mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 18:56:15 +00:00
Merge branch 'development' into unstable
# Conflicts: # src/generated/main/java/emu/grasscutter/net/proto/ResinChangeNotifyOuterClass.java # src/main/java/emu/grasscutter/game/managers/ResinManager.java # src/main/java/emu/grasscutter/game/player/Player.java # src/main/java/emu/grasscutter/game/props/ItemUseAction/ItemUseAddItem.java # src/main/java/emu/grasscutter/server/packet/send/PacketResinChangeNotify.java
This commit is contained in:
commit
7ad6c892ce
4
.github/PULL_REQUEST_TEMPLATE.md
vendored
4
.github/PULL_REQUEST_TEMPLATE.md
vendored
@ -1,7 +1,7 @@
|
||||
## Description
|
||||
|
||||
Please carefully read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md) before making any pull requests.
|
||||
And, **Do not make a pull request to merge into stable unless it is a hotfix. Use the development branch instead.**
|
||||
|
||||
## Issues fixed by this PR
|
||||
|
||||
<!--- Put the links of issues that may be fixed by this PR here (if any). -->
|
||||
@ -19,4 +19,4 @@ And, **Do not make a pull request to merge into stable unless it is a hotfix. Us
|
||||
- [ ] My code follows the style guidelines of this project
|
||||
- [ ] My pull request is unique and no other pull requests have been opened for these changes
|
||||
- [ ] I have read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md)
|
||||
- [ ] I am responsible for any copyright issues with my code if it occurs in the future.
|
||||
- [ ] I am responsible for any copyright issues with my code if it occurs in the future.
|
||||
|
@ -0,0 +1,475 @@
|
||||
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com.google.protobuf.Descriptors.FieldDescriptor field,
|
||||
java.lang.Object value) {
|
||||
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|
||||
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|
||||
@java.lang.Override
|
||||
public Builder mergeFrom(com.google.protobuf.Message other) {
|
||||
if (other instanceof emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp) {
|
||||
return mergeFrom((emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp)other);
|
||||
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|
||||
super.mergeFrom(other);
|
||||
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|
||||
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|
||||
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|
||||
|
||||
public Builder mergeFrom(emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp other) {
|
||||
if (other == emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp.getDefaultInstance()) return this;
|
||||
if (other.getRetcode() != 0) {
|
||||
setRetcode(other.getRetcode());
|
||||
}
|
||||
if (other.getCurValue() != 0) {
|
||||
setCurValue(other.getCurValue());
|
||||
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|
||||
this.mergeUnknownFields(other.unknownFields);
|
||||
onChanged();
|
||||
return this;
|
||||
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|
||||
|
||||
@java.lang.Override
|
||||
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|
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|
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|
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|
||||
com.google.protobuf.CodedInputStream input,
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
|
||||
throws java.io.IOException {
|
||||
emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp parsedMessage = null;
|
||||
try {
|
||||
parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
|
||||
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
|
||||
parsedMessage = (emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp) e.getUnfinishedMessage();
|
||||
throw e.unwrapIOException();
|
||||
} finally {
|
||||
if (parsedMessage != null) {
|
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|
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|
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|
||||
return this;
|
||||
}
|
||||
|
||||
private int retcode_ ;
|
||||
/**
|
||||
* <code>int32 retcode = 9;</code>
|
||||
* @return The retcode.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getRetcode() {
|
||||
return retcode_;
|
||||
}
|
||||
/**
|
||||
* <code>int32 retcode = 9;</code>
|
||||
* @param value The retcode to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setRetcode(int value) {
|
||||
|
||||
retcode_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>int32 retcode = 9;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearRetcode() {
|
||||
|
||||
retcode_ = 0;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private int curValue_ ;
|
||||
/**
|
||||
* <code>uint32 cur_value = 3;</code>
|
||||
* @return The curValue.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getCurValue() {
|
||||
return curValue_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 cur_value = 3;</code>
|
||||
* @param value The curValue to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setCurValue(int value) {
|
||||
|
||||
curValue_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 cur_value = 3;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearCurValue() {
|
||||
|
||||
curValue_ = 0;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
@java.lang.Override
|
||||
public final Builder setUnknownFields(
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final com.google.protobuf.UnknownFieldSet unknownFields) {
|
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return super.setUnknownFields(unknownFields);
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}
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|
||||
@java.lang.Override
|
