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https://github.com/Melledy/Grasscutter.git
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Merge pull request #594 from Akka0/tower
Tower Dungeons Handoff between levels
This commit is contained in:
commit
6d89477120
@ -4,8 +4,13 @@ option java_package = "emu.grasscutter.net.proto";
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import "ParamList.proto";
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import "StrengthenPointData.proto";
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import "TowerLevelEndNotify.proto";
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message DungeonSettleNotify {
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oneof Detail {
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TowerLevelEndNotify tower_level_end_notify = 101;
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// it has more!
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}
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uint32 dungeon_id = 1;
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bool is_success = 2;
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repeated uint32 fail_cond_list = 3;
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18
proto/TowerFloorRecordChangeNotify.proto
Normal file
18
proto/TowerFloorRecordChangeNotify.proto
Normal file
@ -0,0 +1,18 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "TowerFloorRecord.proto";
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message TowerFloorRecordChangeNotify {
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enum CmdId {
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option allow_alias = true;
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NONE = 0;
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ENET_CHANNEL_ID = 0;
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ENET_IS_RELIABLE = 1;
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CMD_ID = 2418;
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}
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repeated TowerFloorRecord tower_floor_record_list = 1;
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bool is_finished_entrance_floor = 2;
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}
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26
proto/TowerLevelEndNotify.proto
Normal file
26
proto/TowerLevelEndNotify.proto
Normal file
@ -0,0 +1,26 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "ItemParam.proto";
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message TowerLevelEndNotify {
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enum CmdId {
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option allow_alias = true;
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NONE = 0;
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ENET_CHANNEL_ID = 0;
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ENET_IS_RELIABLE = 1;
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CMD_ID = 2456;
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}
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enum ContinueStateType {
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CONTINUE_STATE_CAN_NOT_CONTINUE = 0;
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CONTINUE_STATE_CAN_ENTER_NEXT_LEVEL = 1;
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CONTINUE_STATE_CAN_ENTER_NEXT_FLOOR = 2;
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}
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bool is_success = 1;
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repeated uint32 finished_star_cond_list = 2;
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repeated ItemParam reward_item_list = 3;
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uint32 continue_state = 4;
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uint32 next_floor_id = 5;
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}
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@ -0,0 +1,14 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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import emu.grasscutter.utils.Utils;
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public class BasicDungeonSettleListener implements DungeonSettleListener {
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@Override
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public void onDungeonSettle(Scene scene) {
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scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
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scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge()));
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}
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}
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@ -1,33 +1,25 @@
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package emu.grasscutter.game.dungeons;
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import java.util.ArrayList;
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import java.util.List;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.util.ArrayList;
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import java.util.List;
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public class DungeonChallenge {
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private final Scene scene;
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private final SceneGroup group;
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@ -129,8 +121,7 @@ public class DungeonChallenge {
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}
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private void settle() {
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getScene().setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
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getScene().broadcastPacket(new PacketDungeonSettleNotify(this));
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getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
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}
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@ -14,9 +14,11 @@ import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
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import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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public class DungeonManager {
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private final GameServer server;
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private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
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public DungeonManager(GameServer server) {
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this.server = server;
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}
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@ -49,13 +51,32 @@ public class DungeonManager {
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int sceneId = data.getSceneId();
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player.getScene().setPrevScene(sceneId);
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player.getWorld().transferPlayerToScene(player, sceneId, data);
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if(player.getWorld().transferPlayerToScene(player, sceneId, data)){
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player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
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}
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player.getScene().setPrevScenePoint(pointId);
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player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
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return true;
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}
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/**
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* used in tower dungeons handoff
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*/
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public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
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DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
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if (data == null) {
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return false;
