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Next time I'll never use github.dev again
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package emu.grasscutter.server.packet.recv;
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package emu.grasscutter.server.packet.send;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.UpdatePlayerShowAvatarListReqOuterClass;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketUpdatePlayerShowAvatarListRsp;
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import emu.grasscutter.net.proto.UpdatePlayerShowAvatarListRspOuterClass.UpdatePlayerShowAvatarListRsp;
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@Opcodes(PacketOpcodes.UpdatePlayerShowAvatarListReq)
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public class HandlerUpdatePlayerShowAvatarListReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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UpdatePlayerShowAvatarListReqOuterClass.UpdatePlayerShowAvatarListReq req = UpdatePlayerShowAvatarListReqOuterClass.UpdatePlayerShowAvatarListReq.parseFrom(payload);
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import java.util.List;
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session.getPlayer().setShowAvatars(req.getIsShowAvatar());
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session.getPlayer().setShowAvatarList(req.getShowAvatarIdListList());
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public class PacketUpdatePlayerShowAvatarListRsp extends BasePacket {
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session.send(new PacketUpdatePlayerShowAvatarListRsp(req.getIsShowAvatar(), req.getShowAvatarIdListList()));
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public PacketUpdatePlayerShowAvatarListRsp(boolean isShowAvatar, List<Integer> avatarIds) {
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super(PacketOpcodes.UpdatePlayerShowAvatarListRsp);
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UpdatePlayerShowAvatarListRsp proto = UpdatePlayerShowAvatarListRsp.newBuilder()
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.setIsShowAvatar(isShowAvatar)
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.addAllShowAvatarIdList(avatarIds)
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.setRetcode(0)
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.build();
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this.setData(proto);
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}
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}
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