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public final Builder mergeUnknownFields(
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final com.google.protobuf.UnknownFieldSet unknownFields) {
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return super.mergeUnknownFields(unknownFields);
|
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|
||||
|
||||
|
||||
// @@protoc_insertion_point(builder_scope:BuyResinRsp)
|
||||
}
|
||||
|
||||
// @@protoc_insertion_point(class_scope:BuyResinRsp)
|
||||
private static final emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp DEFAULT_INSTANCE;
|
||||
static {
|
||||
DEFAULT_INSTANCE = new emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp();
|
||||
}
|
||||
|
||||
public static emu.grasscutter.net.proto.BuyResinRspOuterClass.BuyResinRsp getDefaultInstance() {
|
||||
return DEFAULT_INSTANCE;
|
||||
}
|
||||
|
||||
private static final com.google.protobuf.Parser<BuyResinRsp>
|
||||
PARSER = new com.google.protobuf.AbstractParser<BuyResinRsp>() {
|
||||
@java.lang.Override
|
||||
public BuyResinRsp parsePartialFrom(
|
||||
com.google.protobuf.CodedInputStream input,
|
||||
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
|
||||
throws com.google.protobuf.InvalidProtocolBufferException {
|
||||
return new BuyResinRsp(input, extensionRegistry);
|
||||
}
|
||||
};
|
||||
|
||||
public static com.google.protobuf.Parser<BuyResinRsp> parser() {
|
||||
return PARSER;
|
||||
}
|
||||
|
||||
@java.lang.Override
|
||||
public com.google.protobuf.Parser<BuyResinRsp> getParserForType() {
|
||||
return PARSER;
|
||||
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|
||||
|
||||
@java.lang.Override
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
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"\n\021BuyResinRsp.proto\"1\n\013BuyResinRsp\022\017\n\007re" +
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"tcode\030\t \001(\005\022\021\n\tcur_value\030\003 \001(\rB\033\n\031emu.gr" +
|
||||
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|
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internal_static_BuyResinRsp_fieldAccessorTable = new
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internal_static_BuyResinRsp_descriptor,
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new java.lang.String[] { "Retcode", "CurValue", });
|
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}
|
||||
|
||||
// @@protoc_insertion_point(outer_class_scope)
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,154 +1,179 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.server.packet.send.PacketResinChangeNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
public class ResinManager extends BasePlayerManager {
|
||||
|
||||
public ResinManager(Player player) {
|
||||
super(player);
|
||||
}
|
||||
|
||||
/********************
|
||||
* Change resin.
|
||||
********************/
|
||||
public synchronized boolean useResin(int amount) {
|
||||
// Check if resin enabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
|
||||
// Check if the player has sufficient resin.
|
||||
if (currentResin < amount) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Deduct the resin from the player.
|
||||
int newResin = currentResin - amount;
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, newResin);
|
||||
|
||||
// Check if this has taken the player under the recharge cap,
|
||||
// starting the recharging process.
|
||||
if (this.player.getNextResinRefresh() == 0 && newResin < GAME_OPTIONS.resinOptions.cap) {
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
this.player.setNextResinRefresh(currentTime + GAME_OPTIONS.resinOptions.rechargeTime);
|
||||
}
|
||||
|
||||
// Send packets.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
|
||||
// Battle Pass trigger
|
||||
this.player
|
||||
.getBattlePassManager()
|
||||
.triggerMission(
|
||||
WatcherTriggerType.TRIGGER_COST_MATERIAL, 106, amount); // Resin item id = 106
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public synchronized boolean useCondensedResin(int amount) {
|
||||
// Don't deduct if resin disabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) return true;
|
||||
return this.player.getInventory().payItem(220007, amount);
|
||||
}
|
||||
|
||||
public synchronized void addResin(int amount) {
|
||||
// Check if resin enabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Add resin.
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
int newResin = currentResin + amount;
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, newResin);
|
||||
|
||||
// Stop recharging if player is now at or over the cap.
|
||||
if (newResin >= GAME_OPTIONS.resinOptions.cap) {
|
||||
this.player.setNextResinRefresh(0);
|
||||
}
|
||||
|
||||
// Send packets.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
}
|
||||
|
||||
/********************
|
||||
* Recharge resin.
|
||||
********************/
|
||||
public synchronized void rechargeResin() {
|
||||
// Check if resin enabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
return;
|
||||
}
|
||||
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
|
||||
// Make sure we are currently in "recharging mode".
|
||||
// This is denoted by Player.nextResinRefresh being greater than 0.
|
||||
if (this.player.getNextResinRefresh() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Determine if we actually need to recharge yet.
|
||||
if (currentTime < this.player.getNextResinRefresh()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate how much resin we need to refill and update player.
|
||||
// Note that this can be more than one in case the player
|
||||
// logged off with uncapped resin and is now logging in again.
