Merge branch 'development' into patch-3

This commit is contained in:
HotaruYS 2022-05-08 15:34:17 +02:00 committed by GitHub
commit 85821eb16b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
51 changed files with 1239 additions and 179 deletions

View File

@ -70,7 +70,7 @@ dependencies {
implementation group: 'io.netty', name: 'netty-all', version: '4.1.71.Final'
implementation group: 'com.google.code.gson', name: 'gson', version: '2.8.8'
implementation group: 'com.google.code.gson', name: 'gson', version: '2.9.0'
implementation group: 'com.google.protobuf', name: 'protobuf-java', version: '3.18.2'
implementation group: 'org.reflections', name: 'reflections', version: '0.10.2'

5
data/TowerSchedule.json Normal file
View File

@ -0,0 +1,5 @@
{
"scheduleId" : 1,
"scheduleStartTime" : "2022-05-01T00:00:00+08:00",
"nextScheduleChangeTime" : "2022-05-30T00:00:00+08:00"
}

View File

@ -0,0 +1,11 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
message AbilityActionGenerateElemBall {
Vector pos = 1;
Vector rot = 2;
uint32 room_id = 3;
}

View File

@ -0,0 +1,21 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ModifierAction.proto";
import "AbilityString.proto";
import "AbilityAttachedModifier.proto";
import "ModifierProperty.proto";
message AbilityMetaModifierChange {
ModifierAction action = 1;
AbilityString parent_ability_name = 2;
AbilityString parent_ability_override = 3;
AbilityAttachedModifier attached_instanced_modifier = 4;
repeated ModifierProperty properties = 5;
int32 modifier_local_id = 6;
bool is_mute_remote = 7;
uint32 apply_entity_id = 8;
bool is_attached_parent_ability = 9;
uint32 server_buff_uid = 10;
}

View File

@ -0,0 +1,9 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AbilityScalarValueEntry.proto";
message AbilityMetaReInitOverrideMap {
repeated AbilityScalarValueEntry override_map = 1;
}

View File

@ -0,0 +1,8 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
enum ModifierAction {
ADDED = 0;
REMOVED = 1;
}

View File

@ -0,0 +1,10 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AbilityString.proto";
message ModifierProperty {
AbilityString key = 1;
float value = 2;
}

View File

@ -0,0 +1,32 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.tower.TowerLevelRecord;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "unlocktower", usage = "unlocktower", aliases = {"ut"},
description = "Unlock all levels of tower", permission = "player.tower")
public class UnlockTowerCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
.getCurrentTowerScheduleData().getEntranceFloorId());
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
.getScheduleFloors());
CommandHandler.sendMessage(sender, translate("commands.tower.unlock_done"));
}
public void unlockFloor(Player player, List<Integer> floors){
floors.stream()
.filter(id -> !player.getTowerManager().getRecordMap().containsKey(id))
.forEach(id -> player.getTowerManager().getRecordMap().put(id, new TowerLevelRecord(id)));
}
}

View File

@ -9,6 +9,8 @@ import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.AbilityModifier;
import emu.grasscutter.data.custom.AbilityModifierEntry;
import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.data.def.*;
@ -22,6 +24,7 @@ public class GameData {
// BinOutputs
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
@ -70,6 +73,7 @@ public class GameData {
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
@ -101,6 +105,10 @@ public class GameData {
return abilityEmbryos;
}
public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
return abilityModifiers;
}
public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
return openConfigEntries;
}
@ -320,4 +328,7 @@ public class GameData {
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap(){
return towerLevelDataMap;
}
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap(){
return towerScheduleDataMap;
}
}

View File

@ -18,6 +18,11 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.common.PointData;
import emu.grasscutter.data.common.ScenePointConfig;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.AbilityModifier;
import emu.grasscutter.data.custom.AbilityModifier.AbilityConfigData;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
import emu.grasscutter.data.custom.AbilityModifierEntry;
import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.game.world.SpawnDataEntry;
@ -47,6 +52,7 @@ public class ResourceLoader {
// Load ability lists
loadAbilityEmbryos();
loadOpenConfig();
loadAbilityModifiers();
// Load resources
loadResources();
// Process into depots
@ -244,6 +250,69 @@ public class ResourceLoader {
}
}
private static void loadAbilityModifiers() {
// Load from BinOutput
File folder = new File(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutput/Ability/Temp/AvatarAbilities/"));
File[] files = folder.listFiles();
if (files == null) {
Grasscutter.getLogger().error("Error loading ability modifiers: no files found in " + folder.getAbsolutePath());
return;
}
for (File file : files) {
List<AbilityConfigData> abilityConfigList = null;
try (FileReader fileReader = new FileReader(file)) {
abilityConfigList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, AbilityConfigData.class).getType());
} catch (Exception e) {
e.printStackTrace();
continue;
}
for (AbilityConfigData data : abilityConfigList) {
if (data.Default.modifiers == null || data.Default.modifiers.size() == 0) {
continue;
}
AbilityModifierEntry modifierEntry = new AbilityModifierEntry(data.Default.abilityName);
for (Entry<String, AbilityModifier> entry : data.Default.modifiers.entrySet()) {
AbilityModifier modifier = entry.getValue();
// Stare.
if (modifier.onAdded != null) {
for (AbilityModifierAction action : modifier.onAdded) {
if (action.$type.contains("HealHP")) {
action.type = AbilityModifierActionType.HealHP;
modifierEntry.getOnAdded().add(action);
}
}
}
if (modifier.onThinkInterval != null) {
for (AbilityModifierAction action : modifier.onThinkInterval) {
if (action.$type.contains("HealHP")) {
action.type = AbilityModifierActionType.HealHP;
modifierEntry.getOnThinkInterval().add(action);
}
}
}
if (modifier.onRemoved != null) {
for (AbilityModifierAction action : modifier.onRemoved) {
if (action.$type.contains("HealHP")) {
action.type = AbilityModifierActionType.HealHP;
modifierEntry.getOnRemoved().add(action);
}
}
}
}
GameData.getAbilityModifiers().put(modifierEntry.getName(), modifierEntry);
}
}
}
private static void loadSpawnData() {
// Read from cached file if exists
File spawnDataEntries = new File(Grasscutter.getConfig().DATA_FOLDER + "Spawns.json");

View File

@ -0,0 +1,36 @@
package emu.grasscutter.data.custom;
import java.util.Map;
public class AbilityModifier {
public AbilityModifierAction[] onAdded;
public AbilityModifierAction[] onThinkInterval;
public AbilityModifierAction[] onRemoved;
public static class AbilityConfigData {
public AbilityData Default;
}
public static class AbilityData {
public String abilityName;
public Map<String, AbilityModifier> modifiers;
}
public static class AbilityModifierAction {
public String $type;
public AbilityModifierActionType type;
public String target;
public AbilityModifierValue amount;
public AbilityModifierValue amountByTargetCurrentHPRatio;
}
public static class AbilityModifierValue {
public boolean isFormula;
public boolean isDynamic;
public String dynamicKey;
}
public enum AbilityModifierActionType {
HealHP, ApplyModifier, LoseHP;
}
}

View File

@ -0,0 +1,37 @@
package emu.grasscutter.data.custom;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
public class AbilityModifierEntry {
private String name; // Custom value
public List<AbilityModifierAction> onModifierAdded;
public List<AbilityModifierAction> onThinkInterval;
public List<AbilityModifierAction> onRemoved;
public AbilityModifierEntry(String name) {
this.name = name;
this.onModifierAdded = new ArrayList<>();
this.onThinkInterval = new ArrayList<>();
this.onRemoved = new ArrayList<>();
}
public String getName() {
return name;
}
public List<AbilityModifierAction> getOnAdded() {
return onModifierAdded;
}
public List<AbilityModifierAction> getOnThinkInterval() {
return onThinkInterval;
}
public List<AbilityModifierAction> getOnRemoved() {
return onRemoved;
}
}

