayer genshinPlayer;
|
||||
|
||||
try {
|
||||
switch (args.size()) {
|
||||
case 0: // *No args*
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
scene = sender.getScene();
|
||||
break;
|
||||
case 1: // [playerUid]
|
||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||
if (genshinPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
scene = genshinPlayer.getScene();
|
||||
break;
|
||||
case 2: // [playerUid] [sceneId]
|
||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||
if (genshinPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||
return;
|
||||
}
|
||||
GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
|
||||
if (genshinScene == null) {
|
||||
CommandHandler.sendMessage(sender, "Scene not found in player world");
|
||||
return;
|
||||
}
|
||||
scene = genshinScene;
|
||||
break;
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
|
||||
return;
|
||||
}
|
||||
|
||||
scene.getEntities().values().stream()
|
||||
.filter(entity -> entity instanceof EntityMonster)
|
||||
.forEach(entity -> scene.killEntity(entity, 0));
|
||||
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,50 +1,50 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "permission", usage = "permission <add|remove> <username> <permission>",
|
||||
description = "Grants or removes a permission for a user", permission = "*")
|
||||
public class Permission implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||
return;
|
||||
}
|
||||
|
||||
String action = args.get(0);
|
||||
String username = args.get(1);
|
||||
String permission = args.get(2);
|
||||
|
||||
Account account = Grasscutter.getGameServer().getAccountByName(username);
|
||||
if (account == null) {
|
||||
CommandHandler.sendMessage(sender, "Account not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||
break;
|
||||
case "add":
|
||||
if (account.addPermission(permission)) {
|
||||
CommandHandler.sendMessage(sender, "Permission added.");
|
||||
} else CommandHandler.sendMessage(sender, "They already have this permission!");
|
||||
break;
|
||||
case "remove":
|
||||
if (account.removePermission(permission)) {
|
||||
CommandHandler.sendMessage(sender, "Permission removed.");
|
||||
} else CommandHandler.sendMessage(sender, "They don't have this permission!");
|
||||
break;
|
||||
}
|
||||
|
||||
account.save();
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "permission", usage = "permission <add|remove> <username> <permission>",
|
||||
description = "Grants or removes a permission for a user", permission = "*")
|
||||
public final class PermissionCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||
return;
|
||||
}
|
||||
|
||||
String action = args.get(0);
|
||||
String username = args.get(1);
|
||||
String permission = args.get(2);
|
||||
|
||||
Account account = Grasscutter.getGameServer().getAccountByName(username);
|
||||
if (account == null) {
|
||||
CommandHandler.sendMessage(sender, "Account not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||
break;
|
||||
case "add":
|
||||
if (account.addPermission(permission)) {
|
||||
CommandHandler.sendMessage(sender, "Permission added.");
|
||||
} else CommandHandler.sendMessage(sender, "They already have this permission!");
|
||||
break;
|
||||
case "remove":
|
||||
if (account.removePermission(permission)) {
|
||||
CommandHandler.sendMessage(sender, "Permission removed.");
|
||||
} else CommandHandler.sendMessage(sender, "They don't have this permission!");
|
||||
break;
|
||||
}
|
||||
|
||||
account.save();
|
||||
}
|
||||
}
|
@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "pos", usage = "pos",
|
||||
description = "Get coordinates.")
|
||||
public class Pos implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "position", usage = "position", aliases = {"pos"},
|
||||
description = "Get coordinates.")
