and misc bug fixes

This commit is contained in:
akatatsu27 2022-07-23 12:28:49 +03:00
parent 02a56fcec4
commit 8050f0cc07
28 changed files with 1045 additions and 477 deletions

View File

@ -67,6 +67,7 @@ public class ResourceLoader {
// Load spawn data and quests
loadSpawnData();
loadQuests();
loadScriptSceneData();
// Load scene points - must be done AFTER resources are loaded
loadScenePoints();
// Load default home layout
@ -420,6 +421,28 @@ public class ResourceLoader {
Grasscutter.getLogger().debug("Loaded " + GameData.getMainQuestDataMap().size() + " MainQuestDatas.");
}
public static void loadScriptSceneData() {
File folder = new File(RESOURCE("ScriptSceneData/"));
if (!folder.exists()) {
return;
}
for (File file : folder.listFiles()) {
ScriptSceneData sceneData;
try (FileReader fileReader = new FileReader(file)) {
sceneData = Grasscutter.getGsonFactory().fromJson(fileReader, ScriptSceneData.class);
} catch (Exception e) {
e.printStackTrace();
continue;
}
GameData.getScriptSceneDataMap().put(file.getName(), sceneData);
}
Grasscutter.getLogger().debug("Loaded " + GameData.getScriptSceneDataMap().size() + " ScriptSceneDatas.");
}
@SneakyThrows
private static void loadHomeworldDefaultSaveData(){
var folder = Files.list(Path.of(RESOURCE("BinOutput/HomeworldDefaultSave"))).toList();

View File

@ -1,10 +1,14 @@
package emu.grasscutter.data.binout;
import dev.morphia.annotations.Entity;
import emu.grasscutter.game.quest.enums.QuestType;
import lombok.Data;
import java.util.List;
import java.util.Objects;
public class MainQuestData {
private int id;
private int ICLLDPJFIMA;
private int series;
private QuestType type;
@ -13,6 +17,8 @@ public class MainQuestData {
private int[] rewardIdList;
private SubQuestData[] subQuests;
private List<TalkData> talks;
private long[] preloadLuaList;
public int getId() {
return id;
@ -41,10 +47,24 @@ public class MainQuestData {
public SubQuestData[] getSubQuests() {
return subQuests;
}
public List<TalkData> getTalks() {
return talks;
}
public void onLoad() {
this.talks = talks.stream().filter(Objects::nonNull).toList();
}
@Data
public static class SubQuestData {
private int subId;
private int order;
}
@Data @Entity
public static class TalkData {
private int id;
private String heroTalk;
}
}

View File

@ -36,10 +36,14 @@ public class QuestData extends GameResource {
private List<QuestExecParam> beginExec;
private List<QuestExecParam> finishExec;
private List<QuestExecParam> failExec;
private Guide guide;
//ResourceLoader not happy if you remove getId() ~~
public int getId() {
return subId;
}
//Added getSubId() for clarity
public int getSubId() {return subId;}
public int getMainId() {
return mainId;
@ -62,7 +66,7 @@ public class QuestData extends GameResource {
}
public LogicType getAcceptCondComb() {
return acceptCondComb;
return acceptCondComb == null ? LogicType.LOGIC_NONE : acceptCondComb;
}
public List<QuestCondition> getAcceptCond() {
@ -70,7 +74,7 @@ public class QuestData extends GameResource {
}
public LogicType getFinishCondComb() {
return finishCondComb;
return finishCondComb == null ? LogicType.LOGIC_NONE : finishCondComb;
}
public List<QuestCondition> getFinishCond() {
@ -78,7 +82,7 @@ public class QuestData extends GameResource {
}
public LogicType getFailCondComb() {
return failCondComb;
return failCondComb == null ? LogicType.LOGIC_NONE : failCondComb;
}
public List<QuestCondition> getFailCond() {
@ -118,4 +122,11 @@ public class QuestData extends GameResource {
private String count;
}
@Data
public static class Guide {
private String type;
private List<String> param;
private int guideScene;
}
}

View File

@ -14,12 +14,8 @@ import emu.grasscutter.game.activity.ActivityManager;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.avatar.AvatarStorage;
import emu.grasscutter.game.battlepass.BattlePassManager;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.EntityVehicle;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.home.GameHome;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.friends.FriendsList;
import emu.grasscutter.game.friends.PlayerProfile;
@ -43,6 +39,7 @@ import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.quest.QuestManager;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.tower.TowerData;
import emu.grasscutter.game.tower.TowerManager;
@ -61,6 +58,7 @@ import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.server.event.player.PlayerJoinEvent;
import emu.grasscutter.server.event.player.PlayerQuitEvent;
import emu.grasscutter.server.game.GameServer;
@ -74,6 +72,7 @@ import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import static emu.grasscutter.config.Configuration.*;
@ -122,6 +121,7 @@ public class Player {
@Getter private Map<Long, ExpeditionInfo> expeditionInfo;
@Getter private Map<Integer, Integer> unlockedRecipies;
@Getter private List<ActiveForgeData> activeForges;
@Getter private Map<Integer,Integer> questGlobalVariables;
@Transient private long nextGuid = 0;
@Transient private int peerId;
@ -579,6 +579,35 @@ public class Player {
return towerData;
}
public void setQuestManager(QuestManager questManager) {
this.questManager = questManager;
}
public void onEnterRegion(SceneRegion region) {
getQuestManager().forEachActiveQuest(quest -> {
if(quest.getTriggers().containsKey("ENTER_REGION_"+ String.valueOf(region.config_id))) {
// If trigger hasn't been fired yet
if(!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_"+ String.valueOf(region.config_id), true))) {
//getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("ENTER_REGION_"+ String.valueOf(region.config_id)).getId(),0);
}
}
});
}
public void onLeaveRegion(SceneRegion region) {
getQuestManager().forEachActiveQuest(quest -> {
if(quest.getTriggers().containsKey("LEAVE_REGION_"+ String.valueOf(region.config_id))) {
// If trigger hasn't been fired yet
if(!Boolean.TRUE.equals(quest.getTriggers().put("LEAVE_REGION_"+ String.valueOf(region.config_id), true))) {
getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("LEAVE_REGION_"+ String.valueOf(region.config_id)).getId(),0);
}
}
});
}
public PlayerGachaInfo getGachaInfo() {
return gachaInfo;
}
@ -1327,6 +1356,10 @@ public class Player {
// Execute daily reset logic if this is a new day.
this.doDailyReset();
// Rewind active quests, and put the player to the first rewind position it finds (if any) of an active quest
getQuestManager().onLogin();
// Packets
session.send(new PacketPlayerDataNotify(this)); // Player data
session.send(new PacketStoreWeightLimitNotify());