View File

@ -0,0 +1,70 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import java.util.List;
@ResourceType(name = "TowerScheduleExcelConfigData.json")
public class TowerScheduleData extends GameResource {
private int ScheduleId;
private List<Integer> EntranceFloorId;
private List<ScheduleDetail> Schedules;
private int MonthlyLevelConfigId;
@Override
public int getId() {
return ScheduleId;
}
@Override
public void onLoad() {
super.onLoad();
this.Schedules = this.Schedules.stream()
.filter(item -> item.getFloorList().size() > 0)
.toList();
}
public int getScheduleId() {
return ScheduleId;
}
public void setScheduleId(int scheduleId) {
ScheduleId = scheduleId;
}
public List<Integer> getEntranceFloorId() {
return EntranceFloorId;
}
public void setEntranceFloorId(List<Integer> entranceFloorId) {
EntranceFloorId = entranceFloorId;
}
public List<ScheduleDetail> getSchedules() {
return Schedules;
}
public void setSchedules(List<ScheduleDetail> schedules) {
Schedules = schedules;
}
public int getMonthlyLevelConfigId() {
return MonthlyLevelConfigId;
}
public void setMonthlyLevelConfigId(int monthlyLevelConfigId) {
MonthlyLevelConfigId = monthlyLevelConfigId;
}
public static class ScheduleDetail{
private List<Integer> FloorList;
public List<Integer> getFloorList() {
return FloorList;
}
public void setFloorList(List<Integer> floorList) {
FloorList = floorList;
}
}
}

View File

@ -0,0 +1,202 @@
package emu.grasscutter.game.ability;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.custom.AbilityModifier;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.data.custom.AbilityModifierEntry;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
import emu.grasscutter.net.proto.AbilityInvokeArgumentOuterClass.AbilityInvokeArgument;
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
public class AbilityManager {
private Player player;
public AbilityManager(Player player) {
this.player = player;
}
public Player getPlayer() {
return this.player;
}
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
//System.out.println(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + Utils.bytesToHex(invoke.toByteArray()));
switch (invoke.getArgumentType()) {
case ABILITY_META_OVERRIDE_PARAM:
handleOverrideParam(invoke);
break;
case ABILITY_META_REINIT_OVERRIDEMAP:
handleReinitOverrideMap(invoke);
break;
case ABILITY_META_MODIFIER_CHANGE:
handleModifierChange(invoke);
break;
case ABILITY_MIXIN_COST_STAMINA:
handleMixinCostStamina(invoke);
break;
case ABILITY_ACTION_GENERATE_ELEM_BALL:
handleGenerateElemBall(invoke);
break;
default:
break;
}
}
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
AbilityMetaReInitOverrideMap map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
}
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
GameEntity target = player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
AbilityInvokeEntryHead head = invoke.getHead();
if (head == null) {
return;
}
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
if (sourceEntity == null) {
return;
}
// This is not how it works but we will keep it for now since healing abilities dont work properly anyways
if (data.getAction() == ModifierAction.ADDED && data.getParentAbilityName() != null) {
// Handle add modifier here
String modifierString = data.getParentAbilityName().getStr();
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnAdded().size() > 0) {
for (AbilityModifierAction action : modifier.getOnAdded()) {
invokeAction(action, target, sourceEntity);
}
}
// Add to meta modifier list
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
} else if (data.getAction() == ModifierAction.REMOVED) {
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
if (modifierString != null) {
// Get modifier and call on remove event
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnRemoved().size() > 0) {
for (AbilityModifierAction action : modifier.getOnRemoved()) {
invokeAction(action, target, sourceEntity);
}
}
// Remove from meta modifiers
target.getMetaModifiers().remove(head.getInstancedModifierId());
}
}
}
private void handleMixinCostStamina(AbilityInvokeEntry invoke) {
// Not the right way of doing this
if (Grasscutter.getConfig().OpenStamina) {
// getPlayer().getStaminaManager().updateStamina(getPlayer().getSession(), -450);
// TODO
// set flag in stamina/movement manager that specifies the player is currently using an alternate sprint
}
}
private void handleGenerateElemBall(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
AbilityActionGenerateElemBall action = AbilityActionGenerateElemBall.parseFrom(invoke.getAbilityData());
if (action == null) {
return;
}
ItemData itemData = GameData.getItemDataMap().get(2024);
if (itemData == null) {
return; // Should never happen
}
EntityItem energyBall = new EntityItem(getPlayer().getScene(), getPlayer(), itemData, new Position(action.getPos()), 1);
energyBall.getRotation().set(action.getRot());
getPlayer().getScene().addEntity(energyBall);
}
private void invokeAction(AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
switch (action.type) {
case HealHP -> {
if (action.amount == null) {
return;
}
float healAmount = 0;
if (action.amount.isDynamic && action.amount.dynamicKey != null) {
healAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
}
if (healAmount > 0) {
target.heal(healAmount);
}
}
case LoseHP -> {
if (action.amountByTargetCurrentHPRatio == null) {
return;
}
float damageAmount = 0;
if (action.amount.isDynamic && action.amount.dynamicKey != null) {
damageAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
}
if (damageAmount > 0) {
target.damage(damageAmount);
}
}
}
}
}

View File

@ -69,6 +69,7 @@ public class Avatar {
@Transient private Player owner;
@Transient private AvatarData data;
@Transient private AvatarSkillDepotData skillDepot;
@Transient private long guid; // Player unique id
private int avatarId; // Id of avatar
@ -103,8 +104,8 @@ public class Avatar {
private int nameCardRewardId;
private int nameCardId;
@Deprecated // Do not use. Morhpia only!
public Avatar() {
// Morhpia only!
this.equips = new Int2ObjectOpenHashMap<>();
this.fightProp = new Int2FloatOpenHashMap();
this.extraAbilityEmbryos = new HashSet<>();
@ -140,7 +141,7 @@ public class Avatar {
}
// Skill depot
this.setSkillDepot(getAvatarData().getSkillDepot());
this.setSkillDepotData(getAvatarData().getSkillDepot());
// Set stats
this.recalcStats();
@ -164,7 +165,8 @@ public class Avatar {
}
protected void setAvatarData(AvatarData data) {
this.data = data;
if (this.data != null) return;
this.data = data; // Used while loading this from the database
}
public int getOwnerId() {
@ -257,9 +259,19 @@ public class Avatar {
return skillDepotId;
}
public void setSkillDepot(AvatarSkillDepotData skillDepot) {
// Set id
public AvatarSkillDepotData getSkillDepot() {
return skillDepot;
}
protected void setSkillDepot(AvatarSkillDepotData skillDepot) {
if (this.skillDepot != null) return;
this.skillDepot = skillDepot; // Used while loading this from the database
}
public void setSkillDepotData(AvatarSkillDepotData skillDepot) {
// Set id and depot
this.skillDepotId = skillDepot.getId();
this.skillDepot = skillDepot;
// Clear, then add skills
getSkillLevelMap().clear();
if (skillDepot.getEnergySkill() > 0) {
@ -501,8 +513,8 @@ public class Avatar {
// Set energy usage
if (data.getSkillDepot() != null && data.getSkillDepot().getEnergySkillData() != null) {
ElementType element = data.getSkillDepot().getElementType();
this.setFightProperty(element.getEnergyProperty(), data.getSkillDepot().getEnergySkillData().getCostElemVal());
this.setFightProperty((element.getEnergyProperty().getId() % 70) + 1000, data.getSkillDepot().getEnergySkillData().getCostElemVal());
this.setFightProperty(element.getMaxEnergyProp(), data.getSkillDepot().getEnergySkillData().getCostElemVal());
this.setFightProperty((element.getMaxEnergyProp().getId() % 70) + 1000, data.getSkillDepot().getEnergySkillData().getCostElemVal());
}
// Artifacts

