diff --git a/src/main/java/emu/grasscutter/game/entity/EntityWeapon.java b/src/main/java/emu/grasscutter/game/entity/EntityWeapon.java index d9c2f4d90..b897a00ad 100644 --- a/src/main/java/emu/grasscutter/game/entity/EntityWeapon.java +++ b/src/main/java/emu/grasscutter/game/entity/EntityWeapon.java @@ -1,34 +1,28 @@ package emu.grasscutter.game.entity; -import javax.annotation.Nullable; - import emu.grasscutter.Grasscutter; import emu.grasscutter.data.GameData; -import emu.grasscutter.data.binout.AbilityData; import emu.grasscutter.data.binout.config.ConfigEntityGadget; import emu.grasscutter.data.binout.config.fields.ConfigAbilityData; import emu.grasscutter.data.excels.GadgetData; -import emu.grasscutter.game.entity.gadget.GadgetContent; import emu.grasscutter.game.props.EntityIdType; -import emu.grasscutter.game.world.Scene; +import emu.grasscutter.game.world.*; import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo; import emu.grasscutter.scripts.EntityControllerScriptManager; -import emu.grasscutter.utils.Position; -import it.unimi.dsi.fastutil.ints.Int2FloatMap; -import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap; -import lombok.Getter; -import lombok.Setter; -import lombok.ToString; +import it.unimi.dsi.fastutil.ints.*; +import lombok.*; + +import javax.annotation.Nullable; @ToString(callSuper = true) public class EntityWeapon extends EntityBaseGadget { @Getter private final GadgetData gadgetData; - @Getter(onMethod = @__(@Override)) @Setter + @Getter(onMethod_ = @Override) @Setter private int gadgetId; @Nullable @Getter private ConfigEntityGadget configGadget; - @Getter(onMethod = @__(@Override), lazy = true) + @Getter(onMethod_ = @Override, lazy = true) private final Int2FloatMap fightProperties = new Int2FloatOpenHashMap(); @Getter private final Position bornPos; @@ -38,42 +32,42 @@ public class EntityWeapon extends EntityBaseGadget { super(scene); this.gadgetData = GameData.getGadgetDataMap().get(gadgetId); - if (gadgetData!=null && gadgetData.getJsonName()!=null) { + if (gadgetData != null && gadgetData.getJsonName() != null) { this.configGadget = GameData.getGadgetConfigData().get(gadgetData.getJsonName()); } - this.gadgetId = gadgetId; this.gadgetId = gadgetId; this.bornPos = this.getPosition().clone(); this.bornRot = this.getRotation().clone(); - fillFightProps(configGadget); - if(GameData.getGadgetMappingMap().containsKey(gadgetId)) { - String controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController(); - setEntityController(EntityControllerScriptManager.getGadgetController(controllerName)); - if(getEntityController() == null) { - Grasscutter.getLogger().warn("Gadget controller {} not found", controllerName); + + this.fillFightProps(configGadget); + if (GameData.getGadgetMappingMap().containsKey(gadgetId)) { + var controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController(); + this.setEntityController(EntityControllerScriptManager.getGadgetController(controllerName)); + if (getEntityController() == null) { + Grasscutter.getLogger().warn("Gadget controller {} not found.", controllerName); } } this.id = scene.getWorld().getNextEntityId(EntityIdType.WEAPON); - Grasscutter.getLogger().warn("New weapon entity id {} at scene {}", this.id, this.getScene().getId()); + Grasscutter.getLogger().trace("New weapon entity {} in scene {}.", + this.id, this.getScene().getId()); - initAbilities(); + this.initAbilities(); } private void addConfigAbility(ConfigAbilityData abilityData){ - AbilityData data = GameData.getAbilityData(abilityData.getAbilityName()); - if(data != null) - getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity( - this, data); + var data = GameData.getAbilityData(abilityData.getAbilityName()); + if (data != null) this.getWorld().getHost() + .getAbilityManager().addAbilityToEntity(this, data); } @Override public void initAbilities() { - //TODO: handle predynamic, static and dynamic here - if(this.configGadget != null && this.configGadget.getAbilities() != null) { + //TODO: handle pre-dynamic, static and dynamic here + if (this.configGadget != null && this.configGadget.getAbilities() != null) { for (var ability : this.configGadget.getAbilities()) { - addConfigAbility(ability); + this.addConfigAbility(ability); } } }