mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 06:31:26 +00:00
Natural spawn test
(without luas)
This commit is contained in:
parent
c4bdcc387c
commit
711e6eabd0
@ -37,6 +37,7 @@ dependencies {
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implementation group: 'dev.morphia.morphia', name: 'morphia-core', version: '2.2.6'
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implementation group: 'org.greenrobot', name: 'eventbus-java', version: '3.3.1'
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implementation group: 'org.danilopianini', name: 'java-quadtree', version: '0.1.9'
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}
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application {
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1
data/Spawns.json
Normal file
1
data/Spawns.json
Normal file
File diff suppressed because one or more lines are too long
@ -3,9 +3,14 @@ package emu.grasscutter.data;
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import java.util.ArrayList;
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import java.util.List;
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import org.danilopianini.util.FlexibleQuadTree;
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import org.danilopianini.util.SpatialIndex;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.def.ReliquaryAffixData;
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import emu.grasscutter.data.def.ReliquaryMainPropData;
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import emu.grasscutter.game.world.SpawnDataEntry;
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import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
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import emu.grasscutter.utils.WeightedList;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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@ -14,6 +19,8 @@ public class GenshinDepot {
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private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
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private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
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private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
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public static void load() {
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for (ReliquaryMainPropData data : GenshinData.getReliquaryMainPropDataMap().values()) {
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if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
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@ -46,4 +53,12 @@ public class GenshinDepot {
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public static List<ReliquaryAffixData> getRandomRelicAffixList(int depot) {
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return relicAffixDepot.get(depot);
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}
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public static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> getSpawnLists() {
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return spawnLists;
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}
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public static SpatialIndex<SpawnGroupEntry> getSpawnListById(int sceneId) {
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return getSpawnLists().computeIfAbsent(sceneId, id -> new FlexibleQuadTree<>());
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}
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}
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@ -19,6 +19,8 @@ import emu.grasscutter.data.common.ScenePointConfig;
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import emu.grasscutter.data.custom.AbilityEmbryoEntry;
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import emu.grasscutter.data.custom.OpenConfigEntry;
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import emu.grasscutter.data.custom.ScenePointEntry;
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import emu.grasscutter.game.world.SpawnDataEntry;
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import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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public class ResourceLoader {
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@ -49,6 +51,8 @@ public class ResourceLoader {
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loadScenePoints();
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// Process into depots
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GenshinDepot.load();
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// Load spawn data
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loadSpawnData();
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// Custom - TODO move this somewhere else
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try {
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GenshinData.getAvatarSkillDepotDataMap().get(504).setAbilities(
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@ -233,6 +237,33 @@ public class ResourceLoader {
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}
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}
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private static void loadSpawnData() {
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// Read from cached file if exists
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File spawnDataEntries = new File(Grasscutter.getConfig().DATA_FOLDER + "Spawns.json");
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List<SpawnGroupEntry> spawnEntryList = null;
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if (spawnDataEntries.exists()) {
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// Load from cache
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try (FileReader fileReader = new FileReader(spawnDataEntries)) {
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spawnEntryList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, SpawnGroupEntry.class).getType());
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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if (spawnEntryList == null || spawnEntryList.isEmpty()) {
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Grasscutter.getLogger().error("No spawn data loaded!");
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return;
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}
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for (SpawnGroupEntry entry : spawnEntryList) {
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entry.getSpawns().stream().forEach(s -> {
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s.setGroup(entry);
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});
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GenshinDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
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}
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}
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private static void loadOpenConfig() {
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// Read from cached file if exists
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File openConfigCache = new File(Grasscutter.getConfig().DATA_FOLDER + "OpenConfig.json");
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@ -195,11 +195,11 @@ public class GenshinPlayer {
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this.world = world;
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}
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public GenshinScene getScene() {
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public synchronized GenshinScene getScene() {
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return scene;
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}
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public void setScene(GenshinScene scene) {
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public synchronized void setScene(GenshinScene scene) {
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this.scene = scene;
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}
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@ -695,6 +695,10 @@ public class GenshinPlayer {
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it.remove();
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}
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}
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//
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if (this.getScene() != null && this.getSceneLoadState() == SceneLoadState.LOADED) {
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this.getScene().checkSpawns(this);
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}
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// Ping
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if (this.getWorld() != null) {
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// RTT notify - very important to send this often
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@ -3,19 +3,31 @@ package emu.grasscutter.game;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Set;
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import org.danilopianini.util.SpatialIndex;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.GenshinDepot;
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import emu.grasscutter.data.GenshinResource;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.data.def.SceneData;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.EntityClientGadget;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GenshinEntity;
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import emu.grasscutter.game.props.ClimateType;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.LifeState;
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import emu.grasscutter.game.props.SceneType;
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import emu.grasscutter.game.world.SpawnDataEntry;
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import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
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import emu.grasscutter.net.packet.GenshinPacket;
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import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