View File

@ -5,6 +5,7 @@ import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.GameItem;
@ -139,12 +140,14 @@ public class AvatarStorage implements Iterable<Avatar> {
}
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
if (avatarData == null) {
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
if (avatarData == null || skillDepot == null) {
continue;
}
// Set ownerships
avatar.setAvatarData(avatarData);
avatar.setSkillDepot(skillDepot);
avatar.setOwner(getPlayer());
// Force recalc of const boosted skills

View File

@ -12,12 +12,18 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
var towerManager = scene.getPlayers().get(0).getTowerManager();
towerManager.notifyCurLevelRecordChangeWhenDone();
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(towerManager.getCurrentFloorId()));
scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge(),
true,
towerManager.notifyCurLevelRecordChangeWhenDone(3);
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(),
3,
towerManager.canEnterScheduleFloor()
));
scene.broadcastPacket(new PacketDungeonSettleNotify(
scene.getChallenge(),
towerManager.hasNextFloor(),
towerManager.hasNextLevel(),
towerManager.getNextFloorId()
towerManager.hasNextLevel() ? 0 : towerManager.getNextFloorId()
));
}

View File

@ -17,17 +17,22 @@ import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlo
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import emu.grasscutter.utils.Utils;
@ -110,6 +115,35 @@ public class EntityAvatar extends GameEntity {
this.killedBy = killerId;
}
@Override
public float heal(float amount) {
float healed = super.heal(amount);
if (healed > 0f) {
getScene().broadcastPacket(
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_ABILITY, ChangeHpReason.ChangeHpAddAbility)
);
}
return healed;
}
public void addEnergy(float amount) {
FightProperty curEnergyProp = getAvatar().getSkillDepot().getElementType().getCurEnergyProp();
FightProperty maxEnergyProp = getAvatar().getSkillDepot().getElementType().getMaxEnergyProp();
float curEnergy = this.getFightProperty(curEnergyProp);
float maxEnergy = this.getFightProperty(maxEnergyProp);
float newEnergy = Math.min(curEnergy + amount, maxEnergy);
if (newEnergy != curEnergy) {
setFightProperty(curEnergyProp, newEnergy);
getScene().broadcastPacket(new PacketAvatarFightPropUpdateNotify(getAvatar(), curEnergyProp));
getScene().broadcastPacket(new PacketEntityFightPropChangeReasonNotify(this, curEnergyProp, newEnergy, PropChangeReason.PROP_CHANGE_ENERGY_BALL));
}
}
public SceneAvatarInfo getSceneAvatarInfo() {
SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
.setUid(this.getPlayer().getUid())
@ -241,5 +275,5 @@ public class EntityAvatar extends GameEntity {
//
return abilityControlBlock.build();
}
}
}

View File

@ -1,5 +1,8 @@
package emu.grasscutter.game.entity;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.game.world.Scene;
@ -9,8 +12,11 @@ import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public abstract class GameEntity {
protected int id;
@ -25,6 +31,10 @@ public abstract class GameEntity {
private int lastMoveSceneTimeMs;
private int lastMoveReliableSeq;
// Abilities
private Map<String, Float> metaOverrideMap;
private Int2ObjectMap<String> metaModifiers;
public GameEntity(Scene scene) {
this.scene = scene;
this.moveState = MotionState.MOTION_NONE;
@ -54,6 +64,20 @@ public abstract class GameEntity {
return isAlive() ? LifeState.LIFE_ALIVE : LifeState.LIFE_DEAD;
}
public Map<String, Float> getMetaOverrideMap() {
if (this.metaOverrideMap == null) {
this.metaOverrideMap = new HashMap<>();
}
return this.metaOverrideMap;
}
public Int2ObjectMap<String> getMetaModifiers() {
if (this.metaModifiers == null) {
this.metaModifiers = new Int2ObjectOpenHashMap<>();
}
return this.metaModifiers;
}
public abstract Int2FloatOpenHashMap getFightProperties();
public abstract Position getPosition();
@ -146,4 +170,53 @@ public abstract class GameEntity {
public void setSpawnEntry(SpawnDataEntry spawnEntry) {
this.spawnEntry = spawnEntry;
}
public float heal(float amount) {
if (this.getFightProperties() == null) {
return 0f;
}
float curHp = getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
float maxHp = getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
if (curHp >= maxHp) {
return 0f;
}
float healed = Math.min(maxHp - curHp, amount);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, healed);
getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
return healed;
}
public void damage(float amount) {
damage(amount, 0);
}
public void damage(float amount, int killerId) {
// Sanity check
if (getFightProperties() == null) {
return;
}
// Lose hp
addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -amount);
// Check if dead
boolean isDead = false;
if (getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
isDead = true;
}
// Packets
this.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
// Check if dead
if (isDead) {
getScene().killEntity(this, 0);
}
}
}

View File

@ -172,6 +172,9 @@ public class Inventory implements Iterable<GameItem> {
// Handle
this.addVirtualItem(item.getItemId(), item.getCount());
return item;
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_ADSORBATE) {
player.getTeamManager().addEnergyToTeam(item);
return null;
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR) {
// Get avatar id
int avatarId = (item.getItemId() % 1000) + 10000000;

View File

@ -30,7 +30,7 @@ public class InvokeHandler<T> {
}
public synchronized void update(Player player) {
if (player.getWorld() == null) {
if (player.getWorld() == null || player.getScene() == null) {
this.entryListForwardAll.clear();
this.entryListForwardAllExceptCur.clear();
this.entryListForwardHost.clear();

View File

@ -8,6 +8,7 @@ import emu.grasscutter.data.def.PlayerLevelData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.CoopRequest;
import emu.grasscutter.game.ability.AbilityManager;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.avatar.AvatarProfileData;
import emu.grasscutter.game.avatar.AvatarStorage;
@ -89,7 +90,8 @@ public class Player {
@Transient private FriendsList friendsList;
@Transient private MailHandler mailHandler;
@Transient private MessageHandler messageHandler;
@Transient private AbilityManager abilityManager;
@Transient private SotSManager sotsManager;
private TeamManager teamManager;
@ -142,6 +144,7 @@ public class Player {
this.friendsList = new FriendsList(this);
this.mailHandler = new MailHandler(this);
this.towerManager = new TowerManager(this);
this.abilityManager = new AbilityManager(this);
this.pos = new Position();
this.rotation = new Position();
this.properties = new HashMap<>();
@ -1025,6 +1028,10 @@ public class Player {
public SotSManager getSotSManager() { return sotsManager; }
public AbilityManager getAbilityManager() {
return abilityManager;
}
public synchronized void onTick() {
// Check ping
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {

View File

@ -10,6 +10,7 @@ import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityBaseGadget;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.FightProperty;
@ -579,6 +580,24 @@ public class TeamManager {
// Packets
getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
}
public synchronized void addEnergyToTeam(GameItem energyBall) {
// TODO
float baseEnergy = 2;
for (int i = 0; i < getActiveTeam().size(); i++) {
EntityAvatar entity = getActiveTeam().get(i);
float energyGain = baseEnergy;
// Active character gets full hp
if (getCurrentCharacterIndex() != i) {
energyGain *= Math.max(1.0 - (getActiveTeam().size() * .1f), .6f);
}
entity.addEnergy(energyGain);
}
}
public void saveAvatars() {
// Save all avatars from active team