View File

@ -2,7 +2,15 @@ package emu.grasscutter.game.quest;
import java.util.*;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.ScriptSceneData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.scripts.ScriptLoader;
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
import emu.grasscutter.utils.Position;
import lombok.Getter;
import org.bson.types.ObjectId;
import dev.morphia.annotations.Entity;
@ -11,6 +19,7 @@ import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.Transient;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.data.binout.MainQuestData.*;
import emu.grasscutter.data.excels.RewardData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
@ -23,24 +32,33 @@ import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import static emu.grasscutter.config.Configuration.SCRIPT;
@Entity(value = "quests", useDiscriminator = false)
public class GameMainQuest {
@Id private ObjectId id;
@Indexed @Getter private int ownerUid;
@Transient @Getter private Player owner;
@Transient @Getter private QuestManager questManager;
@Getter private Map<Integer, GameQuest> childQuests;
@Getter private int parentQuestId;
@Getter private int[] questVars;
//QuestUpdateQuestVarReq is sent in two stages...
@Getter private List<Integer> questVarsUpdate;
@Getter private ParentQuestState state;
@Getter private boolean isFinished;
@Getter List<QuestGroupSuite> questGroupSuites;
@Indexed private int ownerUid;
@Transient private Player owner;
private Map<Integer, GameQuest> childQuests;
private int parentQuestId;
private int[] questVars;
private ParentQuestState state;
private boolean isFinished;
List<QuestGroupSuite> questGroupSuites;
@Getter int[] suggestTrackMainQuestList;
@Getter private Map<Integer,TalkData> talks;
//key is subId
private Map<Integer,Position> rewindPositions;
private Map<Integer,Position> rewindRotations;
@Deprecated // Morphia only. Do not use.
public GameMainQuest() {}
@ -48,23 +66,26 @@ public class GameMainQuest {
public GameMainQuest(Player player, int parentQuestId) {
this.owner = player;
this.ownerUid = player.getUid();
this.questManager = player.getQuestManager();
this.parentQuestId = parentQuestId;
this.childQuests = new HashMap<>();
this.questVars = new int[5];
this.talks = new HashMap<>();
//official server always has a list of 5 questVars, with default value 0
this.questVars = new int[] {0,0,0,0,0};
this.state = ParentQuestState.PARENT_QUEST_STATE_NONE;
this.questGroupSuites = new ArrayList<>();
this.rewindPositions = new HashMap<>();
this.rewindRotations = new HashMap<>();
addAllChildQuests();
addRewindPoints();
}
public int getParentQuestId() {
return parentQuestId;
private void addAllChildQuests() {
List<Integer> subQuestIds = Arrays.stream(GameData.getMainQuestDataMap().get(this.parentQuestId).getSubQuests()).map(SubQuestData::getSubId).toList();
for (Integer subQuestId : subQuestIds) {
QuestData questConfig = GameData.getQuestDataMap().get(subQuestId);
this.childQuests.put(subQuestId, new GameQuest(this, questConfig));
}
public int getOwnerUid() {
return ownerUid;
}
public Player getOwner() {
return owner;
}
public void setOwner(Player player) {
@ -72,28 +93,33 @@ public class GameMainQuest {
this.owner = player;
}
public Map<Integer, GameQuest> getChildQuests() {
return childQuests;
public int getQuestVar(int i) {
return questVars[i];
}
public void setQuestVar(int i, int value) {
int previousValue = this.questVars[i];
this.questVars[i] = value;
Grasscutter.getLogger().debug("questVar {} value changed from {} to {}", i, previousValue, value);
}
public void incQuestVar(int i, int inc) {
int previousValue = this.questVars[i];
this.questVars[i] += inc;
Grasscutter.getLogger().debug("questVar {} value incremented from {} to {}", i, previousValue, previousValue + inc);
}
public void decQuestVar(int i, int dec) {
int previousValue = this.questVars[i];
this.questVars[i] -= dec;
Grasscutter.getLogger().debug("questVar {} value decremented from {} to {}", i, previousValue, previousValue - dec);
}
public GameQuest getChildQuestById(int id) {
return this.getChildQuests().get(id);
}
public int[] getQuestVars() {
return questVars;
}
public ParentQuestState getState() {
return state;
}
public boolean isFinished() {
return isFinished;
}
public List<QuestGroupSuite> getQuestGroupSuites() {
return questGroupSuites;
public GameQuest getChildQuestByOrder(int order) {
return this.getChildQuests().values().stream().filter(p -> p.getQuestData().getOrder() == order).toList().get(0);
}
public void finish() {
@ -120,7 +146,191 @@ public class GameMainQuest {
// handoff main quest
if(mainQuestData.getSuggestTrackMainQuestList() != null){
Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
.forEach(getOwner().getQuestManager()::startMainQuest);
.forEach(getQuestManager()::startMainQuest);
}
}
//TODO
public void fail() {}
public void cancel() {}
// Rewinds to the last finished/unfinished rewind quest, and returns the avatar rewind position (if it exists)
public List<Position> rewind() {
if(this.questManager == null) {
this.questManager = getOwner().getQuestManager();
}
List<GameQuest> sortedByOrder = new ArrayList<>(getChildQuests().values().stream().filter(q -> q.getQuestData().isRewind()).toList());
sortedByOrder.sort((a,b) -> {
if( a == b){
return 0;
}
return a.getQuestData().getOrder() > b.getQuestData().getOrder() ? 1 : -1;});
boolean didRewind = false;
for (GameQuest quest : sortedByOrder) {
int i = sortedByOrder.indexOf(quest);
if( i == sortedByOrder.size()) {
didRewind = quest.rewind(null);
} else {
didRewind = quest.rewind(sortedByOrder.get(i+1));
}
if(didRewind) {
break;
}
}
List<GameQuest> rewindQuests = getChildQuests().values().stream()
.filter(p -> (p.getState() == QuestState.QUEST_STATE_UNFINISHED || p.getState() == QuestState.QUEST_STATE_FINISHED) && p.getQuestData().isRewind()).toList();
for (GameQuest quest : rewindQuests) {
if(rewindPositions.containsKey(quest.getSubQuestId())) {
List<Position> posAndRot = new ArrayList<>();
posAndRot.add(0,rewindPositions.get(quest.getSubQuestId()));
posAndRot.add(1,rewindRotations.get(quest.getSubQuestId()));
return posAndRot;
}
}
return null;
}
public void addRewindPoints() {
Bindings bindings = ScriptLoader.getEngine().createBindings();
CompiledScript cs = ScriptLoader.getScriptByPath(
SCRIPT("Quest/Share/Q" + getParentQuestId() + "ShareConfig." + ScriptLoader.getScriptType()));