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}
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Grasscutter.getLogger().info(player.getNickname() + " is trying to enter tower dungeon " + dungeonId);
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if(player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)){
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dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
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}
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return true;
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}
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public void exitDungeon(Player player) {
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if (player.getScene().getSceneType() != SceneType.SCENE_DUNGEON) {
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return;
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@ -77,6 +98,8 @@ public class DungeonManager {
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}
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// clean temp team if it has
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player.getTeamManager().cleanTemporaryTeam();
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player.getTowerManager().clearEntry();
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// Transfer player back to world
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player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
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player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
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@ -0,0 +1,7 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.world.Scene;
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public interface DungeonSettleListener {
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void onDungeonSettle(Scene scene);
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}
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@ -0,0 +1,24 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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import emu.grasscutter.server.packet.send.PacketTowerFloorRecordChangeNotify;
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import emu.grasscutter.utils.Utils;
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public class TowerDungeonSettleListener implements DungeonSettleListener {
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@Override
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public void onDungeonSettle(Scene scene) {
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scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
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var towerManager = scene.getPlayers().get(0).getTowerManager();
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towerManager.notifyCurLevelRecordChangeWhenDone();
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scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(towerManager.getCurrentFloorId()));
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scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge(),
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true,
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towerManager.hasNextLevel(),
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towerManager.getNextFloorId()
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));
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}
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}
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@ -27,6 +27,7 @@ import emu.grasscutter.game.managers.SotSManager.SotSManager;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.EntityType;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.props.SceneType;
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import emu.grasscutter.game.shop.ShopLimit;
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import emu.grasscutter.game.managers.MapMarkManager.*;
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import emu.grasscutter.game.tower.TowerManager;
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@ -1083,6 +1084,7 @@ public class Player {
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@PostLoad
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private void onLoad() {
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this.getTeamManager().setPlayer(this);
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this.getTowerManager().setPlayer(this);
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}
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public void save() {
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@ -1152,6 +1154,10 @@ public class Player {
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}
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public void onLogout() {
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// force to leave the dungeon
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if(getScene().getSceneType() == SceneType.SCENE_DUNGEON){
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this.getServer().getDungeonManager().exitDungeon(this);
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}
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// Leave world
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if (this.getWorld() != null) {
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this.getWorld().removePlayer(this);
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@ -3,40 +3,100 @@ package emu.grasscutter.game.tower;
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import dev.morphia.annotations.Entity;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.TowerLevelData;
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import emu.grasscutter.game.dungeons.DungeonSettleListener;
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import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
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import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
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import java.util.List;
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@Entity
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public class TowerManager {
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@Transient private final Player player;
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@Transient private Player player;
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public TowerManager(Player player) {
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this.player = player;
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}
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private int currentLevel;
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private int currentFloor;
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public void setPlayer(Player player) {
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this.player = player;
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}
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private int currentFloorId;
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private int currentLevel;
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@Transient
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private int currentLevelId;
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@Transient
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private int entryScene;
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public int getCurrentFloorId() {
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return currentFloorId;
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}
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private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
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public void teamSelect(int floor, List<List<Long>> towerTeams) {
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var floorData = GameData.getTowerFloorDataMap().get(floor);
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this.currentFloor = floorData.getFloorId();
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this.currentLevel = floorData.getLevelId();
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this.currentFloorId = floorData.getFloorId();