|
||||
public final class PositionCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ()));
|
||||
}
|
||||
}
|
@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "reload", usage = "reload",
|
||||
description = "Reload server config", permission = "server.reload")
|
||||
public class Reload implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
CommandHandler.sendMessage(sender, "Reloading config.");
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.getGameServer().getGachaManager().load();
|
||||
Grasscutter.getDispatchServer().loadQueries();
|
||||
CommandHandler.sendMessage(sender, "Reload complete.");
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "reload", usage = "reload",
|
||||
description = "Reload server config", permission = "server.reload")
|
||||
public final class ReloadCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
CommandHandler.sendMessage(sender, "Reloading config.");
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.getGameServer().getGachaManager().load();
|
||||
Grasscutter.getDispatchServer().loadQueries();
|
||||
CommandHandler.sendMessage(sender, "Reload complete.");
|
||||
}
|
||||
}
|
@ -1,45 +1,45 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "resetconst", usage = "resetconst [all]",
|
||||
description = "Resets the constellation level on your current active character, will need to relog after using the command to see any changes.",
|
||||
aliases = {"resetconstellation"}, permission = "player.resetconstellation")
|
||||
public class ResetConst implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
|
||||
sender.getAvatars().forEach(this::resetConstellation);
|
||||
sender.dropMessage("Reset all avatars' constellations.");
|
||||
} else {
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = entity.getAvatar();
|
||||
this.resetConstellation(avatar);
|
||||
|
||||
sender.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
|
||||
}
|
||||
}
|
||||
|
||||
private void resetConstellation(GenshinAvatar avatar) {
|
||||
avatar.getTalentIdList().clear();
|
||||
avatar.setCoreProudSkillLevel(0);
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "resetconst", usage = "resetconst [all]",
|
||||
description = "Resets the constellation level on your current active character, will need to relog after using the command to see any changes.",
|
||||
aliases = {"resetconstellation"}, permission = "player.resetconstellation")
|
||||
public final class ResetConstCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
|
||||
sender.getAvatars().forEach(this::resetConstellation);
|
||||
sender.dropMessage("Reset all avatars' constellations.");
|
||||
} else {
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GenshinAvatar avatar = entity.getAvatar();
|
||||
this.resetConstellation(avatar);
|
||||
|
||||
sender.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
|
||||
}
|
||||
}
|
||||
|
||||
private void resetConstellation(GenshinAvatar avatar) {
|
||||
avatar.getTalentIdList().clear();
|
||||
avatar.setCoreProudSkillLevel(0);
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
}
|
||||
}
|
@ -1,16 +1,16 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "restart", usage = "restart - Restarts the current session")
|
||||
public class Restart implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
sender.getSession().close();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "restart", usage = "restart - Restarts the current session")
|
||||
public final class RestartCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
sender.getSession().close();
|
||||
}
|
||||
}
|
@ -1,37 +1,37 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "say", usage = "say <player> <message>", description = "Sends a message to a player as the server",
|
||||
aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage")
|
||||
public class SendMessage implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
String message = String.join(" ", args.subList(1, args.size()));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(targetPlayer, message);
|
||||
CommandHandler.sendMessage(sender, "Message sent.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "say", usage = "say <player> <message>", description = "Sends a message to a player as the server",
|
||||
aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage")
|
||||
public final class SendMessageCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int target = Integer.parseInt(args.get(0));
|
||||
String message = String.join(" ", args.subList(1, args.size()));
|
||||
|
||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||
if (targetPlayer == null) {
|
||||
CommandHandler.sendMessage(sender, "Player not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(targetPlayer, message);
|
||||
CommandHandler.sendMessage(sender, "Message sent.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid player ID.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,120 +1,120 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "setstats", usage = "setstats <hp|def|atk|em|er|crate|cdmg> <value>",
|
||||
aliases = {"stats"})
|
||||
public class SetStats implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
String stat = args.get(0);
|
||||
switch (stat) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>");
|
||||
return;
|
||||
case "hp":
|
||||
try {
|
||||
int health = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
CommandHandler.sendMessage(sender, "HP set to " + health + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid HP value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "def":
|
||||
try {
|
||||
int def = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE));
|
||||
CommandHandler.sendMessage(sender, "DEF set to " + def + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid DEF value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "atk":
|
||||
try {
|
||||