if (cs == null) {
Grasscutter.getLogger().error("Couldn't find Q" + getParentQuestId() + "ShareConfig." + ScriptLoader.getScriptType());
return;
}
// Eval script
try {
cs.eval(bindings);
var rewindDataMap = ScriptLoader.getSerializer().toMap(RewindData.class, bindings.get("rewind_data"));
for(String subId : rewindDataMap.keySet()) {
RewindData questRewind = rewindDataMap.get(subId);
if(questRewind != null) {
RewindData.AvatarData avatarData = questRewind.getAvatar();
if(avatarData != null) {
String avatarPos = avatarData.getPos();
QuestData.Guide guide = GameData.getQuestDataMap().get(Integer.valueOf(subId)).getGuide();
if (guide != null) {
int sceneId = guide.getGuideScene();
ScriptSceneData fullGlobals = GameData.getScriptSceneDataMap().get("flat.luas.scenes.full_globals.lua.json");
if(fullGlobals != null) {
ScriptSceneData.ScriptObject dummyPointScript = fullGlobals.getScriptObjectList().get(sceneId + "/scene" + sceneId + "_dummy_points.lua");
if (dummyPointScript != null) {
Map<String, List<Float>> dummyPointMap = dummyPointScript.getDummyPoints();
if (dummyPointMap != null) {
List<Float> avatarPosPos = dummyPointMap.get(avatarPos + ".pos");
if (avatarPosPos != null) {
Position pos = new Position(avatarPosPos.get(0),avatarPosPos.get(1),avatarPosPos.get(2));
List<Float> avatarPosRot = dummyPointMap.get(avatarPos + ".rot");
Position rot = new Position(avatarPosRot.get(0),avatarPosRot.get(1),avatarPosRot.get(2));
rewindPositions.put(Integer.valueOf(subId),pos);
rewindRotations.put(Integer.valueOf(subId),rot);
Grasscutter.getLogger().debug("Succesfully loaded rewind position for subQuest {}",subId);
}
}
}
}
}
}
}
}
} catch (ScriptException e) {
Grasscutter.getLogger().error("An error occurred while loading rewind positions");
}
}
public void tryAcceptSubQuests(QuestTrigger condType, String paramStr, int... params) {
try {
List<GameQuest> subQuestsWithCond = getChildQuests().values().stream()
.filter(p -> p.getState() == QuestState.QUEST_STATE_UNSTARTED)
.filter(p -> p.getQuestData().getAcceptCond().stream().anyMatch(q -> q.getType() == condType))
.toList();
for (GameQuest subQuestWithCond : subQuestsWithCond) {
List<QuestData.QuestCondition> acceptCond = subQuestWithCond.getQuestData().getAcceptCond();
int[] accept = new int[acceptCond.size()];
for (int i = 0; i < subQuestWithCond.getQuestData().getAcceptCond().size(); i++) {
QuestData.QuestCondition condition = acceptCond.get(i);
boolean result = this.getOwner().getServer().getQuestSystem().triggerCondition(subQuestWithCond, condition, paramStr, params);
accept[i] = result ? 1 : 0;
}
boolean shouldAccept = LogicType.calculate(subQuestWithCond.getQuestData().getAcceptCondComb(), accept);
if (shouldAccept) {
subQuestWithCond.start();
getQuestManager().getAddToQuestListUpdateNotify().add(subQuestWithCond);
}
}
this.save();
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to accept quest.", e);
}
}
public void tryFailSubQuests(QuestTrigger condType, String paramStr, int... params) {
try {
List<GameQuest> subQuestsWithCond = getChildQuests().values().stream()
.filter(p -> p.getState() == QuestState.QUEST_STATE_UNFINISHED)
.filter(p -> p.getQuestData().getFailCond().stream().anyMatch(q -> q.getType() == condType))
.toList();
for (GameQuest subQuestWithCond : subQuestsWithCond) {
List<QuestData.QuestCondition> failCond = subQuestWithCond.getQuestData().getFailCond();
int[] fail = new int[failCond.size()];
for (int i = 0; i < subQuestWithCond.getQuestData().getFailCond().size(); i++) {
QuestData.QuestCondition condition = failCond.get(i);
boolean result = this.getOwner().getServer().getQuestSystem().triggerContent(subQuestWithCond, condition, paramStr, params);
fail[i] = result ? 1 : 0;
}
boolean shouldFail = LogicType.calculate(subQuestWithCond.getQuestData().getFailCondComb(), fail);
if (shouldFail) {
subQuestWithCond.fail();
getQuestManager().getAddToQuestListUpdateNotify().add(subQuestWithCond);
}
}
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to fail quest.", e);
}
}
public void tryFinishSubQuests(QuestTrigger condType, String paramStr, int... params) {
try {
List<GameQuest> subQuestsWithCond = getChildQuests().values().stream()
//There are subQuests with no acceptCond, but can be finished (example: 35104)
.filter(p -> p.getState() == QuestState.QUEST_STATE_UNFINISHED && p.getQuestData().getAcceptCond() != null)
.filter(p -> p.getQuestData().getFinishCond().stream().anyMatch(q -> q.getType() == condType))
.toList();
for (GameQuest subQuestWithCond : subQuestsWithCond) {
List<QuestData.QuestCondition> finishCond = subQuestWithCond.getQuestData().getFinishCond();
int[] finish = new int[finishCond.size()];
for (int i = 0; i < subQuestWithCond.getQuestData().getFinishCond().size(); i++) {
QuestData.QuestCondition condition = finishCond.get(i);
boolean result = this.getOwner().getServer().getQuestSystem().triggerContent(subQuestWithCond, condition, paramStr, params);
finish[i] = result ? 1 : 0;
}
boolean shouldFinish = LogicType.calculate(subQuestWithCond.getQuestData().getFinishCondComb(), finish);
if (shouldFinish) {
subQuestWithCond.finish();
getQuestManager().getAddToQuestListUpdateNotify().add(subQuestWithCond);
}
}
} catch (Exception e) {
Grasscutter.getLogger().debug("An error occurred while trying to finish quest.", e);
}
}
@ -131,24 +341,30 @@ public class GameMainQuest {
public ParentQuest toProto() {
ParentQuest.Builder proto = ParentQuest.newBuilder()
.setParentQuestId(getParentQuestId())
.setIsFinished(isFinished())
.setParentQuestState(getState().getValue());
.setIsFinished(isFinished());
/**
if ParentQuestState is NONE, official server does not send ParentQuestState nor childQuestList!!!
might need more sniffing...
sending childQuestList without ParentQuestState set causes the game to hang on login
*/
if (getState() != ParentQuestState.PARENT_QUEST_STATE_NONE) {
proto.setParentQuestState(getState().getValue());
for (GameQuest quest : this.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_UNSTARTED) {
ChildQuest childQuest = ChildQuest.newBuilder()
.setQuestId(quest.getQuestId())
.setQuestId(quest.getSubQuestId())
.setState(quest.getState().getValue())
.build();
proto.addChildQuestList(childQuest);
}
if (getQuestVars() != null) {
}
}
for (int i : getQuestVars()) {
proto.addQuestVar(i);
}
}
return proto.build();
}
}