View File

@ -9,21 +9,22 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public enum ElementType {
None (0, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Fire (1, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
Water (2, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
Grass (3, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
Electric (4, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
Ice (5, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
Frozen (6, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
Wind (7, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
Rock (8, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
AntiFire (9, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Default (255, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
None (0, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Fire (1, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
Water (2, FightProperty.FIGHT_PROP_CUR_WATER_ENERGY, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
Grass (3, FightProperty.FIGHT_PROP_CUR_GRASS_ENERGY, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
Electric (4, FightProperty.FIGHT_PROP_CUR_ELEC_ENERGY, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
Ice (5, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
Frozen (6, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
Wind (7, FightProperty.FIGHT_PROP_CUR_WIND_ENERGY, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
Rock (8, FightProperty.FIGHT_PROP_CUR_ROCK_ENERGY, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
AntiFire (9, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Default (255, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
private final int value;
private final int teamResonanceId;
private final FightProperty energyProperty;
private final FightProperty curEnergyProp;
private final FightProperty maxEnergyProp;
private final int configHash;
private static final Int2ObjectMap<ElementType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, ElementType> stringMap = new HashMap<>();
@ -35,13 +36,14 @@ public enum ElementType {
});
}
private ElementType(int value, FightProperty energyProperty) {
this(value, energyProperty, 0, null);
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp) {
this(value, curEnergyProp, maxEnergyProp, 0, null);
}
private ElementType(int value, FightProperty energyProperty, int teamResonanceId, String configName) {
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp, int teamResonanceId, String configName) {
this.value = value;
this.energyProperty = energyProperty;
this.curEnergyProp = curEnergyProp;
this.maxEnergyProp = maxEnergyProp;
this.teamResonanceId = teamResonanceId;
if (configName != null) {
this.configHash = Utils.abilityHash(configName);
@ -54,8 +56,12 @@ public enum ElementType {
return value;
}
public FightProperty getEnergyProperty() {
return energyProperty;
public FightProperty getCurEnergyProp() {
return curEnergyProp;
}
public FightProperty getMaxEnergyProp() {
return maxEnergyProp;
}
public int getTeamResonanceId() {

View File

@ -0,0 +1,64 @@
package emu.grasscutter.game.tower;
import dev.morphia.annotations.Entity;
import java.util.HashMap;
import java.util.Map;
@Entity
public class TowerLevelRecord {
/**
* floorId in config
*/
private int floorId;
/**
* LevelId - Stars
*/
private Map<Integer, Integer> passedLevelMap;
private int floorStarRewardProgress;
public TowerLevelRecord setLevelStars(int levelId, int stars){
passedLevelMap.put(levelId, stars);
return this;
}
public int getStarCount() {
return passedLevelMap.values().stream().mapToInt(Integer::intValue).sum();
}
public TowerLevelRecord(){
}
public TowerLevelRecord(int floorId){
this.floorId = floorId;
this.passedLevelMap = new HashMap<>();
this.floorStarRewardProgress = 0;
}
public int getFloorId() {
return floorId;
}
public void setFloorId(int floorId) {
this.floorId = floorId;
}
public Map<Integer, Integer> getPassedLevelMap() {
return passedLevelMap;
}
public void setPassedLevelMap(Map<Integer, Integer> passedLevelMap) {
this.passedLevelMap = passedLevelMap;
}
public int getFloorStarRewardProgress() {
return floorStarRewardProgress;
}
public void setFloorStarRewardProgress(int floorStarRewardProgress) {
this.floorStarRewardProgress = floorStarRewardProgress;
}
}

View File

@ -9,10 +9,12 @@ import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Entity
public class TowerManager {
@ -26,11 +28,19 @@ public class TowerManager {
this.player = player;
}
/**
* the floor players chose
*/
private int currentFloorId;
private int currentLevel;
@Transient
private int currentLevelId;
/**
* floorId - Record
*/
private Map<Integer, TowerLevelRecord> recordMap;
@Transient
private int entryScene;
@ -38,7 +48,26 @@ public class TowerManager {
return currentFloorId;
}
public int getCurrentLevelId(){
return this.currentLevelId + currentLevel;
}
/**
* form 1-3
*/
public int getCurrentLevel(){
return currentLevel + 1;
}
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
public Map<Integer, TowerLevelRecord> getRecordMap() {
if(recordMap == null){
recordMap = new HashMap<>();
recordMap.put(1001, new TowerLevelRecord(1001));
}
return recordMap;
}
public void teamSelect(int floor, List<List<Long>> towerTeams) {
var floorData = GameData.getTowerFloorDataMap().get(floor);
@ -54,51 +83,73 @@ public class TowerManager {
entryScene = player.getSceneId();
}
player.getTeamManager().setupTemporaryTeam(towerTeams);
}
public void enterLevel(int enterPointId) {
var levelData = GameData.getTowerLevelDataMap().get(currentLevelId + currentLevel);
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
this.currentLevel++;
var id = levelData.getDungeonId();
var dungeonId = levelData.getDungeonId();
notifyCurLevelRecordChange();
// use team user choose
player.getTeamManager().useTemporaryTeam(0);
player.getServer().getDungeonManager().handoffDungeon(player, id,
player.getServer().getDungeonManager().handoffDungeon(player, dungeonId,
towerDungeonSettleListener);
// make sure user can exit dungeon correctly
player.getScene().setPrevScene(entryScene);
player.getScene().setPrevScenePoint(enterPointId);
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, getCurrentLevel()));
// stop using skill
player.getSession().send(new PacketCanUseSkillNotify(false));
// notify the cond of stars
player.getSession().send(new PacketTowerLevelStarCondNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChange(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel + 1));
public void notifyCurLevelRecordChangeWhenDone(int stars){
if(!recordMap.containsKey(currentFloorId)){
recordMap.put(currentFloorId,
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}else{
recordMap.put(currentFloorId,
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}
this.currentLevel++;
if(!hasNextLevel()){
// set up the next floor
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
}else{
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
}
public boolean hasNextLevel(){
return this.currentLevel < 3;
}
public int getNextFloorId() {
if(hasNextLevel()){
return 0;
}
this.currentFloorId++;
return this.currentFloorId;
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId);
}
public boolean hasNextFloor(){
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId) > 0;
}
public void clearEntry() {
this.entryScene = 0;
}
public boolean canEnterScheduleFloor(){
if(!recordMap.containsKey(player.getServer().getTowerScheduleManager().getLastEntranceFloor())){
return false;
}
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
.getStarCount() >= 6;
}
}

View File

@ -0,0 +1,35 @@
package emu.grasscutter.game.tower;
import java.util.Date;
public class TowerScheduleConfig {
private int scheduleId;
private Date scheduleStartTime;
private Date nextScheduleChangeTime;
public int getScheduleId() {
return scheduleId;
}
public void setScheduleId(int scheduleId) {
this.scheduleId = scheduleId;
}
public Date getScheduleStartTime() {
return scheduleStartTime;
}
public void setScheduleStartTime(Date scheduleStartTime) {
this.scheduleStartTime = scheduleStartTime;
}
public Date getNextScheduleChangeTime() {
return nextScheduleChangeTime;
}
public void setNextScheduleChangeTime(Date nextScheduleChangeTime) {
this.nextScheduleChangeTime = nextScheduleChangeTime;
}
}

