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Potentially fix issues with regions
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parent
083e9ba422
commit
84e3823695
@ -710,13 +710,10 @@ public class Player implements PlayerHook, FieldFetch {
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this.getQuestManager().forEachActiveQuest(quest -> {
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if (quest.getTriggerData() != null &&
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quest.getTriggers().containsKey("ENTER_REGION_"+ region.config_id)) {
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// If trigger hasn't been fired yet
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if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_" + region.config_id, true))) {
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this.getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
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this.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_TRIGGER_FIRE,
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quest.getTriggerData().get("ENTER_REGION_" + region.config_id).getId(), 0);
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}
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}
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});
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}
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@ -724,13 +721,10 @@ public class Player implements PlayerHook, FieldFetch {
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public void onLeaveRegion(SceneRegion region) {
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this.getQuestManager().forEachActiveQuest(quest -> {
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if (quest.getTriggers().containsKey("LEAVE_REGION_" + region.config_id)) {
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// If trigger hasn't been fired yet
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if (!Boolean.TRUE.equals(quest.getTriggers().put("LEAVE_REGION_" + region.config_id, true))) {
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this.getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
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this.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_TRIGGER_FIRE,
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quest.getTriggerData().get("LEAVE_REGION_" + region.config_id).getId(), 0);
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}
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}
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});
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}
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