View File

@ -4,51 +4,84 @@ import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.data.binout.MainQuestData.SubQuestData;
import emu.grasscutter.data.excels.ChapterData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.QuestData.QuestCondition;
import emu.grasscutter.data.excels.TriggerExcelConfigData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.net.proto.ChapterStateOuterClass;
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.server.packet.send.PacketChapterStateNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
import emu.grasscutter.utils.Utils;
import lombok.Getter;
import lombok.Setter;
import javax.script.Bindings;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Entity
public class GameQuest {
@Transient private GameMainQuest mainQuest;
@Transient private QuestData questData;
@Transient @Getter @Setter private GameMainQuest mainQuest;
@Transient @Getter private QuestData questData;
private int questId;
private int mainQuestId;
@Getter private int subQuestId;
@Getter private int mainQuestId;
@Getter @Setter
private QuestState state;
private int startTime;
private int acceptTime;
private int finishTime;
@Getter @Setter private int startTime;
@Getter @Setter private int acceptTime;
@Getter @Setter private int finishTime;
private int[] finishProgressList;
private int[] failProgressList;
@Getter private int[] finishProgressList;
@Getter private int[] failProgressList;
@Transient @Getter private Map<String, TriggerExcelConfigData> triggerData;
@Getter private Map<String, Boolean> triggers;
private transient Bindings bindings;
@Deprecated // Morphia only. Do not use.
public GameQuest() {}
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
this.mainQuest = mainQuest;
this.questId = questData.getId();
this.subQuestId = questData.getId();
this.mainQuestId = questData.getMainId();
this.questData = questData;
this.state = QuestState.QUEST_STATE_UNSTARTED;
this.triggerData = new HashMap<>();
this.triggers = new HashMap<>();
}
public void start() {
this.acceptTime = Utils.getCurrentSeconds();
this.startTime = this.acceptTime;
this.state = QuestState.QUEST_STATE_UNFINISHED;
List<QuestData.QuestCondition> triggerCond = questData.getFinishCond().stream()
.filter(p -> p.getType() == QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE).toList();
if(triggerCond.size() > 0) {
for (QuestData.QuestCondition cond : triggerCond) {
TriggerExcelConfigData newTrigger = GameData.getTriggerExcelConfigDataMap().get(cond.getParam()[0]);
if(newTrigger != null) {
if(this.triggerData == null) {
this.triggerData = new HashMap<>();
}
triggerData.put(newTrigger.getTriggerName(), newTrigger);
triggers.put(newTrigger.getTriggerName(), false);
SceneGroup group = SceneGroup.of(newTrigger.getGroupId()).load(newTrigger.getSceneId());
getOwner().getWorld().getSceneById(newTrigger.getSceneId()).loadTriggerFromGroup(group, newTrigger.getTriggerName());
}
}
}
if (questData.getFinishCond() != null && questData.getAcceptCond().size() != 0) {
if (questData.getFinishCond() != null && questData.getFinishCond().size() != 0) {
this.finishProgressList = new int[questData.getFinishCond().size()];
}
@ -56,95 +89,46 @@ public class GameQuest {
this.failProgressList = new int[questData.getFailCond().size()];
}
this.mainQuest.getChildQuests().put(this.questId, this);
getQuestData().getBeginExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
this.getData().getBeginExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
this.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.questId, this.state.getValue());
if (ChapterData.beginQuestChapterMap.containsKey(questId)) {
if (ChapterData.beginQuestChapterMap.containsKey(subQuestId)){
mainQuest.getOwner().sendPacket(new PacketChapterStateNotify(
ChapterData.beginQuestChapterMap.get(questId).getId(),
ChapterData.beginQuestChapterMap.get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN
));
}
Grasscutter.getLogger().debug("Quest {} is started", questId);
//Some subQuests and talks become active when some other subQuests are unfinished (even from different MainQuests)
this.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.getSubQuestId(), this.getState().getValue(),0,0,0);
this.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_COND_STATE_EQUAL, this.getSubQuestId(), this.getState().getValue(),0,0,0);
Grasscutter.getLogger().debug("Quest {} is started", subQuestId);
}
public GameMainQuest getMainQuest() {
return mainQuest;
public String getTriggerNameById(int id) {
TriggerExcelConfigData trigger = GameData.getTriggerExcelConfigDataMap().get(id);
if(trigger != null) {
String triggerName = trigger.getTriggerName();
return triggerName;
}
public void setMainQuest(GameMainQuest mainQuest) {
this.mainQuest = mainQuest;
//return empty string if can't find trigger
return "";
}
public Player getOwner() {
return getMainQuest().getOwner();
}
public int getQuestId() {
return questId;
}
public int getMainQuestId() {
return mainQuestId;
}
public QuestData getData() {
return questData;
return this.getMainQuest().getOwner();
}
public void setConfig(QuestData config) {
if (this.getQuestId() != config.getId()) return;
if (getSubQuestId() != config.getId()) return;
this.questData = config;
}
public QuestState getState() {
return state;
}
public void setState(QuestState state) {
this.state = state;
}
public int getStartTime() {
return startTime;
}
public void setStartTime(int startTime) {
this.startTime = startTime;
}
public int getAcceptTime() {
return acceptTime;
}
public void setAcceptTime(int acceptTime) {
this.acceptTime = acceptTime;
}
public int getFinishTime() {
return finishTime;
}
public void setFinishTime(int finishTime) {
this.finishTime = finishTime;
}
public int[] getFinishProgressList() {
return finishProgressList;
}
public void setFinishProgress(int index, int value) {
finishProgressList[index] = value;
}
public int[] getFailProgressList() {
return failProgressList;
}
public void setFailProgress(int index, int value) {
failProgressList[index] = value;
}
@ -153,100 +137,84 @@ public class GameQuest {
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
if (this.getFinishProgressList() != null) {
for (int i = 0 ; i < getFinishProgressList().length; i++) {
getFinishProgressList()[i] = 1;
}
if (getFinishProgressList() != null) {
Arrays.fill(getFinishProgressList(), 1);
}
this.getOwner().getSession().send(new PacketQuestProgressUpdateNotify(this));
this.getOwner().getSession().send(new PacketQuestListUpdateNotify(this));
getOwner().getSession().send(new PacketQuestProgressUpdateNotify(this));
if (this.getData().finishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db so we dont have to call save() here
this.getMainQuest().finish();
} else {
// Try and accept other quests if possible
this.tryAcceptQuestLine();
this.save();
if (getQuestData().finishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db, so we don't have to call save() here
getMainQuest().finish();
}
this.getData().getFinishExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
getQuestData().getFinishExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
//Some subQuests have conditions that subQuests are finished (even from different MainQuests)
getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.subQuestId, this.state.getValue(),0,0,0);
getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(),0,0,0);
this.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.questId, this.state.getValue());
if (ChapterData.endQuestChapterMap.containsKey(questId)) {
if (ChapterData.endQuestChapterMap.containsKey(subQuestId)){
mainQuest.getOwner().sendPacket(new PacketChapterStateNotify(
ChapterData.endQuestChapterMap.get(questId).getId(),
ChapterData.endQuestChapterMap.get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END
));
}
Grasscutter.getLogger().debug("Quest {} is finished", questId);
Grasscutter.getLogger().debug("Quest {} is finished", subQuestId);
}
public boolean tryAcceptQuestLine() {
try {
MainQuestData questConfig = GameData.getMainQuestDataMap().get(this.getMainQuestId());
for (SubQuestData subQuest : questConfig.getSubQuests()) {
GameQuest quest = getMainQuest().getChildQuestById(subQuest.getSubId());
if (quest == null) {
QuestData questData = GameData.getQuestDataMap().get(subQuest.getSubId());
if (questData == null || questData.getAcceptCond() == null
|| questData.getAcceptCond().size() == 0) {
continue;
}
int[] accept = new int[questData.getAcceptCond().size()];
//TODO
for (int i = 0; i < questData.getAcceptCond().size(); i++) {
QuestCondition condition = questData.getAcceptCond().get(i);
boolean result = getOwner().getServer().getQuestSystem().triggerCondition(this, condition,
condition.getParamStr(),
condition.getParam());
public void fail() {
this.state = QuestState.QUEST_STATE_FAILED;
this.finishTime = Utils.getCurrentSeconds();
accept[i] = result ? 1 : 0;
if (getFailProgressList() != null) {
Arrays.fill(getFailProgressList(), 1);
}
boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
getOwner().getSession().send(new PacketQuestProgressUpdateNotify(this));
if (shouldAccept) {
this.getOwner().getQuestManager().addQuest(questData.getId());
}
}
}
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to accept quest.", e);
}
getQuestData().getFailExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
//Some subQuests have conditions that subQuests fail (even from different MainQuests)
getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.subQuestId, this.state.getValue(),0,0,0);
getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(),0,0,0);
}
// Return true if ParentQuest should rewind to this childQuest
public boolean rewind(GameQuest nextRewind) {
if (questData.isRewind()) {
if(nextRewind == null) {return true;}
// if the next isRewind subQuest is none or unstarted, reset all subQuests with order higher than this one, and restart this quest
if(nextRewind.getState() == QuestState.QUEST_STATE_NONE|| nextRewind.getState() == QuestState.QUEST_STATE_UNSTARTED) {
getMainQuest().getChildQuests().values().stream().filter(p -> p.getQuestData().getOrder() > this.getQuestData().getOrder()).forEach(q -> q.setState(QuestState.QUEST_STATE_UNSTARTED));
this.start();
return true;
}
}
return false;
}
public void save() {
getMainQuest().save();
}
public Quest toProto() {
Quest.Builder proto = Quest.newBuilder()
.setQuestId(this.getQuestId())
.setState(this.getState().getValue())
.setParentQuestId(this.getMainQuestId())
.setStartTime(this.getStartTime())
.setQuestId(getSubQuestId())
.setState(getState().getValue())
.setParentQuestId(getMainQuestId())
.setStartTime(getStartTime())
.setStartGameTime(438)
.setAcceptTime(this.getAcceptTime());
.setAcceptTime(getAcceptTime());
if (this.getFinishProgressList() != null) {
for (int i : this.getFinishProgressList()) {
if (getFinishProgressList() != null) {
for (int i : getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (this.getFailProgressList() != null) {
for (int i : this.getFailProgressList()) {
if (getFailProgressList() != null) {
for (int i : getFailProgressList()) {
proto.addFailProgressList(i);
}
}