|
||||
int recharge =
|
||||
1
|
||||
+ ((currentTime - this.player.getNextResinRefresh())
|
||||
/ GAME_OPTIONS.resinOptions.rechargeTime);
|
||||
int newResin = Math.min(GAME_OPTIONS.resinOptions.cap, currentResin + recharge);
|
||||
int resinChange = newResin - currentResin;
|
||||
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, newResin);
|
||||
|
||||
// Calculate next recharge time.
|
||||
// Set to zero to disable recharge (because on/over cap.)
|
||||
if (newResin >= GAME_OPTIONS.resinOptions.cap) {
|
||||
this.player.setNextResinRefresh(0);
|
||||
} else {
|
||||
int nextRecharge =
|
||||
this.player.getNextResinRefresh() + resinChange * GAME_OPTIONS.resinOptions.rechargeTime;
|
||||
this.player.setNextResinRefresh(nextRecharge);
|
||||
}
|
||||
|
||||
// Send packets.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
}
|
||||
|
||||
/********************
|
||||
* Player login.
|
||||
********************/
|
||||
public synchronized void onPlayerLogin() {
|
||||
// If resin usage is disabled, set resin to cap.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, GAME_OPTIONS.resinOptions.cap);
|
||||
this.player.setNextResinRefresh(0);
|
||||
}
|
||||
|
||||
// In case server administrators change the resin cap while players are capped,
|
||||
// we need to restart recharging here.
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
|
||||
if (currentResin < GAME_OPTIONS.resinOptions.cap && this.player.getNextResinRefresh() == 0) {
|
||||
this.player.setNextResinRefresh(currentTime + GAME_OPTIONS.resinOptions.rechargeTime);
|
||||
}
|
||||
|
||||
// Send initial notifications on logon.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketResinChangeNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
public class ResinManager extends BasePlayerManager {
|
||||
public static final int MAX_RESIN_BUYING_COUNT = 6;
|
||||
public static final int AMOUNT_TO_ADD = 60;
|
||||
public static final int[] HCOIN_NUM_TO_BUY_RESIN = new int[]{50, 100, 100, 150, 200, 200};
|
||||
|
||||
public ResinManager(Player player) {
|
||||
super(player);
|
||||
}
|
||||
|
||||
/********************
|
||||
* Change resin.
|
||||
********************/
|
||||
public synchronized boolean useResin(int amount) {
|
||||
// Check if resin enabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
|
||||
// Check if the player has sufficient resin.
|
||||
if (currentResin < amount) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Deduct the resin from the player.
|
||||
int newResin = currentResin - amount;
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, newResin);
|
||||
|
||||
// Check if this has taken the player under the recharge cap,
|
||||
// starting the recharging process.
|
||||
if (this.player.getNextResinRefresh() == 0 && newResin < GAME_OPTIONS.resinOptions.cap) {
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
this.player.setNextResinRefresh(currentTime + GAME_OPTIONS.resinOptions.rechargeTime);
|
||||
}
|
||||
|
||||
// Send packets.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
|
||||
// Battle Pass trigger
|
||||
this.player
|
||||
.getBattlePassManager()
|
||||
.triggerMission(
|
||||
WatcherTriggerType.TRIGGER_COST_MATERIAL, 106, amount); // Resin item id = 106
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public synchronized boolean useCondensedResin(int amount) {
|
||||
// Don't deduct if resin disabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) return true;
|
||||
return this.player.getInventory().payItem(220007, amount);
|
||||
}
|
||||
|
||||
public synchronized void addResin(int amount) {
|
||||
// Check if resin enabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Add resin.
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
int newResin = currentResin + amount;
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, newResin);
|
||||
|
||||
// Stop recharging if player is now at or over the cap.
|
||||
if (newResin >= GAME_OPTIONS.resinOptions.cap) {
|
||||
this.player.setNextResinRefresh(0);
|
||||
}
|
||||
|
||||
// Send packets.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
}
|
||||
|
||||
/********************
|
||||
* Recharge resin.
|
||||
********************/
|
||||
public synchronized void rechargeResin() {
|
||||
// Check if resin enabled.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
return;
|
||||
}
|
||||
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
|
||||
// Make sure we are currently in "recharging mode".
|
||||
// This is denoted by Player.nextResinRefresh being greater than 0.
|
||||
if (this.player.getNextResinRefresh() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Determine if we actually need to recharge yet.
|
||||
if (currentTime < this.player.getNextResinRefresh()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate how much resin we need to refill and update player.
|
||||
// Note that this can be more than one in case the player
|
||||
// logged off with uncapped resin and is now logging in again.