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import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
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@ -23,6 +35,7 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
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import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
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import emu.grasscutter.server.packet.send.PacketSceneEntityDisappearNotify;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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@ -32,6 +45,9 @@ public class GenshinScene {
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private final List<GenshinPlayer> players;
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private final Int2ObjectMap<GenshinEntity> entities;
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private final Set<SpawnDataEntry> spawnedEntities;
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private final Set<SpawnDataEntry> deadSpawnedEntities;
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private int time;
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private ClimateType climate;
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private int weather;
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@ -44,6 +60,9 @@ public class GenshinScene {
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this.time = 8 * 60;
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this.climate = ClimateType.CLIMATE_SUNNY;
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this.spawnedEntities = new HashSet<>();
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this.deadSpawnedEntities = new HashSet<>();
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}
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public int getId() {
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@ -102,6 +121,14 @@ public class GenshinScene {
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this.weather = weather;
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}
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public Set<SpawnDataEntry> getSpawnedEntities() {
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return spawnedEntities;
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}
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public Set<SpawnDataEntry> getDeadSpawnedEntities() {
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return deadSpawnedEntities;
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}
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public boolean isInScene(GenshinEntity entity) {
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return this.entities.containsKey(entity.getId());
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}
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@ -277,6 +304,73 @@ public class GenshinScene {
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target.onDeath(attackerId);
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}
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// TODO Do not use yet
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public synchronized void onTick() {
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for (GenshinPlayer player : this.getPlayers()) {
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this.checkSpawns(player);
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}
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}
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// TODO - Test
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public void checkSpawns(GenshinPlayer player) {
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SpatialIndex<SpawnGroupEntry> list = GenshinDepot.getSpawnListById(this.getId());
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Set<SpawnDataEntry> visible = new HashSet<>();
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int RANGE = 100;
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Collection<SpawnGroupEntry> entries = list.query(
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new double[] {player.getPos().getX() - RANGE, player.getPos().getZ() - RANGE},
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new double[] {player.getPos().getX() + RANGE, player.getPos().getZ() + RANGE}
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);
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for (SpawnGroupEntry entry : entries) {
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for (SpawnDataEntry spawnData : entry.getSpawns()) {
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visible.add(spawnData);
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}
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}
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// Todo
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List<GenshinEntity> toAdd = new LinkedList<>();
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List<GenshinEntity> toRemove = new LinkedList<>();
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for (SpawnDataEntry entry : visible) {
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if (!this.getSpawnedEntities().contains(entry) && !this.getDeadSpawnedEntities().contains(entry)) {
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// Spawn entity
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MonsterData data = GenshinData.getMonsterDataMap().get(entry.getMonsterId());
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if (data == null) {
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continue;
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}
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EntityMonster entity = new EntityMonster(this, data, entry.getPos(), entry.getLevel());
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entity.getRotation().set(entry.getRot());
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entity.setGroupId(entry.getGroup().getGroupId());
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entity.setPoseId(entry.getPoseId());
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entity.setConfigId(entry.getConfigId());
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entity.setSpawnEntry(entry);
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toAdd.add(entity);
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this.addEntityDirectly(entity);
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// Add to spawned list
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this.getSpawnedEntities().add(entry);
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}
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}
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for (GenshinEntity entity : this.getEntities().values()) {
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if (entity.getSpawnEntry() != null && !visible.contains(entity.getSpawnEntry())) {
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toRemove.add(entity);
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this.removeEntityDirectly(entity);
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}
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}
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if (toAdd.size() > 0) {
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this.broadcastPacket(new PacketSceneEntityAppearNotify(toAdd, VisionType.VisionBorn));
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}
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if (toRemove.size() > 0) {
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this.broadcastPacket(new PacketSceneEntityDisappearNotify(toRemove, VisionType.VisionRemove));
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}
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}
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// Gadgets
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public void onPlayerCreateGadget(EntityClientGadget gadget) {
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@ -37,6 +37,10 @@ public class EntityMonster extends GenshinEntity {
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private final int level;
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private int weaponEntityId;
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private int groupId;
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private int configId;
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private int poseId;
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public EntityMonster(GenshinScene scene, MonsterData monsterData, Position pos, int level) {
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super(scene);
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this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
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@ -100,9 +104,35 @@ public class EntityMonster extends GenshinEntity {
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return this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) > 0f;
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}
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public int getGroupId() {
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return groupId;
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}
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public void setGroupId(int groupId) {
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this.groupId = groupId;
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}
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public int getConfigId() {
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return configId;
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}
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public void setConfigId(int configId) {
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this.configId = configId;
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}
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public int getPoseId() {
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return poseId;
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}
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public void setPoseId(int poseId) {
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this.poseId = poseId;
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}
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@Override