View File

@ -0,0 +1,75 @@
package emu.grasscutter.game.tower;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerScheduleData;
import emu.grasscutter.server.game.GameServer;
import java.io.FileReader;
import java.util.List;
public class TowerScheduleManager {
private final GameServer gameServer;
public GameServer getGameServer() {
return gameServer;
}
public TowerScheduleManager(GameServer gameServer) {
this.gameServer = gameServer;
this.load();
}
private TowerScheduleConfig towerScheduleConfig;
public synchronized void load(){
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "TowerSchedule.json")) {
towerScheduleConfig = Grasscutter.getGsonFactory().fromJson(fileReader, TowerScheduleConfig.class);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
}
}
public TowerScheduleConfig getTowerScheduleConfig() {
return towerScheduleConfig;
}
public TowerScheduleData getCurrentTowerScheduleData(){
var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
if(data == null){
Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig);
}
return data;
}
public List<Integer> getScheduleFloors() {
return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
}
public int getNextFloorId(int floorId){
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
var nextId = 0;
// find in entrance floors first
for(int i=0;i<entranceFloors.size()-1;i++){
if(floorId == entranceFloors.get(i)){
nextId = entranceFloors.get(i+1);
}
}
if(nextId != 0){
return nextId;
}
var scheduleFloors = getScheduleFloors();
// find in schedule floors
for(int i=0;i<scheduleFloors.size()-1;i++){
if(floorId == scheduleFloors.get(i)){
nextId = scheduleFloors.get(i+1);
}
}
return nextId;
}
public Integer getLastEntranceFloor() {
return getCurrentTowerScheduleData().getEntranceFloorId().get(getCurrentTowerScheduleData().getEntranceFloorId().size()-1);
}
}

View File

@ -385,27 +385,7 @@ public class Scene {
}
// Sanity check
if (target.getFightProperties() == null) {
return;
}
// Lose hp
target.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -result.getDamage());
// Check if dead
boolean isDead = false;
if (target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
target.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
isDead = true;
}
// Packets
this.broadcastPacket(new PacketEntityFightPropUpdateNotify(target, FightProperty.FIGHT_PROP_CUR_HP));
// Check if dead
if (isDead) {
this.killEntity(target, result.getAttackerId());
}
target.damage(result.getDamage(), result.getAttackerId());
}
public void killEntity(GameEntity target, int attackerId) {

View File

@ -90,6 +90,10 @@ public class SceneScriptManager {
return config;
}
public SceneGroup getCurrentGroup() {
return currentGroup;
}
public List<SceneBlock> getBlocks() {
return blocks;
}
@ -237,16 +241,16 @@ public class SceneScriptManager {
for (SceneSuite suite : group.suites) {
suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
for (int id : suite.monsters) {
try {
SceneMonster monster = (SceneMonster) map.get(id);
if (monster != null) {
suite.sceneMonsters.add(monster);
suite.monsters.forEach(id -> {
Object objEntry = map.get(id.intValue());
if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
Object monster = monsterEntry.getValue();
if(monster instanceof SceneMonster sceneMonster){
suite.sceneMonsters.add(sceneMonster);
}
} catch (Exception e) {
continue;
}
}
});
suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
for (int id : suite.gadgets) {
try {
@ -320,13 +324,15 @@ public class SceneScriptManager {
}
public void spawnMonstersInGroup(SceneGroup group, int suiteIndex) {
this.currentGroup = group;
this.monsterSceneLimit = 0;
var suite = group.getSuiteByIndex(suiteIndex);
if(suite == null){
return;
}
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
if(suite.sceneMonsters.size() > 0){
this.currentGroup = group;
this.monsterSceneLimit = 0;
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
}
}
public void spawnMonstersInGroup(SceneGroup group) {
@ -401,6 +407,7 @@ public class SceneScriptManager {
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}else if(this.monsterAlive.get() == 0){
// spawn the last turn of monsters
//callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs());
while(!this.monsterOrders.isEmpty()){
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}

View File

@ -118,7 +118,7 @@ public class ScriptLib {
challengeIndex,groupId,ordersConfigId,tideCount,sceneLimit,param6);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
@ -136,8 +136,7 @@ public class ScriptLib {
if (group == null || group.monsters == null) {
return 1;
}
// TODO just spawn all from group for now
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
return 0;
@ -159,7 +158,13 @@ public class ScriptLib {
if (group == null || group.monsters == null) {
return 1;
}
if(getSceneScriptManager().getScene().getChallenge() != null &&
getSceneScriptManager().getScene().getChallenge().inProgress())
{
return 0;
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
challenge.setChallengeId(challengeId);
challenge.setChallengeIndex(challengeIndex);
@ -249,7 +254,7 @@ public class ScriptLib {
var1);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e instanceof EntityMonster && e.getGroupId() == getSceneScriptManager().getCurrentGroup().id)
.count();
}
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
@ -266,13 +271,11 @@ public class ScriptLib {
return 0;
}
// 8-1
public int GetGroupVariableValueByGroup(int var1, String var2, int var3){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{},{}",
var1,var2,var3);
public int GetGroupVariableValueByGroup(String name, int groupId){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
name,groupId);
//TODO
return getSceneScriptManager().getVariables().getOrDefault(var2, 0);
return getSceneScriptManager().getVariables().getOrDefault(name, 0);
}
public int SetIsAllowUseSkill(int canUse, int var2){
@ -299,4 +302,11 @@ public class ScriptLib {
return 0;
}
public int SetGroupVariableValueByGroup(String key, int value, int groupId){
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
key,value,groupId);
return 0;
}
}

View File

@ -15,6 +15,7 @@ import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.managers.MultiplayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
@ -54,6 +55,7 @@ public final class GameServer extends KcpServer {
private final DropManager dropManager;
private final CombineManger combineManger;
private final TowerScheduleManager towerScheduleManager;
public GameServer() {
this(new InetSocketAddress(
@ -82,7 +84,7 @@ public final class GameServer extends KcpServer {
this.dropManager = new DropManager(this);
this.expeditionManager = new ExpeditionManager(this);
this.combineManger = new CombineManger(this);
this.towerScheduleManager = new TowerScheduleManager(this);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
@ -139,6 +141,10 @@ public final class GameServer extends KcpServer {
return this.combineManger;
}
public TowerScheduleManager getTowerScheduleManager() {
return towerScheduleManager;
}
public TaskMap getTaskMap() {
return this.taskMap;
}

View File

@ -6,6 +6,7 @@ import emu.grasscutter.net.proto.AbilityInvocationsNotifyOuterClass.AbilityInvoc
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.utils.Utils;
@Opcodes(PacketOpcodes.AbilityInvocationsNotify)
public class HandlerAbilityInvocationsNotify extends PacketHandler {
@ -15,13 +16,9 @@ public class HandlerAbilityInvocationsNotify extends PacketHandler {
AbilityInvocationsNotify notif = AbilityInvocationsNotify.parseFrom(payload);
for (AbilityInvokeEntry entry : notif.getInvokesList()) {
//System.out.println(entry.getArgumentType() + ": " + Utils.bytesToHex(entry.getAbilityData().toByteArray()));
session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
session.getPlayer().getAbilityInvokeHandler().addEntry(entry.getForwardType(), entry);
}
if (notif.getInvokesList().size() > 0) {
session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
}
}
}

View File

@ -6,6 +6,7 @@ import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry
import emu.grasscutter.net.proto.ClientAbilityInitFinishNotifyOuterClass.ClientAbilityInitFinishNotify;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.utils.Utils;
@Opcodes(PacketOpcodes.ClientAbilityInitFinishNotify)
public class HandlerClientAbilityInitFinishNotify extends PacketHandler {
@ -15,6 +16,7 @@ public class HandlerClientAbilityInitFinishNotify extends PacketHandler {
ClientAbilityInitFinishNotify notif = ClientAbilityInitFinishNotify.parseFrom(payload);
for (AbilityInvokeEntry entry : notif.getInvokesList()) {
session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
session.getPlayer().getClientAbilityInitFinishHandler().addEntry(entry.getForwardType(), entry);
}