|
||||
int recharge =
|
||||
1
|
||||
+ ((currentTime - this.player.getNextResinRefresh())
|
||||
/ GAME_OPTIONS.resinOptions.rechargeTime);
|
||||
int newResin = Math.min(GAME_OPTIONS.resinOptions.cap, currentResin + recharge);
|
||||
int resinChange = newResin - currentResin;
|
||||
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, newResin);
|
||||
|
||||
// Calculate next recharge time.
|
||||
// Set to zero to disable recharge (because on/over cap.)
|
||||
if (newResin >= GAME_OPTIONS.resinOptions.cap) {
|
||||
this.player.setNextResinRefresh(0);
|
||||
} else {
|
||||
int nextRecharge =
|
||||
this.player.getNextResinRefresh() + resinChange * GAME_OPTIONS.resinOptions.rechargeTime;
|
||||
this.player.setNextResinRefresh(nextRecharge);
|
||||
}
|
||||
|
||||
// Send packets.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
}
|
||||
|
||||
/********************
|
||||
* Player login.
|
||||
********************/
|
||||
public synchronized void onPlayerLogin() {
|
||||
// If resin usage is disabled, set resin to cap.
|
||||
if (!GAME_OPTIONS.resinOptions.resinUsage) {
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_RESIN, GAME_OPTIONS.resinOptions.cap);
|
||||
this.player.setNextResinRefresh(0);
|
||||
}
|
||||
|
||||
// In case server administrators change the resin cap while players are capped,
|
||||
// we need to restart recharging here.
|
||||
int currentResin = this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
|
||||
if (currentResin < GAME_OPTIONS.resinOptions.cap && this.player.getNextResinRefresh() == 0) {
|
||||
this.player.setNextResinRefresh(currentTime + GAME_OPTIONS.resinOptions.rechargeTime);
|
||||
}
|
||||
|
||||
// Send initial notifications on logon.
|
||||
this.player.sendPacket(new PacketResinChangeNotify(this.player));
|
||||
}
|
||||
|
||||
public int buy() {
|
||||
if (this.player.getResinBuyCount() >= MAX_RESIN_BUYING_COUNT) {
|
||||
return RetcodeOuterClass.Retcode.RET_RESIN_BOUGHT_COUNT_EXCEEDED_VALUE;
|
||||
}
|
||||
|
||||
var res = this.player.getInventory().payItem(201, HCOIN_NUM_TO_BUY_RESIN[this.player.getResinBuyCount()]);
|
||||
if (!res) {
|
||||
return RetcodeOuterClass.Retcode.RET_HCOIN_NOT_ENOUGH_VALUE;
|
||||
}
|
||||
|
||||
this.player.setResinBuyCount(this.player.getResinBuyCount() + 1);
|
||||
this.player.setProperty(PlayerProperty.PROP_PLAYER_WAIT_SUB_HCOIN, 0);
|
||||
this.addResin(AMOUNT_TO_ADD);
|
||||
this.player.sendPacket(new PacketItemAddHintNotify(new GameItem(106, AMOUNT_TO_ADD), ActionReason.BuyResin));
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
@ -319,9 +319,12 @@ public class Player {
|
||||
private int nextResinRefresh;
|
||||
@Getter
|
||||
@Setter
|
||||
private int resinBuyCount;
|
||||
@Getter
|
||||
@Setter
|
||||
private int lastDailyReset;
|
||||
@Getter
|
||||
private final transient MpSettingType mpSetting = MpSettingType.MP_SETTING_TYPE_ENTER_AFTER_APPLY; // TODO
|
||||
private transient MpSettingType mpSetting = MpSettingType.MP_SETTING_TYPE_ENTER_AFTER_APPLY; // TODO
|
||||
|
||||
@Deprecated
|
||||
@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
|
||||
@ -1269,6 +1272,9 @@ public class Player {
|
||||
this.getBattlePassManager().resetWeeklyMissions();
|
||||
}
|
||||
|
||||
// Reset resin-buying count.
|
||||
this.setResinBuyCount(0);
|
||||
|
||||
// Done. Update last reset time.