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public void onDeath(int killerId) {
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if (this.getSpawnEntry() != null) {
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this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
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}
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}
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public void recalcStats() {
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@ -190,11 +220,11 @@ public class EntityMonster extends GenshinEntity {
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SceneMonsterInfo.Builder monsterInfo = SceneMonsterInfo.newBuilder()
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.setMonsterId(getMonsterId())
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.setGroupId(133003095)
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.setConfigId(95001)
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.setGroupId(this.getGroupId())
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.setConfigId(this.getConfigId())
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.addAllAffixList(getMonsterData().getAffix())
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.setAuthorityPeerId(getWorld().getHostPeerId())
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.setPoseId(0)
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.setPoseId(this.getPoseId())
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.setBlockId(3001)
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.setBornType(MonsterBornType.MonsterBornDefault)
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.setSpecialNameId(40);
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@ -4,6 +4,7 @@ import emu.grasscutter.game.GenshinScene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.LifeState;
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import emu.grasscutter.game.world.SpawnDataEntry;
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import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
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import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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@ -14,6 +15,7 @@ import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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public abstract class GenshinEntity {
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protected int id;
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private final GenshinScene scene;
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private SpawnDataEntry spawnEntry;
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private MotionState moveState;
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private int lastMoveSceneTimeMs;
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@ -104,4 +106,12 @@ public abstract class GenshinEntity {
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return proto;
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}
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public SpawnDataEntry getSpawnEntry() {
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return spawnEntry;
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}
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public void setSpawnEntry(SpawnDataEntry spawnEntry) {
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this.spawnEntry = spawnEntry;
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}
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}
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80
src/main/java/emu/grasscutter/game/world/SpawnDataEntry.java
Normal file
80
src/main/java/emu/grasscutter/game/world/SpawnDataEntry.java
Normal file
@ -0,0 +1,80 @@
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package emu.grasscutter.game.world;
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import java.util.ArrayList;
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import java.util.List;
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import emu.grasscutter.utils.Position;
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public class SpawnDataEntry {
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private transient SpawnGroupEntry group;
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private int monsterId;
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private int configId;
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private int level;
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private int poseId;
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private Position pos;
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private Position rot;
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public SpawnGroupEntry getGroup() {
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return group;
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}
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public void setGroup(SpawnGroupEntry group) {
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this.group = group;
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}
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public int getMonsterId() {
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return monsterId;
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}
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public int getConfigId() {
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return configId;
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}
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public int getLevel() {
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return level;
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}
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public int getPoseId() {
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return poseId;
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}
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public Position getPos() {
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return pos;
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}
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public Position getRot() {
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return rot;
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}
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public static class SpawnGroupEntry {
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private int sceneId;
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private int groupId;
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private int blockId;
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private Position pos;
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private List<SpawnDataEntry> spawns;
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public int getSceneId() {
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return sceneId;
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}
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public int getGroupId() {
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return groupId;
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}
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public int getBlockId() {
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return blockId;
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}
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public void setBlockId(int blockId) {
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this.blockId = blockId;
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}
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public Position getPos() {
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return pos;
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}
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public List<SpawnDataEntry> getSpawns() {
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return spawns;
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}
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}
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}
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@ -1,5 +1,8 @@
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package emu.grasscutter.server.packet.send;
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import java.util.Collection;
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import java.util.List;
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import emu.grasscutter.game.entity.GenshinEntity;
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import emu.grasscutter.net.packet.GenshinPacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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@ -18,4 +21,15 @@ public class PacketSceneEntityDisappearNotify extends GenshinPacket {
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this.setData(proto);
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}
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|
||||
public PacketSceneEntityDisappearNotify(Collection<GenshinEntity> entities, VisionType disappearType) {
|
||||
super(PacketOpcodes.SceneEntityDisappearNotify);
|
||||
|
||||
SceneEntityDisappearNotify.Builder proto = SceneEntityDisappearNotify.newBuilder()
|
||||
.setDisappearType(disappearType);
|
||||
|
||||
entities.forEach(e -> proto.addEntityList(e.getId()));
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ import emu.grasscutter.Grasscutter;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.ByteBufUtil;
|
||||
import io.netty.buffer.Unpooled;
|
||||
|
||||
import org.slf4j.Logger;
|
||||
|
||||
@SuppressWarnings({"UnusedReturnValue", "BooleanMethodIsAlwaysInverted"})
|
||||
@ -24,6 +25,19 @@ public final class Utils {
|
||||
return random.nextFloat() * (max - min) + min;
|
||||
}
|
||||
|
||||
public static double getDist(Position pos1, Position pos2) {
|
||||
double xs = pos1.getX() - pos2.getX();
|
||||
xs = xs * xs;
|
||||
|
||||
double ys = pos1.getY() - pos2.getY();
|
||||
ys = ys * ys;
|
||||
|
||||
double zs = pos1.getZ() - pos2.getZ();
|
||||
zs = zs * zs;
|
||||
|
||||
return Math.sqrt(xs + zs + ys);
|
||||
}
|
||||
|
||||
public static int getCurrentSeconds() {
|
||||
return (int) (System.currentTimeMillis() / 1000.0);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user