Allow the player to finish dungeons

This commit is contained in:
Melledy 2022-04-29 00:49:05 -07:00
parent 8ab2b446cd
commit 72e9a21ce3
6 changed files with 40 additions and 3 deletions

View File

@ -12,6 +12,7 @@ import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.constants.EventType; import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup; import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster; import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify; import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify; import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify; import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
@ -66,6 +67,10 @@ public class DungeonChallenge {
this.isSuccess = isSuccess; this.isSuccess = isSuccess;
} }
public int getScore() {
return score;
}
public void start() { public void start() {
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this)); getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
} }
@ -81,9 +86,11 @@ public class DungeonChallenge {
} }
public void onMonsterDie(EntityMonster entity) { public void onMonsterDie(EntityMonster entity) {
score++; score = getScore() + 1;
if (score >= objective) { getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore()));
if (getScore() >= objective) {
this.setSuccess(true); this.setSuccess(true);
finish(); finish();
} }

View File

@ -44,6 +44,8 @@ public class DungeonManager {
return; return;
} }
Grasscutter.getLogger().info(player.getNickname() + " is trying to enter dungeon " + dungeonId);
int sceneId = data.getSceneId(); int sceneId = data.getSceneId();
player.getScene().setPrevScene(sceneId); player.getScene().setPrevScene(sceneId);

View File

@ -139,6 +139,10 @@ public class ScriptLib {
return 0; return 0;
} }
public int AddExtraGroupSuite(int groupId, int param2) {
return 0;
}
public int ActiveChallenge(int challengeId, int challengeIndex, int param3, int groupId, int param4, int param5) { public int ActiveChallenge(int challengeId, int challengeIndex, int param3, int groupId, int param4, int param5) {
SceneGroup group = getSceneScriptManager().getGroupById(groupId); SceneGroup group = getSceneScriptManager().getGroupById(groupId);

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@ -0,0 +1,21 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ChallengeDataNotifyOuterClass.ChallengeDataNotify;
public class PacketChallengeDataNotify extends BasePacket {
public PacketChallengeDataNotify(DungeonChallenge challenge, int index, int value) {
super(PacketOpcodes.ChallengeDataNotify);
ChallengeDataNotify proto = ChallengeDataNotify.newBuilder()
.setChallengeIndex(challenge.getChallengeIndex())
.setParamIndex(index)
.setValue(value)
.build();
this.setData(proto);
}
}

View File

@ -13,6 +13,7 @@ public class PacketDungeonChallengeBeginNotify extends BasePacket {
DungeonChallengeBeginNotify proto = DungeonChallengeBeginNotify.newBuilder() DungeonChallengeBeginNotify proto = DungeonChallengeBeginNotify.newBuilder()
.setChallengeId(challenge.getChallengeId()) .setChallengeId(challenge.getChallengeId())
.setChallengeIndex(challenge.getChallengeIndex()) .setChallengeIndex(challenge.getChallengeIndex())
.setGroupId(challenge.getGroup().id)
.build(); .build();
this.setData(proto); this.setData(proto);

View File

@ -11,8 +11,10 @@ public class PacketDungeonChallengeFinishNotify extends BasePacket {
super(PacketOpcodes.DungeonChallengeFinishNotify); super(PacketOpcodes.DungeonChallengeFinishNotify);
DungeonChallengeFinishNotify proto = DungeonChallengeFinishNotify.newBuilder() DungeonChallengeFinishNotify proto = DungeonChallengeFinishNotify.newBuilder()
.setChallengeIndex(challenge.getChallengeId()) .setChallengeIndex(challenge.getChallengeIndex())
.setIsSuccess(challenge.isSuccess()) .setIsSuccess(challenge.isSuccess())
.setUnk1(challenge.getChallengeId())
.setUnk2(30)
.build(); .build();
this.setData(proto); this.setData(proto);