|
||||
this.setLastDailyReset(currentTime);
|
||||
}
|
||||
|
@ -1,25 +1,25 @@
|
||||
package emu.grasscutter.game.props.ItemUseAction;
|
||||
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
|
||||
public class ItemUseAddItem extends ItemUseInt {
|
||||
private int count = 0;
|
||||
|
||||
public ItemUseAddItem(String[] useParam) {
|
||||
super(useParam);
|
||||
try {
|
||||
this.count = Integer.parseInt(useParam[1]);
|
||||
} catch (NumberFormatException | ArrayIndexOutOfBoundsException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemUseOp getItemUseOp() {
|
||||
return ItemUseOp.ITEM_USE_ADD_ITEM;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useItem(UseItemParams params) {
|
||||
return params.player.getInventory().addItem(this.i, this.count * params.count);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.props.ItemUseAction;
|
||||
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
|
||||
public class ItemUseAddItem extends ItemUseInt {
|
||||
private int count = 0;
|
||||
|
||||
@Override
|
||||
public ItemUseOp getItemUseOp() {
|
||||
return ItemUseOp.ITEM_USE_ADD_ITEM;
|
||||
}
|
||||
|
||||
public ItemUseAddItem(String[] useParam) {
|
||||
super(useParam);
|
||||
try {
|
||||
this.count = Integer.parseInt(useParam[1]);
|
||||
} catch (NumberFormatException | ArrayIndexOutOfBoundsException ignored) {}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useItem(UseItemParams params) {
|
||||
return params.player.getInventory().addItem(this.i, this.count * params.count, ActionReason.PlayerUseItem);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,16 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketBuyResinRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.BuyResinReq)
|
||||
public class HandlerBuyResinReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var player = session.getPlayer();
|
||||
session.send(new PacketBuyResinRsp(player, player.getResinManager().buy()));
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import javax.lang.model.type.TypeMirror;
|
||||
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneAudioNotifyOuterClass.SceneAudioNotify;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAudioNotify;
|
||||
import java.util.List;
|
||||
|
||||
@Opcodes(PacketOpcodes.SceneAudioNotify)
|
||||
public class HandlerSceneAudioNotify extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
SceneAudioNotify notify = SceneAudioNotify.parseFrom(payload);
|
||||
|
||||
int sourceUid = notify.getSourceUid();
|
||||
List<Float> param2 = notify.getParam2List();
|
||||
List<String> param3 = notify.getParam3List();
|
||||
int type = notify.getType();
|
||||
List<Integer> param1 = notify.getParam1List();
|
||||
|
||||
session.getPlayer().getScene().broadcastPacket(new PacketSceneAudioNotify(sourceUid, param2, param3, type, param1));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,18 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.BuyResinRspOuterClass;
|
||||
|
||||
public class PacketBuyResinRsp extends BasePacket {
|
||||
public PacketBuyResinRsp(Player player, int ret) {
|
||||
super(PacketOpcodes.BuyResinRsp);
|
||||
|
||||
this.setData(BuyResinRspOuterClass.BuyResinRsp.newBuilder()
|
||||
.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
|
||||
.setRetcode(ret)
|
||||
.build());
|
||||
}
|
||||
}
|
@ -1,24 +1,22 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ResinChangeNotifyOuterClass.ResinChangeNotify;
|
||||
|
||||
public class PacketResinChangeNotify extends BasePacket {
|
||||
|
||||
public PacketResinChangeNotify(Player player) {
|
||||
super(PacketOpcodes.ResinChangeNotify);
|
||||
|
||||
ResinChangeNotify proto =
|
||||
ResinChangeNotify.newBuilder()
|
||||
.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
|
||||
.setNextAddTimestamp(player.getNextResinRefresh())
|
||||
.build();
|
||||
|
||||
// ToDo: Add ability to buy resin with primogems, has to be included here.
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ResinChangeNotifyOuterClass.ResinChangeNotify;
|
||||
|
||||
public class PacketResinChangeNotify extends BasePacket {
|
||||
|
||||
public PacketResinChangeNotify(Player player) {
|
||||
super(PacketOpcodes.ResinChangeNotify);
|
||||
|
||||
ResinChangeNotify proto = ResinChangeNotify.newBuilder()
|
||||
.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
|
||||
.setNextAddTimestamp(player.getNextResinRefresh())
|
||||
.setCurBuyCount(player.getResinBuyCount())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneAudioNotifyOuterClass;
|
||||
import java.util.List;
|
||||
|
||||
public class PacketSceneAudioNotify extends BasePacket {
|
||||
|
||||
public PacketSceneAudioNotify(int sourceUid, List<Float> param2, List<String> param3, int type, List<Integer> param1) {
|
||||
super(PacketOpcodes.SceneAudioNotify);
|
||||
|
||||
SceneAudioNotifyOuterClass.SceneAudioNotify proto = SceneAudioNotifyOuterClass.SceneAudioNotify.newBuilder()
|
||||
.setSourceUid(sourceUid)
|
||||
.addAllParam2(param2)
|
||||
.addAllParam3(param3)
|
||||
.setType(type)
|
||||
.addAllParam1(param1)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user