View File

@ -74,14 +74,6 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
session.getPlayer().getCombatInvokeHandler().addEntry(entry.getForwardType(), entry);
}
if (notif.getInvokeListList().size() > 0) {
session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
}
// Handle attack results last
while (!session.getPlayer().getAttackResults().isEmpty()) {
session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
}
}
private void handleFallOnGround(GameSession session, GameEntity entity, MotionState motionState) {

View File

@ -14,11 +14,6 @@ public class HandlerEvtCreateGadgetNotify extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
EvtCreateGadgetNotify notify = EvtCreateGadgetNotify.parseFrom(payload);
// Dont handle in singleplayer
if (!session.getPlayer().getWorld().isMultiplayer()) {
return;
}
// Sanity check - dont add duplicate entities
if (session.getPlayer().getScene().getEntityById(notify.getEntityId()) != null) {
return;

View File

@ -12,11 +12,6 @@ public class HandlerEvtDestroyGadgetNotify extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
EvtDestroyGadgetNotify notify = EvtDestroyGadgetNotify.parseFrom(payload);
// Dont handle in singleplayer
if (!session.getPlayer().getWorld().isMultiplayer()) {
return;
}
session.getPlayer().getScene().onPlayerDestroyGadget(notify.getEntityId());
}

View File

@ -23,7 +23,7 @@ public class HandlerSetEntityClientDataNotify extends PacketHandler {
BasePacket packet = new BasePacket(PacketOpcodes.SetEntityClientDataNotify, true);
packet.setData(notif);
session.getPlayer().getScene().broadcastPacketToOthers(session.getPlayer(), packet);
session.getPlayer().getScene().broadcastPacket(packet);
}
}

View File

@ -62,7 +62,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
// Create avatar
if (player.getAvatars().getAvatarCount() == 0) {
Avatar mainCharacter = new Avatar(avatarId);
mainCharacter.setSkillDepot(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
player.addAvatar(mainCharacter);
player.setMainCharacterId(avatarId);
player.setHeadImage(avatarId);

View File

@ -11,7 +11,10 @@ public class HandlerTowerAllDataReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
session.send(new PacketTowerAllDataRsp());
session.send(new PacketTowerAllDataRsp(
session.getServer().getTowerScheduleManager(),
session.getPlayer().getTowerManager()
));
}
}

View File

@ -15,5 +15,14 @@ public class HandlerUnionCmdNotify extends PacketHandler {
for (UnionCmd cmd : req.getCmdListList()) {
session.getServer().getPacketHandler().handle(session, cmd.getMessageId(), EMPTY_BYTE_ARRAY, cmd.getBody().toByteArray());
}
// Update
session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
// Handle attack results last
while (!session.getPlayer().getAttackResults().isEmpty()) {
session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
}
}
}

View File

@ -46,7 +46,7 @@ public class PacketDungeonSettleNotify extends BasePacket {
.setCount(1000)
.build())
;
if(nextFloorId > 0){
if(nextFloorId > 0 && canJump){
towerLevelEndNotify.setNextFloorId(nextFloorId);
}

View File

@ -11,21 +11,27 @@ import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
import java.util.List;
public class PacketEntityFightPropChangeReasonNotify extends BasePacket {
public PacketEntityFightPropChangeReasonNotify(GameEntity entity, FightProperty prop, Float value, List<Integer> param, PropChangeReason reason, ChangeHpReason changeHpReason) {
super(PacketOpcodes.EntityFightPropChangeReasonNotify);
EntityFightPropChangeReasonNotify.Builder proto = EntityFightPropChangeReasonNotify.newBuilder()
.setEntityId(entity.getId())
.setPropType(prop.getId())
.setPropDelta(value)
.setReason(reason)
.setChangeHpReason(changeHpReason);
for(int p: param){
for(int p : param){
proto.addParamList(p);
}
this.setData(proto);
}
public PacketEntityFightPropChangeReasonNotify(GameEntity entity, FightProperty prop, Float value, PropChangeReason reason, ChangeHpReason changeHpReason) {
super(PacketOpcodes.EntityFightPropChangeReasonNotify);
EntityFightPropChangeReasonNotify proto = EntityFightPropChangeReasonNotify.newBuilder()
.setEntityId(entity.getId())
.setPropType(prop.getId())
@ -33,6 +39,20 @@ public class PacketEntityFightPropChangeReasonNotify extends BasePacket {
.setReason(reason)
.setChangeHpReason(changeHpReason)
.build();
this.setData(proto);
}
public PacketEntityFightPropChangeReasonNotify(GameEntity entity, FightProperty prop, Float value, PropChangeReason reason) {
super(PacketOpcodes.EntityFightPropChangeReasonNotify);
EntityFightPropChangeReasonNotify proto = EntityFightPropChangeReasonNotify.newBuilder()
.setEntityId(entity.getId())
.setPropType(prop.getId())
.setPropDelta(value)
.setReason(reason)
.build();
this.setData(proto);
}
}

View File

@ -1,37 +1,64 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerFloorData;
import emu.grasscutter.game.tower.TowerManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerAllDataRspOuterClass.TowerAllDataRsp;
import emu.grasscutter.net.proto.TowerCurLevelRecordOuterClass.TowerCurLevelRecord;
import emu.grasscutter.net.proto.TowerFloorRecordOuterClass.TowerFloorRecord;
import emu.grasscutter.net.proto.TowerLevelRecordOuterClass;
import emu.grasscutter.utils.DateHelper;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class PacketTowerAllDataRsp extends BasePacket {
public PacketTowerAllDataRsp() {
public PacketTowerAllDataRsp(TowerScheduleManager towerScheduleManager, TowerManager towerManager) {
super(PacketOpcodes.TowerAllDataRsp);
var list = GameData.getTowerFloorDataMap().values().stream()
.map(TowerFloorData::getFloorId)
.map(id -> TowerFloorRecord.newBuilder().setFloorId(id).build())
.collect(Collectors.toList());
var recordList = towerManager.getRecordMap().values().stream()
.map(rec -> TowerFloorRecord.newBuilder()
.setFloorId(rec.getFloorId())
.setFloorStarRewardProgress(rec.getFloorStarRewardProgress())
.putAllPassedLevelMap(rec.getPassedLevelMap())
.addAllPassedLevelRecordList(buildFromPassedLevelMap(rec.getPassedLevelMap()))
.build()
)
.toList();
var openTimeMap = towerScheduleManager.getScheduleFloors().stream()
.collect(Collectors.toMap(x -> x,
y -> DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
.getScheduleStartTime()))
);
TowerAllDataRsp proto = TowerAllDataRsp.newBuilder()
.setTowerScheduleId(29)
.addAllTowerFloorRecordList(list)
.setTowerScheduleId(towerScheduleManager.getCurrentTowerScheduleData().getScheduleId())
.addAllTowerFloorRecordList(recordList)
.setCurLevelRecord(TowerCurLevelRecord.newBuilder().setIsEmpty(true))
.setNextScheduleChangeTime(Integer.MAX_VALUE)
.putFloorOpenTimeMap(1024, 1630486800)
.putFloorOpenTimeMap(1025, 1630486800)
.putFloorOpenTimeMap(1026, 1630486800)
.putFloorOpenTimeMap(1027, 1630486800)
.setScheduleStartTime(1630486800)
.setScheduleStartTime(DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
.getScheduleStartTime()))
.setNextScheduleChangeTime(DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
.getNextScheduleChangeTime()))
.putAllFloorOpenTimeMap(openTimeMap)
.setIsFinishedEntranceFloor(towerManager.canEnterScheduleFloor())
.build();
this.setData(proto);
}
private List<TowerLevelRecordOuterClass.TowerLevelRecord> buildFromPassedLevelMap(Map<Integer, Integer> map){
return map.entrySet().stream()
.map(item -> TowerLevelRecordOuterClass.TowerLevelRecord.newBuilder()
.setLevelId(item.getKey())
.addAllSatisfiedCondList(IntStream.range(1, item.getValue() + 1).boxed().toList())
.build())
.toList();
}
}