int atk = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_ATTACK));
|
||||
CommandHandler.sendMessage(sender, "ATK set to " + atk + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid ATK value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "em":
|
||||
try {
|
||||
int em = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_ELEMENT_MASTERY, em);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ELEMENT_MASTERY));
|
||||
CommandHandler.sendMessage(sender, "Elemental Mastery set to " + em + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid EM value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "er":
|
||||
try {
|
||||
float er = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float erecharge = er / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, erecharge);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY));
|
||||
float iger = erecharge * 100;
|
||||
CommandHandler.sendMessage(sender, "Energy recharge set to " + iger + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid ER value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "crate":
|
||||
try {
|
||||
float cr = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float crate = cr / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL, crate);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL));
|
||||
float igcrate = crate * 100;
|
||||
CommandHandler.sendMessage(sender, "Crit Rate set to " + igcrate + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Crit Rate value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "cdmg":
|
||||
try {
|
||||
float cdmg = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float cdamage = cdmg / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, cdamage);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT));
|
||||
float igcdmg = cdamage * 100;
|
||||
CommandHandler.sendMessage(sender, "Crit DMG set to " + igcdmg + "%");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Crit DMG value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "setstats", usage = "setstats <hp|def|atk|em|er|crate|cdmg> <value>",
|
||||
aliases = {"stats"})
|
||||
public final class SetStatsCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
String stat = args.get(0);
|
||||
switch (stat) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>");
|
||||
return;
|
||||
case "hp":
|
||||
try {
|
||||
int health = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
CommandHandler.sendMessage(sender, "HP set to " + health + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid HP value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "def":
|
||||
try {
|
||||
int def = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE));
|
||||
CommandHandler.sendMessage(sender, "DEF set to " + def + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid DEF value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "atk":
|
||||
try {
|
||||
int atk = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_ATTACK));
|
||||
CommandHandler.sendMessage(sender, "ATK set to " + atk + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid ATK value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "em":
|
||||
try {
|
||||
int em = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_ELEMENT_MASTERY, em);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ELEMENT_MASTERY));
|
||||
CommandHandler.sendMessage(sender, "Elemental Mastery set to " + em + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid EM value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "er":
|
||||
try {
|
||||
float er = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float erecharge = er / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, erecharge);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY));
|
||||
float iger = erecharge * 100;
|
||||
CommandHandler.sendMessage(sender, "Energy recharge set to " + iger + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid ER value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "crate":
|
||||
try {
|
||||
float cr = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float crate = cr / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL, crate);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL));
|
||||
float igcrate = crate * 100;
|
||||
CommandHandler.sendMessage(sender, "Crit Rate set to " + igcrate + "%.");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Crit Rate value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "cdmg":
|
||||
try {
|
||||
float cdmg = Integer.parseInt(args.get(1));
|
||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||
float cdamage = cdmg / 10000;
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, cdamage);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT));
|
||||
float igcdmg = cdamage * 100;
|
||||
CommandHandler.sendMessage(sender, "Crit DMG set to " + igcdmg + "%");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Crit DMG value.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,39 +1,39 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "setworldlevel", usage = "setworldlevel <level>",
|
||||
description = "Sets your world level (Relog to see proper effects)",
|
||||
aliases = {"setworldlvl"}, permission = "player.setworldlevel")
|
||||
public class SetWorldLevel implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: set player's world level from console or other players
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: setworldlevel <level>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int level = Integer.parseInt(args.get(0));
|
||||
|
||||
// Set in both world and player props
|
||||
sender.getWorld().setWorldLevel(level);
|
||||
sender.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
|
||||
|
||||
sender.dropMessage("World level set to " + level + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid world level.");
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "setworldlevel", usage = "setworldlevel <level>",