View File

@ -1,5 +1,6 @@
package emu.grasscutter.game.quest;
import java.beans.Transient;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
@ -17,23 +18,118 @@ import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import jdk.jshell.spi.ExecutionControl;
import lombok.Getter;
public class QuestManager extends BasePlayerManager {
private final Int2ObjectMap<GameMainQuest> quests;
@Getter private final Player player;
@Getter private Map<Integer,Integer> questGlobalVariables;
@Getter private final Int2ObjectMap<GameMainQuest> mainQuests;
@Getter private List<GameQuest> addToQuestListUpdateNotify;
/*
On SetPlayerBornDataReq, the server sends FinishedParentQuestNotify, with this exact
parentQuestList. Captured on Game version 2.7
Note: quest 40063 is already set to finished, with childQuest 4006406's state set to 3
*/
private static Set<Integer> newPlayerMainQuests = Set.of(303,318,348,349,350,351,416,500,
501,502,503,504,505,506,507,508,509,20000,20507,20509,21004,21005,21010,21011,21016,21017,
21020,21021,21025,40063,70121,70124,70511,71010,71012,71013,71015,71016,71017,71555);
/*
On SetPlayerBornDataReq, the server sends ServerCondMeetQuestListUpdateNotify, with this exact
addQuestIdList. Captured on Game version 2.7
Total of 161...
*/
/*
private static Set<Integer> newPlayerServerCondMeetQuestListUpdateNotify = Set.of(3100101, 7104405, 2201601,
7100801, 1907002, 7293301, 7193801, 7293401, 7193901, 7091001, 7190501, 7090901, 7190401, 7090801, 7190301,
7195301, 7294801, 7195201, 7293001, 7094001, 7193501, 7293501, 7194001, 7293701, 7194201, 7194301, 7293801,
7194901, 7194101, 7195001, 7294501, 7294101, 7194601, 7294301, 7194801, 7091301, 7290301, 2102401, 7216801,
7190201, 7090701, 7093801, 7193301, 7292801, 7227828, 7093901, 7193401, 7292901, 7093701, 7193201, 7292701,
7082402, 7093601, 7292601, 7193101, 2102301, 7093501, 7292501, 7193001, 7093401, 7292401, 7192901, 7093301,
7292301, 7192801, 7294201, 7194701, 2100301, 7093201, 7212402, 7292201, 7192701, 7280001, 7293901, 7194401,
7093101, 7212302, 7292101, 7192601, 7093001, 7292001, 7192501, 7216001, 7195101, 7294601, 2100900, 7092901,
7291901, 7192401, 7092801, 7291801, 7192301, 2101501, 7092701, 7291701, 7192201, 7106401, 2100716, 7091801,
7290801, 7191301, 7293201, 7193701, 7094201, 7294001, 7194501, 2102290, 7227829, 7193601, 7094101, 7091401,
7290401, 7190901, 7106605, 7291601, 7192101, 7092601, 7291501, 7192001, 7092501, 7291401, 7191901, 7092401,
7291301, 7191801, 7092301, 7211402, 7291201, 7191701, 7092201, 7291101, 7191601, 7092101, 7291001, 7191501,
7092001, 7290901, 7191401, 7091901, 7290701, 7191201, 7091701, 7290601, 7191101, 7091601, 7290501, 7191001,
7091501, 7290201, 7190701, 7091201, 7190601, 7091101, 7190101, 7090601, 7090501, 7090401, 7010701, 7090301,
7090201, 7010103, 7090101
);
*/
public QuestManager(Player player) {
super(player);
this.quests = new Int2ObjectOpenHashMap<>();
this.player = player;
this.questGlobalVariables = player.getQuestGlobalVariables();
this.mainQuests = new Int2ObjectOpenHashMap<>();
this.addToQuestListUpdateNotify = new ArrayList<>();
}
public Int2ObjectMap<GameMainQuest> getQuests() {
return quests;
public void onNewPlayerCreate() {
List<GameMainQuest> newQuests = this.addMultMainQuests(newPlayerMainQuests);
//getPlayer().sendPacket(new PacketServerCondMeetQuestListUpdateNotify(newPlayerServerCondMeetQuestListUpdateNotify));
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests));
}
public void onLogin() {
List<GameMainQuest> activeQuests = getActiveMainQuests();
for(GameMainQuest quest : activeQuests) {
List<Position> rewindPos = quest.rewind(); // <pos, rotation>
if(rewindPos != null) {
getPlayer().getPosition().set(rewindPos.get(0));
getPlayer().getRotation().set(rewindPos.get(1));
}
}
}
private List<GameMainQuest> addMultMainQuests(Set<Integer> mainQuestIds) {
List<GameMainQuest> newQuests = new ArrayList<>();
for(Integer id : mainQuestIds) {
getMainQuests().put(id.intValue(),new GameMainQuest(this.player, id));
getMainQuestById(id).save();
newQuests.add(getMainQuestById(id));
}
return newQuests;
}
/*
Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0
*/
public Integer getQuestGlobalVarValue(Integer variable) {
return this.questGlobalVariables.getOrDefault(variable,0);
}
public void setQuestGlobalVarValue(Integer variable, Integer value) {
Integer previousValue = this.questGlobalVariables.put(variable,value);
Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, previousValue==null ? 0: previousValue, value);
}
public void incQuestGlobalVarValue(Integer variable, Integer inc) {
//
Integer previousValue = this.questGlobalVariables.getOrDefault(variable,0);
this.questGlobalVariables.put(variable,previousValue + inc);
Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, previousValue, previousValue + inc);
}
//In MainQuest 998, dec is passed as a positive integer
public void decQuestGlobalVarValue(Integer variable, Integer dec) {
//
Integer previousValue = this.questGlobalVariables.getOrDefault(variable,0);
this.questGlobalVariables.put(variable,previousValue - dec);
Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, previousValue, previousValue - dec);
}
public GameMainQuest getMainQuestById(int mainQuestId) {
return getQuests().get(mainQuestId);
return getMainQuests().get(mainQuestId);
}
public GameQuest getQuestById(int questId) {
@ -42,7 +138,7 @@ public class QuestManager extends BasePlayerManager {
return null;
}
GameMainQuest mainQuest = getQuests().get(questConfig.getMainId());
GameMainQuest mainQuest = getMainQuests().get(questConfig.getMainId());
if (mainQuest == null) {
return null;
@ -52,7 +148,7 @@ public class QuestManager extends BasePlayerManager {
}
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameMainQuest mainQuest : getMainQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
@ -60,14 +156,14 @@ public class QuestManager extends BasePlayerManager {
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameMainQuest mainQuest : getMainQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameMainQuest mainQuest : getMainQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
@ -78,7 +174,7 @@ public class QuestManager extends BasePlayerManager {
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getQuests().put(mainQuest.getParentQuestId(), mainQuest);
getMainQuests().put(mainQuest.getParentQuestId(), mainQuest);
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
@ -102,18 +198,16 @@ public class QuestManager extends BasePlayerManager {
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
if (quest != null) {
return null;
}
// Create
quest = new GameQuest(mainQuest, questConfig);
// Forcefully start
quest.start();
// Save main quest
mainQuest.save();
// Send packet
getPlayer().sendPacket(new PacketQuestListUpdateNotify(quest));
getPlayer().sendPacket(new PacketQuestListUpdateNotify(mainQuest.getChildQuests().values().stream()
.filter(p -> p.getState() != QuestState.QUEST_STATE_UNSTARTED)
.toList()));
return quest;
}
@ -133,55 +227,81 @@ public class QuestManager extends BasePlayerManager {
triggerEvent(condType, "", params);
}
//TODO
public void triggerEvent(QuestTrigger condType, String paramStr, int... params) {
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
Set<GameQuest> changedQuests = new HashSet<>();
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
.toList();
switch(condType){
//accept Conds
case QUEST_COND_STATE_EQUAL:
case QUEST_COND_STATE_NOT_EQUAL:
case QUEST_COND_COMPLETE_TALK:
case QUEST_COND_LUA_NOTIFY:
case QUEST_COND_QUEST_VAR_EQUAL:
case QUEST_COND_QUEST_VAR_GREATER:
case QUEST_COND_QUEST_VAR_LESS:
case QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER:
case QUEST_COND_QUEST_GLOBAL_VAR_EQUAL:
case QUEST_COND_QUEST_GLOBAL_VAR_GREATER:
case QUEST_COND_QUEST_GLOBAL_VAR_LESS:
for (GameMainQuest mainquest : checkMainQuests) {
mainquest.tryAcceptSubQuests(condType, paramStr, params);
}
break;
this.forEachActiveQuest(quest -> {
QuestData data = quest.getData();
//fail Conds
case QUEST_CONTENT_NOT_FINISH_PLOT:
for (GameMainQuest mainquest : checkMainQuests) {
mainquest.tryFailSubQuests(condType, paramStr, params);
}
break;
//finish Conds
case QUEST_CONTENT_COMPLETE_TALK:
case QUEST_CONTENT_FINISH_PLOT:
case QUEST_CONTENT_COMPLETE_ANY_TALK:
case QUEST_CONTENT_LUA_NOTIFY:
case QUEST_CONTENT_QUEST_VAR_EQUAL:
case QUEST_CONTENT_QUEST_VAR_GREATER:
case QUEST_CONTENT_QUEST_VAR_LESS:
case QUEST_CONTENT_ENTER_DUNGEON:
case QUEST_CONTENT_ENTER_ROOM:
case QUEST_CONTENT_INTERACT_GADGET:
case QUEST_CONTENT_TRIGGER_FIRE:
case QUEST_CONTENT_UNLOCK_TRANS_POINT:
for (GameMainQuest mainQuest : checkMainQuests) {
mainQuest.tryFinishSubQuests(condType, paramStr, params);
}
break;
for (int i = 0; i < data.getFinishCond().size(); i++) {
if (quest.getFinishProgressList() == null
|| quest.getFinishProgressList().length == 0
|| quest.getFinishProgressList()[i] == 1) {
continue;
//finish Or Fail Conds
case QUEST_CONTENT_GAME_TIME_TICK:
case QUEST_CONTENT_QUEST_STATE_EQUAL:
case QUEST_CONTENT_ADD_QUEST_PROGRESS:
case QUEST_CONTENT_LEAVE_SCENE:
for (GameMainQuest mainQuest : checkMainQuests) {
mainQuest.tryFailSubQuests(condType, paramStr, params);
mainQuest.tryFinishSubQuests(condType, paramStr, params);
}
break;
//QUEST_EXEC are handled directly by each subQuest
//Unused
case QUEST_CONTENT_QUEST_STATE_NOT_EQUAL:
case QUEST_COND_PLAYER_CHOOSE_MALE:
default:
Grasscutter.getLogger().error("Unhandled QuestTrigger {}", condType);
}
if(this.addToQuestListUpdateNotify.size() != 0){
this.getPlayer().getSession().send(new PacketQuestListUpdateNotify(this.addToQuestListUpdateNotify));
this.addToQuestListUpdateNotify.clear();
}
QuestCondition condition = data.getFinishCond().get(i);
if (condition.getType() != condType) {
continue;
}
boolean result = getPlayer().getServer().getQuestSystem().triggerContent(quest, condition, paramStr, params);
if (result) {
quest.getFinishProgressList()[i] = 1;
changedQuests.add(quest);
}
}
});
for (GameQuest quest : changedQuests) {
LogicType logicType = quest.getData().getFailCondComb();
int[] progress = quest.getFinishProgressList();
// Handle logical comb
boolean finish = LogicType.calculate(logicType, progress);
// Finish
if (finish) {
quest.finish();
} else {
getPlayer().sendPacket(new PacketQuestProgressUpdateNotify(quest));
quest.save();
}
}
}
public List<QuestGroupSuite> getSceneGroupSuite(int sceneId) {
return getQuests().values().stream()
return getMainQuests().values().stream()
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
.map(GameMainQuest::getQuestGroupSuites)
.filter(Objects::nonNull)
@ -197,10 +317,14 @@ public class QuestManager extends BasePlayerManager {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
quest.setMainQuest(mainQuest);
quest.setConfig(GameData.getQuestDataMap().get(quest.getQuestId()));
quest.setConfig(GameData.getQuestDataMap().get(quest.getSubQuestId()));
}
this.getQuests().put(mainQuest.getParentQuestId(), mainQuest);
this.getMainQuests().put(mainQuest.getParentQuestId(), mainQuest);
}
}
public List<GameMainQuest> getActiveMainQuests() {
return getMainQuests().values().stream().filter(p -> !p.isFinished()).toList();
}
}