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this.currentLevel = 0;
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this.currentLevelId = GameData.getTowerLevelDataMap().values().stream()
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.filter(x -> x.getLevelId() == floorData.getLevelId() && x.getLevelIndex() == 1)
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.findFirst()
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.map(TowerLevelData::getID)
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.orElse(0);
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if (entryScene == 0){
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entryScene = player.getSceneId();
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}
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player.getTeamManager().setupTemporaryTeam(towerTeams);
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}
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public void enterLevel(int enterPointId) {
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var levelData = GameData.getTowerLevelDataMap().get(currentLevel);
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var levelData = GameData.getTowerLevelDataMap().get(currentLevelId + currentLevel);
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this.currentLevel++;
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var id = levelData.getDungeonId();
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notifyCurLevelRecordChange();
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// use team user choose
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player.getTeamManager().useTemporaryTeam(0);
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player.getServer().getDungeonManager()
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.enterDungeon(player, enterPointId, id);
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player.getServer().getDungeonManager().handoffDungeon(player, id,
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towerDungeonSettleListener);
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player.getSession().send(new PacketTowerEnterLevelRsp(currentFloor, currentLevel));
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// make sure user can exit dungeon correctly
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player.getScene().setPrevScene(entryScene);
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player.getScene().setPrevScenePoint(enterPointId);
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player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
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}
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public void notifyCurLevelRecordChange(){
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player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel));
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}
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public void notifyCurLevelRecordChangeWhenDone(){
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player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel + 1));
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}
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public boolean hasNextLevel(){
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return this.currentLevel < 3;
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}
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public int getNextFloorId() {
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if(hasNextLevel()){
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return 0;
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}
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this.currentFloorId++;
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return this.currentFloorId;
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}
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public void clearEntry() {
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this.entryScene = 0;
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}
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}
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|
@ -1,6 +1,5 @@
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package emu.grasscutter.game.world;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.GameDepot;
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import emu.grasscutter.data.def.DungeonData;
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@ -8,6 +7,7 @@ import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.data.def.SceneData;
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import emu.grasscutter.data.def.WorldLevelData;
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import emu.grasscutter.game.dungeons.DungeonChallenge;
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import emu.grasscutter.game.dungeons.DungeonSettleListener;
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import emu.grasscutter.game.entity.*;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.player.TeamInfo;
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@ -20,11 +20,8 @@ import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
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import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
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import emu.grasscutter.scripts.SceneScriptManager;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneBlock;
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import emu.grasscutter.scripts.data.SceneGadget;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketAvatarSkillInfoNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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@ -56,6 +53,7 @@ public class Scene {
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private SceneScriptManager scriptManager;
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private DungeonChallenge challenge;
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private List<DungeonSettleListener> dungeonSettleListeners;
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private DungeonData dungeonData;
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private int prevScene; // Id of the previous scene
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private int prevScenePoint;
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@ -205,6 +203,17 @@ public class Scene {
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this.challenge = challenge;
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}
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public void addDungeonSettleObserver(DungeonSettleListener dungeonSettleListener){
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if(dungeonSettleListeners == null){
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dungeonSettleListeners = new ArrayList<>();
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}
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dungeonSettleListeners.add(dungeonSettleListener);
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}
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public List<DungeonSettleListener> getDungeonSettleObservers() {
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return dungeonSettleListeners;
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}
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public boolean isInScene(GameEntity entity) {
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return this.entities.containsKey(entity.getId());
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}
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|
@ -207,4 +207,19 @@ public class ScriptLib {
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public void PrintContextLog(String msg) {
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Grasscutter.getLogger().info("[LUA] " + msg);
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}
|
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|
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public int TowerCountTimeStatus(int var1, int var2){
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return 0;
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}
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public int GetGroupMonsterCount(int var1){
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// Maybe...