|
||||
description = "Sets your world level (Relog to see proper effects)",
|
||||
aliases = {"setworldlvl"}, permission = "player.setworldlevel")
|
||||
public final class SetWorldLevelCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return; // TODO: set player's world level from console or other players
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: setworldlevel <level>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int level = Integer.parseInt(args.get(0));
|
||||
|
||||
// Set in both world and player props
|
||||
sender.getWorld().setWorldLevel(level);
|
||||
sender.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
|
||||
|
||||
sender.dropMessage("World level set to " + level + ".");
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, "Invalid world level.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,51 +1,51 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.MonsterData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "spawn", usage = "spawn <entityId|entityName> [level] [amount]",
|
||||
description = "Spawns an entity near you", permission = "server.spawn")
|
||||
public class Spawn implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: spawn <entityId|entityName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int entity = Integer.parseInt(args.get(0));
|
||||
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
|
||||
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
|
||||
|
||||
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
|
||||
if (entityData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid entity id.");
|
||||
return;
|
||||
}
|
||||
|
||||
float range = (5f + (.1f * amount));
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = sender.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityMonster monster = new EntityMonster(sender.getScene(), entityData, pos, level);
|
||||
sender.getScene().addEntity(monster);
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Spawned %s of %s.", amount, entity));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.MonsterData;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "spawn", usage = "spawn <entityId|entityName> [level] [amount]",
|
||||
description = "Spawns an entity near you", permission = "server.spawn")
|
||||
public final class SpawnCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: spawn <entityId|entityName> [amount]");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int entity = Integer.parseInt(args.get(0));
|
||||
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
|
||||
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
|
||||
|
||||
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
|
||||
if (entityData == null) {
|
||||
CommandHandler.sendMessage(sender, "Invalid entity id.");
|
||||
return;
|
||||
}
|
||||
|
||||
float range = (5f + (.1f * amount));
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = sender.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
||||
EntityMonster monster = new EntityMonster(sender.getScene(), entityData, pos, level);
|
||||
sender.getScene().addEntity(monster);
|
||||
}
|
||||
CommandHandler.sendMessage(sender, String.format("Spawned %s of %s.", amount, entity));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +1,23 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "stop", usage = "stop",
|
||||
description = "Stops the server", permission = "server.stop")
|
||||
public class Stop implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
CommandHandler.sendMessage(null, "Server shutting down...");
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
CommandHandler.sendMessage(p, "Server shutting down...");
|
||||
}
|
||||
|
||||
System.exit(1);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "stop", usage = "stop",
|
||||
description = "Stops the server", permission = "server.stop")
|
||||
public final class StopCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
CommandHandler.sendMessage(null, "Server shutting down...");
|
||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||
CommandHandler.sendMessage(p, "Server shutting down...");
|
||||
}
|
||||
|
||||
System.exit(1);
|
||||
}
|
||||
}
|
@ -1,39 +1,39 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "weather", usage = "weather <weatherId>",
|
||||
description = "Changes the weather.", aliases = {"w"}, permission = "player.weather")
|
||||
public class Weather implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: weather <weatherId>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int weatherId = Integer.parseInt(args.get(0));
|
||||
|
||||
ClimateType climate = ClimateType.getTypeByValue(weatherId);
|
||||
|
||||
sender.getScene().setClimate(climate);
|
||||
sender.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(sender));
|
||||
CommandHandler.sendMessage(sender, "Changed weather to " + weatherId);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid weather ID.");
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "weather", usage = "weather <weatherId>",
|
||||
description = "Changes the weather.", aliases = {"w"}, permission = "player.weather")
|
||||
public final class WeatherCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(GenshinPlayer sender, List<String> args) {
|
||||
if (sender == null) {
|
||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, "Usage: weather <weatherId>");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
int weatherId = Integer.parseInt(args.get(0));
|
||||
|
||||
ClimateType climate = ClimateType.getTypeByValue(weatherId);
|
||||
|
||||
sender.getScene().setClimate(climate);
|
||||
sender.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(sender));
|
||||
CommandHandler.sendMessage(sender, "Changed weather to " + weatherId);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, "Invalid weather ID.");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user