View File

@ -8,7 +8,7 @@ import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_COND_LUA_NOTIFY)
public class ConditionLuaNotify extends QuestBaseHandler {
//Wrong implementation. Example: 7010226 has no paramStr
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
return condition.getParam()[0] == Integer.parseInt(paramStr);

View File

@ -1,5 +1,6 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.data.excels.QuestData.QuestCondition;
import emu.grasscutter.game.quest.GameQuest;
@ -11,13 +12,16 @@ public class ConditionStateEqual extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(params[0]);
if (checkQuest != null) {
return checkQuest.getState().getValue() == params[1];
}
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(condition.getParam()[0]);
if (checkQuest == null) {
/*
Will spam the console
//Grasscutter.getLogger().debug("Warning: quest {} hasn't been started yet!", condition.getParam()[0]);
*/
return false;
}
return checkQuest.getState().getValue() == condition.getParam()[1];
}
}

View File

@ -11,7 +11,12 @@ public class ContentAddQuestProgress extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
return condition.getParam()[0] == params[0];
/*
//paramStr is a lua group, params[0] may also be a lua group!
questid = xxxxxx lua group = xxxxxxyy
count seems relevant only for lua group
*/
return condition.getParam()[0] == params[0]; //missing params[1], paramStr, and count
}
}

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@ -1,8 +1,10 @@
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.data.excels.QuestData.QuestCondition;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@ -11,7 +13,9 @@ public class ContentCompleteTalk extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
return condition.getParam()[0] == params[0];
GameMainQuest checkMainQuest = quest.getOwner().getQuestManager().getMainQuestById(params[0]/100);
if (checkMainQuest == null) {return false;}
MainQuestData.TalkData talkData = checkMainQuest.getTalks().get(Integer.valueOf(params[0]));
return talkData == null || condition.getParamStr().contains(paramStr) || checkMainQuest.getChildQuestById(params[0]) != null;
}
}