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return GetGroupMonsterCountByGroupId(var1);
|
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}
|
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public int SetMonsterBattleByGroup(int var1, int var2, int var3){
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return 0;
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}
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public int CauseDungeonFail(int var1){
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return 0;
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}
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}
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|
@ -4,6 +4,8 @@ import emu.grasscutter.game.dungeons.DungeonChallenge;
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import emu.grasscutter.net.packet.BasePacket;
|
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import emu.grasscutter.net.packet.PacketOpcodes;
|
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import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
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import emu.grasscutter.net.proto.ItemParamOuterClass;
|
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import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
|
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|
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public class PacketDungeonSettleNotify extends BasePacket {
|
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|
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@ -19,4 +21,43 @@ public class PacketDungeonSettleNotify extends BasePacket {
|
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|
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this.setData(proto);
|
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}
|
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|
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public PacketDungeonSettleNotify(DungeonChallenge challenge,
|
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boolean canJump,
|
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boolean hasNextLevel,
|
||||
int nextFloorId
|
||||
) {
|
||||
super(PacketOpcodes.DungeonSettleNotify);
|
||||
|
||||
var continueStatus = TowerLevelEndNotify.ContinueStateType.CONTINUE_STATE_CAN_NOT_CONTINUE_VALUE;
|
||||
if(challenge.isSuccess() && canJump){
|
||||
continueStatus = hasNextLevel ? TowerLevelEndNotify.ContinueStateType.CONTINUE_STATE_CAN_ENTER_NEXT_LEVEL_VALUE
|
||||
: TowerLevelEndNotify.ContinueStateType.CONTINUE_STATE_CAN_ENTER_NEXT_FLOOR_VALUE;
|
||||
}
|
||||
|
||||
var towerLevelEndNotify = TowerLevelEndNotify.newBuilder()
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setContinueState(continueStatus)
|
||||
.addFinishedStarCondList(1)
|
||||
.addFinishedStarCondList(2)
|
||||
.addFinishedStarCondList(3)
|
||||
.addRewardItemList(ItemParamOuterClass.ItemParam.newBuilder()
|
||||
.setItemId(201)
|
||||
.setCount(1000)
|
||||
.build())
|
||||
;
|
||||
if(nextFloorId > 0){
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
|
||||
DungeonSettleNotify proto = DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(challenge.getScene().getDungeonData().getId())
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setCloseTime(challenge.getScene().getAutoCloseTime())
|
||||
.setResult(challenge.isSuccess() ? 1 : 0)
|
||||
.setTowerLevelEndNotify(towerLevelEndNotify.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.TowerCurLevelRecordChangeNotifyOuterClass.TowerCurLevelRecordChangeNotify;
|
||||
import emu.grasscutter.net.proto.TowerCurLevelRecordOuterClass.TowerCurLevelRecord;
|
||||
|
||||
public class PacketTowerCurLevelRecordChangeNotify extends BasePacket {
|
||||
|
||||
public PacketTowerCurLevelRecordChangeNotify(int curFloorId, int curLevelIndex) {
|
||||
super(PacketOpcodes.TowerCurLevelRecordChangeNotify);
|
||||
|
||||
TowerCurLevelRecordChangeNotify proto = TowerCurLevelRecordChangeNotify.newBuilder()
|
||||
.setCurLevelRecord(TowerCurLevelRecord.newBuilder()
|
||||
.setCurFloorId(curFloorId)
|
||||
.setCurLevelIndex(curLevelIndex)
|
||||
// TODO team info
|
||||
.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.TowerFloorRecordChangeNotifyOuterClass.TowerFloorRecordChangeNotify;
|
||||
import emu.grasscutter.net.proto.TowerFloorRecordOuterClass.TowerFloorRecord;
|
||||
import emu.grasscutter.net.proto.TowerLevelRecordOuterClass.TowerLevelRecord;
|
||||
|
||||
public class PacketTowerFloorRecordChangeNotify extends BasePacket {
|
||||
|
||||
public PacketTowerFloorRecordChangeNotify(int floorId) {
|
||||
super(PacketOpcodes.TowerFloorRecordChangeNotify);
|
||||
|
||||
TowerFloorRecordChangeNotify proto = TowerFloorRecordChangeNotify.newBuilder()
|
||||
.addTowerFloorRecordList(TowerFloorRecord.newBuilder()
|
||||
.setFloorId(floorId)
|
||||
.setFloorStarRewardProgress(3)
|
||||
.addPassedLevelRecordList(TowerLevelRecord.newBuilder()
|
||||
.setLevelId(1)
|
||||
.addSatisfiedCondList(1)
|
||||
.addSatisfiedCondList(2)
|
||||
.addSatisfiedCondList(3)
|
||||
.build())
|
||||
.build())
|
||||
.setIsFinishedEntranceFloor(true)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user