View File

@ -8,13 +8,13 @@ import emu.grasscutter.net.proto.TowerLevelRecordOuterClass.TowerLevelRecord;
public class PacketTowerFloorRecordChangeNotify extends BasePacket {
public PacketTowerFloorRecordChangeNotify(int floorId) {
public PacketTowerFloorRecordChangeNotify(int floorId, int stars, boolean canEnterScheduleFloor) {
super(PacketOpcodes.TowerFloorRecordChangeNotify);
TowerFloorRecordChangeNotify proto = TowerFloorRecordChangeNotify.newBuilder()
.addTowerFloorRecordList(TowerFloorRecord.newBuilder()
.setFloorId(floorId)
.setFloorStarRewardProgress(3)
.setFloorStarRewardProgress(stars)
.addPassedLevelRecordList(TowerLevelRecord.newBuilder()
.setLevelId(1)
.addSatisfiedCondList(1)
@ -22,7 +22,7 @@ public class PacketTowerFloorRecordChangeNotify extends BasePacket {
.addSatisfiedCondList(3)
.build())
.build())
.setIsFinishedEntranceFloor(true)
.setIsFinishedEntranceFloor(canEnterScheduleFloor)
.build();
this.setData(proto);

View File

@ -0,0 +1,32 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerLevelStarCondDataOuterClass.TowerLevelStarCondData;
import emu.grasscutter.net.proto.TowerLevelStarCondNotifyOuterClass.TowerLevelStarCondNotify;
public class PacketTowerLevelStarCondNotify extends BasePacket {
public PacketTowerLevelStarCondNotify(int floorId, int levelIndex) {
super(PacketOpcodes.TowerLevelStarCondNotify);
TowerLevelStarCondNotify proto = TowerLevelStarCondNotify.newBuilder()
.setFloorId(floorId)
.setLevelIndex(levelIndex)
.addCondDataList(TowerLevelStarCondData.newBuilder()
.setCondValue(1)
.build()
)
.addCondDataList(TowerLevelStarCondData.newBuilder()
.setCondValue(2)
.build()
)
.addCondDataList(TowerLevelStarCondData.newBuilder()
.setCondValue(3)
.build()
)
.build();
this.setData(proto);
}
}

View File

@ -1,7 +1,5 @@
package emu.grasscutter.task;
import org.quartz.JobDataMap;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;

View File

@ -67,6 +67,40 @@ public final class TaskMap {
return this;
}
public boolean pauseTask(String taskName) {
try {
Scheduler scheduler = schedulerFactory.getScheduler();
scheduler.pauseJob(new JobKey(taskName));
} catch (SchedulerException e) {
e.printStackTrace();
return false;
}
return true;
}
public boolean resumeTask(String taskName) {
try {
Scheduler scheduler = schedulerFactory.getScheduler();
scheduler.resumeJob(new JobKey(taskName));
} catch (SchedulerException e) {
e.printStackTrace();
return false;
}
return true;
}
public boolean cancelTask(String taskName) {
Task task = this.annotations.get(taskName);
if (task == null) return false;
try {
this.unregisterTask(this.tasks.get(taskName));
} catch (Exception e) {
e.printStackTrace();
return false;
}
return true;
}
public TaskMap registerTask(String taskName, TaskHandler task) {
Task annotation = task.getClass().getAnnotation(Task.class);
this.annotations.put(taskName, annotation);
@ -116,7 +150,7 @@ public final class TaskMap {
classes.forEach(annotated -> {
try {
Task taskData = annotated.getAnnotation(Task.class);
Object object = annotated.newInstance();
Object object = annotated.getDeclaredConstructor().newInstance();
if (object instanceof TaskHandler) {
this.registerTask(taskData.taskName(), (TaskHandler) object);
if (taskData.executeImmediatelyAfterReset()) {

View File

@ -1,7 +1,7 @@
package emu.grasscutter.utils;
import java.util.Date;
import java.util.Calendar;
import java.util.Date;
public final class DateHelper {
public static Date onlyYearMonthDay(Date now) {
@ -13,4 +13,8 @@ public final class DateHelper {
calendar.set(Calendar.MILLISECOND, 0);
return calendar.getTime();
}
public static int getUnixTime(Date localDateTime){
return (int)(localDateTime.getTime() / 1000L);
}
}

View File

@ -312,6 +312,9 @@
"success": "Teleported %s to %s, %s, %s in scene %s",
"description": "Change the player's position."
},
"tower": {
"unlock_done": "Abyss Corridor's Floors are all unlocked now."
},
"weather": {
"usage": "Usage: weather <weatherId> [climateId]",
"success": "Changed weather to %s with climate %s",