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@ -11,7 +11,7 @@ public class ContentEnterDungeon extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
return condition.getParam()[0] == params[0];
return condition.getParam()[0] == params[0]; //missing params[1]
}
}

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@ -1,5 +1,7 @@
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.data.excels.QuestData.QuestCondition;
import emu.grasscutter.game.quest.GameQuest;
@ -11,7 +13,9 @@ public class ContentFinishPlot extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
return condition.getParam()[0] == params[0];
MainQuestData.TalkData talkData = quest.getMainQuest().getTalks().get(Integer.valueOf(params[0]));
GameQuest subQuest = quest.getMainQuest().getChildQuestById(params[0]);
return talkData != null || subQuest != null;
}
}

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@ -11,13 +11,9 @@ public class ContentQuestStateEqual extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(params[0]);
if (checkQuest != null) {
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(condition.getParam()[0]);
if (checkQuest == null) {return false;}
return checkQuest.getState().getValue() == params[1];
}
return false;
}
}

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@ -5,7 +5,14 @@ public enum QuestState {
QUEST_STATE_UNSTARTED (1),
QUEST_STATE_UNFINISHED (2),
QUEST_STATE_FINISHED (3),
QUEST_STATE_FAILED (4);
QUEST_STATE_FAILED (4),
// Used by lua
NONE (0),
UNSTARTED(1),
UNFINISHED(2),
FINISHED(3),
FAILED(4);
private final int value;

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@ -92,6 +92,7 @@ public class SceneScriptManager {
}
public void registerTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).add(trigger);
Grasscutter.getLogger().debug("Registered trigger {}", trigger.name);
}
public void deregisterTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::deregisterTrigger);
@ -122,6 +123,7 @@ public class SceneScriptManager {
public void registerRegion(EntityRegion region) {
regions.put(region.getId(), region);
Grasscutter.getLogger().debug("Registered region {} from group {}", region.getMetaRegion().config_id, region.getGroupId());
}
public void registerRegionInGroupSuite(SceneGroup group, SceneSuite suite){
suite.sceneRegions.stream().map(region -> new EntityRegion(this.getScene(), region))
@ -195,9 +197,30 @@ public class SceneScriptManager {
.filter(e -> e.getEntityType() == EntityType.Avatar.getValue() && region.getMetaRegion().contains(e.getPosition()))
.forEach(region::addEntity);
var players = region.getScene().getPlayers();
int targetID = 0;
if(players.size() > 0)
targetID = players.get(0).getUid();
if (region.hasNewEntities()) {
Grasscutter.getLogger().trace("Call EVENT_ENTER_REGION_{}",region.getMetaRegion().config_id);
callEvent(EventType.EVENT_ENTER_REGION, new ScriptArgs(region.getConfigId())
.setSourceEntityId(region.getId())
.setTargetEntityId(targetID)
);
region.resetNewEntities();
}
for(int entityId : region.getEntities()) {
if(!region.getMetaRegion().contains(getScene().getEntityById(entityId).getPosition())) {
region.removeEntity(entityId);
}
}
if (region.entityLeave()) {
callEvent(EventType.EVENT_LEAVE_REGION, new ScriptArgs(region.getConfigId())
.setSourceEntityId(region.getId())
.setTargetEntityId(region.getFirstEntityId())
);
@ -287,21 +310,33 @@ public class SceneScriptManager {
private void realCallEvent(int eventType, ScriptArgs params) {
try {
ScriptLoader.getScriptLib().setSceneScriptManager(this);
for (SceneTrigger trigger : this.getTriggersByEvent(eventType)) {
Set<SceneTrigger> relevantTriggers = new HashSet<>();
if(eventType == EventType.EVENT_ENTER_REGION || eventType == EventType.EVENT_LEAVE_REGION) {
List<SceneTrigger> relevantTriggersList = this.getTriggersByEvent(eventType).stream()
.filter(p -> p.condition.contains(String.valueOf(params.param1))).toList();
relevantTriggers = new HashSet<>(relevantTriggersList);
} else {relevantTriggers = this.getTriggersByEvent(eventType);}
for (SceneTrigger trigger : relevantTriggers) {
try {
ScriptLoader.getScriptLib().setCurrentGroup(trigger.currentGroup);
LuaValue ret = callScriptFunc(trigger.condition, trigger.currentGroup, params);
Grasscutter.getLogger().trace("Call Condition Trigger {}", trigger.condition);
LuaValue ret = this.callScriptFunc(trigger.condition, trigger.currentGroup, params);
Grasscutter.getLogger().trace("Call Condition Trigger {}, [{},{},{}]", trigger.condition, params.param1, params.source_eid, params.target_eid);
if (ret.isboolean() && ret.checkboolean()) {
// the SetGroupVariableValueByGroup in tower need the param to record the first stage time
callScriptFunc(trigger.action, trigger.currentGroup, params);
this.callScriptFunc(trigger.action, trigger.currentGroup, params);
Grasscutter.getLogger().trace("Call Action Trigger {}", trigger.action);
if (trigger.event == EventType.EVENT_ENTER_REGION) {
EntityRegion region = this.regions.values().stream().filter(p -> p.getConfigId() == params.param1).toList().get(0);
getScene().getPlayers().forEach(p -> p.onEnterRegion(region.getMetaRegion()));
} else if (trigger.event == EventType.EVENT_LEAVE_REGION) {
EntityRegion region = this.regions.values().stream().filter(p -> p.getConfigId() == params.param1).toList().get(0);
getScene().getPlayers().forEach(p -> p.onLeaveRegion(region.getMetaRegion()));
}
//TODO some ret may not bool
deregisterTrigger(trigger);
} else {
Grasscutter.getLogger().debug("Condition Trigger {} returned {}", trigger.condition, ret);
}
//TODO some ret do not bool
}finally {
ScriptLoader.getScriptLib().removeCurrentGroup();
}

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@ -26,7 +26,8 @@ public class SceneRegion {
var x = Math.pow(pos.getX() - position.getX(), 2);
var y = Math.pow(pos.getY() - position.getY(), 2);
var z = Math.pow(pos.getZ() - position.getZ(), 2);
return x + y + z <= (radius ^ 2);
// ^ means XOR in java!
return x + y + z <= (radius*radius);
}
return false;
}

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@ -30,6 +30,54 @@ public class LuaSerializer implements Serializer {
return serialize(type, (LuaTable) obj);
}
@Override
public <T> Map<String, T> toMap(Class<T> type, Object obj) {
return serializeMap(type, (LuaTable) obj);
}
private <T> Map<String,T> serializeMap(Class<T> type, LuaTable table) {
Map<String,T> map = new HashMap<>();
if (table == null) {
return map;
}
try {
LuaValue[] keys = table.keys();
for (LuaValue k : keys) {
try {
LuaValue keyValue = table.get(k);
T object = null;
if (keyValue.istable()) {
object = serialize(type, keyValue.checktable());
} else if (keyValue.isint()) {
object = (T) (Integer) keyValue.toint();
} else if (keyValue.isnumber()) {
object = (T) (Float) keyValue.tofloat(); // terrible...
} else if (keyValue.isstring()) {
object = (T) keyValue.tojstring();
} else if (keyValue.isboolean()) {
object = (T) (Boolean) keyValue.toboolean();
} else {
object = (T) keyValue;
}
if (object != null) {
map.put(String.valueOf(k),object);
}
} catch (Exception ex) {
}
}
} catch (Exception e) {
e.printStackTrace();
}
return map;
}
public <T> List<T> serializeList(Class<T> type, LuaTable table) {
List<T> list = new ArrayList<>();