View File

@ -95,17 +95,20 @@
"create": "已建立账号UID 为 %s 。",
"delete": "账号已刪除。",
"no_account": "账号不存在。",
"command_usage": "用法account <create|delete> <username> [uid]"
"command_usage": "用法account <create|delete> <username> [uid]",
"description": "创建或删除账号。"
},
"broadcast": {
"command_usage": "用法broadcast <消息>",
"message_sent": "公告已发送。"
"message_sent": "公告已发送。",
"description": "向所有玩家发送公告。"
},
"changescene": {
"usage": "用法changescene <scene id>",
"already_in_scene": "你已经在这个秘境中了。",
"success": "已切换至秘境 %s.",
"exists_error": "此秘境不存在。"
"exists_error": "此秘境不存在。",
"description": "切换指定秘境。"
},
"clear": {
"command_usage": "用法: clear <all|wp|art|mat>",
@ -115,35 +118,41 @@
"furniture": "已将 %s 的尘歌壶家具清空。",
"displays": "已清除 %s 的显示。",
"virtuals": "已将 %s 的所有货币和经验值清空。",
"everything": "已将 %s 的所有物品清空。"
"everything": "已将 %s 的所有物品清空。",
"description": "从您的背包中删除所有未装备且已解锁的物品,包括稀有物品。"
},
"coop": {
"usage": "用法coop <playerId> <target playerId>",
"success": "已强制召唤 %s 到 %s的世界"
"success": "已强制召唤 %s 到 %s的世界",
"description": "强制召唤指定用户到他人的世界。"
},
"enter_dungeon": {
"usage": "用法enterdungeon <dungeon id>",
"changed": "已进入秘境 %s",
"not_found_error": "此秘境不存在。",
"in_dungeon_error": "你已经在秘境中了。"
"in_dungeon_error": "你已经在秘境中了。",
"description": "进入指定秘境。"
},
"giveAll": {
"usage": "用法giveall [player] [amount]",
"started": "正在给予全部物品...",
"success": "已给予全部物品。",
"invalid_amount_or_playerId": "无效的数量/玩家ID。"
"invalid_amount_or_playerId": "无效的数量/玩家ID。",
"description": "给予所有物品。"
},
"giveArtifact": {
"usage": "用法giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",
"id_error": "无效的圣遗物ID。",
"success": "已将 %s 给予 %s。"
"success": "已将 %s 给予 %s。",
"description": "给予指定圣遗物。"
},
"giveChar": {
"usage": "用法givechar <player> <itemId|itemName> [amount]",
"given": "给予角色 %s 等级 %s 向UID %s.",
"invalid_avatar_id": "无效的角色ID。",
"invalid_avatar_level": "无效的角色等級。.",
"invalid_avatar_or_player_id": "无效的角色ID/玩家ID。"
"invalid_avatar_or_player_id": "无效的角色ID/玩家ID。",
"description": "给予指定角色。"
},
"give": {
"usage": "用法give <player> <itemId|itemName> [amount] [level] [refinement]",
@ -151,29 +160,36 @@
"refinement_must_between_1_and_5": "精炼等阶必须在 1 到 5 之间。",
"given": "已将 %s 个 %s 给予 %s。",
"given_with_level_and_refinement": "已将 %s [等級%s, 精炼%s] %s个给予 %s",
"given_level": "已将 %s 等级 %s %s 个给予UID %s"
"given_level": "已将 %s 等级 %s %s 个给予UID %s",
"description": "给予指定物品。"
},
"godmode": {
"success": "上帝模式已被设置为 %s 。 [用户:%s]"
"success": "上帝模式已被设置为 %s 。 [用户:%s]",
"description": "防止你受到伤害。"
},
"heal": {
"success": "所有角色已被治疗。"
"success": "所有角色已被治疗。",
"description": "治疗所选队伍的角色。"
},
"kick": {
"player_kick_player": "玩家 [%s:%s] 已将 [%s:%s] 踢出",
"server_kick_player": "正在踢出玩家 [%s:%s]"
"server_kick_player": "正在踢出玩家 [%s:%s]",
"description": "从服务器内踢出指定玩家。"
},
"kill": {
"usage": "用法killall [playerUid] [sceneId]",
"scene_not_found_in_player_world": "未在玩家世界中找到此场景",
"kill_monsters_in_scene": "已杀死 %s 个怪物。 [场景ID %s]"
"kill_monsters_in_scene": "已杀死 %s 个怪物。 [场景ID %s]",
"description": "杀死所有怪物"
},
"killCharacter": {
"usage": "用法:/killcharacter [playerId]",
"success": "已杀死 %s 目前使用的角色。"
"success": "已杀死 %s 目前使用的角色。",
"description": "杀死目前使用的角色"
},
"list": {
"success": "目前在线人数:%s"
"success": "目前在线人数:%s",
"description": "查看所有玩家"
},
"permission": {
"usage": "用法permission <add|remove> <username> <permission>",
@ -181,21 +197,26 @@
"has_error": "此玩家已拥有此权限!",
"remove": "权限已移除。",
"not_have_error": "此玩家未拥有权限!",
"account_error": "账号不存在!"
"account_error": "账号不存在!",
"description": "给予或移除指定玩家的权限。"
},
"position": {
"success": "坐标:%.3f, %.3f, %.3f\n场景ID%d"
"success": "坐标:%.3f, %.3f, %.3f\n场景ID%d",
"description": "获取所在位置。"
},
"reload": {
"reload_start": "正在重载配置文件和数据。",
"reload_done": "重载完毕。"
"reload_done": "重载完毕。",
"description": "重载配置文件和数据。"
},
"resetConst": {
"reset_all": "重置所有角色的命座。",
"success": "已重置 %s 的命座,重新登录后将会生效。"
"success": "已重置 %s 的命座,重新登录后将会生效。",
"description": "重置当前角色的命之座,执行命令后需重新登录以生效。"
},
"resetShopLimit": {
"usage": "用法:/resetshop <player id>"
"usage": "用法:/resetshop <player id>",
"description": "重置所选玩家的商店刷新时间。"
},
"sendMail": {
"usage": "用法give [player] <itemId|itemName> [amount]",
@ -217,17 +238,20 @@
"message": "<正文>",
"sender": "<发件人>",
"arguments": "<itemId|itemName|finish> [数量] [等级]",
"error": "错误:无效的编写阶段 %s。需要 StackTrace 请查看服务器控制台。"
"error": "错误:无效的编写阶段 %s。需要 StackTrace 请查看服务器控制台。",
"description": "向指定用户发送邮件。 此命令的用法可根据附加的参数而变化。"
},
"sendMessage": {
"usage": "用法sendmessage <player> <message>",
"success": "消息已发送。"
"success": "消息已发送。",
"description": "向指定玩家发送消息"
},
"setFetterLevel": {
"usage": "用法setfetterlevel <level>",
"range_error": "好感度等级必须在 0 到 10 之间。",
"fetter_set_level": "好感度已设置为 %s 级",
"level_error": "无效的好感度等级。"
"level_error": "无效的好感度等级。",
"description": "设置当前角色的好感度等级。"
},
"setStats": {
"usage_console": "用法setstats|stats @<UID> <stat> <value>",
@ -238,20 +262,24 @@
"player_error": "玩家不存在或已离线。",
"set_self": "%s 已经设置为 %s。",
"set_for_uid": "%s 的使用者 %s 更改为 %s。",
"set_max_hp": "最大生命值更改为 %s。"
"set_max_hp": "最大生命值更改为 %s。",
"description": "设置当前角色的属性。"
},
"setWorldLevel": {
"usage": "用法setworldlevel <level>",
"value_error": "世界等级必须设置在0-8之间。",
"success": "已将世界等级设为%s。",
"invalid_world_level": "无效的世界等级。"
"invalid_world_level": "无效的世界等级。",
"description": "设置世界等级,执行命令后需重新登录以生效。"
},
"spawn": {
"usage": "用法spawn <entityId> [amount] [level(仅限怪物]",
"success": "已生成 %s 个 %s。"
"success": "已生成 %s 个 %s。",
"description": "在你附近生成一个生物。"
},
"stop": {
"success": "正在关闭服务器..."
"success": "正在关闭服务器...",
"description": "停止服务器"
},
"talent": {
"usage_1": "设置天赋等级:/talent set <talentID> <value>",
@ -267,32 +295,41 @@
"invalid_level": "无效的天赋等级。",
"normal_attack_id": "普通攻击的 ID 为 %s。",
"e_skill_id": "元素战技ID %s。",
"q_skill_id": "元素爆发ID %s。"
"q_skill_id": "元素爆发ID %s。",
"description": "设置当前角色的天赋等级。"
},
"teleportAll": {
"success": "已将全部玩家传送到你的位置",
"error": "命令仅限处于多人游戏状态下使用。"
"error": "命令仅限处于多人游戏状态下使用。",
"description": "将你世界中的所有玩家传送到你所在的位置。"
},
"teleport": {
"usage_server": "用法:/tp @<player id> <x> <y> <z> [scene id]",
"usage": "用法:/tp [@<player id>] <x> <y> <z> [scene id]",
"specify_player_id": "你必须指定一个玩家ID。",
"invalid_position": "无效的位置。",
"success": "传送 %s 到坐标 %s,%s,%s场景为 %s"
"success": "传送 %s 到坐标 %s,%s,%s场景为 %s",
"description": "改变指定玩家的位置。"
},
"weather": {
"usage": "用法weather <weatherId> [climateId]",
"success": "已将当前天气设定为 %s气候为 %s。",
"invalid_id": "无效的天气ID。"
"invalid_id": "无效的天气ID。",
"description": "改变天气"
},
"drop": {
"command_usage": "用法drop <itemId|itemName> [amount]",
"success": "已将 %s x %s 丟在附近。"
"success": "已将 %s x %s 丟在附近。",
"description": "在你附近丢一个物品。"
},
"help": {
"usage": "用法:",
"aliases": "別名:",
"available_commands": "可用指令:"
"available_commands": "可用指令:",
"description": "发送帮助信息或显示指定命令的信息。"
},
"restart": {
"description": "重新启动服务器。"
}
}
}