View File

@ -1,12 +1,14 @@
package emu.grasscutter.scripts.serializer;
import java.util.List;
import java.util.Map;
import org.luaj.vm2.LuaTable;
public interface Serializer {
public <T> List<T> toList(Class<T> type, Object obj);
public <T> T toObject(Class<T> type, Object obj);
public <T> Map<String,T> toMap(Class<T> type, Object obj);
}

View File

@ -1,5 +1,8 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
@ -7,6 +10,9 @@ import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AddQuestContentProgressReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAddQuestContentProgressRsp;
import emu.grasscutter.data.excels.QuestData.QuestCondition;
import java.util.List;
import java.util.stream.Stream;
@Opcodes(PacketOpcodes.AddQuestContentProgressReq)
public class HandlerAddQuestContentProgressReq extends PacketHandler {
@ -14,9 +20,14 @@ public class HandlerAddQuestContentProgressReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = AddQuestContentProgressReqOuterClass.AddQuestContentProgressReq.parseFrom(payload);
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.getContentTriggerByValue(req.getContentType()), req.getParam());
//Find all conditions in quest that are the same as the given one
Stream<QuestCondition> finishCond = GameData.getQuestDataMap().get(req.getParam()).getFinishCond().stream();
Stream<QuestCondition> acceptCond = GameData.getQuestDataMap().get(req.getParam()).getAcceptCond().stream();
Stream<QuestCondition> failCond = GameData.getQuestDataMap().get(req.getParam()).getFailCond().stream();
List<QuestCondition> allCondMatch = Stream.concat(Stream.concat(acceptCond,failCond),finishCond).filter(p -> p.getType().getValue() == req.getContentType()).toList();
for(QuestCondition cond : allCondMatch ) {
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.getContentTriggerByValue(req.getContentType()), cond.getParam());
}
session.send(new PacketAddQuestContentProgressRsp(req.getContentType()));
}

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@ -1,6 +1,8 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player.SceneLoadState;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.packet.PacketHandler;
@ -16,7 +18,7 @@ public class HandlerEnterSceneDoneReq extends PacketHandler {
session.getPlayer().setSceneLoadState(SceneLoadState.LOADED);
// Done
session.send(new PacketEnterSceneDoneRsp(session.getPlayer()));
session.send(new PacketPlayerTimeNotify(session.getPlayer())); // Probably not the right place
// Spawn player in world
@ -35,11 +37,15 @@ public class HandlerEnterSceneDoneReq extends PacketHandler {
// notify client to load the npc for quest
var questGroupSuites = session.getPlayer().getQuestManager().getSceneGroupSuite(session.getPlayer().getSceneId());
session.getPlayer().getScene().loadGroupForQuest(questGroupSuites);
Grasscutter.getLogger().debug("Loaded Scene {} Quest(s) Groupsuite(s): {}", session.getPlayer().getSceneId(), questGroupSuites);
session.send(new PacketGroupSuiteNotify(questGroupSuites));
// Reset timer for sending player locations
session.getPlayer().resetSendPlayerLocTime();
//Rsp
session.send(new PacketEnterSceneDoneRsp(session.getPlayer()));
}
}

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@ -1,6 +1,10 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.enums.ParentQuestState;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
@ -15,10 +19,22 @@ public class HandlerNpcTalkReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
//Check if mainQuest exists
int talkId = req.getTalkId();
//remove last 2 digits to get a mainQuestId
int mainQuestId = talkId/100;
MainQuestData mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
if(mainQuestData != null) {
MainQuestData.TalkData talk = mainQuestData.getTalks().stream().filter(p -> p.getId() == talkId).toList().get(0);
if(talk != null) {
//talk is finished
session.getPlayer().getQuestManager().getMainQuestById(mainQuestId).getTalks().put(Integer.valueOf(talkId),talk);
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_ANY_TALK,String.valueOf(req.getTalkId()), 0, 0);
// Why are there 2 quest triggers that do the same thing...
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId());
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_FINISH_PLOT, req.getTalkId());
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId(),0);
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_FINISH_PLOT, req.getTalkId(),0);
}
}
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
}

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@ -14,7 +14,7 @@ public class HandlerPostEnterSceneReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
if(session.getPlayer().getScene().getSceneType() == SceneType.SCENE_ROOM){
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_ROOM, session.getPlayer().getSceneId());
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_ROOM, session.getPlayer().getSceneId(),0);
}
session.send(new PacketPostEnterSceneRsp(session.getPlayer()));

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@ -2,6 +2,7 @@ package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.enums.ParentQuestState;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.FinishedParentQuestNotifyOuterClass.FinishedParentQuestNotify;
@ -13,8 +14,11 @@ public class PacketFinishedParentQuestNotify extends BasePacket {
FinishedParentQuestNotify.Builder proto = FinishedParentQuestNotify.newBuilder();
for (GameMainQuest mainQuest : player.getQuestManager().getQuests().values()) {
for (GameMainQuest mainQuest : player.getQuestManager().getMainQuests().values()) {
//Canceled Quests do not appear in this packet
if(mainQuest.getState() != ParentQuestState.PARENT_QUEST_STATE_CANCELED) {
proto.addParentQuestList(mainQuest.toProto());
}
}
this.setData(proto);

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@ -5,6 +5,8 @@ import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.FinishedParentQuestUpdateNotifyOuterClass.FinishedParentQuestUpdateNotify;
import java.util.List;
public class PacketFinishedParentQuestUpdateNotify extends BasePacket {
public PacketFinishedParentQuestUpdateNotify(GameMainQuest quest) {
@ -16,4 +18,16 @@ public class PacketFinishedParentQuestUpdateNotify extends BasePacket {
this.setData(proto);
}
public PacketFinishedParentQuestUpdateNotify(List<GameMainQuest> quests) {
super(PacketOpcodes.FinishedParentQuestUpdateNotify);
var proto = FinishedParentQuestUpdateNotify.newBuilder();
for(GameMainQuest mainQuest : quests) {
proto.addParentQuestList(mainQuest.toProto());
}
proto.build();
this.setData(proto);
}
}

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@ -23,7 +23,7 @@ public class PacketPersonalLineAllDataRsp extends BasePacket {
.map(GameMainQuest::getChildQuests)
.map(Map::values)
.flatMap(Collection::stream)
.map(GameQuest::getQuestId)
.map(GameQuest::getSubQuestId)
.collect(Collectors.toSet());
GameData.getPersonalLineDataMap().values().stream()

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@ -3,6 +3,7 @@ package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.QuestManager;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestListNotifyOuterClass.QuestListNotify;
@ -15,7 +16,9 @@ public class PacketQuestListNotify extends BasePacket {
QuestListNotify.Builder proto = QuestListNotify.newBuilder();
player.getQuestManager().forEachQuest(quest -> {
if(quest.getState() != QuestState.QUEST_STATE_UNSTARTED) {
proto.addQuestList(quest.toProto());
}
});
this.setData(proto);

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@ -6,6 +6,8 @@ import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestListUpdateNotifyOuterClass.QuestListUpdateNotify;
import java.util.List;
public class PacketQuestListUpdateNotify extends BasePacket {
public PacketQuestListUpdateNotify(GameQuest quest) {
@ -17,4 +19,15 @@ public class PacketQuestListUpdateNotify extends BasePacket {
this.setData(proto);
}
public PacketQuestListUpdateNotify(List<GameQuest> quests) {
super(PacketOpcodes.QuestListUpdateNotify);
var proto = QuestListUpdateNotify.newBuilder();
for(GameQuest quest : quests) {
proto.addQuestList(quest.toProto());
}
proto.build();
this.setData(proto);
}
}